Feature pour l'alpha 1.3

* Ajout d'un mode infini (pour nos hard core gamers)
* Ajout d'un message de découverte d'un nouvel outil
* Séparation de la pelle en deux outils : la pioche et la fourche
* Amélioration de la lisibilité des capsules d'énergies
* Changement léger des texture du sol et de la pierre
* Correction d'un bug lors du clic frénétique sur le porte de sortie du vaisseau
* Ajout d'un icône de recharge
* Fix de la mutation Ancien qui ne s'améliorait pas au niveau 4

+ début de dev des artefacts avec un distributeur
This commit is contained in:
2026-03-27 17:28:20 +01:00
parent 28dfc94da6
commit d45fab6a3d
90 changed files with 1896 additions and 577 deletions

View File

@@ -1,6 +1,8 @@
extends Resource
class_name GameData
enum GameMode {STORY,INFINITE}
signal current_region_data_updated(p : RegionData)
@export var current_run : RunData = null
@@ -19,6 +21,8 @@ signal current_region_data_updated(p : RegionData)
@export var incubator_used = []
@export var game_mode : GameMode = GameMode.STORY
@export var dialogs_done : Array[String] = [] #Chemin des dialogues démarrés
func start_run():

View File

@@ -24,7 +24,7 @@ func generate_next_run_points(level = 0) -> Array[RunPoint]:
next_run_points = []
if level == RUN_POINT_MAX_LEVEL:
if level == RUN_POINT_MAX_LEVEL and GameInfo.game_data.game_mode == GameData.GameMode.STORY:
return [
generate_borea_base_run_point()
]
@@ -87,7 +87,7 @@ func choose_next_run_point(run_point : RunPoint) -> RunPoint:
func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
var flags : Array[String] = []
if region_parameter.level == RUN_POINT_MAX_LEVEL:
if region_parameter.level == RUN_POINT_MAX_LEVEL and GameInfo.game_data.game_mode == GameData.GameMode.STORY:
flags.append("borea")
return flags

1
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View File

@@ -28,7 +28,8 @@ func change_to_scene_id(scene_id : String, with_loading = true):
printerr("Scene %s not found" % scene_id)
return
change_to_scene(scene, with_loading)
if not loading_scene:
change_to_scene(scene, with_loading)
func change_to_scene(scene : Scene, with_loading = true):
if loading_scene or generating_node:

View File

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View File

@@ -2,7 +2,7 @@
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@@ -44,7 +44,7 @@ alignment = 1
[node name="TextureRect" type="TextureRect" parent="EnergyTextContainer" unique_id=2088496808]
custom_minimum_size = Vector2(30, 0)
layout_mode = 2
texture = ExtResource("3_jcfmm")
texture = ExtResource("3_ot7vv")
expand_mode = 1
stretch_mode = 5

View File

@@ -26,7 +26,7 @@ func get_day_factor():
return max(1, DEFAULT_DAY_FACTOR - level)
func get_score_increase():
return max(1, level - DEFAULT_DAY_FACTOR)
return max(1, level - DEFAULT_DAY_FACTOR + 1)
func mutate_score(data : PlantData, score) -> int:
if data.get_state() != PlantData.State.MATURE:

View File

@@ -2,6 +2,7 @@ extends Resource
class_name Inventory
signal updated(inventory: Inventory)
signal tool_added(item: Item)
@export var items: Array[Item] = []
@export var current_item_ind: int = 0 # over both tools and items
@@ -9,8 +10,6 @@ signal updated(inventory: Inventory)
func _init(inventory_size: int = 1):
set_size(inventory_size)
add_item(Detector.new())
add_item(Shovel.new())
func get_n_item_slots() -> int:
return items.size() - n_tools
@@ -60,11 +59,12 @@ func add_item(item: Item) -> bool:
if item.type != Item.ItemType.TOOL_ITEM:
var best_ind = get_best_available_slot_ind()
return set_item(item, best_ind)
elif item.type == Item.ItemType.TOOL_ITEM && !items.has(item):
elif item.type == Item.ItemType.TOOL_ITEM and not has_item_with_name(item.get_item_name()):
items.insert(n_tools, item)
if current_item_ind >= n_tools:
current_item_ind += 1
n_tools += 1
tool_added.emit(item)
updated.emit(self )
return true
else:
@@ -85,6 +85,13 @@ func get_item(ind: int = current_item_ind) -> Item:
func has_item(item: Item) -> bool:
return items.has(item)
func has_item_with_name(name: String) -> bool:
var id = items.find_custom(
(func (i : Item):
return i and i.get_item_name() == name)
)
return id != -1
func remove_item(item: Item):
if item.type == Item.ItemType.TOOL_ITEM:
printerr("trying to remove a tool")

View File

@@ -4,44 +4,45 @@ class_name Fork
const USE_INTERVAL = 0.15
func get_item_name() -> String:
return tr("FORK")
return tr("FORK")
func get_description() -> String:
return tr("FORK_DESC_TEXT")
return tr("FORK_DESC_TEXT")
func get_icon() -> Texture2D:
return preload("res://common/icons/fork.svg")
return preload("res://common/icons/fork.svg")
func get_item_type() -> ItemType:
return Item.ItemType.TOOL_ITEM
return Item.ItemType.TOOL_ITEM
func get_energy_used() -> int:
return 1
return 1
func get_usage_zone_radius() -> int:
return 50
return 10
func get_usage_object_affected(i : InspectableEntity) -> bool:
return i is Plant
return i is Plant
func use_text() -> String:
return tr("HARVEST")
return tr("HARVEST")
func can_use(_player : Player, zone : Player.ActionZone) -> bool:
var areas = zone.get_affected_areas()
for area in areas :
if area is Plant:
return true
return false
var areas = zone.get_affected_areas()
for area in areas :
if area is Plant:
return true
return false
func use(player : Player, zone : Player.ActionZone) -> bool:
for area in zone.get_affected_areas():
if area and area is Plant:
harvest(area, player)
await player.get_tree().create_timer(USE_INTERVAL).timeout
return true
var has_plant = false
for area in zone.get_affected_areas():
if area and area is Plant:
harvest(area, player)
await player.get_tree().create_timer(USE_INTERVAL).timeout
has_plant = true
return has_plant
func harvest(p : Plant, _player: Player):
AudioManager.play_sfx("Harvest")
p.harvest()
AudioManager.play_sfx("Harvest")
p.harvest()

View File

@@ -1,7 +1,7 @@
extends Item
class_name Pickaxe
const USE_INTERVAL = 0.15
const DIG_PARTICLES := preload("res://entities/player/inventory/scripts/items/utils/dig_particles.tscn")
func get_item_name() -> String:
return tr("PICKAXE")
@@ -29,13 +29,17 @@ func can_use(_player : Player, zone : Player.ActionZone) -> bool:
return true
return false
func use(_player : Player, zone : Player.ActionZone) -> bool:
func use(player : Player, zone : Player.ActionZone) -> bool:
var bodies = zone.area.get_overlapping_bodies()
var rock_layer_id = bodies.find_custom(func (b) : return b is RockLayer)
if rock_layer_id != -1:
var rock_layer : RockLayer = bodies[rock_layer_id]
var rock_layers = bodies.filter(func (b) : return b is RockLayer)
if len(rock_layers):
player.region.dig_rocks(zone.get_tiles())
return rock_layer.dig_rocks(zone.get_tiles())
var particles := (DIG_PARTICLES.instantiate() as DigParticleEmmitter)
player.region.add_child(particles)
particles.global_position = zone.get_global_position()
particles.emit()
AudioManager.play_sfx("Mining")
return false
return true

View File

@@ -1,3 +1,4 @@
@tool
extends Fork
class_name Shovel

10
gui/artefacts/artefact.gd Normal file
View File

@@ -0,0 +1,10 @@
@abstract
extends Resource
class_name Artefact
@abstract func get_artefact_name() -> String
@abstract func get_3d_scene() -> PackedScene
# @abstract func card_info() -> CardInfo

View File

@@ -0,0 +1 @@
uid://d2nheldbqquy1

Binary file not shown.

View File

@@ -0,0 +1,68 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dolv2637emdbw"
path="res://.godot/imported/pile.blend-30b48bcbeddf39d9b6df3c289ba33608.scn"
[deps]
source_file="res://gui/artefacts/pile/pile.blend"
dest_files=["res://.godot/imported/pile.blend-30b48bcbeddf39d9b6df3c289ba33608.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
"use_external/path": "uid://dvvi1k5c5iowc"
}
}
}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/gpu_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2

Binary file not shown.

View File

@@ -0,0 +1,9 @@
@tool
extends Artefact
class_name PileArtefact
func get_artefact_name() -> String:
return "PILE"
func get_3d_scene() -> PackedScene:
return preload("res://gui/artefacts/pile/pile.blend")

View File

@@ -0,0 +1 @@
uid://c6lr0fucklsto

Binary file not shown.

View File

@@ -0,0 +1,68 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cclvb8o3vofff"
path="res://.godot/imported/seed_case.blend-123afc7672467c4885837d27f75f5e08.scn"
[deps]
source_file="res://gui/artefacts/seed_case/seed_case.blend"
dest_files=["res://.godot/imported/seed_case.blend-123afc7672467c4885837d27f75f5e08.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
"use_external/path": "uid://dvvi1k5c5iowc"
}
}
}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/gpu_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2

View File

@@ -0,0 +1,9 @@
@tool
extends Artefact
class_name SeedCaseArtefact
func get_artefact_name() -> String:
return "SEED_CASE"
func get_3d_scene() -> PackedScene:
return preload("res://gui/artefacts/seed_case/seed_case.blend")

