suppression de la lecture en boucle des morceaux de phase #142

This commit is contained in:
2026-02-22 18:47:00 +01:00
committed by Zacharie Guet
parent 5b0f31874d
commit 5ebdd334bf
6 changed files with 6 additions and 7 deletions

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/forest_phase_1.ogg-6fd2e255642e47e98a5560b5a2
[params]
loop=true
loop=false
loop_offset=0.0
bpm=0.0
beat_count=0

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/forest_phase_2.ogg-1497e4a80f7f2adb0670888710
[params]
loop=true
loop=false
loop_offset=0.0
bpm=0.0
beat_count=0

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/mines_phase_1.ogg-992232f16d175421a148ea48885
[params]
loop=true
loop=false
loop_offset=0
bpm=0
beat_count=0

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/mines_phase_2.ogg-f9104b757c31bcfc711d0517d98
[params]
loop=true
loop=false
loop_offset=0
bpm=0
beat_count=0

View File

@@ -59,7 +59,6 @@ tags = {
"genre": "Soundtrack",
"title": "forest_phase_2"
}
loop = true
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_6o1yh"]
streams_count = 3

View File

@@ -4,7 +4,7 @@ class_name AudioManagerInstance
const MIN_VOLUME = -60.
const MAX_VOLUME = 24.
const DEFAULT_FADE_TIME : float = 2
const DEFAULT_FADE_TIME : float = 5
const REGION_FIRST_PHASE = [
"RegionForestPhase1",
@@ -199,7 +199,7 @@ func play_sfx(sfx_name : String):
printerr("Sfx %s not found" % sfx_name)
# ----------------- Partie Technique (pas touche Nils ;D) ----------------
# ----------------- Partie Technique (pas touche Niels ;D) ----------------
func _ready():
for player in get_all_players():