Feature pour l'alpha 1.3
* Ajout d'un mode infini (pour nos hard core gamers) * Ajout d'un message de découverte d'un nouvel outil * Séparation de la pelle en deux outils : la pioche et la fourche * Amélioration de la lisibilité des capsules d'énergies * Changement léger des texture du sol et de la pierre * Correction d'un bug lors du clic frénétique sur le porte de sortie du vaisseau * Ajout d'un icône de recharge * Fix de la mutation Ancien qui ne s'améliorait pas au niveau 4 + début de dev des artefacts avec un distributeur
@@ -53,7 +53,7 @@ func _ready():
|
||||
|
||||
func story():
|
||||
AudioManager.play_sfx("Respawn")
|
||||
if not INTRO_DIALOG in GameInfo.game_data.dialogs_done:
|
||||
if not INTRO_DIALOG in GameInfo.game_data.dialogs_done and GameInfo.game_data.game_mode == GameData.GameMode.STORY:
|
||||
await get_tree().create_timer(TIME_WITHOUT_PHONE).timeout
|
||||
%Phone.play_audio()
|
||||
await %Phone.clicked
|
||||
@@ -84,7 +84,7 @@ func story():
|
||||
|
||||
func finish_scene():
|
||||
GameInfo.game_data.start_run()
|
||||
if GameInfo.game_data.tutorial_done:
|
||||
if GameInfo.game_data.tutorial_done or GameInfo.game_data.game_mode == GameData.GameMode.INFINITE:
|
||||
GameInfo.game_data.ship_in_space = false
|
||||
SceneManager.change_to_scene_id('COCKPIT')
|
||||
else:
|
||||
|
||||
@@ -11,6 +11,7 @@ signal land
|
||||
|
||||
@onready var dashboard : Dashboard = %Dashboard
|
||||
var choosen_run_point : RunPoint = null
|
||||
var exiting = false
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
@@ -32,14 +33,8 @@ func _ready():
|
||||
%Exit.clicked.connect(_on_exit_clicked)
|
||||
%Exit.interactable = can_exit()
|
||||
|
||||
handle_dialogs()
|
||||
|
||||
var player_has_teleporter : bool = GameInfo.game_data.player_data.inventory.items.find_custom(
|
||||
func (i : Item): return i is ShipPortal
|
||||
) != -1
|
||||
|
||||
if not player_has_teleporter:
|
||||
GameInfo.game_data.player_data.inventory.add_item(ShipPortal.new())
|
||||
if GameInfo.game_data.game_mode == GameData.GameMode.STORY:
|
||||
handle_dialogs()
|
||||
|
||||
func handle_dialogs():
|
||||
if not POST_TUTORIAL_DIALOG_PATH in GameInfo.game_data.dialogs_done:
|
||||
@@ -94,19 +89,24 @@ func _on_right_screen_activated():
|
||||
update_dashboard()
|
||||
|
||||
func _on_exit_clicked():
|
||||
AudioManager.play_sfx("Ship_exit")
|
||||
if (can_exit()):
|
||||
if (can_exit() and not exiting):
|
||||
AudioManager.play_sfx("Ship_exit")
|
||||
exiting = true
|
||||
SceneManager.change_to_scene_id('REGION')
|
||||
|
||||
func update_dashboard():
|
||||
|
||||
var current_region_data = GameInfo.game_data.current_region_data
|
||||
|
||||
if current_region_data and not "tutorial" in current_region_data.flags:
|
||||
dashboard.destination_distance = RunData.RUN_POINT_MAX_LEVEL * 1000 - current_region_data.region_level * 1000
|
||||
else :
|
||||
dashboard.destination_distance = (RunData.RUN_POINT_MAX_LEVEL + 1) * 1000
|
||||
dashboard.destination_title = "TO_BOREA_BASE"
|
||||
if GameInfo.game_data.game_mode == GameData.GameMode.STORY:
|
||||
if current_region_data and not "tutorial" in current_region_data.flags:
|
||||
dashboard.destination_distance = RunData.RUN_POINT_MAX_LEVEL * 1000 - current_region_data.region_level * 1000
|
||||
else :
|
||||
dashboard.destination_distance = (RunData.RUN_POINT_MAX_LEVEL + 1) * 1000
|
||||
dashboard.destination_title = "TO_BOREA_BASE"
|
||||
elif GameInfo.game_data.game_mode == GameData.GameMode.INFINITE:
|
||||
dashboard.destination_distance = 0 if current_region_data == null else current_region_data.region_level * 1000
|
||||
dashboard.destination_title = "TRAVELED_DISTANCE"
|
||||
|
||||
var current_run = GameInfo.game_data.current_run
|
||||
|
||||
|
||||
@@ -1,36 +1,35 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://gxbqe5rtqi58"]
|
||||
[gd_scene format=3 uid="uid://gxbqe5rtqi58"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://j8cd0qbk4bma" path="res://stages/region_selection/region_point/scripts/region_point.gd" id="1_65ijn"]
|
||||
[ext_resource type="Script" uid="uid://b4eimt3v08jhc" path="res://common/game_data/scripts/run/run_point.gd" id="2_34ylp"]
|
||||