View File

@@ -0,0 +1 @@
uid://c7o5p4uk556v6

View File

@@ -2,24 +2,40 @@
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/hud.tres" id="1_0ssee"]
[ext_resource type="Script" uid="uid://bvb4v66bqteuc" path="res://gui/game/announce/scripts/announce.gd" id="1_4evne"]
[ext_resource type="FontFile" uid="uid://cpnsnrqhfkj3k" path="res://gui/ressources/fonts/spincycle_ot.otf" id="2_yrhd4"]
[ext_resource type="Shader" uid="uid://cuni3ggtw2uuy" path="res://common/vfx/materials/shaders/blur.gdshader" id="2_b6hac"]
[ext_resource type="Texture2D" uid="uid://bi5jo6pf0acjb" path="res://common/icons/carambola.svg" id="2_iwcrn"]
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="3_7nrno"]
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="4_aao0q"]
[ext_resource type="Environment" uid="uid://bxyp24f85p0xf" path="res://gui/game/assets/gui_3d_environment.tres" id="4_yjj5u"]
[ext_resource type="Script" uid="uid://bqisp5hjs06rj" path="res://gui/game/announce/scripts/announce_inspectable.gd" id="6_aao0q"]
[ext_resource type="Texture2D" uid="uid://dcgnamu7sb3ov" path="res://common/icons/bolt.svg" id="9_b6hac"]
[sub_resource type="LabelSettings" id="LabelSettings_vbart"]
font = ExtResource("2_yrhd4")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f0v68"]
shader = ExtResource("2_b6hac")
shader_parameter/strength = 5.00000023424012
shader_parameter/mix_percentage = 0.3
[sub_resource type="ViewportTexture" id="ViewportTexture_huxc5"]
viewport_path = NodePath("Particles/SubViewport")
[sub_resource type="Curve" id="Curve_iwcrn"]
_limits = [-200.0, 200.0, 0.0, 1.0]
_data = [Vector2(0, -200), 0.0, 560.0, 0, 0, Vector2(0.08235294, 92.384125), 1336.3082, 1336.3082, 0, 0, Vector2(0.34901965, 200), 0.0, 0.0, 0, 0, Vector2(0.854902, -200), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="Gradient" id="Gradient_oh30d"]
offsets = PackedFloat32Array(0, 0.8689956, 0.98253274)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="LabelSettings" id="LabelSettings_6qyp1"]
font = ExtResource("4_aao0q")
font_size = 50
font_color = Color(1, 0.6509804, 0.09019608, 1)
[sub_resource type="Gradient" id="Gradient_id0t5"]
interpolation_mode = 1
offsets = PackedFloat32Array(0, 0.115169, 0.41573, 0.620786, 0.924157)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1)
[sub_resource type="ViewportTexture" id="ViewportTexture_aao0q"]
viewport_path = NodePath("AnnounceContainer/ObjectVisualiser/SubViewport")
[sub_resource type="GradientTexture2D" id="GradientTexture2D_mnweq"]
gradient = SubResource("Gradient_id0t5")
fill_to = Vector2(1, 1)
repeat = 1
[sub_resource type="Animation" id="Animation_ok3ge"]
[sub_resource type="Animation" id="Animation_aao0q"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
@@ -31,36 +47,48 @@ tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
"values": [true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("VBoxContainer/AnnounceTexture:custom_minimum_size")
tracks/1/path = NodePath("AnnounceContainer:theme_override_constants/separation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
"update": 1,
"values": [4]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("VBoxContainer:modulate")
tracks/2/path = NodePath("Particles:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
"values": [Color(1, 1, 1, 1)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("AnnounceContainer:modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_871vo"]
resource_name = "pass"
length = 4.0
[sub_resource type="Animation" id="Animation_b6hac"]
resource_name = "appear"
length = 0.8
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
@@ -68,93 +96,159 @@ tracks/0/path = NodePath(".:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.0333333, 3.96667, 4),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"times": PackedFloat32Array(0.03333333, 0.16666669),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true, true, false]
"values": [false, true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("VBoxContainer/AnnounceTexture:custom_minimum_size")
tracks/1/interp = 1
tracks/1/path = NodePath("AnnounceContainer:theme_override_constants/separation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.0666667, 0.433333, 3.5, 3.96667),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"times": PackedFloat32Array(0.23333333, 0.8),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, 65), Vector2(0, 65), Vector2(0, 0)]
"values": [480, 4]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("VBoxContainer:modulate")
tracks/2/interp = 1
tracks/2/path = NodePath("Particles:modulate")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0.0666667, 0.133333, 3.86667, 3.96667),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"times": PackedFloat32Array(0.5, 0.8),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("AnnounceContainer:modulate")
tracks/3/interp = 2
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0.2, 0.8),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dvva5"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6qyp1"]
_data = {
&"RESET": SubResource("Animation_ok3ge"),
&"pass": SubResource("Animation_871vo")
&"RESET": SubResource("Animation_aao0q"),
&"appear": SubResource("Animation_b6hac")
}
[node name="Announce" type="Control" unique_id=509404832]
visible = false
clip_contents = true
layout_mode = 3
[node name="Announce" type="CanvasLayer" unique_id=1659074958]
script = ExtResource("1_4evne")
[node name="MarginContainer" type="MarginContainer" parent="." unique_id=1463847780]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
script = ExtResource("1_4evne")
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1385456888]
modulate = Color(1, 1, 1, 0)
clip_contents = true
layout_mode = 1
anchors_preset = 14
[node name="BlurRect" type="ColorRect" parent="MarginContainer" unique_id=1271832904]
material = SubResource("ShaderMaterial_f0v68")
layout_mode = 2
color = Color(0.0352941, 0.0196078, 0.12549, 0.705882)
[node name="Particles" type="TextureRect" parent="." unique_id=691167186]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 1.0
anchor_right = 0.5
anchor_bottom = 0.5
offset_top = -73.5
offset_bottom = 73.5
offset_left = -500.0
offset_top = -500.0
offset_right = 500.0
offset_bottom = 500.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
theme = ExtResource("1_0ssee")
texture = SubResource("ViewportTexture_huxc5")
[node name="SubViewport" type="SubViewport" parent="Particles" unique_id=1750661995]
transparent_bg = true
size = Vector2i(1000, 1000)
[node name="GPUParticles2D" type="CPUParticles2D" parent="Particles/SubViewport" unique_id=486255573]
position = Vector2(500, 500)
amount = 20
texture = ExtResource("2_iwcrn")
preprocess = 1.0
spread = 180.0
gravity = Vector2(0, 0)
initial_velocity_min = 2.0
initial_velocity_max = 2.0
linear_accel_min = 5.0
linear_accel_max = 5.0
linear_accel_curve = SubResource("Curve_iwcrn")
color_ramp = SubResource("Gradient_oh30d")
[node name="AnnounceContainer" type="VBoxContainer" parent="." unique_id=2136389163]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 4
alignment = 1
[node name="AnnounceTitle" type="Label" parent="VBoxContainer" unique_id=2048669092]
[node name="AnnounceTitle" type="Label" parent="AnnounceContainer" unique_id=988493009]
unique_name_in_owner = true
layout_mode = 2
text = "New Quota"
label_settings = SubResource("LabelSettings_vbart")
horizontal_alignment = 1
[node name="AnnounceTexture" type="TextureRect" parent="VBoxContainer" unique_id=1523197516]
unique_name_in_owner = true
modulate = Color(0.886275, 0.623529, 0.196078, 1)
layout_mode = 2
mouse_filter = 2
texture = SubResource("GradientTexture2D_mnweq")
expand_mode = 1
stretch_mode = 1
[node name="AnnounceText" type="Label" parent="VBoxContainer" unique_id=147253395]
unique_name_in_owner = true
layout_mode = 2
text = "Decontaminate 50 unit in 10 days"
text = "NEW_TOOL"
label_settings = ExtResource("3_7nrno")
horizontal_alignment = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=357490739]
[node name="AnnounceText" type="Label" parent="AnnounceContainer" unique_id=1537255164]
unique_name_in_owner = true
libraries/ = SubResource("AnimationLibrary_dvva5")
layout_mode = 2
text = "Pelle"
label_settings = SubResource("LabelSettings_6qyp1")
horizontal_alignment = 1
[node name="ObjectVisualiser" type="TextureRect" parent="AnnounceContainer" unique_id=1529068201]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
mouse_filter = 0
texture = SubResource("ViewportTexture_aao0q")
stretch_mode = 5
script = ExtResource("6_aao0q")
[node name="SubViewport" type="SubViewport" parent="AnnounceContainer/ObjectVisualiser" unique_id=403959884]
own_world_3d = true
transparent_bg = true
size = Vector2i(300, 300)
[node name="AnnouceObject" type="Node3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=986671004]
unique_name_in_owner = true
transform = Transform3D(0.8788874, 0.4667406, 0.09817754, -0.45027143, 0.74415994, 0.4933552, 0.15722138, -0.47777224, 0.8642758, 0, 0, 0)
[node name="Camera3D" type="Camera3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1788331074]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
keep_aspect = 0
current = true
fov = 20.0
[node name="WorldEnvironment" type="WorldEnvironment" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=296795988]
environment = ExtResource("4_yjj5u")
[node name="OkButton" type="Button" parent="AnnounceContainer" unique_id=56162930]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
theme = ExtResource("1_0ssee")
text = "OK"
icon = ExtResource("9_b6hac")
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=878057487]
unique_name_in_owner = true
libraries/ = SubResource("AnimationLibrary_6qyp1")

View File

@@ -0,0 +1,13 @@
@abstract
extends Resource
class_name AnnouceObject
@abstract func get_3d_object() -> Node3D
@abstract func get_title() -> String
@abstract func get_text() -> String
@abstract func get_card_info() -> CardInfo
@abstract func _on_dismiss()

View File

@@ -0,0 +1 @@
uid://yprrjw1yrcx6

View File

@@ -0,0 +1,30 @@
@tool
extends AnnouceObject
class_name AnnounceTool
const ITEM_3D_SCENE = preload("res://gui/game/inventory_gui/inventory_item/inventory_item_3d.tscn")
@export var tool_item : Item
func _init(_tool_item : Item):
tool_item = _tool_item
func get_3d_object() -> Node3D:
var new_object = ITEM_3D_SCENE.instantiate() as InventoryItem3D
new_object.item = tool_item
new_object.state = InventoryItem3D.State.TOOL
return new_object
func get_title() -> String:
return "NEW_TOOL"
func get_text() -> String:
return tool_item.get_item_name()
func get_card_info() -> CardInfo:
return tool_item.card_info()
func _on_dismiss():
pass
# GameInfo.game_data.player_data.tool_discovered.append(tool_item.get_item_name())

View File

@@ -0,0 +1 @@
uid://cp40tddq85p6o

View File

@@ -1,12 +1,89 @@
extends Control
@tool
extends CanvasLayer
class_name Announce
const DEFAULT_OBJECT_ACCELERATION = Vector2(3,0)
@export var announce_object : AnnouceObject = null : set = set_announce_object
@export_tool_button("Update", "Callable") var update_action = set_announce_object
var announce_objects : Array[AnnouceObject] = []
var object_acceleration := Vector2(0,0)
var rotating := false
var prev_mouse_pos : Vector2
var next_mouse_pos : Vector2
const YELLOW_COLOR = Color("e29f32")
const RED_COLOR = Color("f20058")
func announce(title : String, text : String, band_color : Color = YELLOW_COLOR):
%AnnounceTitle.text = title
%AnnounceText.text = text
%AnnounceTexture.modulate = band_color
%AnimationPlayer.play("pass")
AudioManager.play_sfx("Announce")
func _ready():
set_announce_object()
%OkButton.button_down.connect(_on_ok_button_down)
hide()
GameInfo.game_data.player_data.inventory.tool_added.connect(
func (i : Item):
announce_objects.append(AnnounceTool.new(i))
)
func _process(delta):
if announce_object == null and not visible and len(announce_objects) > 0:
announce_object = announce_objects.pop_front()
update_rotation(delta)
func update_rotation(delta):
if visible:
next_mouse_pos = get_viewport().get_mouse_position()
if Input.is_action_just_pressed("action"):
rotating = true
prev_mouse_pos = get_viewport().get_mouse_position()
if Input.is_action_just_released("action"):
rotating = false
object_acceleration = Vector2(
float(next_mouse_pos.x - prev_mouse_pos.x),
float(next_mouse_pos.y - prev_mouse_pos.y)
)
var object_rotation = object_acceleration
if rotating:
object_rotation = Vector2(
float(next_mouse_pos.x - prev_mouse_pos.x),
float(next_mouse_pos.y - prev_mouse_pos.y)
)
prev_mouse_pos = next_mouse_pos
else :
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
%AnnouceObject.rotate(Vector3.UP, object_rotation.x * delta)
%AnnouceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
func set_announce_object(object := announce_object):
if is_node_ready() and object:
for children in %AnnouceObject.get_children():
children.queue_free()
%AnnouceObject.add_child(object.get_3d_object())
%AnnouceObject.rotation = Vector3.ZERO
%AnnounceTitle.text = object.get_title()
%AnnounceText.text = object.get_text()
%ObjectVisualiser.info = object.get_card_info()
if not visible:
%AnimationPlayer.play("appear")
AudioManager.play_sfx("Ship_reveal")
elif object == null and visible:
%AnimationPlayer.play_backwards("appear")
announce_object = object
func _on_ok_button_down():
if announce_object:
announce_object._on_dismiss()
announce_object = null

View File

@@ -0,0 +1,14 @@
extends TextureRect
@export var info: CardInfo = null
func _ready():
mouse_entered.connect(
func(): Pointer.inspect(self)
)
mouse_exited.connect(
func(): Pointer.stop_inspect(self)
)
func card_info() -> CardInfo:
return info

View File

@@ -0,0 +1 @@
uid://bqisp5hjs06rj

View File

@@ -18,6 +18,6 @@ transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)
[node name="NonPoweredBatteryGauge" type="Sprite3D" parent="." unique_id=419634974]
unique_name_in_owner = true
transform = Transform3D(-9.0001855e-08, -0.008180644, 0.9999901, -1.1066229, -1.3152051, -0.003110032, 1.1066215, -1.3152068, -0.003109955, 0.28073934, 0.18676496, -0.05360138)
transform = Transform3D(-3.00128e-07, -0.011105444, 0.99999034, -3.705242, -1.7854263, -0.0031100323, 3.7052372, -1.7854285, -0.0031099557, 0.24117891, 0.37186503, -0.052738685)
centered = false
texture = SubResource("AtlasTexture_0785j")

View File

@@ -2,7 +2,7 @@
extends Node3D
class_name Battery3d
const MAX_BATTERY_GAUGE_SPRITE_SCALE = 1.86
const MAX_BATTERY_GAUGE_SPRITE_SCALE = 2.525
@export var powered : bool = true : set = set_powered

