Correction du son des cristaux, ajout d'un fade out à tous les dialogues et correction de traduction
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@@ -23,5 +23,6 @@ mysterious_demeter: But first things first,[pause=0.3] you have to learn how eve
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mysterious_demeter: I sent you a checklist with the things that you have to learn, and I'll provide the tools you need along the way. #id:fd
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mysterious_demeter: [b]I send you an elevator[/b],[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:fe
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave mysterious_demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -32,4 +32,5 @@ demeter: You'll need to travel north to join me, but you won't do that in one go
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demeter: Remember, to continue, you'll need to keep your best seeds and continue to [b]evolve your plants[/b]. #id:e3
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demeter: Good luck [color=#FFA617]Orchid[/color],[pause=0.3] I am counting on you. #id:73
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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@@ -9,5 +9,6 @@ demeter: The crystals in these caverns are special; they don't produce life, but
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demeter: These caverns were well known to humans. Some went there to study [color=#FFA617]Talion[/color], others to explore the cave. These explorations were very risky, but apparently some humans enjoyed risking their lives... #id:e9
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demeter: Use your detector to find the entrance to the cave; humans had installed an elevator there. #id:ec
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -16,5 +16,6 @@ demeter: Anyway, there's enough in the base to repair the Internode, and I even
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demeter: I'd like you to find the base and synchronize your data with it. That will allow you to come back here if you run out of energy. #id:bd
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demeter: See you [color=#FFA617]Orchid[/color] ! #id:bf
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -23,5 +23,6 @@ demeter: I've updated you in the meantime, and you'll discover a new tool I just
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demeter: If you were in trouble for sorting your seeds, it might help you. #id:116
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demeter: Good luck with the [color=#FFA617]Venus Relay Base[/color]; it's a little further than the last one. #id:d7
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -12,5 +12,6 @@ demeter: As usual, you can use your detector to find the entrance to these ruins
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demeter: [b]These artifacts will be placed on a shelf in your ship[/b], but remember that if you ran out of energy and I have to teleport the ship, you'll lose them. #id:d6
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demeter: It could really help you, so go fetch them. #id:118
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -11,5 +11,6 @@ demeter: Wow, you arrived quickly! How's your journey going so far? #id:d8
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demeter: Good! I hope you're enjoying your new existence, and that you're not suffering too much from being born into something you didn't choose... #id:e0
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demeter: Like in [color=#FFA617]Mercury Base[/color], I'd like you to save yourself. In the meantime, I'll check the ship's condition. I hope it hasn't suffered too much damage from the jumps! #id:e1
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -17,5 +17,6 @@ demeter: I won't bother you any longer, you still have a long journey ahead, and
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demeter: ... #id:fb
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demeter: I... am waiting for you... #id:fc
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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