[ext_resource type="Script" uid="uid://ccb06rayqowp3" path="res://stages/terrain/region/scripts/modifiers/region_modifier.gd" id="2_lr77n"]
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||||
[ext_resource type="Script" uid="uid://ddk7j5b8p51dk" path="res://stages/terrain/region/scripts/region_parameter.gd" id="3_dm7jk"]
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[ext_resource type="Texture2D" uid="uid://dqsx56wc73wry" path="res://common/icons/map-pin-check.svg" id="4_ndccb"]
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||||
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||||
[sub_resource type="Resource" id="Resource_ndccb"]
|
||||
[sub_resource type="Resource" id="Resource_8kf6p"]
|
||||
script = ExtResource("3_dm7jk")
|
||||
charges = 10
|
||||
objective = 10
|
||||
planet_seed = 4074963764
|
||||
region_name = "Obaj"
|
||||
region_seed = 3836569679
|
||||
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||||
[sub_resource type="Resource" id="Resource_txxa3"]
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script = ExtResource("2_34ylp")
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level = 1
|
||||
planet_parameter = SubResource("Resource_ndccb")
|
||||
region_name = "Usaf"
|
||||
position = 61
|
||||
region_parameter = SubResource("Resource_8kf6p")
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position = 61.0
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metadata/_custom_type_script = "uid://b4eimt3v08jhc"
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[sub_resource type="SphereShape3D" id="SphereShape3D_ys0ma"]
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radius = 1.0629065
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[node name="RegionPoint" type="Area3D"]
|
||||
[node name="RegionPoint" type="Area3D" unique_id=1680498278]
|
||||
script = ExtResource("1_65ijn")
|
||||
run_point = SubResource("Resource_txxa3")
|
||||
state = 0
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=791907494]
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shape = SubResource("SphereShape3D_ys0ma")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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[node name="Sprite3D" type="Sprite3D" parent="." unique_id=567852602]
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unique_name_in_owner = true
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modulate = Color(1, 1, 1, 0.5)
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pixel_size = 0.04
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@@ -1,40 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bseoyd8mqjo7y"
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path="res://.godot/imported/garden_decontamined_background_texture.png-d2e9b3111739dbe0f3e878510238390a.ctex"
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metadata={
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"vram_texture": false
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}
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||||
|
||||
[deps]
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source_file="res://stages/terrain/region/assets/textures/garden_decontamined_background_texture.png"
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dest_files=["res://.godot/imported/garden_decontamined_background_texture.png-d2e9b3111739dbe0f3e878510238390a.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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type="CompressedTexture2D"
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uid="uid://ex35g5nvtsy0"
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path="res://.godot/imported/garden_decontamined_background_texture_old.png-951b3e125e8b7083a60c2b7435bce68a.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://stages/terrain/region/assets/textures/garden_decontamined_background_texture_old.png"
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dest_files=["res://.godot/imported/garden_decontamined_background_texture_old.png-951b3e125e8b7083a60c2b7435bce68a.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Before Width: | Height: | Size: 142 KiB After Width: | Height: | Size: 144 KiB |