View File

@@ -9,16 +9,7 @@
[ext_resource type="Texture2D" uid="uid://bt3g5bmar0icf" path="res://common/icons/growth.svg" id="6_id0t5"]
[ext_resource type="Texture2D" uid="uid://b43thuq8piv18" path="res://common/icons/skull.svg" id="7_dr1y2"]
[ext_resource type="PackedScene" uid="uid://clicjf8ts51h8" path="res://gui/game/inventory_gui/inventory_gui.tscn" id="9_id0t5"]
[ext_resource type="Texture2D" uid="uid://cwewx7cdy085h" path="res://common/icons/help-hexagon.svg" id="12_negho"]
[ext_resource type="Theme" uid="uid://5au2k3vf2po3" path="res://gui/ressources/menu.tres" id="12_nhqnj"]
[ext_resource type="Texture2D" uid="uid://bgcymkgxk7mpp" path="res://gui/pause/assets/textures/moss_tutorial_image.png" id="12_p0xoq"]
[ext_resource type="Script" uid="uid://c65cf2ksbsxwg" path="res://gui/game/help/scripts/help_container.gd" id="13_rcm5b"]
[ext_resource type="Texture2D" uid="uid://d3ksdxepcjoot" path="res://common/icons/calendar-week.svg" id="13_w16yr"]
[ext_resource type="Texture2D" uid="uid://cgmxjom200bej" path="res://common/icons/chevrons-up.svg" id="14_mbdxg"]
[ext_resource type="Texture2D" uid="uid://bhogi5kkltx51" path="res://gui/pause/assets/textures/rock_tutorial_image.png" id="14_negho"]
[ext_resource type="Texture2D" uid="uid://3fwhxkd0ycga" path="res://gui/pause/assets/textures/talion_tutorial_image.png" id="15_rcm5b"]
[ext_resource type="Texture2D" uid="uid://dhy4ewvqvlxyi" path="res://common/icons/clock.svg" id="20_ajf5p"]
[ext_resource type="Texture2D" uid="uid://c2qg7ikkylfv4" path="res://common/icons/seeds.svg" id="21_jomh8"]
[ext_resource type="PackedScene" uid="uid://cgbjmw75alfeo" path="res://gui/game/help/help.tscn" id="10_id0t5"]
[sub_resource type="Gradient" id="Gradient_ykapk"]
offsets = PackedFloat32Array(0.47639486, 1)
@@ -71,10 +62,6 @@ _data = {
&"bump": SubResource("Animation_ajf5p")
}
[sub_resource type="LabelSettings" id="LabelSettings_rcm5b"]
font = ExtResource("6_2wykm")
font_size = 20
[node name="GameGui" type="CanvasLayer" unique_id=274698556]
script = ExtResource("1_udau0")
@@ -196,227 +183,5 @@ layout_mode = 2
size_flags_horizontal = 1
size_flags_vertical = 8
[node name="Help" type="VBoxContainer" parent="MarginContainer" unique_id=645268912]
[node name="Help" parent="MarginContainer" unique_id=152252336 instance=ExtResource("10_id0t5")]
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 0
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/Help" unique_id=58561073]
layout_mode = 2
theme_override_constants/separation = 5
alignment = 2
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/HBoxContainer" unique_id=147740513]
layout_mode = 2
texture = ExtResource("12_negho")
expand_mode = 3
stretch_mode = 5
[node name="Label" type="Label" parent="MarginContainer/Help/HBoxContainer" unique_id=245455638]
layout_mode = 2
text = "HELP"
label_settings = SubResource("LabelSettings_rcm5b")
[node name="TerrainHelp" type="FoldableContainer" parent="MarginContainer/Help" unique_id=765624548]
custom_minimum_size = Vector2(300, 0)
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 0
title = "TERRAINS"
script = ExtResource("13_rcm5b")
help_container_name = "terrain"
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/Help/TerrainHelp" unique_id=276300201]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
[node name="Zones" type="VBoxContainer" parent="MarginContainer/Help/TerrainHelp/MarginContainer" unique_id=897827374]
layout_mode = 2
[node name="Moss" type="HBoxContainer" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones" unique_id=1245369351]
layout_mode = 2
size_flags_horizontal = 3
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones/Moss" unique_id=590490498]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("12_p0xoq")
expand_mode = 3
stretch_mode = 5
[node name="RichText" type="RichTextLabel" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones/Moss" unique_id=1908542695]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("12_nhqnj")
theme_override_fonts/bold_font = ExtResource("6_2wykm")
theme_override_font_sizes/normal_font_size = 15
theme_override_font_sizes/bold_font_size = 18
bbcode_enabled = true
text = "FERTILE_LAND_TEXT"
fit_content = true
vertical_alignment = 1
[node name="Rock" type="HBoxContainer" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones" unique_id=1388177815]
layout_mode = 2
size_flags_horizontal = 3
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones/Rock" unique_id=84789195]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("14_negho")
expand_mode = 3
stretch_mode = 5
[node name="RichText" type="RichTextLabel" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones/Rock" unique_id=584054118]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("12_nhqnj")
theme_override_fonts/bold_font = ExtResource("6_2wykm")
theme_override_font_sizes/normal_font_size = 15
theme_override_font_sizes/bold_font_size = 18
bbcode_enabled = true
text = "ROCK_TEXT"
fit_content = true
vertical_alignment = 1
[node name="Talion" type="HBoxContainer" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones" unique_id=786946987]
layout_mode = 2
size_flags_horizontal = 3
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones/Talion" unique_id=1949577473]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("15_rcm5b")
expand_mode = 3
stretch_mode = 5
[node name="RichText" type="RichTextLabel" parent="MarginContainer/Help/TerrainHelp/MarginContainer/Zones/Talion" unique_id=813195094]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("12_nhqnj")
theme_override_fonts/bold_font = ExtResource("6_2wykm")
theme_override_font_sizes/normal_font_size = 15
theme_override_font_sizes/bold_font_size = 18
bbcode_enabled = true
text = "TALION_VEIN_TEXT"
fit_content = true
vertical_alignment = 1
[node name="IconHelp" type="FoldableContainer" parent="MarginContainer/Help" unique_id=506997372]
custom_minimum_size = Vector2(300, 0)
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 0
title = "ICONS_MEANINGS"
script = ExtResource("13_rcm5b")
help_container_name = "icon"
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/Help/IconHelp" unique_id=2076413829]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
[node name="IconsGrid" type="VBoxContainer" parent="MarginContainer/Help/IconHelp/MarginContainer" unique_id=443451416]
layout_mode = 2
alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid" unique_id=1230753118]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer" unique_id=582458449]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("6_id0t5")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer" unique_id=452890750]
layout_mode = 2
theme = ExtResource("12_nhqnj")
text = "PLANT_POINTS"
vertical_alignment = 1
[node name="HBoxContainer2" type="HBoxContainer" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid" unique_id=1347045145]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer2" unique_id=157378534]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("13_w16yr")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer2" unique_id=787250244]
layout_mode = 2
theme = ExtResource("12_nhqnj")
text = "DAYS"
vertical_alignment = 1
[node name="HBoxContainer3" type="HBoxContainer" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid" unique_id=209714175]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer3" unique_id=1390720076]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("14_mbdxg")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer3" unique_id=1494799300]
layout_mode = 2
theme = ExtResource("12_nhqnj")
text = "GROWING_TIME"
vertical_alignment = 1
[node name="HBoxContainer4" type="HBoxContainer" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid" unique_id=2039812090]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer4" unique_id=353853877]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("20_ajf5p")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer4" unique_id=2071201389]
layout_mode = 2
theme = ExtResource("12_nhqnj")
text = "LIFETIME"
vertical_alignment = 1
[node name="HBoxContainer5" type="HBoxContainer" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid" unique_id=1706837358]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer5" unique_id=298500502]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("21_jomh8")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="MarginContainer/Help/IconHelp/MarginContainer/IconsGrid/HBoxContainer5" unique_id=1100044131]
layout_mode = 2
theme = ExtResource("12_nhqnj")
text = "SEEDS"
vertical_alignment = 1

280
gui/game/help/help.tscn Normal file
View File

@@ -0,0 +1,280 @@
[gd_scene format=3 uid="uid://cgbjmw75alfeo"]
[ext_resource type="Texture2D" uid="uid://cwewx7cdy085h" path="res://common/icons/help-hexagon.svg" id="1_fajau"]
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="2_l61dv"]
[ext_resource type="Script" uid="uid://c65cf2ksbsxwg" path="res://gui/game/help/scripts/help_container.gd" id="3_syp3u"]
[ext_resource type="Texture2D" uid="uid://bgcymkgxk7mpp" path="res://gui/pause/assets/textures/moss_tutorial_image.png" id="4_liwse"]
[ext_resource type="Theme" uid="uid://5au2k3vf2po3" path="res://gui/ressources/menu.tres" id="5_mao3x"]
[ext_resource type="Texture2D" uid="uid://bhogi5kkltx51" path="res://gui/pause/assets/textures/rock_tutorial_image.png" id="6_bt3y5"]
[ext_resource type="Texture2D" uid="uid://3fwhxkd0ycga" path="res://gui/pause/assets/textures/talion_tutorial_image.png" id="7_jx4fu"]
[ext_resource type="Texture2D" uid="uid://bt3g5bmar0icf" path="res://common/icons/growth.svg" id="8_ajtcc"]
[ext_resource type="Texture2D" uid="uid://d3ksdxepcjoot" path="res://common/icons/calendar-week.svg" id="9_i5c4s"]
[ext_resource type="Texture2D" uid="uid://cgmxjom200bej" path="res://common/icons/chevrons-up.svg" id="10_0a2af"]
[ext_resource type="Texture2D" uid="uid://dhy4ewvqvlxyi" path="res://common/icons/clock.svg" id="11_tiice"]
[ext_resource type="Texture2D" uid="uid://c2qg7ikkylfv4" path="res://common/icons/seeds.svg" id="12_vb6ry"]
[ext_resource type="Texture2D" uid="uid://dcgnamu7sb3ov" path="res://common/icons/bolt.svg" id="13_r8wgh"]
[ext_resource type="Texture2D" uid="uid://cymrmhsihkj44" path="res://common/icons/recharge.svg" id="14_ccxsv"]
[sub_resource type="LabelSettings" id="LabelSettings_rcm5b"]
font = ExtResource("2_l61dv")
font_size = 20
[node name="Help" type="VBoxContainer" unique_id=152252336]
size_flags_horizontal = 8
size_flags_vertical = 0
[node name="HBoxContainer" type="HBoxContainer" parent="." unique_id=541877405]
layout_mode = 2
theme_override_constants/separation = 5
alignment = 2
[node name="TextureRect" type="TextureRect" parent="HBoxContainer" unique_id=629672827]
layout_mode = 2
texture = ExtResource("1_fajau")
expand_mode = 3
stretch_mode = 5
[node name="Label" type="Label" parent="HBoxContainer" unique_id=2069982782]
layout_mode = 2
text = "HELP"
label_settings = SubResource("LabelSettings_rcm5b")
[node name="TerrainHelp" type="FoldableContainer" parent="." unique_id=221139748]
custom_minimum_size = Vector2(300, 0)
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 0
title = "TERRAINS"
script = ExtResource("3_syp3u")
help_container_name = "terrain"
[node name="MarginContainer" type="MarginContainer" parent="TerrainHelp" unique_id=937055110]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
[node name="Zones" type="VBoxContainer" parent="TerrainHelp/MarginContainer" unique_id=83983981]
layout_mode = 2
[node name="Moss" type="HBoxContainer" parent="TerrainHelp/MarginContainer/Zones" unique_id=116883301]
layout_mode = 2
size_flags_horizontal = 3
[node name="TextureRect" type="TextureRect" parent="TerrainHelp/MarginContainer/Zones/Moss" unique_id=2127894722]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("4_liwse")
expand_mode = 3
stretch_mode = 5
[node name="RichText" type="RichTextLabel" parent="TerrainHelp/MarginContainer/Zones/Moss" unique_id=941957004]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("5_mao3x")
theme_override_fonts/bold_font = ExtResource("2_l61dv")
theme_override_font_sizes/normal_font_size = 15
theme_override_font_sizes/bold_font_size = 18
bbcode_enabled = true
text = "FERTILE_LAND_TEXT"
fit_content = true
vertical_alignment = 1
[node name="Rock" type="HBoxContainer" parent="TerrainHelp/MarginContainer/Zones" unique_id=1546734905]
layout_mode = 2
size_flags_horizontal = 3
[node name="TextureRect" type="TextureRect" parent="TerrainHelp/MarginContainer/Zones/Rock" unique_id=20628007]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("6_bt3y5")
expand_mode = 3
stretch_mode = 5
[node name="RichText" type="RichTextLabel" parent="TerrainHelp/MarginContainer/Zones/Rock" unique_id=782682665]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("5_mao3x")
theme_override_fonts/bold_font = ExtResource("2_l61dv")
theme_override_font_sizes/normal_font_size = 15
theme_override_font_sizes/bold_font_size = 18
bbcode_enabled = true
text = "ROCK_TEXT"
fit_content = true
vertical_alignment = 1
[node name="Talion" type="HBoxContainer" parent="TerrainHelp/MarginContainer/Zones" unique_id=1594298218]
layout_mode = 2
size_flags_horizontal = 3
[node name="TextureRect" type="TextureRect" parent="TerrainHelp/MarginContainer/Zones/Talion" unique_id=247200209]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("7_jx4fu")
expand_mode = 3
stretch_mode = 5
[node name="RichText" type="RichTextLabel" parent="TerrainHelp/MarginContainer/Zones/Talion" unique_id=1292601454]
layout_mode = 2
size_flags_horizontal = 3
theme = ExtResource("5_mao3x")
theme_override_fonts/bold_font = ExtResource("2_l61dv")
theme_override_font_sizes/normal_font_size = 15
theme_override_font_sizes/bold_font_size = 18
bbcode_enabled = true
text = "TALION_VEIN_TEXT"
fit_content = true
vertical_alignment = 1
[node name="IconHelp" type="FoldableContainer" parent="." unique_id=931940053]
custom_minimum_size = Vector2(300, 0)
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 0
title = "ICONS_MEANINGS"
script = ExtResource("3_syp3u")
help_container_name = "icon"
[node name="MarginContainer" type="MarginContainer" parent="IconHelp" unique_id=627387657]
layout_mode = 2
theme_override_constants/margin_left = 8
theme_override_constants/margin_top = 8
theme_override_constants/margin_right = 8
theme_override_constants/margin_bottom = 8
[node name="IconsGrid" type="VBoxContainer" parent="IconHelp/MarginContainer" unique_id=1344975233]
layout_mode = 2
alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=1388308447]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer" unique_id=848501211]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("8_ajtcc")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer" unique_id=913881976]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "PLANT_POINTS"
vertical_alignment = 1
[node name="HBoxContainer2" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=1039110967]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer2" unique_id=1533385173]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("9_i5c4s")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer2" unique_id=1539873337]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "DAYS"
vertical_alignment = 1
[node name="HBoxContainer3" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=1009856551]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer3" unique_id=483862285]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("10_0a2af")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer3" unique_id=1118498780]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "GROWING_TIME"
vertical_alignment = 1
[node name="HBoxContainer4" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=1195759820]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer4" unique_id=617759410]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("11_tiice")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer4" unique_id=44288020]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "LIFETIME"
vertical_alignment = 1
[node name="HBoxContainer5" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=1749624633]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer5" unique_id=1970160966]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("12_vb6ry")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer5" unique_id=1667196444]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "SEEDS"
vertical_alignment = 1
[node name="HBoxContainer6" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=65069381]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer6" unique_id=302101280]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("13_r8wgh")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer6" unique_id=1371041548]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "ORCHID_ENERGY"
vertical_alignment = 1
[node name="HBoxContainer7" type="HBoxContainer" parent="IconHelp/MarginContainer/IconsGrid" unique_id=1616445361]
layout_mode = 2
theme_override_constants/separation = 4
[node name="TextureRect" type="TextureRect" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer7" unique_id=1012780398]
custom_minimum_size = Vector2(25, 25)
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("14_ccxsv")
expand_mode = 1
stretch_mode = 5
[node name="RichTextLabel" type="Label" parent="IconHelp/MarginContainer/IconsGrid/HBoxContainer7" unique_id=537891031]
layout_mode = 2
theme = ExtResource("5_mao3x")
text = "RECHARGE_NUMBER"
vertical_alignment = 1

