Compare commits
2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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c8e0e9ecce | ||
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e2b07e2b6a |
@@ -1,13 +1,12 @@
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extends Resource
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extends Resource
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class_name ProgressionData
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class_name ProgressionData
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@export var planted_mutation_ids: Array[String] = []
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@export var planted_mutation_ids: Array[String] = []
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@export var story_step_i := 0
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@export var story_step_i := 0
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@export var ship_tutorial_done = false
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@export var mutations_unlocked = 5
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var all_mutations: Array[PlantMutation] : get = get_all_mutations
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var all_mutations: Array[PlantMutation] : get = get_all_mutations
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var available_mutations: Array[PlantMutation] : get = get_all_mutations
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var available_mutations: Array[PlantMutation] : get = get_available_mutations
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var available_artefacts: Array[Artefact] : get = get_all_artifacts
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var available_artefacts: Array[Artefact] : get = get_all_artifacts
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var story_step : StoryStep : get = get_story_step
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var story_step : StoryStep : get = get_story_step
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@@ -19,21 +18,24 @@ func next_story_step() -> void:
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if story_step_i + 1 < len(get_all_story_steps()):
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if story_step_i + 1 < len(get_all_story_steps()):
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story_step_i += 1
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story_step_i += 1
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func get_available_mutations() -> Array[PlantMutation]:
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return get_all_mutations().slice(0, mutations_unlocked)
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func get_all_mutations() -> Array[PlantMutation]:
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func get_all_mutations() -> Array[PlantMutation]:
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return [
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return [
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QualityMutation.new(),
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AncientMutation.new(),
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AncientMutation.new(),
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FertileMutation.new(),
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GenerousMutation.new(),
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HurriedMutation.new(),
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PrecociousMutation.new(),
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ProlificMutation.new(),
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ProlificMutation.new(),
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PrecociousMutation.new(),
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PurificationMutation.new(),
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SocialMutation.new(),
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FertileMutation.new(),
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QuickMutation.new(),
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HurriedMutation.new(),
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GenerousMutation.new(),
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ProtectiveMutation.new(),
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ProtectiveMutation.new(),
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PureMutation.new(),
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PureMutation.new(),
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PurificationMutation.new(),
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QualityMutation.new(),
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QuickMutation.new(),
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RobustMutation.new(),
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RobustMutation.new(),
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SocialMutation.new(),
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ToughMutation.new(),
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ToughMutation.new(),
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VivaciousMutation.new(),
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VivaciousMutation.new(),
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]
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]
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@@ -47,8 +47,6 @@ func generate_next_run_point(last_modifiers : Array[String] = []) -> RunPoint:
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var next_level = level+1
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var next_level = level+1
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var challenge_modifiers = generate_challenge_modifiers().filter(
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var challenge_modifiers = generate_challenge_modifiers().filter(
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func(m : RegionModifier): return not m.modifier_name in last_modifiers
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func(m : RegionModifier): return not m.modifier_name in last_modifiers
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)
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)
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@@ -74,15 +72,23 @@ func generate_next_run_point(last_modifiers : Array[String] = []) -> RunPoint:
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var first_vending = story_step.get_first_vending_machine_occurence(next_level)
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var first_vending = story_step.get_first_vending_machine_occurence(next_level)
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var vending_occurence = story_step.get_vending_machine_occurence(next_level)
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var vending_occurence = story_step.get_vending_machine_occurence(next_level)
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if vending_occurence > 0:
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if vending_occurence > 0 and level >= first_vending:
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if (level - first_vending)%vending_occurence == 0:
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if (level - first_vending)%vending_occurence == 0:
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region_parameter.modifiers.append(VendingMachineModifier.new())