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Before Width: | Height: | Size: 60 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cquonnydto387"
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path="res://.godot/imported/moss_contamination_atlas_texture_2.png-d3b17c123dfe73058f82ef745ed7ae76.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
|
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|
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source_file="res://stages/terrain/region/assets/textures/moss_biome/moss_contamination_atlas_texture_2.png"
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dest_files=["res://.godot/imported/moss_contamination_atlas_texture_2.png-d3b17c123dfe73058f82ef745ed7ae76.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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|
Before Width: | Height: | Size: 581 KiB After Width: | Height: | Size: 348 KiB |
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Before Width: | Height: | Size: 212 KiB After Width: | Height: | Size: 207 KiB |
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Before Width: | Height: | Size: 243 KiB After Width: | Height: | Size: 234 KiB |
|
Before Width: | Height: | Size: 190 KiB |
@@ -1,40 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://beqx4rmgthkql"
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path="res://.godot/imported/rock_background_texture.png-79a8569ff49f7d85f8b64d55ac1ce62d.ctex"
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metadata={
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"vram_texture": false
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}
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|
||||
[deps]
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|
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source_file="res://stages/terrain/region/assets/textures/rock_background_texture.png"
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dest_files=["res://.godot/imported/rock_background_texture.png-79a8569ff49f7d85f8b64d55ac1ce62d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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|
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type="CompressedTexture2D"
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uid="uid://02nuoqleo4yu"
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path.s3tc="res://.godot/imported/rock_cristal_texture.png-c34612644dbfa24e49296bfe43df46c6.s3tc.ctex"
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metadata={
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"vram_texture": true
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}
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||||
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||||
[deps]
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|
||||
source_file="res://stages/terrain/region/assets/textures/rock_cristal_texture.png"
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dest_files=["res://.godot/imported/rock_cristal_texture.png-c34612644dbfa24e49296bfe43df46c6.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
|
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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metadata={
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}
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[deps]
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source_file="res://stages/terrain/region/assets/textures/round_red_tiles.png"
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dest_files=["res://.godot/imported/round_red_tiles.png-c254569faa1f0323275dcc266f2b4c86.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -11,6 +11,7 @@
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[ext_resource type="PackedScene" uid="uid://d324mlmgls4fs" path="res://entities/interactables/truck/recharge/truck_recharge.tscn" id="7_6d8m3"]
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[ext_resource type="PackedScene" uid="uid://b8m537op75gib" path="res://entities/interactables/door/door.tscn" id="8_2f6js"]
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[ext_resource type="PackedScene" uid="uid://dj7gp3crtg2yt" path="res://entities/camera/camera.tscn" id="8_fwgig"]