View File

@@ -59,6 +59,7 @@ expand_mode = 1
stretch_mode = 5
[node name="ProgressBarViewPort" type="SubViewport" parent="." unique_id=459282221]
own_world_3d = true
transparent_bg = true
size = Vector2i(479, 117)

View File

@@ -7,6 +7,7 @@
[ext_resource type="Theme" uid="uid://5au2k3vf2po3" path="res://gui/ressources/menu.tres" id="4_0pm4g"]
[ext_resource type="Script" uid="uid://0dhj8sdpil7q" path="res://gui/tools/control_animation_player.gd" id="5_dqmg8"]
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="6_dqmg8"]
[ext_resource type="Texture2D" uid="uid://cymrmhsihkj44" path="res://common/icons/recharge.svg" id="6_h2bel"]
[ext_resource type="Texture2D" uid="uid://cihiibon53147" path="res://gui/game/pass_day/assets/day_night_sprite.svg" id="7_m84xg"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_27lg1"]
@@ -55,7 +56,6 @@ _data = {
[node name="PassDay" type="CanvasLayer" unique_id=335255544]
layer = 3
visible = false
script = ExtResource("1_0pm4g")
[node name="Blur" type="ColorRect" parent="." unique_id=546890405]
@@ -72,7 +72,6 @@ script = ExtResource("2_bhfpo")
[node name="PassDayInfo" type="VBoxContainer" parent="." unique_id=833110506]
unique_name_in_owner = true
visible = false
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@@ -86,6 +85,11 @@ unique_name_in_owner = true
script = ExtResource("5_dqmg8")
metadata/_custom_type_script = "uid://0dhj8sdpil7q"
[node name="TextureRect" type="TextureRect" parent="PassDayInfo" unique_id=1350962162]
layout_mode = 2
size_flags_horizontal = 4
texture = ExtResource("6_h2bel")
[node name="ChargeCount" type="Label" parent="PassDayInfo" unique_id=1326590358]
unique_name_in_owner = true
layout_mode = 2

View File

@@ -19,7 +19,8 @@ var indicators : Array[InGameIndicator]
Step.new(
"CHANGE_ZOOM_WITH_Z_X",
(func ():
return GameInfo.settings_data.zoom != 1.)
return GameInfo.settings_data.zoom != 1.),
(func (): GameInfo.game_data.player_data.inventory.add_item(Detector.new()))
),
Step.new(
"SELECT_ITEM_WITH_SCROLL_CLICK_OR_NUMBER",
@@ -39,7 +40,8 @@ var indicators : Array[InGameIndicator]
Step.new(
"RECHARGE_IN_THE_RECHARGE_STATION",
(func ():
return region and region.data and region.data.charges != 10)
return region and region.data and not region.data.in_passing_day_animation and region.data.charges != RegionParameter.DEFAULT_CHARGE),
(func (): GameInfo.game_data.player_data.inventory.add_item(Pickaxe.new()))
),
Step.new(
"DIG_A_TALION_VEIN_WITH_SHOVEL",
@@ -74,7 +76,8 @@ var indicators : Array[InGameIndicator]
Step.new(
"GAIN_FIRST_PLANT_POINT",
(func ():
return region.data.get_score() != 0)
return region and region.data and not region.data.in_passing_day_animation and region.data.get_score() != 0),
(func (): GameInfo.game_data.player_data.inventory.add_item(Fork.new()))
),
Step.new(
"HARVEST_A_MATURE_PLANT",
@@ -83,7 +86,7 @@ var indicators : Array[InGameIndicator]
if e is Plant and e.harvested:
return true
return false)
),
)
]
func _ready():
@@ -133,19 +136,24 @@ class Step:
var text : String : get = get_text
var is_step_over_callable : Callable
var on_succeeded : Callable
var succeeded = false
func _init(
_text : String = "",
_is_step_over_callable : Callable = (func():return false)
_is_step_over_callable : Callable = (func():return false),
_on_succeeded : Callable = (func():return false)
):
text = _text
is_step_over_callable = _is_step_over_callable
on_succeeded = _on_succeeded
func get_text() -> String:
return text
func update_succeeded() -> bool:
if not succeeded:
succeeded = is_step_over_callable.call()
if succeeded:
on_succeeded.call()
return succeeded

View File

@@ -165,12 +165,10 @@ icon = ExtResource("7_yj6f1")
[node name="Settings" parent="." unique_id=758381952 instance=ExtResource("4_58dya")]
unique_name_in_owner = true
visible = false
mouse_filter = 2
[node name="Controls" parent="." unique_id=358658336 instance=ExtResource("11_urlqn")]
unique_name_in_owner = true
visible = false
mouse_filter = 2
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1779993260]

View File

@@ -153,7 +153,7 @@ opacity = 0.4
metadata/_custom_type_script = "uid://c60a1bjcuj4hd"
[node name="CardCanvasLayer" type="CanvasLayer" parent="." unique_id=391042380]
layer = 2
layer = 10
[node name="CardPosition" type="Control" parent="CardCanvasLayer" unique_id=466738082]
unique_name_in_owner = true

View File

@@ -125,11 +125,7 @@ func inspect(node: Node):
current_inspect.inspect(false)
current_inspect = node
inspected = node
if inspected is InspectableEntity:
inspected_card_info = inspected.card_info()
elif inspected is InventoryGuiItemMouseDetector:
inspected_card_info = inspected.card_info()
elif inspected is RegionPoint:
if inspected.has_method("card_info"):
inspected_card_info = inspected.card_info()
else:
inspected_card_info = null

Binary file not shown.

View File

@@ -0,0 +1,68 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://5l3wve81irlc"
path="res://.godot/imported/vending_machine.blend-07b605eb32be6fa48a7c007c48e05515.scn"
[deps]
source_file="res://gui/vending_machine/assets/3d/vending_machine.blend"
dest_files=["res://.godot/imported/vending_machine.blend-07b605eb32be6fa48a7c007c48e05515.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
"use_external/path": "uid://dvvi1k5c5iowc"
}
}
}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/gpu_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2

Binary file not shown.

View File

@@ -0,0 +1,88 @@
@tool
extends CanvasLayer
class_name VendingMachine
enum State {CHOOSE,PAY,FETCH}
enum ChooseState {NONE,FIRST,SECOND}
@export_tool_button("Update", "Callable") var update_action = update
@export var state : State = State.CHOOSE : set = set_state
@export var choose_state : ChooseState = ChooseState.NONE : set = set_choose_state
@export var artefact_1 : Artefact = null : set = set_artifact_1
@export var artefact_2 : Artefact = null : set = set_artifact_2
func _ready():
update()
func update():
set_artifact_1()
set_artifact_2()
set_state()
func set_state(s := state):
state = s
if is_node_ready():
%PayButton.visible = state == State.PAY
%FetchButton.visible = state == State.FETCH
match state:
State.CHOOSE:
%IndicationLabel.text = "CHOOSE_AN_ITEM"
State.PAY:
%IndicationLabel.text = "PAY_THE_PRICE"
State.FETCH:
%IndicationLabel.text = "GET_YOUR_ITEM"
func set_choose_state(s := choose_state):
choose_state = s
if is_node_ready():
%VendingMachine3d.screen_1_hide = s != ChooseState.FIRST
%VendingMachine3d.screen_2_hide = s != ChooseState.SECOND
func set_artifact_1(a := artefact_1):
artefact_1 = a
if is_node_ready() and a:
%SelectButton1.text = a.get_artefact_name()
%VendingMachine3d.object_1_scene = a.get_3d_scene()
func set_artifact_2(a := artefact_2):
artefact_2 = a
if is_node_ready() and a:
%SelectButton2.text = a.get_artefact_name()
%VendingMachine3d.object_2_scene = a.get_3d_scene()
func _on_fetch_button_button_down():
pass # TODO : Adding the artifacts
func _on_pay_button_button_down():
# TODO : The payment
if state == State.PAY and choose_state != ChooseState.NONE:
state = State.FETCH
if choose_state == ChooseState.FIRST:
%VendingMachine3d.fall_object_1()
else :
%VendingMachine3d.fall_object_2()
func _on_select_button_1_button_down():
choose_state = ChooseState.FIRST
if state == State.CHOOSE:
state = State.PAY
func _on_select_button_2_button_down():
choose_state = ChooseState.SECOND
if state == State.CHOOSE:
state = State.PAY
func _on_select_button_bis_1_button_down():
choose_state = ChooseState.FIRST
if state == State.CHOOSE:
state = State.PAY
func _on_select_button_bis_2_button_down():
choose_state = ChooseState.SECOND
if state == State.CHOOSE:
state = State.PAY

View File

@@ -0,0 +1 @@
uid://d4jf1hruxqe6f

View File

@@ -0,0 +1,109 @@
@tool
extends Node3D
class_name VendingMachine3d
const LINE_OBJECT_NUMBER = 5
const LINE_OBJECT_SEPARATION = Vector3.LEFT * 0.2
const FALLING_OBJECT_LINE_SHIFT = Vector3.FORWARD * 0.3
@export_tool_button("Update", "Callable") var update_action = update
@export_tool_button("Fall Object 1", "Callable") var fall_object_1_action = fall_object_1
@export_tool_button("Fall Object 1", "Callable") var fall_object_2_action = fall_object_2
@export var object_1_scene : PackedScene = null : set = set_object_1_scene
@export var object_2_scene : PackedScene = null : set = set_object_2_scene
@export var screen_1_hide : bool = true : set = set_screen_1_hide
@export var screen_2_hide : bool = true : set = set_screen_2_hide
# func _input(_e):
# if Input.is_action_just_pressed("action"):
# fall_object([
# %Line1,
# %Line2,
# %Line3,
# %Line4
# ].pick_random())
func _ready():
update()
func update():
set_object_1_scene()
set_object_2_scene()
set_screen_1_hide()
set_screen_2_hide()
func set_object_1_scene(scene := object_1_scene):
if scene and is_node_ready():
fill_lines(%Line1, scene.instantiate())
fill_lines(%Line2, scene.instantiate())
object_1_scene = scene
func set_object_2_scene(scene := object_2_scene):
if scene and is_node_ready():
fill_lines(%Line3, scene.instantiate())
fill_lines(%Line4, scene.instantiate())
object_2_scene = scene
func set_screen_1_hide(v := screen_1_hide):
screen_1_hide = v
if is_node_ready():
%HideScreen1.visible = v
func set_screen_2_hide(v := screen_2_hide):
screen_2_hide = v
if is_node_ready():
%HideScreen2.visible = v
func fall_object_1():
fall_object([
%Line1,
%Line2
].pick_random())
func fall_object_2():
fall_object([
%Line3,
%Line4
].pick_random())
func fall_object(from_line : Node3D):
if len(from_line.get_children()):
var falling_object = create_falling_object()
var object = from_line.get_children().pick_random() as Node3D
falling_object.global_position = object.global_position + FALLING_OBJECT_LINE_SHIFT
var falling_model = object.duplicate()
falling_model.position = Vector3.ZERO
falling_object.add_child(falling_model)
falling_object.freeze = false
object.queue_free()
%FallingObjects.add_child(falling_object)
func clear_falling_objects():
for c in %FallingObjects.get_children():
c.queue_free()
func create_falling_object() -> RigidBody3D:
var falling_object = RigidBody3D.new()
var falling_collider = CollisionShape3D.new()
var falling_shape = SphereShape3D.new()
falling_shape.radius = 0.08
falling_collider.shape = falling_shape
falling_object.add_child(falling_collider)
falling_object.gravity_scale = 0.2
return falling_object
func fill_lines(line : Node3D, object : Node3D):
for c in line.get_children():
c.queue_free()
for i in range(LINE_OBJECT_NUMBER):
var new_object = object.duplicate()
line.add_child(new_object)
new_object.position = i * LINE_OBJECT_SEPARATION

