ajout des mutation et refonte de l'inspecteur

* ajout des mutations #86
* changement de l'objectif #85
* refonte de l'inspecteur #71
* changement léger de la plantation
* les plantes ne donnent que des graines de leurs espèces
* refonte partielle du code, refacto
This commit is contained in:
2025-10-12 01:03:08 +02:00
parent bb24efe46b
commit ef392595de
108 changed files with 1921 additions and 477 deletions

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extends PlantMutation
class_name ElitistMutation
func get_icon() -> Texture:
return preload("res://common/icons/copy.svg")
func get_base_rarity() -> int:
return 0
func get_mutation_name() -> String:
return "Intolerant"
func get_mutation_description() -> String:
return "Add [b]%d[/b] to the score for each plant of the same species around, but score become 0 if none is around." % level
func mutate_score(plant : Plant, score) -> int:
var plant_count = 0
for area in plant.influence_zone.get_overlapping_areas():
if area is Plant and area.plant_type.name == plant.plant_type.name:
plant_count += 1
if plant_count == 0:
return 0
else :
return score + level * plant_count