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[ext_resource type="PackedScene" uid="uid://fnv0qhkh40mv" path="res://gui/game/announce/announce.tscn" id="8_mlppq"]
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[ext_resource type="Texture2D" uid="uid://rdrhi3r11ey6" path="res://common/icons/square-rounded.svg" id="10_ktnx3"]
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[ext_resource type="Texture2D" uid="uid://b752eqq4cm7ve" path="res://common/icons/building-factory-2.svg" id="11_fwgig"]
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[ext_resource type="Texture2D" uid="uid://dg00xnpp6ixls" path="res://common/icons/server-2.svg" id="12_mlppq"]
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@@ -115,7 +116,6 @@ camera = NodePath("../../Camera")
|
||||
|
||||
[node name="PassDay" parent="." unique_id=1144772570 instance=ExtResource("3_ktnx3")]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
|
||||
[node name="RegionGui" type="CanvasLayer" parent="." unique_id=2024485651]
|
||||
layer = 2
|
||||
@@ -128,6 +128,9 @@ game_gui = NodePath("../../GameGui")
|
||||
|
||||
[node name="GameGui" parent="." unique_id=1970837239 instance=ExtResource("4_qdnee")]
|
||||
|
||||
[node name="Announce" parent="." unique_id=1659074958 instance=ExtResource("8_mlppq")]
|
||||
layer = 3
|
||||
|
||||
[node name="Entities" type="Node2D" parent="." unique_id=2132324579]
|
||||
y_sort_enabled = true
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://bq3dmwkej5gmx"]
|
||||
[gd_resource type="ShaderMaterial" format=3 uid="uid://bq3dmwkej5gmx"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://bglep64ppn74p" path="res://common/vfx/materials/shaders/textures_data_filter.gdshader" id="1_kujx0"]
|
||||
[ext_resource type="Texture2D" uid="uid://beqx4rmgthkql" path="res://stages/terrain/region/assets/textures/rock_background_texture.png" id="2_6cs2h"]
|
||||
[ext_resource type="Texture2D" uid="uid://bnrjnvceprxfn" path="res://stages/terrain/region/assets/textures/garden_background_texture.png" id="2_ydx6d"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_kujx0"]
|
||||
@@ -13,11 +12,14 @@ width = 20
|
||||
height = 20
|
||||
noise = SubResource("FastNoiseLite_kujx0")
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_cmstg"]
|
||||
load_path = "res://.godot/imported/rock_background_texture.png-79a8569ff49f7d85f8b64d55ac1ce62d.ctex"
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_kujx0")
|
||||
shader_parameter/data_texture = SubResource("NoiseTexture2D_ydx6d")
|
||||
shader_parameter/data_texture_size = Vector2(200, 200)
|
||||
shader_parameter/data_texture_threshold = 0.5
|
||||
shader_parameter/texture_0 = ExtResource("2_6cs2h")
|
||||
shader_parameter/texture_0 = SubResource("CompressedTexture2D_cmstg")
|
||||
shader_parameter/texture_1 = ExtResource("2_ydx6d")
|
||||
shader_parameter/texture_scale = 5.0
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://ljvaj1vab53a"]
|
||||
[gd_resource type="ShaderMaterial" format=3 uid="uid://ljvaj1vab53a"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://bglep64ppn74p" path="res://common/vfx/materials/shaders/textures_data_filter.gdshader" id="1_ye8oh"]
|
||||
[ext_resource type="Texture2D" uid="uid://bnrjnvceprxfn" path="res://stages/terrain/region/assets/textures/garden_background_texture.png" id="2_6hswu"]
|
||||
[ext_resource type="Texture2D" uid="uid://ex35g5nvtsy0" path="res://stages/terrain/region/assets/textures/garden_decontamined_background_texture_old.png" id="2_r7pv0"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_6hswu"]
|
||||
frequency = 0.0109
|
||||
@@ -10,11 +9,14 @@ frequency = 0.0109
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_j3avn"]
|
||||
noise = SubResource("FastNoiseLite_6hswu")
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_nntr3"]
|
||||
load_path = "res://.godot/imported/garden_decontamined_background_texture_old.png-951b3e125e8b7083a60c2b7435bce68a.ctex"
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_ye8oh")
|
||||
shader_parameter/data_texture = SubResource("NoiseTexture2D_j3avn")
|
||||
shader_parameter/data_texture_size = Vector2(1000, 1000)
|
||||
shader_parameter/data_texture_threshold = 0.5