View File

@@ -0,0 +1 @@
uid://d1prpiulsaqhn

View File

@@ -0,0 +1,399 @@
[gd_scene format=3 uid="uid://du308iardw46"]
[ext_resource type="Script" uid="uid://d4jf1hruxqe6f" path="res://gui/vending_machine/scripts/vending_machine.gd" id="1_7iup0"]
[ext_resource type="Texture2D" uid="uid://bi5jo6pf0acjb" path="res://common/icons/carambola.svg" id="1_y06tm"]
[ext_resource type="PackedScene" uid="uid://blva21dapmm68" path="res://gui/vending_machine/vending_machine_3d.tscn" id="2_54ak6"]
[ext_resource type="Script" uid="uid://c6lr0fucklsto" path="res://gui/artefacts/pile/pile.gd" id="2_dvtve"]
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="3_54ak6"]
[ext_resource type="Script" uid="uid://c7o5p4uk556v6" path="res://gui/artefacts/seed_case/seed_case.gd" id="3_fy3vt"]
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/hud.tres" id="4_se5lc"]
[ext_resource type="Texture2D" uid="uid://bmersnaoira20" path="res://common/icons/building-store.svg" id="4_yho0h"]
[ext_resource type="Texture2D" uid="uid://dcgnamu7sb3ov" path="res://common/icons/bolt.svg" id="5_rrfqi"]
[ext_resource type="PackedScene" uid="uid://dolv2637emdbw" path="res://gui/artefacts/pile/pile.blend" id="6_dhfph"]
[ext_resource type="PackedScene" uid="uid://cclvb8o3vofff" path="res://gui/artefacts/seed_case/seed_case.blend" id="7_lv3q6"]
[ext_resource type="Texture2D" uid="uid://3slhocr5wy3w" path="res://common/icons/hand-stop.svg" id="12_bfufr"]
[ext_resource type="Texture2D" uid="uid://4dwxhvjo0yye" path="res://common/icons/hand-grab.svg" id="13_ub0g7"]
[sub_resource type="Resource" id="Resource_dhfph"]
script = ExtResource("3_fy3vt")
metadata/_custom_type_script = "uid://c7o5p4uk556v6"
[sub_resource type="Resource" id="Resource_lv3q6"]
script = ExtResource("2_dvtve")
metadata/_custom_type_script = "uid://c6lr0fucklsto"
[sub_resource type="ViewportTexture" id="ViewportTexture_54ak6"]
viewport_path = NodePath("CenterContainer/Particles/SubViewport")
[sub_resource type="Curve" id="Curve_yho0h"]
_limits = [-200.0, 200.0, 0.0, 1.0]
_data = [Vector2(0, -200), 0.0, 560.0, 0, 0, Vector2(0.08235294, 92.384125), 1336.3082, 1336.3082, 0, 0, Vector2(0.34901965, 200), 0.0, 0.0, 0, 0, Vector2(0.854902, -200), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="Gradient" id="Gradient_rrfqi"]
offsets = PackedFloat32Array(0, 0.8689956, 0.98253274)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="ViewportTexture" id="ViewportTexture_yho0h"]
viewport_path = NodePath("CenterContainer/VendingMachin/VendingMachineVP")
[sub_resource type="Environment" id="Environment_y06tm"]
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 2.29
tonemap_exposure = 0.62
[sub_resource type="LabelSettings" id="LabelSettings_rrfqi"]
font = ExtResource("3_54ak6")
font_size = 20
[sub_resource type="LabelSettings" id="LabelSettings_se5lc"]
font = ExtResource("3_54ak6")
font_size = 14
[sub_resource type="LabelSettings" id="LabelSettings_7iup0"]
font = ExtResource("3_54ak6")
font_size = 40
[sub_resource type="Animation" id="Animation_fy3vt"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CenterContainer/VendingMachin/IndicationLabel:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CenterContainer/VendingMachin/FetchButton:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("CenterContainer/VendingMachin/PayButton:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_41u7u"]
resource_name = "blink"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CenterContainer/VendingMachin/IndicationLabel:modulate")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.4666667, 1.0666666),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0.5294118), Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CenterContainer/VendingMachin/FetchButton:modulate")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.5, 1),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0.5294118), Color(1, 1, 1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("CenterContainer/VendingMachin/PayButton:modulate")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.53333336, 1),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0.5294118), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dhfph"]
_data = {
&"RESET": SubResource("Animation_fy3vt"),
&"blink": SubResource("Animation_41u7u")
}
[node name="VendingMachine" type="CanvasLayer" unique_id=287282444]
script = ExtResource("1_7iup0")
artefact_1 = SubResource("Resource_dhfph")
artefact_2 = SubResource("Resource_lv3q6")
[node name="CenterContainer" type="Control" parent="." unique_id=317195558]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -288.0
offset_top = -324.0
offset_right = 288.0
offset_bottom = 324.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="Particles" type="TextureRect" parent="CenterContainer" unique_id=378633537]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -450.0
offset_top = -450.0
offset_right = 450.0
offset_bottom = 450.0
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("ViewportTexture_54ak6")
expand_mode = 1
stretch_mode = 5
[node name="SubViewport" type="SubViewport" parent="CenterContainer/Particles" unique_id=1096007664]
transparent_bg = true
size = Vector2i(900, 900)
[node name="GPUParticles2D" type="CPUParticles2D" parent="CenterContainer/Particles/SubViewport" unique_id=1560379094]
position = Vector2(500, 500)
amount = 20
texture = ExtResource("1_y06tm")
lifetime = 1.2
preprocess = 1.0
spread = 180.0
gravity = Vector2(0, 0)
initial_velocity_min = 2.0
initial_velocity_max = 2.0
linear_accel_min = 5.0
linear_accel_max = 5.0
linear_accel_curve = SubResource("Curve_yho0h")
color_ramp = SubResource("Gradient_rrfqi")
[node name="VendingMachin" type="TextureRect" parent="CenterContainer" unique_id=2108096957]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -322.25
offset_top = -322.25
offset_right = 322.25
offset_bottom = 322.25
grow_horizontal = 2
grow_vertical = 2
texture = SubResource("ViewportTexture_yho0h")
expand_mode = 2
stretch_mode = 5
[node name="VendingMachineVP" type="SubViewport" parent="CenterContainer/VendingMachin" unique_id=824295205]
transparent_bg = true
size = Vector2i(568, 543)
[node name="VendingMachine3d" parent="CenterContainer/VendingMachin/VendingMachineVP" unique_id=92614917 instance=ExtResource("2_54ak6")]
unique_name_in_owner = true
object_1_scene = ExtResource("7_lv3q6")
object_2_scene = ExtResource("6_dhfph")
screen_1_hide = true
screen_2_hide = true
[node name="Camera3D" type="Camera3D" parent="CenterContainer/VendingMachin/VendingMachineVP" unique_id=1303604896]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0.375, -3)
keep_aspect = 0
current = true
fov = 58.9
[node name="WorldEnvironment" type="WorldEnvironment" parent="CenterContainer/VendingMachin/VendingMachineVP" unique_id=1731409341]
environment = SubResource("Environment_y06tm")
[node name="MachineNameLabel" type="Label" parent="CenterContainer/VendingMachin" unique_id=1373981633]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -66.0
offset_top = -245.0
offset_right = 126.0
offset_bottom = -189.5
grow_horizontal = 2
grow_vertical = 2
text = "ARTEFACTS_VENDING_MACHINE"
label_settings = SubResource("LabelSettings_rrfqi")
horizontal_alignment = 1
vertical_alignment = 1
autowrap_mode = 3
[node name="IndicationLabel" type="Label" parent="CenterContainer/VendingMachin" unique_id=1388081478]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = 169.0
offset_top = -160.0
offset_right = 266.0
offset_bottom = -37.0
grow_horizontal = 2
grow_vertical = 2
text = "CHOOSE_AN_ITEM"
label_settings = SubResource("LabelSettings_se5lc")
horizontal_alignment = 1
vertical_alignment = 1
autowrap_mode = 3
[node name="SelectButton1" type="Button" parent="CenterContainer/VendingMachin" unique_id=2142322105]
unique_name_in_owner = true
layout_mode = 0
offset_left = 39.25
offset_top = 159.25
offset_right = 176.25
offset_bottom = 250.25
theme = ExtResource("4_se5lc")
theme_override_font_sizes/font_size = 14
text = "SEED_CASE"
flat = true
autowrap_mode = 3
[node name="SelectButton2" type="Button" parent="CenterContainer/VendingMachin" unique_id=65989609]
unique_name_in_owner = true
layout_mode = 0
offset_left = 41.25
offset_top = 273.0
offset_right = 179.25
offset_bottom = 372.25
theme = ExtResource("4_se5lc")
theme_override_font_sizes/font_size = 14
text = "PILE"
flat = true
autowrap_mode = 3
[node name="SelectButtonBis1" type="Button" parent="CenterContainer/VendingMachin" unique_id=741069555]
unique_name_in_owner = true
layout_mode = 0
offset_left = 232.25
offset_top = 161.25
offset_right = 466.25
offset_bottom = 254.25
theme = ExtResource("4_se5lc")
theme_override_font_sizes/font_size = 14
flat = true
autowrap_mode = 3
[node name="SelectButtonBis2" type="Button" parent="CenterContainer/VendingMachin" unique_id=1526377722]
unique_name_in_owner = true
layout_mode = 0
offset_left = 221.25
offset_top = 273.25
offset_right = 465.5
offset_bottom = 377.25
theme = ExtResource("4_se5lc")
theme_override_font_sizes/font_size = 14
flat = true
autowrap_mode = 3
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/VendingMachin" unique_id=190465213]
layout_mode = 0
offset_left = 508.25
offset_top = 320.25
offset_right = 570.25
offset_bottom = 366.25
theme_override_constants/separation = 0
alignment = 1
[node name="PriceLabel" type="Label" parent="CenterContainer/VendingMachin/HBoxContainer" unique_id=1448579465]
layout_mode = 2
text = "3"
label_settings = SubResource("LabelSettings_7iup0")
horizontal_alignment = 1
vertical_alignment = 1
[node name="PriceIcon" type="TextureRect" parent="CenterContainer/VendingMachin/HBoxContainer" unique_id=253690587]
layout_mode = 2
size_flags_horizontal = 3
texture = ExtResource("5_rrfqi")
expand_mode = 1
stretch_mode = 5
[node name="TextureRect" type="TextureRect" parent="CenterContainer/VendingMachin" unique_id=174895788]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = 3.0
offset_top = -298.0
offset_right = 42.0
offset_bottom = -259.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("4_yho0h")
expand_mode = 1
stretch_mode = 5
[node name="FetchButton" type="TextureButton" parent="CenterContainer/VendingMachin" unique_id=986015945]
unique_name_in_owner = true
layout_mode = 0
offset_left = 265.25
offset_top = 478.25
offset_right = 459.25
offset_bottom = 567.25
texture_normal = ExtResource("12_bfufr")
texture_pressed = ExtResource("13_ub0g7")
texture_hover = ExtResource("12_bfufr")
stretch_mode = 5
[node name="PayButton" type="TextureButton" parent="CenterContainer/VendingMachin" unique_id=1470524600]
unique_name_in_owner = true
layout_mode = 0
offset_left = 491.25
offset_top = 400.25
offset_right = 599.25
offset_bottom = 484.25
texture_normal = ExtResource("12_bfufr")
texture_pressed = ExtResource("13_ub0g7")
texture_hover = ExtResource("12_bfufr")
stretch_mode = 5
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1440649675]
libraries/ = SubResource("AnimationLibrary_dhfph")
autoplay = &"blink"
[connection signal="button_down" from="CenterContainer/VendingMachin/SelectButton1" to="." method="_on_select_button_1_button_down"]
[connection signal="button_down" from="CenterContainer/VendingMachin/SelectButton2" to="." method="_on_select_button_2_button_down"]
[connection signal="button_down" from="CenterContainer/VendingMachin/SelectButtonBis1" to="." method="_on_select_button_bis_1_button_down"]
[connection signal="button_down" from="CenterContainer/VendingMachin/SelectButtonBis2" to="." method="_on_select_button_bis_2_button_down"]
[connection signal="button_down" from="CenterContainer/VendingMachin/FetchButton" to="." method="_on_fetch_button_button_down"]
[connection signal="button_down" from="CenterContainer/VendingMachin/PayButton" to="." method="_on_pay_button_button_down"]

View File

@@ -0,0 +1,62 @@
[gd_scene format=3 uid="uid://blva21dapmm68"]
[ext_resource type="PackedScene" uid="uid://5l3wve81irlc" path="res://gui/vending_machine/assets/3d/vending_machine.blend" id="1_28vvr"]
[ext_resource type="Script" uid="uid://d1prpiulsaqhn" path="res://gui/vending_machine/scripts/vending_machine_3d.gd" id="1_awnyh"]
[ext_resource type="PackedScene" uid="uid://cclvb8o3vofff" path="res://gui/artefacts/seed_case/seed_case.blend" id="2_7ycki"]
[ext_resource type="PackedScene" uid="uid://dolv2637emdbw" path="res://gui/artefacts/pile/pile.blend" id="3_fue4l"]
[sub_resource type="Environment" id="Environment_28vvr"]
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 2.29
tonemap_exposure = 0.62
[sub_resource type="Gradient" id="Gradient_7ycki"]
colors = PackedColorArray(0.06318334, 0.059500005, 0.17, 1, 0.06318334, 0.059500005, 0.17, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_vo550"]
gradient = SubResource("Gradient_7ycki")
height = 42
[node name="VendingMachine3d" type="Node3D" unique_id=92614917]
script = ExtResource("1_awnyh")
object_1_scene = ExtResource("3_fue4l")
object_2_scene = ExtResource("2_7ycki")
screen_1_hide = false
screen_2_hide = false
[node name="Model" parent="." unique_id=2067475525 instance=ExtResource("1_28vvr")]
[node name="Line1" type="Node3D" parent="." unique_id=1631780989]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.30948043, 0.971, 0)
[node name="Line2" type="Node3D" parent="." unique_id=29729480]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.30941665, 0.74758303, 0)
[node name="Line3" type="Node3D" parent="." unique_id=532403895]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.30941665, 0.5122718, 0)
[node name="Line4" type="Node3D" parent="." unique_id=290175423]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.30941665, 0.26622266, 0)
[node name="FallingObjects" type="Node3D" parent="." unique_id=1744524061]
unique_name_in_owner = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1595767490]
environment = SubResource("Environment_28vvr")
[node name="HideScreen1" type="Sprite3D" parent="." unique_id=1626145809]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.89098024, 0.88590515, -0.55653703)
visible = false
texture = SubResource("GradientTexture2D_vo550")
[node name="HideScreen2" type="Sprite3D" parent="." unique_id=121839387]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.89098024, 0.34462702, -0.55653703)
visible = false
texture = SubResource("GradientTexture2D_vo550")

