#13 suite du developpement d'inventaire avec le rajout des ItemObjects, description sur le GUI, items d'exemple et corrections mineures

This commit was merged in pull request #35.
This commit is contained in:
2025-08-18 16:05:37 +02:00
parent d2742231e6
commit a91ca5f7f1
43 changed files with 755 additions and 90 deletions

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@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="#ffffff" class="icon icon-tabler icons-tabler-filled icon-tabler-scuba-diving-tank"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M17 17v2a3 3 0 0 1 -3 3h-4a3 3 0 0 1 -3 -3v-2z" /><path d="M8 2a2 2 0 0 1 1.732 1h1.15a1.496 1.496 0 0 1 2.236 0h1.882a1 1 0 0 1 0 2l-1.883 .001a2 2 0 0 1 -.115 .116v.983a5 5 0 0 1 3.998 4.9v4h-10v-4a5 5 0 0 1 4 -4.9v-.983a2 2 0 0 1 -.117 -.116h-1.151a2 2 0 1 1 -1.732 -3.001" /></svg>

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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="#ffffff" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="icon icon-tabler icons-tabler-outline icon-tabler-shovel"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M17 4l3 3" /><path d="M18.5 5.5l-8 8" /><path d="M8.276 11.284l4.44 4.44a.968 .968 0 0 1 0 1.369l-2.704 2.704a4.108 4.108 0 0 1 -5.809 -5.81l2.704 -2.703a.968 .968 0 0 1 1.37 0z" /></svg>

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@@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="Item" load_steps=3 format=3 uid="uid://bb8etgye1qtfx"]
[ext_resource type="Script" uid="uid://bq7admu4ahs5r" path="res://common/inventory/scripts/item.gd" id="1_0wi27"]
[ext_resource type="Texture2D" uid="uid://bf6nw4onkhavr" path="res://common/inventory/assets/icons/shovel.svg" id="1_cxwlc"]
[resource]
script = ExtResource("1_0wi27")
name = "Shovel"
description = "Transform plants to seeds"
icon = ExtResource("1_cxwlc")
metadata/_custom_type_script = "uid://bq7admu4ahs5r"

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@@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="Item" load_steps=3 format=3 uid="uid://dbja8xm7ehw1v"]
[ext_resource type="Texture2D" uid="uid://bo3o2qf3i20ke" path="res://common/inventory/assets/icons/scuba-diving-tank.svg" id="1_sy4rh"]
[ext_resource type="Script" uid="uid://bq7admu4ahs5r" path="res://common/inventory/scripts/item.gd" id="2_aikyk"]
[resource]
script = ExtResource("2_aikyk")
name = "Water Can"
description = "Water all plants"
icon = ExtResource("1_sy4rh")
metadata/_custom_type_script = "uid://bq7admu4ahs5r"

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@@ -28,11 +28,13 @@ func add_items(items_to_add: Array[Item], fillup: bool = false):
emit_signal("inventory_changed", self)
return true
func lenght() -> int:
return len(items)
func get_item(ind: int = 0):
return items[ind]
func get_and_remove_item(ind: int = 0):
func pop_item(ind: int = 0):
var item_removed: Item = items.pop_at(ind)
emit_signal("inventory_changed", self)
return item_removed

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@@ -2,4 +2,11 @@ extends Resource
class_name Item
@export var name: String
@export var description: String
@export var icon: Texture2D
func can_use() -> bool:
return false
func use() -> bool:
return false

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@@ -1,4 +1,11 @@
extends Item
class_name SeedItem
@export var plant_type: String
@export var plant_type: PlantType
func _init():
if plant_type:
if plant_type.name:
name = plant_type.name
if plant_type.seed_texture:
icon = plant_type.seed_texture