|
||||
shader_parameter/texture_0 = ExtResource("2_6hswu")
|
||||
shader_parameter/texture_1 = ExtResource("2_r7pv0")
|
||||
shader_parameter/texture_1 = SubResource("CompressedTexture2D_nntr3")
|
||||
shader_parameter/texture_scale = 5.0
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dpxu8yeee4qi1"]
|
||||
[gd_resource type="ShaderMaterial" format=3 uid="uid://dpxu8yeee4qi1"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://q5isn3rwrir8" path="res://common/vfx/materials/shaders/texture_color_filter.gdshader" id="1_k4e5t"]
|
||||
[ext_resource type="Texture2D" uid="uid://bnrjnvceprxfn" path="res://stages/terrain/region/assets/textures/garden_background_texture.png" id="2_k4e5t"]
|
||||
|
||||
@@ -178,13 +178,11 @@ texture_region_size = Vector2i(64, 64)
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 1
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, -16, -32, 32, -32, 32, 16, 16, 32, -32, 32)
|
||||
9:1/0/terrains_peering_bit/right_side = 1
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 1
|
||||
9:1/0/terrains_peering_bit/bottom_side = 1
|
||||
9:1/0/terrains_peering_bit/bottom_left_corner = 1
|
||||
9:1/0/terrains_peering_bit/left_side = 1
|
||||
9:1/0/terrains_peering_bit/top_left_corner = 1
|
||||
9:1/0/terrains_peering_bit/top_side = 1
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 1
|
||||
11:1/0 = 0
|
||||
@@ -284,15 +282,13 @@ texture_region_size = Vector2i(64, 64)
|
||||
10:2/0 = 0
|
||||
10:2/0/terrain_set = 0
|
||||
10:2/0/terrain = 1
|
||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
|
||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 16, -32, 32, -16, 32, 32, -16, 32, -32, 16)
|
||||
10:2/0/terrains_peering_bit/right_side = 1
|
||||
10:2/0/terrains_peering_bit/bottom_right_corner = 1
|
||||
10:2/0/terrains_peering_bit/bottom_side = 1
|
||||
10:2/0/terrains_peering_bit/bottom_left_corner = 1
|
||||
10:2/0/terrains_peering_bit/left_side = 1
|
||||
10:2/0/terrains_peering_bit/top_left_corner = 1
|
||||
10:2/0/terrains_peering_bit/top_side = 1
|
||||
10:2/0/terrains_peering_bit/top_right_corner = 1
|
||||
11:2/0 = 0
|
||||
11:2/0/terrain_set = 0
|
||||
11:2/0/terrain = 1
|
||||
@@ -675,13 +671,11 @@ texture_region_size = Vector2i(64, 64)
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 2
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -16, -16, -32, 32, -32, 32, 16, 16, 32, -32, 32)
|
||||
9:1/0/terrains_peering_bit/right_side = 2
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 2
|
||||
9:1/0/terrains_peering_bit/bottom_side = 2
|
||||
9:1/0/terrains_peering_bit/bottom_left_corner = 2
|
||||
9:1/0/terrains_peering_bit/left_side = 2
|
||||
9:1/0/terrains_peering_bit/top_left_corner = 2
|
||||
9:1/0/terrains_peering_bit/top_side = 2
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 2
|
||||
9:2/0 = 0
|
||||
@@ -746,15 +740,13 @@ texture_region_size = Vector2i(64, 64)
|
||||
10:2/0 = 0
|
||||
10:2/0/terrain_set = 0
|
||||
10:2/0/terrain = 2
|
||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
|
||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 16, -32, 32, -16, 32, 32, -16, 32, -32, 16)
|
||||
10:2/0/terrains_peering_bit/right_side = 2
|
||||
10:2/0/terrains_peering_bit/bottom_right_corner = 2
|
||||
10:2/0/terrains_peering_bit/bottom_side = 2
|
||||
10:2/0/terrains_peering_bit/bottom_left_corner = 2
|
||||
10:2/0/terrains_peering_bit/left_side = 2
|
||||
10:2/0/terrains_peering_bit/top_left_corner = 2
|
||||
10:2/0/terrains_peering_bit/top_side = 2
|
||||
10:2/0/terrains_peering_bit/top_right_corner = 2
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 2
|
||||
@@ -952,11 +944,9 @@ texture_region_size = Vector2i(64, 64)
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
@@ -1059,11 +1049,9 @@ texture_region_size = Vector2i(64, 64)
|
||||
10:2/0/terrains_peering_bit/right_side = 0
|
||||
10:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:2/0/terrains_peering_bit/bottom_side = 0
|
||||
10:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:2/0/terrains_peering_bit/left_side = 0
|
||||
10:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:2/0/terrains_peering_bit/top_side = 0
|
||||
10:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