View File

@@ -16,7 +16,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
config/name="Seeding The Wasteland"
config/description="Seeding planets is a survival, managment and cosy game in which you play a little gardener robot."
config/version="alpha-1.2"
config/version="alpha-1.3"
run/main_scene="uid://c5bruelvqbm1k"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="uid://df0y0s666ui4h"

View File

@@ -53,7 +53,7 @@ func _ready():
func story():
AudioManager.play_sfx("Respawn")
if not INTRO_DIALOG in GameInfo.game_data.dialogs_done:
if not INTRO_DIALOG in GameInfo.game_data.dialogs_done and GameInfo.game_data.game_mode == GameData.GameMode.STORY:
await get_tree().create_timer(TIME_WITHOUT_PHONE).timeout
%Phone.play_audio()
await %Phone.clicked
@@ -84,7 +84,7 @@ func story():
func finish_scene():
GameInfo.game_data.start_run()
if GameInfo.game_data.tutorial_done:
if GameInfo.game_data.tutorial_done or GameInfo.game_data.game_mode == GameData.GameMode.INFINITE:
GameInfo.game_data.ship_in_space = false
SceneManager.change_to_scene_id('COCKPIT')
else:

View File

@@ -11,6 +11,7 @@ signal land
@onready var dashboard : Dashboard = %Dashboard
var choosen_run_point : RunPoint = null
var exiting = false
# Called when the node enters the scene tree for the first time.
func _ready():
@@ -32,14 +33,8 @@ func _ready():
%Exit.clicked.connect(_on_exit_clicked)
%Exit.interactable = can_exit()
handle_dialogs()
var player_has_teleporter : bool = GameInfo.game_data.player_data.inventory.items.find_custom(
func (i : Item): return i is ShipPortal
) != -1
if not player_has_teleporter:
GameInfo.game_data.player_data.inventory.add_item(ShipPortal.new())
if GameInfo.game_data.game_mode == GameData.GameMode.STORY:
handle_dialogs()
func handle_dialogs():
if not POST_TUTORIAL_DIALOG_PATH in GameInfo.game_data.dialogs_done:
@@ -94,19 +89,24 @@ func _on_right_screen_activated():
update_dashboard()
func _on_exit_clicked():
AudioManager.play_sfx("Ship_exit")
if (can_exit()):
if (can_exit() and not exiting):
AudioManager.play_sfx("Ship_exit")
exiting = true
SceneManager.change_to_scene_id('REGION')
func update_dashboard():
var current_region_data = GameInfo.game_data.current_region_data
if current_region_data and not "tutorial" in current_region_data.flags:
dashboard.destination_distance = RunData.RUN_POINT_MAX_LEVEL * 1000 - current_region_data.region_level * 1000
else :
dashboard.destination_distance = (RunData.RUN_POINT_MAX_LEVEL + 1) * 1000
dashboard.destination_title = "TO_BOREA_BASE"
if GameInfo.game_data.game_mode == GameData.GameMode.STORY:
if current_region_data and not "tutorial" in current_region_data.flags:
dashboard.destination_distance = RunData.RUN_POINT_MAX_LEVEL * 1000 - current_region_data.region_level * 1000
else :
dashboard.destination_distance = (RunData.RUN_POINT_MAX_LEVEL + 1) * 1000
dashboard.destination_title = "TO_BOREA_BASE"
elif GameInfo.game_data.game_mode == GameData.GameMode.INFINITE:
dashboard.destination_distance = 0 if current_region_data == null else current_region_data.region_level * 1000
dashboard.destination_title = "TRAVELED_DISTANCE"
var current_run = GameInfo.game_data.current_run

View File

@@ -1,36 +1,35 @@
[gd_scene load_steps=8 format=3 uid="uid://gxbqe5rtqi58"]
[gd_scene format=3 uid="uid://gxbqe5rtqi58"]
[ext_resource type="Script" uid="uid://j8cd0qbk4bma" path="res://stages/region_selection/region_point/scripts/region_point.gd" id="1_65ijn"]
[ext_resource type="Script" uid="uid://b4eimt3v08jhc" path="res://common/game_data/scripts/run/run_point.gd" id="2_34ylp"]
[ext_resource type="Script" uid="uid://ccb06rayqowp3" path="res://stages/terrain/region/scripts/modifiers/region_modifier.gd" id="2_lr77n"]
[ext_resource type="Script" uid="uid://ddk7j5b8p51dk" path="res://stages/terrain/region/scripts/region_parameter.gd" id="3_dm7jk"]
[ext_resource type="Texture2D" uid="uid://dqsx56wc73wry" path="res://common/icons/map-pin-check.svg" id="4_ndccb"]
[sub_resource type="Resource" id="Resource_ndccb"]
[sub_resource type="Resource" id="Resource_8kf6p"]
script = ExtResource("3_dm7jk")
charges = 10
objective = 10
planet_seed = 4074963764
region_name = "Obaj"
region_seed = 3836569679
[sub_resource type="Resource" id="Resource_txxa3"]
script = ExtResource("2_34ylp")
level = 1
planet_parameter = SubResource("Resource_ndccb")
region_name = "Usaf"
position = 61
region_parameter = SubResource("Resource_8kf6p")
position = 61.0
metadata/_custom_type_script = "uid://b4eimt3v08jhc"
[sub_resource type="SphereShape3D" id="SphereShape3D_ys0ma"]
radius = 1.0629065
[node name="RegionPoint" type="Area3D"]
[node name="RegionPoint" type="Area3D" unique_id=1680498278]
script = ExtResource("1_65ijn")
run_point = SubResource("Resource_txxa3")
state = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=791907494]
shape = SubResource("SphereShape3D_ys0ma")
[node name="Sprite3D" type="Sprite3D" parent="."]
[node name="Sprite3D" type="Sprite3D" parent="." unique_id=567852602]
unique_name_in_owner = true
modulate = Color(1, 1, 1, 0.5)
pixel_size = 0.04

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@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ex35g5nvtsy0"
path="res://.godot/imported/garden_decontamined_background_texture_old.png-951b3e125e8b7083a60c2b7435bce68a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://stages/terrain/region/assets/textures/garden_decontamined_background_texture_old.png"
dest_files=["res://.godot/imported/garden_decontamined_background_texture_old.png-951b3e125e8b7083a60c2b7435bce68a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -1,41 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://02nuoqleo4yu"
path.s3tc="res://.godot/imported/rock_cristal_texture.png-c34612644dbfa24e49296bfe43df46c6.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://stages/terrain/region/assets/textures/rock_cristal_texture.png"
dest_files=["res://.godot/imported/rock_cristal_texture.png-c34612644dbfa24e49296bfe43df46c6.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@@ -11,6 +11,7 @@
[ext_resource type="PackedScene" uid="uid://d324mlmgls4fs" path="res://entities/interactables/truck/recharge/truck_recharge.tscn" id="7_6d8m3"]
[ext_resource type="PackedScene" uid="uid://b8m537op75gib" path="res://entities/interactables/door/door.tscn" id="8_2f6js"]
[ext_resource type="PackedScene" uid="uid://dj7gp3crtg2yt" path="res://entities/camera/camera.tscn" id="8_fwgig"]
[ext_resource type="PackedScene" uid="uid://fnv0qhkh40mv" path="res://gui/game/announce/announce.tscn" id="8_mlppq"]
[ext_resource type="Texture2D" uid="uid://rdrhi3r11ey6" path="res://common/icons/square-rounded.svg" id="10_ktnx3"]
[ext_resource type="Texture2D" uid="uid://b752eqq4cm7ve" path="res://common/icons/building-factory-2.svg" id="11_fwgig"]
[ext_resource type="Texture2D" uid="uid://dg00xnpp6ixls" path="res://common/icons/server-2.svg" id="12_mlppq"]
@@ -115,7 +116,6 @@ camera = NodePath("../../Camera")
[node name="PassDay" parent="." unique_id=1144772570 instance=ExtResource("3_ktnx3")]
unique_name_in_owner = true
visible = false
[node name="RegionGui" type="CanvasLayer" parent="." unique_id=2024485651]
layer = 2
@@ -128,6 +128,9 @@ game_gui = NodePath("../../GameGui")
[node name="GameGui" parent="." unique_id=1970837239 instance=ExtResource("4_qdnee")]
[node name="Announce" parent="." unique_id=1659074958 instance=ExtResource("8_mlppq")]
layer = 3
[node name="Entities" type="Node2D" parent="." unique_id=2132324579]
y_sort_enabled = true

View File

@@ -1,7 +1,6 @@
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://bq3dmwkej5gmx"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://bq3dmwkej5gmx"]
[ext_resource type="Shader" uid="uid://bglep64ppn74p" path="res://common/vfx/materials/shaders/textures_data_filter.gdshader" id="1_kujx0"]
[ext_resource type="Texture2D" uid="uid://beqx4rmgthkql" path="res://stages/terrain/region/assets/textures/rock_background_texture.png" id="2_6cs2h"]
[ext_resource type="Texture2D" uid="uid://bnrjnvceprxfn" path="res://stages/terrain/region/assets/textures/garden_background_texture.png" id="2_ydx6d"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_kujx0"]
@@ -13,11 +12,14 @@ width = 20
height = 20
noise = SubResource("FastNoiseLite_kujx0")
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_cmstg"]
load_path = "res://.godot/imported/rock_background_texture.png-79a8569ff49f7d85f8b64d55ac1ce62d.ctex"
[resource]
shader = ExtResource("1_kujx0")
shader_parameter/data_texture = SubResource("NoiseTexture2D_ydx6d")
shader_parameter/data_texture_size = Vector2(200, 200)
shader_parameter/data_texture_threshold = 0.5
shader_parameter/texture_0 = ExtResource("2_6cs2h")
shader_parameter/texture_0 = SubResource("CompressedTexture2D_cmstg")
shader_parameter/texture_1 = ExtResource("2_ydx6d")
shader_parameter/texture_scale = 5.0

View File

@@ -1,8 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://ljvaj1vab53a"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://ljvaj1vab53a"]
[ext_resource type="Shader" uid="uid://bglep64ppn74p" path="res://common/vfx/materials/shaders/textures_data_filter.gdshader" id="1_ye8oh"]
[ext_resource type="Texture2D" uid="uid://bnrjnvceprxfn" path="res://stages/terrain/region/assets/textures/garden_background_texture.png" id="2_6hswu"]
[ext_resource type="Texture2D" uid="uid://ex35g5nvtsy0" path="res://stages/terrain/region/assets/textures/garden_decontamined_background_texture_old.png" id="2_r7pv0"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_6hswu"]
frequency = 0.0109
@@ -10,11 +9,14 @@ frequency = 0.0109
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_j3avn"]
noise = SubResource("FastNoiseLite_6hswu")
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_nntr3"]
load_path = "res://.godot/imported/garden_decontamined_background_texture_old.png-951b3e125e8b7083a60c2b7435bce68a.ctex"
[resource]
shader = ExtResource("1_ye8oh")
shader_parameter/data_texture = SubResource("NoiseTexture2D_j3avn")
shader_parameter/data_texture_size = Vector2(1000, 1000)
shader_parameter/data_texture_threshold = 0.5
shader_parameter/texture_0 = ExtResource("2_6hswu")
shader_parameter/texture_1 = ExtResource("2_r7pv0")
shader_parameter/texture_1 = SubResource("CompressedTexture2D_nntr3")
shader_parameter/texture_scale = 5.0

View File

@@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dpxu8yeee4qi1"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://dpxu8yeee4qi1"]
[ext_resource type="Shader" uid="uid://q5isn3rwrir8" path="res://common/vfx/materials/shaders/texture_color_filter.gdshader" id="1_k4e5t"]
[ext_resource type="Texture2D" uid="uid://bnrjnvceprxfn" path="res://stages/terrain/region/assets/textures/garden_background_texture.png" id="2_k4e5t"]

