amélioration de l'UI de l'inventaire et ajout de la récompense d'amélioration de taille d'inventaire #52

This commit is contained in:
2025-09-19 17:31:12 +02:00
parent 00c7e9bc4c
commit bcd8038b3a
19 changed files with 329 additions and 104 deletions

View File

@@ -57,8 +57,8 @@ func generate_objective_rewards(level = 0) -> Array[ObjectiveReward]:
var possible_objective_rewards_path : Array[ObjectiveReward] = [
UpgradePlayerMaxEnergyReward.new(),
RechargePlayerReward.new(randi_range(level + 1, (level + 1) * 2)),
LootRandomSeedsReward.new(randi_range(level + 1, (level + 1) * 2))
UpgradePlayerInventorySizeReward.new(),
LootRandomSeedsReward.new(randi_range(4+level, 6+level))
]
var objectives_reward : Array[ObjectiveReward] = []