11:2/0 = 0
|
||||
11:2/0/terrain_set = 0
|
||||
11:2/0/terrain = 0
|
||||
|
||||
@@ -84,6 +84,12 @@ func _ready():
|
||||
spawn_object_random_move(%BoreaDoor)
|
||||
spawn_object_random_move(%ShipGarageDoor)
|
||||
|
||||
if not "tutorial" in data.flags:
|
||||
GameInfo.game_data.player_data.inventory.add_item(Detector.new())
|
||||
GameInfo.game_data.player_data.inventory.add_item(Pickaxe.new())
|
||||
GameInfo.game_data.player_data.inventory.add_item(Fork.new())
|
||||
GameInfo.game_data.player_data.inventory.add_item(ShipPortal.new())
|
||||
|
||||
func _process(_d):
|
||||
if player:
|
||||
generate_near_chunks(player)
|
||||
|
||||
@@ -11,43 +11,52 @@ var prev_mouse_pos : Vector2
|
||||
var next_mouse_pos : Vector2
|
||||
|
||||
func _ready():
|
||||
%Version.text = ProjectSettings.get_setting("application/config/version")
|
||||
%Start.text = tr("CONTINUE") if GameInfo.game_loaded else tr("START")
|
||||
%Restart.visible = GameInfo.game_loaded
|
||||
%Version.text = ProjectSettings.get_setting("application/config/version")
|
||||
%Start.text = tr("CONTINUE") if GameInfo.game_loaded else tr("START")
|
||||
%Restart.visible = GameInfo.game_loaded
|
||||
%ModeChoose.hide()
|
||||
|
||||
func _on_start_pressed():
|
||||
if GameInfo.game_data and GameInfo.game_data.last_game_scene:
|
||||
SceneManager.change_to_scene(GameInfo.game_data.last_game_scene)
|
||||
else:
|
||||
SceneManager.change_to_scene_id("INTRO")
|
||||
if GameInfo.game_data and GameInfo.game_data.last_game_scene:
|
||||
SceneManager.change_to_scene(GameInfo.game_data.last_game_scene)
|
||||
else:
|
||||
%ModeChoose.show()
|
||||
|
||||
func _process(delta):
|
||||
next_mouse_pos = get_viewport().get_mouse_position()
|
||||
if Input.is_action_just_pressed("action"):
|
||||
rotating = true
|
||||
prev_mouse_pos = get_viewport().get_mouse_position()
|
||||
if Input.is_action_just_released("action"):
|
||||
rotating = false
|
||||
planet_acceleration = Vector2(
|
||||
float(next_mouse_pos.x - prev_mouse_pos.x),
|
||||
float(next_mouse_pos.y - prev_mouse_pos.y)
|
||||
)
|
||||
|
||||
var planet_rotation = planet_acceleration
|
||||
next_mouse_pos = get_viewport().get_mouse_position()
|
||||
if Input.is_action_just_pressed("action"):
|
||||
rotating = true
|
||||
prev_mouse_pos = get_viewport().get_mouse_position()
|
||||
if Input.is_action_just_released("action"):
|
||||
rotating = false
|
||||
planet_acceleration = Vector2(
|
||||
float(next_mouse_pos.x - prev_mouse_pos.x),
|
||||
float(next_mouse_pos.y - prev_mouse_pos.y)
|
||||
)
|
||||
|
||||
var planet_rotation = planet_acceleration
|
||||
|
||||
if rotating:
|
||||
planet_rotation = Vector2(
|
||||
float(next_mouse_pos.x - prev_mouse_pos.x),
|
||||
float(next_mouse_pos.y - prev_mouse_pos.y)
|
||||
)
|
||||
prev_mouse_pos = next_mouse_pos
|
||||
else :
|
||||
planet_acceleration = planet_acceleration.lerp(DEFAULT_PLANET_ACCELERATION, 0.1)
|
||||
if rotating:
|
||||
planet_rotation = Vector2(
|
||||
float(next_mouse_pos.x - prev_mouse_pos.x),
|
||||
float(next_mouse_pos.y - prev_mouse_pos.y)
|
||||
)
|
||||
prev_mouse_pos = next_mouse_pos
|
||||
else :
|
||||
planet_acceleration = planet_acceleration.lerp(DEFAULT_PLANET_ACCELERATION, 0.1)
|
||||
|
||||
%Planet3d.rotate(Vector3.UP, planet_rotation.x * delta)
|
||||
%Planet3d.rotate(Vector3.RIGHT, planet_rotation.y * delta)
|
||||
%Planet3d.rotate(Vector3.UP, planet_rotation.x * delta)
|
||||
%Planet3d.rotate(Vector3.RIGHT, planet_rotation.y * delta)
|
||||
|
||||
|
||||
func _on_restart_button_down():
|
||||
GameInfo.restart_game_data()
|
||||
_on_start_pressed()
|
||||
GameInfo.restart_game_data()
|
||||
%ModeChoose.show()
|
||||
|
||||
|
||||
func _on_story_mode_start_button_down():
|
||||
SceneManager.change_to_scene_id("INTRO")
|
||||
|
||||
func _on_infinite_mode_start_button_down():
|
||||
GameInfo.game_data.game_mode = GameData.GameMode.INFINITE
|
||||
SceneManager.change_to_scene_id("COCKPIT")
|
||||
|
||||
@@ -9,11 +9,21 @@
|
||||
[ext_resource type="PackedScene" uid="uid://c8flevrkelpvy" path="res://gui/credits/socials/instagram.tscn" id="6_7a1qq"]
|
||||
[ext_resource type="PackedScene" uid="uid://bc3byq8e45ejj" path="res://gui/credits/socials/steam.tscn" id="7_nmsah"]