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region_parameter.modifiers.append(VendingMachineModifier.new())
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var first_cave = story_step.get_first_cave_occurence(next_level)
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var cave_occurence = story_step.get_cave_occurence(next_level)
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if cave_occurence > 0 and level >= first_cave:
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if (level - first_cave)%cave_occurence == 0:
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region_parameter.modifiers.append(CaveModifier.new())
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region_parameter.modifiers.append_array(
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region_parameter.modifiers.append_array(
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story_step.get_story_modifiers_for_region(next_level)
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story_step.get_story_modifiers_for_region(next_level)
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)
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)
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region_parameter.objective = story_step.get_objective_for_region(next_level)
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region_parameter.objective = story_step.get_objective_for_region(next_level)
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region_parameter.charge = story_step.get_charge_number(next_level)
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return RunPoint.new(
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return RunPoint.new(
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region_parameter
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region_parameter
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@@ -110,7 +116,7 @@ func generate_normal_modifiers() -> Array[RegionModifier]:
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HarshModifier.new(),
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HarshModifier.new(),
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ToxicModifier.new(),
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ToxicModifier.new(),
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SandyModifier.new(),
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SandyModifier.new(),
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MagneticModifier.new(),
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]
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]
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func generate_benefic_modifiers() -> Array[RegionModifier]:
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func generate_benefic_modifiers() -> Array[RegionModifier]:
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@@ -118,6 +124,7 @@ func generate_benefic_modifiers() -> Array[RegionModifier]:
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VendingMachineModifier.new(),
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VendingMachineModifier.new(),
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ResonnanceModifier.new(),
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ResonnanceModifier.new(),
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InstableModifier.new(),
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InstableModifier.new(),
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CaveModifier.new(),
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]
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]
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@@ -2,6 +2,7 @@ extends StoryStep
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class_name AstraStoryStep
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class_name AstraStoryStep
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const MERCURY_ARRIVAL_DIALOG_PATH="res://dialogs/timelines/astra/mercury_arrival.dtl"
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const MERCURY_ARRIVAL_DIALOG_PATH="res://dialogs/timelines/astra/mercury_arrival.dtl"
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const CAVE_DIALOG_PATH="res://dialogs/timelines/astra/cave.dtl"
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func get_respawn_scene() -> Scene:
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func get_respawn_scene() -> Scene:
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return AstraScene.new()
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return AstraScene.new()
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@@ -16,7 +17,7 @@ func get_destination_scene() -> Scene:
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)
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)
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func get_region_sequence_length() -> int:
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func get_region_sequence_length() -> int:
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return 4
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return 5
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func get_first_vending_machine_occurence(_level : int) -> int:
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func get_first_vending_machine_occurence(_level : int) -> int:
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return 0
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return 0
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@@ -28,6 +29,8 @@ func get_challenge_chance(_level : int) -> float:
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return 0.
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return 0.
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func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
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func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
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if ship_in_space and level == get_cave_occurence(level):
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return CAVE_DIALOG_PATH
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if ship_in_space and level == get_region_sequence_length() - 1:
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if ship_in_space and level == get_region_sequence_length() - 1:
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return MERCURY_ARRIVAL_DIALOG_PATH
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return MERCURY_ARRIVAL_DIALOG_PATH
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return ""
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return ""
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@@ -30,6 +30,12 @@ func get_first_vending_machine_occurence(_level : int) -> int:
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func get_vending_machine_occurence(_level : int) -> int:
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func get_vending_machine_occurence(_level : int) -> int:
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return 4
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return 4
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func get_first_cave_occurence(level : int) -> int:
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return get_cave_occurence(level)
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func get_cave_occurence(_level : int) -> int:
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return 3
