plusieurs amélioration mineure du gameplay et de la qualité de vie
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@@ -6,7 +6,7 @@ signal action_tried_without_energy
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signal upgraded
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var planet : Planet # mis à jour par la classe Planet
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@export var speed = 400
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@export var speed = 350
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@onready var inventory : Inventory = Inventory.new()
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@@ -113,7 +113,7 @@ func detect_closest_interactable():
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in_range_interactables.sort_custom(
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func(a : Node2D, b : Node2D) :
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return a.global_position.distance_to(global_position) > b.global_position.distance_to(global_position)
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return a.global_position.distance_to(global_position) < b.global_position.distance_to(global_position)
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)
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if len(in_range_interactables) > 0:
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