Dev Demo
* pleins de choses et j'ai pas le temps * mais en gros * le détecteur détecte les cellules * ajout du sprite de Demeter * ajout d'une limite dans la map * la recharge ne peut plus de nouveau être utilisée après la fin de la région
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@@ -1351,11 +1351,25 @@ texture = ExtResource("34_e0tp7")
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expand_mode = 1
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stretch_mode = 6
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[node name="RichTextLabel" type="RichTextLabel" parent="PlantpointsTutorial/PlantPointTutorialContainer/HBoxContainer" unique_id=2035794269]
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[node name="VBoxContainer" type="VBoxContainer" parent="PlantpointsTutorial/PlantPointTutorialContainer/HBoxContainer" unique_id=889823778]
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layout_mode = 2
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theme_override_constants/separation = 8
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alignment = 1
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[node name="RichTextLabel" type="RichTextLabel" parent="PlantpointsTutorial/PlantPointTutorialContainer/HBoxContainer/VBoxContainer" unique_id=2035794269]
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custom_minimum_size = Vector2(300, 0)
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layout_mode = 2
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bbcode_enabled = true
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text = "PLANT_POINTS_TUTORIAL_DESC_TEXT"
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text = "PLANT_POINTS_TUTORIAL_DESC_1_TEXT"
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fit_content = true
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="RichTextLabel2" type="RichTextLabel" parent="PlantpointsTutorial/PlantPointTutorialContainer/HBoxContainer/VBoxContainer" unique_id=500632519]
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custom_minimum_size = Vector2(300, 0)
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layout_mode = 2
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bbcode_enabled = true
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text = "PLANT_POINTS_TUTORIAL_DESC_2_TEXT"
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fit_content = true
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horizontal_alignment = 1
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vertical_alignment = 1
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