#44 changement de la méthode d'interaction et d'utilisation du joueur pour une plus grande liberté de la souris
This commit is contained in:
@@ -4,15 +4,14 @@ class_name InspectableEntity
|
||||
const MODULATE_INSPECTED_COLOR = Color.GRAY
|
||||
|
||||
@onready var default_modulate : Color = modulate
|
||||
@onready var mouse_signals_setuped : bool = setup_mouse_signals()
|
||||
@onready var inspectable_signals_setuped : bool = setup_inspectable_signals()
|
||||
|
||||
var inspected : bool = false :
|
||||
set(v):
|
||||
print(v)
|
||||
inspected = v
|
||||
modulate = MODULATE_INSPECTED_COLOR if inspected else default_modulate
|
||||
|
||||
func setup_mouse_signals() -> bool:
|
||||
func setup_inspectable_signals() -> bool:
|
||||
mouse_entered.connect(_on_mouse_entered)
|
||||
mouse_exited.connect(_on_mouse_excited)
|
||||
return true
|
||||
|
||||
Reference in New Issue
Block a user