Dev Demo
* pleins de choses et j'ai pas le temps * mais en gros * le détecteur détecte les cellules * ajout du sprite de Demeter * ajout d'une limite dans la map * la recharge ne peut plus de nouveau être utilisée après la fin de la région
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Bounce In" length="1.0"]
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demeter: I hope everything is going well for you so far. I'm calling because the next regions you're heading to contain unique rock formations\: the [b]Caverns of Talion[/b]. #id:e5
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demeter: I hope everything is going well for you so far. I'm calling because the next regions you're heading to contain unique rock formations\: the [b]Caverns of [color=#FFA617]Talion[/color][/b]. #id:e5
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demeter: The crystals in these caverns are special; they don't produce life, but they release a powerful mutagenic energy into the air. This will surely help you grow more powerfull plants for the rest of your journey. #id:eb
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- Ok I'll take a look on it. #id:100
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- Talion hadn't disappeared? #id:e6
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demeter: Precisely, I'd like you to check for me if its reappearance on the surface also means its reappearance in the caverns. #id:e7
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- How do you know? #id:e8
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demeter: These caverns were well known to humans. Some went there to study Talion, others to explore the cave. These explorations were very risky, but apparently some humans enjoyed risking their lives... #id:e9
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demeter: These caverns were well known to humans. Some went there to study [color=#FFA617]Talion[/color], others to explore the cave. These explorations were very risky, but apparently some humans enjoyed risking their lives... #id:e9
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demeter: Use your detector to find the entrance to the cave; humans had installed an elevator there. #id:ec
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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