Dev Beta 1.1

* Ajout d'une météo aléatoire (pluie, brouillard, vent)
* Ajour d'un bouton pour un formulaire de playtest
This commit is contained in:
2026-05-03 17:19:15 +02:00
parent 3a4c62694a
commit e7da19cb15
25 changed files with 394 additions and 121 deletions

View File

@@ -42,7 +42,6 @@ func _on_change_scene(scene : Scene):
elif scene is IntroScene:
stop_all_musics()
elif scene is RegionScene:
play_ambiance("Exterior", false)
var region_level = GameInfo.game_data.current_run.level
var first_phase = REGION_FIRST_PHASE[region_level % len(REGION_FIRST_PHASE)]
var loop_phase = REGION_LOOP_PHASE[region_level % len(REGION_LOOP_PHASE)]
@@ -299,7 +298,7 @@ func set_volume(player : AudioStreamPlayer, to : float, fade_time = DEFAULT_FADE
return fade_tween
func start_player(player: AudioStreamPlayer, from_random_time = false, fade_time = DEFAULT_FADE_TIME):
if player and not player.playing:
if player and player.stream and not player.playing:
player.play(
0.0 if not from_random_time
else randf_range(0.0, player.stream.get_length())