Dev Demo
* pleins de choses et j'ai pas le temps * mais en gros * le détecteur détecte les cellules * ajout du sprite de Demeter * ajout d'une limite dans la map * la recharge ne peut plus de nouveau être utilisée après la fin de la région
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@@ -1,6 +1,6 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Bounce In" length="1.0"]
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demeter: Great, Orchid! I now have access to the base from the ship! #id:ca
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demeter: Great, [color=#FFA617]Orchid[/color]! I now have access to the base from the ship! #id:ca
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demeter: I've programmed a new destination for you in the onboard computer. #id:cb
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- OK! What's next? #id:104
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- Uhm, what just happened down there? #id:105
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@@ -13,7 +13,7 @@ demeter: I've programmed a new destination for you in the onboard computer. #id:
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- Yes, and that was really creepy! #id:10c
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demeter: Sorry! The save function caused a bug in your case, so I had to abandon it here. #id:10d
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demeter: Anyway, you still have quite a long way to go. #id:10e
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demeter: You now need to go a little further north, to a new relay base, [b]Venus Base[/b]. #id:cc
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demeter: You now need to go a little further north, to a new relay base, [color=#FFA617]Venus Base[/color]. #id:cc
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demeter: [b]I managed to repair the ship[/b], but I'm afraid it hasn't returned to its original state... #id:110
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demeter: [b]I also did some cleaning in your seeds[/b], they have gone bad during the time I repaired the ship. I hope you don't mind... #id:111
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- No problem, I'll found better ones. #id:112
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@@ -29,7 +29,7 @@ demeter: Luckily, I've found something that might help you. I've cataloged ancie
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demeter: In any case, I've updated their system. They'll probably need some energy to function, but they might bring you some interesting items. #id:d4
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demeter: As usual, you can use your detector to find the entrance to these ruins. #id:d5
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demeter: [b]These artifacts will be placed on a shelf in your ship[/b], but remember that if you ran out of energy and I have to teleport the ship, you'll lose them. #id:d6
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demeter: Good luck with the [b]Venus Relay Base[/b]; it's a little further than the last one. #id:d7
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demeter: Good luck with the [color=#FFA617]Venus Relay Base[/color]; it's a little further than the last one. #id:d7
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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[end_timeline]
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