View File

@@ -178,13 +178,11 @@ texture_region_size = Vector2i(64, 64)
9:1/0 = 0
9:1/0/terrain_set = 0
9:1/0/terrain = 1
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, -16, -32, 32, -32, 32, 16, 16, 32, -32, 32)
9:1/0/terrains_peering_bit/right_side = 1
9:1/0/terrains_peering_bit/bottom_right_corner = 1
9:1/0/terrains_peering_bit/bottom_side = 1
9:1/0/terrains_peering_bit/bottom_left_corner = 1
9:1/0/terrains_peering_bit/left_side = 1
9:1/0/terrains_peering_bit/top_left_corner = 1
9:1/0/terrains_peering_bit/top_side = 1
9:1/0/terrains_peering_bit/top_right_corner = 1
11:1/0 = 0
@@ -284,15 +282,13 @@ texture_region_size = Vector2i(64, 64)
10:2/0 = 0
10:2/0/terrain_set = 0
10:2/0/terrain = 1
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 16, -32, 32, -16, 32, 32, -16, 32, -32, 16)
10:2/0/terrains_peering_bit/right_side = 1
10:2/0/terrains_peering_bit/bottom_right_corner = 1
10:2/0/terrains_peering_bit/bottom_side = 1
10:2/0/terrains_peering_bit/bottom_left_corner = 1
10:2/0/terrains_peering_bit/left_side = 1
10:2/0/terrains_peering_bit/top_left_corner = 1
10:2/0/terrains_peering_bit/top_side = 1
10:2/0/terrains_peering_bit/top_right_corner = 1
11:2/0 = 0
11:2/0/terrain_set = 0
11:2/0/terrain = 1
@@ -675,13 +671,11 @@ texture_region_size = Vector2i(64, 64)
9:1/0 = 0
9:1/0/terrain_set = 0
9:1/0/terrain = 2
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, -16, -32, 32, -32, 32, 16, 16, 32, -32, 32)
9:1/0/terrains_peering_bit/right_side = 2
9:1/0/terrains_peering_bit/bottom_right_corner = 2
9:1/0/terrains_peering_bit/bottom_side = 2
9:1/0/terrains_peering_bit/bottom_left_corner = 2
9:1/0/terrains_peering_bit/left_side = 2
9:1/0/terrains_peering_bit/top_left_corner = 2
9:1/0/terrains_peering_bit/top_side = 2
9:1/0/terrains_peering_bit/top_right_corner = 2
9:2/0 = 0
@@ -746,15 +740,13 @@ texture_region_size = Vector2i(64, 64)
10:2/0 = 0
10:2/0/terrain_set = 0
10:2/0/terrain = 2
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 16, -32, 32, -16, 32, 32, -16, 32, -32, 16)
10:2/0/terrains_peering_bit/right_side = 2
10:2/0/terrains_peering_bit/bottom_right_corner = 2
10:2/0/terrains_peering_bit/bottom_side = 2
10:2/0/terrains_peering_bit/bottom_left_corner = 2
10:2/0/terrains_peering_bit/left_side = 2
10:2/0/terrains_peering_bit/top_left_corner = 2
10:2/0/terrains_peering_bit/top_side = 2
10:2/0/terrains_peering_bit/top_right_corner = 2
10:3/0 = 0
10:3/0/terrain_set = 0
10:3/0/terrain = 2
@@ -952,11 +944,9 @@ texture_region_size = Vector2i(64, 64)
9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/bottom_left_corner = 0
9:1/0/terrains_peering_bit/left_side = 0
9:1/0/terrains_peering_bit/top_left_corner = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
10:1/0 = 0
@@ -1059,11 +1049,9 @@ texture_region_size = Vector2i(64, 64)
10:2/0/terrains_peering_bit/right_side = 0
10:2/0/terrains_peering_bit/bottom_right_corner = 0
10:2/0/terrains_peering_bit/bottom_side = 0
10:2/0/terrains_peering_bit/bottom_left_corner = 0
10:2/0/terrains_peering_bit/left_side = 0
10:2/0/terrains_peering_bit/top_left_corner = 0
10:2/0/terrains_peering_bit/top_side = 0
10:2/0/terrains_peering_bit/top_right_corner = 0
11:2/0 = 0
11:2/0/terrain_set = 0
11:2/0/terrain = 0

View File

@@ -84,6 +84,12 @@ func _ready():
spawn_object_random_move(%BoreaDoor)
spawn_object_random_move(%ShipGarageDoor)
if not "tutorial" in data.flags:
GameInfo.game_data.player_data.inventory.add_item(Detector.new())
GameInfo.game_data.player_data.inventory.add_item(Pickaxe.new())
GameInfo.game_data.player_data.inventory.add_item(Fork.new())
GameInfo.game_data.player_data.inventory.add_item(ShipPortal.new())
func _process(_d):
if player:
generate_near_chunks(player)

View File

@@ -11,43 +11,52 @@ var prev_mouse_pos : Vector2
var next_mouse_pos : Vector2
func _ready():
%Version.text = ProjectSettings.get_setting("application/config/version")
%Start.text = tr("CONTINUE") if GameInfo.game_loaded else tr("START")
%Restart.visible = GameInfo.game_loaded
%Version.text = ProjectSettings.get_setting("application/config/version")
%Start.text = tr("CONTINUE") if GameInfo.game_loaded else tr("START")
%Restart.visible = GameInfo.game_loaded
%ModeChoose.hide()
func _on_start_pressed():
if GameInfo.game_data and GameInfo.game_data.last_game_scene:
SceneManager.change_to_scene(GameInfo.game_data.last_game_scene)
else:
SceneManager.change_to_scene_id("INTRO")
if GameInfo.game_data and GameInfo.game_data.last_game_scene:
SceneManager.change_to_scene(GameInfo.game_data.last_game_scene)
else:
%ModeChoose.show()
func _process(delta):
next_mouse_pos = get_viewport().get_mouse_position()
if Input.is_action_just_pressed("action"):
rotating = true
prev_mouse_pos = get_viewport().get_mouse_position()
if Input.is_action_just_released("action"):
rotating = false
planet_acceleration = Vector2(
float(next_mouse_pos.x - prev_mouse_pos.x),
float(next_mouse_pos.y - prev_mouse_pos.y)
)
var planet_rotation = planet_acceleration
next_mouse_pos = get_viewport().get_mouse_position()
if Input.is_action_just_pressed("action"):
rotating = true
prev_mouse_pos = get_viewport().get_mouse_position()
if Input.is_action_just_released("action"):
rotating = false
planet_acceleration = Vector2(
float(next_mouse_pos.x - prev_mouse_pos.x),
float(next_mouse_pos.y - prev_mouse_pos.y)
)
var planet_rotation = planet_acceleration
if rotating:
planet_rotation = Vector2(
float(next_mouse_pos.x - prev_mouse_pos.x),
float(next_mouse_pos.y - prev_mouse_pos.y)
)
prev_mouse_pos = next_mouse_pos
else :
planet_acceleration = planet_acceleration.lerp(DEFAULT_PLANET_ACCELERATION, 0.1)
if rotating:
planet_rotation = Vector2(
float(next_mouse_pos.x - prev_mouse_pos.x),
float(next_mouse_pos.y - prev_mouse_pos.y)
)
prev_mouse_pos = next_mouse_pos
else :
planet_acceleration = planet_acceleration.lerp(DEFAULT_PLANET_ACCELERATION, 0.1)
%Planet3d.rotate(Vector3.UP, planet_rotation.x * delta)
%Planet3d.rotate(Vector3.RIGHT, planet_rotation.y * delta)
%Planet3d.rotate(Vector3.UP, planet_rotation.x * delta)
%Planet3d.rotate(Vector3.RIGHT, planet_rotation.y * delta)
func _on_restart_button_down():
GameInfo.restart_game_data()
_on_start_pressed()
GameInfo.restart_game_data()
%ModeChoose.show()
func _on_story_mode_start_button_down():
SceneManager.change_to_scene_id("INTRO")
func _on_infinite_mode_start_button_down():
GameInfo.game_data.game_mode = GameData.GameMode.INFINITE
SceneManager.change_to_scene_id("COCKPIT")

View File

@@ -9,11 +9,21 @@
[ext_resource type="PackedScene" uid="uid://c8flevrkelpvy" path="res://gui/credits/socials/instagram.tscn" id="6_7a1qq"]
[ext_resource type="PackedScene" uid="uid://bc3byq8e45ejj" path="res://gui/credits/socials/steam.tscn" id="7_nmsah"]
[ext_resource type="Shader" uid="uid://bv2rghn44mrrf" path="res://stages/title_screen/resources/shaders/stars.gdshader" id="7_y6tw6"]
[ext_resource type="Shader" uid="uid://cuni3ggtw2uuy" path="res://common/vfx/materials/shaders/blur.gdshader" id="8_pjo5j"]
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="9_5mxqx"]
[ext_resource type="Theme" uid="uid://5au2k3vf2po3" path="res://gui/ressources/menu.tres" id="10_tsp1v"]
[ext_resource type="Texture2D" uid="uid://b75k12a4wc5t4" path="res://common/icons/book-2.svg" id="11_3aitq"]
[ext_resource type="Texture2D" uid="uid://dbv5hm7lyi1f6" path="res://common/icons/infinity.svg" id="12_igvpv"]
[sub_resource type="ViewportTexture" id="ViewportTexture_6yuhi"]
viewport_path = NodePath("SubViewport")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_yctb5"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lwj2x"]
shader = ExtResource("8_pjo5j")
shader_parameter/strength = 5.00000023424012
shader_parameter/mix_percentage = 0.3
[sub_resource type="FastNoiseLite" id="FastNoiseLite_rf16a"]
frequency = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7a1qq"]
@@ -130,7 +140,6 @@ size_flags_horizontal = 3
size_flags_vertical = 4
[node name="Socials" type="VBoxContainer" parent="MarginContainer" unique_id=1306915726]
visible = false
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 8
@@ -140,14 +149,66 @@ layout_mode = 2
size_flags_horizontal = 8
[node name="SteamButton" parent="MarginContainer/Socials" unique_id=1181450581 instance=ExtResource("7_nmsah")]
visible = false
layout_mode = 2
[node name="ModeChoose" type="Control" parent="." unique_id=1527342716]
unique_name_in_owner = true
z_index = 2
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ColorRect" type="ColorRect" parent="ModeChoose" unique_id=301172574]
material = SubResource("ShaderMaterial_lwj2x")
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.0352941, 0.0196078, 0.12549, 0.705882)
[node name="VBoxContainer" type="VBoxContainer" parent="ModeChoose" unique_id=2135671035]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
alignment = 1
[node name="Label" type="Label" parent="ModeChoose/VBoxContainer" unique_id=513644546]
layout_mode = 2
text = "CHOOSE_GAME_MODE"
label_settings = ExtResource("9_5mxqx")
horizontal_alignment = 1
[node name="StoryModeStart" type="Button" parent="ModeChoose/VBoxContainer" unique_id=1236564484]
layout_mode = 2
size_flags_horizontal = 4
theme = ExtResource("10_tsp1v")
text = "STORY_MODE"
icon = ExtResource("11_3aitq")
flat = true
[node name="InfiniteModeStart" type="Button" parent="ModeChoose/VBoxContainer" unique_id=516318256]
layout_mode = 2
size_flags_horizontal = 4
theme = ExtResource("10_tsp1v")
text = "INFINITE_MODE"
icon = ExtResource("12_igvpv")
flat = true
[node name="SubViewport" type="SubViewport" parent="." unique_id=1703203942]
size = Vector2i(1980, 1080)
[node name="Planet3d" parent="SubViewport" unique_id=926789923 instance=ExtResource("5_7a1qq")]
unique_name_in_owner = true
noise = SubResource("FastNoiseLite_yctb5")
noise = SubResource("FastNoiseLite_rf16a")
[node name="Camera3D" type="Camera3D" parent="SubViewport" unique_id=806252928]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.369979, 0, 64.323425)
@@ -168,3 +229,5 @@ shadow_blur = 3.055
[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Start" to="." method="_on_start_pressed"]
[connection signal="button_down" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Restart" to="." method="_on_restart_button_down"]
[connection signal="button_down" from="ModeChoose/VBoxContainer/StoryModeStart" to="." method="_on_story_mode_start_button_down"]
[connection signal="button_down" from="ModeChoose/VBoxContainer/InfiniteModeStart" to="." method="_on_infinite_mode_start_button_down"]

View File

@@ -15,7 +15,7 @@ Choice/19/disabled_text,,
Choice/1a/text,Can I have some explanations on how all of this works again ?,Vous pouvez me réexpliquer comment remplir mes objectifs ?
Choice/1a/disabled_text,,
Text/9c/text,"When you start a region,[pause=0.2] search for the [b]Recharge Station[/b], there is always one near.","Quand tu arrives quelque part,[pause=0.2] cherche la [b]Station de Recharge[/b], il y en a toujours une pas très loin."
Text/9d/text,"Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your shovel.","Puis,[pause=0.3] tu dois récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pelle."
Text/9d/text,"Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your pickaxe.","Puis,[pause=0.3] tu dois récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pioche."
Text/9e/text,"You can then plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b].","Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b]."
Text/9f/text,"When you are out of [b]Energy[/b], you can recharge on the [b]Recharge Station[/b], time will pass and plants will grow.","Tu pourras planter ces graines dans la mousse jaune que tu trouveras par terre, ce sont les seules [b]Zones Fertiles[/b]."
Text/a0/text,"Each seed is different by their [b]Mutations[/b], and you can get same or better seed from a plant by destroying it when mature, or waiting the end of their lifetime.","Chaque graine est unique par ses [b]Mutations[/b], et tu pourras récupérer de meilleure graines en détruisant une plante mature, ou en attendant qu'elle meurt."
1 keys en fr
15 Choice/1a/text Can I have some explanations on how all of this works again ? Vous pouvez me réexpliquer comment remplir mes objectifs ?
16 Choice/1a/disabled_text
17 Text/9c/text When you start a region,[pause=0.2] search for the [b]Recharge Station[/b], there is always one near. Quand tu arrives quelque part,[pause=0.2] cherche la [b]Station de Recharge[/b], il y en a toujours une pas très loin.
18 Text/9d/text Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your shovel. Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your pickaxe. Puis,[pause=0.3] tu dois récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pelle. Puis,[pause=0.3] tu dois récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pioche.
19 Text/9e/text You can then plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b]. Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b].
20 Text/9f/text When you are out of [b]Energy[/b], you can recharge on the [b]Recharge Station[/b], time will pass and plants will grow. Tu pourras planter ces graines dans la mousse jaune que tu trouveras par terre, ce sont les seules [b]Zones Fertiles[/b].
21 Text/a0/text Each seed is different by their [b]Mutations[/b], and you can get same or better seed from a plant by destroying it when mature, or waiting the end of their lifetime. Chaque graine est unique par ses [b]Mutations[/b], et tu pourras récupérer de meilleure graines en détruisant une plante mature, ou en attendant qu'elle meurt.