|
||||
[ext_resource type="Shader" uid="uid://bv2rghn44mrrf" path="res://stages/title_screen/resources/shaders/stars.gdshader" id="7_y6tw6"]
|
||||
[ext_resource type="Shader" uid="uid://cuni3ggtw2uuy" path="res://common/vfx/materials/shaders/blur.gdshader" id="8_pjo5j"]
|
||||
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="9_5mxqx"]
|
||||
[ext_resource type="Theme" uid="uid://5au2k3vf2po3" path="res://gui/ressources/menu.tres" id="10_tsp1v"]
|
||||
[ext_resource type="Texture2D" uid="uid://b75k12a4wc5t4" path="res://common/icons/book-2.svg" id="11_3aitq"]
|
||||
[ext_resource type="Texture2D" uid="uid://dbv5hm7lyi1f6" path="res://common/icons/infinity.svg" id="12_igvpv"]
|
||||
|
||||
[sub_resource type="ViewportTexture" id="ViewportTexture_6yuhi"]
|
||||
viewport_path = NodePath("SubViewport")
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_yctb5"]
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lwj2x"]
|
||||
shader = ExtResource("8_pjo5j")
|
||||
shader_parameter/strength = 5.00000023424012
|
||||
shader_parameter/mix_percentage = 0.3
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_rf16a"]
|
||||
frequency = 1.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7a1qq"]
|
||||
@@ -130,7 +140,6 @@ size_flags_horizontal = 3
|
||||
size_flags_vertical = 4
|
||||
|
||||
[node name="Socials" type="VBoxContainer" parent="MarginContainer" unique_id=1306915726]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 8
|
||||
size_flags_vertical = 8
|
||||
@@ -140,14 +149,66 @@ layout_mode = 2
|
||||
size_flags_horizontal = 8
|
||||
|
||||
[node name="SteamButton" parent="MarginContainer/Socials" unique_id=1181450581 instance=ExtResource("7_nmsah")]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
|
||||
[node name="ModeChoose" type="Control" parent="." unique_id=1527342716]
|
||||
unique_name_in_owner = true
|
||||
z_index = 2
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="ModeChoose" unique_id=301172574]
|
||||
material = SubResource("ShaderMaterial_lwj2x")
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.0352941, 0.0196078, 0.12549, 0.705882)
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="ModeChoose" unique_id=2135671035]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
alignment = 1
|
||||
|
||||
[node name="Label" type="Label" parent="ModeChoose/VBoxContainer" unique_id=513644546]
|
||||
layout_mode = 2
|
||||
text = "CHOOSE_GAME_MODE"
|
||||
label_settings = ExtResource("9_5mxqx")
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="StoryModeStart" type="Button" parent="ModeChoose/VBoxContainer" unique_id=1236564484]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
theme = ExtResource("10_tsp1v")
|
||||
text = "STORY_MODE"
|
||||
icon = ExtResource("11_3aitq")
|
||||
flat = true
|
||||
|
||||
[node name="InfiniteModeStart" type="Button" parent="ModeChoose/VBoxContainer" unique_id=516318256]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
theme = ExtResource("10_tsp1v")
|
||||
text = "INFINITE_MODE"
|
||||
icon = ExtResource("12_igvpv")
|
||||
flat = true
|
||||
|
||||
[node name="SubViewport" type="SubViewport" parent="." unique_id=1703203942]
|
||||
size = Vector2i(1980, 1080)
|
||||
|
||||
[node name="Planet3d" parent="SubViewport" unique_id=926789923 instance=ExtResource("5_7a1qq")]
|
||||
unique_name_in_owner = true
|
||||
noise = SubResource("FastNoiseLite_yctb5")
|
||||
noise = SubResource("FastNoiseLite_rf16a")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="SubViewport" unique_id=806252928]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.369979, 0, 64.323425)
|
||||
@@ -168,3 +229,5 @@ shadow_blur = 3.055
|
||||
|
||||
[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Start" to="." method="_on_start_pressed"]
|
||||
[connection signal="button_down" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Restart" to="." method="_on_restart_button_down"]
|
||||
[connection signal="button_down" from="ModeChoose/VBoxContainer/StoryModeStart" to="." method="_on_story_mode_start_button_down"]
|
||||
[connection signal="button_down" from="ModeChoose/VBoxContainer/InfiniteModeStart" to="." method="_on_infinite_mode_start_button_down"]
|
||||
|
||||