View File

@@ -28,7 +28,7 @@ Text/36/text,"But first things first,[pause=0.3] you have to learn how everythin
Text/37/text,[b]Just remember the following[/b],[b]Ecoute bien[/b]
Label/38/display_name,,
Text/a2/text,"When you emerge from this building,[pause=0.2] search for the [b]Recharge Station[/b], I think there is one near the entrance.","Quand tu sortiras d'ici,[pause=0.2] cherche la [b]Station de Recharge[/b], il devrait y en avoir une pas très loin de la sortie."
Text/a3/text,"Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your shovel.","Puis,[pause=0.3] tu devras récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pelle."
Text/a3/text,"Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your pickaxe.","Puis,[pause=0.3] tu devras récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pioche."
Text/a4/text,"You can then plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b].","Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b]."
Text/a5/text,"When you are out of [b]Energy[/b], you can recharge on the [b]Recharge Station[/b], time will pass and plants will grow.","Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b]."
Text/a6/text,"Each seed is different by their [b]Mutations[/b], and you can get same or better seed from a plant by destroying it when mature, or waiting the end of their lifetime.","Chaque graine est unique par ses [b]Mutations[/b], et tu pourras récupérer de meilleure graines en détruisant une plante mature, ou en attendant qu'elle meurt."
1 keys en fr
28 Text/37/text [b]Just remember the following[/b] [b]Ecoute bien[/b]
29 Label/38/display_name
30 Text/a2/text When you emerge from this building,[pause=0.2] search for the [b]Recharge Station[/b], I think there is one near the entrance. Quand tu sortiras d'ici,[pause=0.2] cherche la [b]Station de Recharge[/b], il devrait y en avoir une pas très loin de la sortie.
31 Text/a3/text Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your shovel. Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your pickaxe. Puis,[pause=0.3] tu devras récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pelle. Puis,[pause=0.3] tu devras récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pioche.
32 Text/a4/text You can then plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b]. Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b].
33 Text/a5/text When you are out of [b]Energy[/b], you can recharge on the [b]Recharge Station[/b], time will pass and plants will grow. Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b].
34 Text/a6/text Each seed is different by their [b]Mutations[/b], and you can get same or better seed from a plant by destroying it when mature, or waiting the end of their lifetime. Chaque graine est unique par ses [b]Mutations[/b], et tu pourras récupérer de meilleure graines en détruisant une plante mature, ou en attendant qu'elle meurt.

View File

@@ -8,8 +8,8 @@ LIFETIME,Lifetime (in days),Durée de vie (en jour)
SEEDS,Seeds,Graines
TERRAINS,Terrains,Terrains
FERTILE_LAND_TEXT,[b]Fertile Land[/b] Seeds can only be planted on this zone,[b]Terre fertile[/b] Des graines peuvent être plantées dans cette zone
ROCK_TEXT,[b]Rock[/b] Can be dug with a shovel,[b]Roche[/b] Peut être creusée avec une pelle
TALION_VEIN_TEXT,"[b]Talion Vein[/b] Can be dug with a shovel, contains random seeds","[b]Veine de Talion[/b] Peut être creusée avec une pelle, contient des graines aléatoire"
ROCK_TEXT,[b]Rock[/b] Can be dug with a Pickaxe,[b]Roche[/b] Peut être creusée avec une pioche
TALION_VEIN_TEXT,"[b]Talion Vein[/b] Can be dug with a pickaxe, contains random seeds","[b]Veine de Talion[/b] Peut être creusée avec une pickaxe, contient des graines aléatoire"
OK,Ok,Ok
GARDEN,Garden,Jardin
COMMA,", ",","
@@ -19,6 +19,9 @@ CONTROLS,Controls,Contrôles
RESUME_GAME,Resume,Reprendre
RESTART,Restart,Recommencer
QUIT,Quit,Quitter
CHOOSE_GAME_MODE,Choose game mode,Choisissez le mode de jeu
STORY_MODE,Story Mode,Mode Histoire
INFINITE_MODE,Infinite Mode,Mode Infini
SEED,Seed,Graine
TAKE,Take,Prendre
PACKAGE,Crate,Caisse de matériel
@@ -118,10 +121,10 @@ DROP_SEED_WITH_KEY,"Drop current item with Q","Lâche l'item sélectionné avec
USE_YOUR_DETECTOR_TO_FIND_THE_BATTERY,Use your [b]Detector[/b] to find the [b]Recharge station[/b],Utilise ton [b]Détecteur[/b] pour trouver la [b]Station de recharge[/b]
RECHARGE_IN_THE_RECHARGE_STATION,Recharge on the [b]Recharge station[/b] to pass the day,Se recharger sur la [b]Station de recharge[/b] pour passer la journée
TAKE_A_SEED_BY_CLICKING_ON_IT,Take a [b]Seed[/b] by clicking on it,Prend une [b]Graine[/b] en cliquant dessus
DIG_A_TALION_VEIN_WITH_SHOVEL,Dig a [b]Talion Vein[/b] with the [b]Shovel[/b],Creuser un [b]Filon de Talion[/b] avec la [b]Pelle[/b]
DIG_A_TALION_VEIN_WITH_SHOVEL,Dig a [b]Talion Vein[/b] with the [b]Pickaxe[/b],Creuser un [b]Filon de Talion[/b] avec la [b]Pioche[/b]
PLANT_SEED_IN_FERTILE_ZONE,Plant a [b]Seed[/b] in the [b]Fertile Zone[/b],Planter une [b]Graine[/b] dans la [b]Zone Fertile[/b]
GAIN_FIRST_PLANT_POINT,Earn your first [b]Plant Point[/b] while waiting for a plant to [b]Mature[/b] (recharging will pass days),Gagnez votre premier [b]Point de Plante[/b] en attendant qu'une plante soit [b]Mature[/b] (se recharger fera passer les jours)
HARVEST_A_MATURE_PLANT,Harvest a [b]Mature Plant[/b] using your [b]Shovel[/b],Récoltez une [b]Plante Mature[/b] en utilisant votre [b]Pelle[/b]
HARVEST_A_MATURE_PLANT,Harvest a [b]Mature Plant[/b] using your [b]Fork[/b],Récoltez une [b]Plante Mature[/b] en utilisant votre [b]Fourche[/b]
%d_PLANT_POINT,%d Plant Point,%d Point de plante
%d_PLANT_POINTS,%d Plant Points,%d Points de plante
SCORE_%d,Score %d,Score %d
@@ -216,6 +219,7 @@ MYSTERIOUS_DOOR_TEXT,"This door has a space ship logo on it... What could it be
ASTRA_BASE,Astra Base,Base Astra
BOREA_BASE,Borea Base,Base Boréa
TO_BOREA_BASE,To Borea Base,Jusqu'à la Base Boréa
TRAVELED_DISTANCE,Traveled Distance,Distance parcourue
BOREA_BASE_DESC_TEXT,Base where demeter is located,La base où se trouve Demeter
ARID,Arid,Aride
ARID_MODIFIER_DESC_TEXT,Reduce base [b]Fertile Zone[/b] in this region,Réduit la [b]Zone Fertile[/b] de base de la région
@@ -227,4 +231,13 @@ POOR,Poor,Pauvre
POOR_MODIFIER_DESC_TEXT,Reduce the number of [b]Talion Veins[/b],Réduit le nombre de [b]Veine de Talion[/b]
PASS_THE_MYSTERIOUS_DOOR,Go through the mysterious door,Franchissez la porte mystérieuse
NEXT_STOP,Next Stop,Prochain arrêt
ORBIT,Orbit,Orbite
ORBIT,Orbit,Orbite
RECHARGE_NUMBER,Recharge Number,Nombre de recharge
ORCHID_ENERGY,Orchid's energy,Énergie d'Orchid
NEW_TOOL,New tool,Nouvel Outil
PILE,Pile,Pile,
SEED_CASE,Seed Case,Emplacement de graine
ARTEFACTS_VENDING_MACHINE,Artefacts Vending Machine,Distributeur d'Artefacts
CHOOSE_AN_ITEM,Choose an item,Choisissez un objet
PAY_THE_PRICE,Pay the price,Payez le prix
GET_YOUR_ITEM,Get your item,Récupérez votre objet
1 keys en fr
8 SEEDS Seeds Graines
9 TERRAINS Terrains Terrains
10 FERTILE_LAND_TEXT [b]Fertile Land[/b] Seeds can only be planted on this zone [b]Terre fertile[/b] Des graines peuvent être plantées dans cette zone
11 ROCK_TEXT [b]Rock[/b] Can be dug with a shovel [b]Rock[/b] Can be dug with a Pickaxe [b]Roche[/b] Peut être creusée avec une pelle [b]Roche[/b] Peut être creusée avec une pioche
12 TALION_VEIN_TEXT [b]Talion Vein[/b] Can be dug with a shovel, contains random seeds [b]Talion Vein[/b] Can be dug with a pickaxe, contains random seeds [b]Veine de Talion[/b] Peut être creusée avec une pelle, contient des graines aléatoire [b]Veine de Talion[/b] Peut être creusée avec une pickaxe, contient des graines aléatoire
13 OK Ok Ok
14 GARDEN Garden Jardin
15 COMMA , ,
19 RESUME_GAME Resume Reprendre
20 RESTART Restart Recommencer
21 QUIT Quit Quitter
22 CHOOSE_GAME_MODE Choose game mode Choisissez le mode de jeu
23 STORY_MODE Story Mode Mode Histoire
24 INFINITE_MODE Infinite Mode Mode Infini
25 SEED Seed Graine
26 TAKE Take Prendre
27 PACKAGE Crate Caisse de matériel
121 USE_YOUR_DETECTOR_TO_FIND_THE_BATTERY Use your [b]Detector[/b] to find the [b]Recharge station[/b] Utilise ton [b]Détecteur[/b] pour trouver la [b]Station de recharge[/b]
122 RECHARGE_IN_THE_RECHARGE_STATION Recharge on the [b]Recharge station[/b] to pass the day Se recharger sur la [b]Station de recharge[/b] pour passer la journée
123 TAKE_A_SEED_BY_CLICKING_ON_IT Take a [b]Seed[/b] by clicking on it Prend une [b]Graine[/b] en cliquant dessus
124 DIG_A_TALION_VEIN_WITH_SHOVEL Dig a [b]Talion Vein[/b] with the [b]Shovel[/b] Dig a [b]Talion Vein[/b] with the [b]Pickaxe[/b] Creuser un [b]Filon de Talion[/b] avec la [b]Pelle[/b] Creuser un [b]Filon de Talion[/b] avec la [b]Pioche[/b]
125 PLANT_SEED_IN_FERTILE_ZONE Plant a [b]Seed[/b] in the [b]Fertile Zone[/b] Planter une [b]Graine[/b] dans la [b]Zone Fertile[/b]
126 GAIN_FIRST_PLANT_POINT Earn your first [b]Plant Point[/b] while waiting for a plant to [b]Mature[/b] (recharging will pass days) Gagnez votre premier [b]Point de Plante[/b] en attendant qu'une plante soit [b]Mature[/b] (se recharger fera passer les jours)
127 HARVEST_A_MATURE_PLANT Harvest a [b]Mature Plant[/b] using your [b]Shovel[/b] Harvest a [b]Mature Plant[/b] using your [b]Fork[/b] Récoltez une [b]Plante Mature[/b] en utilisant votre [b]Pelle[/b] Récoltez une [b]Plante Mature[/b] en utilisant votre [b]Fourche[/b]
128 %d_PLANT_POINT %d Plant Point %d Point de plante
129 %d_PLANT_POINTS %d Plant Points %d Points de plante
130 SCORE_%d Score %d Score %d
219 ASTRA_BASE Astra Base Base Astra
220 BOREA_BASE Borea Base Base Boréa
221 TO_BOREA_BASE To Borea Base Jusqu'à la Base Boréa
222 TRAVELED_DISTANCE Traveled Distance Distance parcourue
223 BOREA_BASE_DESC_TEXT Base where demeter is located La base où se trouve Demeter
224 ARID Arid Aride
225 ARID_MODIFIER_DESC_TEXT Reduce base [b]Fertile Zone[/b] in this region Réduit la [b]Zone Fertile[/b] de base de la région
231 POOR_MODIFIER_DESC_TEXT Reduce the number of [b]Talion Veins[/b] Réduit le nombre de [b]Veine de Talion[/b]
232 PASS_THE_MYSTERIOUS_DOOR Go through the mysterious door Franchissez la porte mystérieuse
233 NEXT_STOP Next Stop Prochain arrêt
234 ORBIT Orbit Orbite
235 RECHARGE_NUMBER Recharge Number Nombre de recharge
236 ORCHID_ENERGY Orchid's energy Énergie d'Orchid
237 NEW_TOOL New tool Nouvel Outil
238 PILE Pile Pile
239 SEED_CASE Seed Case Emplacement de graine
240 ARTEFACTS_VENDING_MACHINE Artefacts Vending Machine Distributeur d'Artefacts
241 CHOOSE_AN_ITEM Choose an item Choisissez un objet
242 PAY_THE_PRICE Pay the price Payez le prix
243 GET_YOUR_ITEM Get your item Récupérez votre objet