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func get_challenge_chance(_level : int) -> float:
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func get_challenge_chance(_level : int) -> float:
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return 0.3
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return 0.3
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@@ -38,13 +44,15 @@ func get_run_point_number(level : int) -> int:
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return 1
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return 1
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return 2
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return 2
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func get_charge_number(_level : int) -> int:
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return 10
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func get_objective_for_region(level : int) -> int:
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func get_objective_for_region(level : int) -> int:
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match level:
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match level:
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0: return 1
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1: return 10
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1: return 8
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2: return 12
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2: return 10
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3: return 16
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3: return 15
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4: return 22
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4: return 20
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5: return 30
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5: return 30
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_: return get_objective_for_region(level-1) + (level-3) * 5
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_: return get_objective_for_region(level-1) + (level-3) * 5
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||||||
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|||||||
@@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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width="24"
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height="24"
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viewBox="0 0 24 24"
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fill="#ffffff"
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class="icon icon-tabler icons-tabler-filled icon-tabler-globe"
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version="1.1"
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id="svg5"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<defs
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id="defs5" />
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id="path5"
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mipmaps/limit=-1
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process/channel_remap/red=0
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process/channel_remap/blue=2
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process/fix_alpha_border=true
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|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
|
svg/scale=2.0
|
||||||
|
editor/scale_with_editor_scale=false
|
||||||
|
editor/convert_colors_with_editor_theme=false
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
extends Scene
|
||||||
|
class_name CaveScene
|
||||||
|
|
||||||
|
@export var cave_room_seed = 0
|
||||||
|
|
||||||
|
func _init(
|
||||||
|
_crs : int = 0
|
||||||
|
):
|
||||||
|
cave_room_seed = _crs
|
||||||
|
|
||||||
|
func get_scene_id() -> String:
|
||||||
|
return "CRISTAL_CAVE"
|
||||||
|
|
||||||
|
func get_scene_path() -> String:
|
||||||
|
return "res://stages/3d_scenes/cave/cave.tscn"
|
||||||
|
|
||||||
|
func is_mouse_captured() -> bool:
|
||||||
|
return true
|
||||||
|
|
||||||
|
func is_needed_to_be_announced() -> bool:
|
||||||
|
return true
|
||||||
|
|
||||||
|
func get_scene_title() -> String:
|
||||||
|
return tr("CRISTAL_CAVE")
|
||||||
|
|
||||||
|
func get_scene_icon() -> Texture:
|
||||||
|
return preload("res://common/icons/cristal.svg")
|
||||||
|
|
||||||
|
func _on_generated(generated_scene : Node):
|
||||||
|
var cave : Cave = generated_scene as Cave
|
||||||
|
cave.setup_room(cave_room_seed)
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://f143q00p8ph1
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
|
join demeter center [animation="Bounce In" length="1.0"]
|
||||||
|
demeter: I hope everything is going well for you so far. I'm calling because the next regions you're heading to contain unique rock formations\: the [b]Caverns of Talion[/b]. #id:e5
|
||||||
|
- Talion hadn't disappeared? #id:e6
|
||||||
|
demeter: Precisely, I'd like you to check for me if its reappearance on the surface also means its reappearance in the caverns. #id:e7
|
||||||
|
- How do you know? #id:e8
|
||||||
|
demeter: These caverns were well known to humans. Some went there to study Talion, others to explore the cave. These explorations were very risky, but apparently some humans enjoyed risking their lives... #id:e9
|
||||||
|
- What does that change for me? #id:ea
|
||||||
|
demeter: The crystals in these caverns are special; they don't produce life, but they release a powerful mutagenic energy into the air. This will surely help you grow more powerfull plants for the rest of your journey. #id:eb
|
||||||
|
demeter: Use your detector to find the entrance to the cave; humans had installed an elevator there. #id:ec
|
||||||
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
|
[wait time="2.0"]
|
||||||
|
[end_timeline]
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://pgqchxycwcpd
|
||||||
Binary file not shown.
@@ -0,0 +1,68 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://mwk845fx5ye2"
|
||||||
|
path="res://.godot/imported/cristal.blend-5fdcaa76cec17f12715c1ff4a4caf324.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://entities/interactable_3d/cristal/assets/cristal.blend"
|
||||||
|
dest_files=["res://.godot/imported/cristal.blend-5fdcaa76cec17f12715c1ff4a4caf324.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"materials": {
|
||||||
|
"Default3D": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/gpu_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
||||||
|
gltf/naming_version=2
|
||||||
Binary file not shown.
@@ -0,0 +1,68 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://d0sdfjneo8rjj"
|
||||||
|
path="res://.godot/imported/cristal_crack_1.blend-01f6238e5ee6ec34d1d8a421f878430c.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://entities/interactable_3d/cristal/assets/cristal_crack_1.blend"
|
||||||
|
dest_files=["res://.godot/imported/cristal_crack_1.blend-01f6238e5ee6ec34d1d8a421f878430c.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"materials": {
|
||||||
|
"Default3D": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/gpu_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
||||||
|
gltf/naming_version=2
|
||||||
Binary file not shown.
@@ -0,0 +1,68 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://b8cqw348lx15s"
|
||||||
|
path="res://.godot/imported/cristal_crack_2.blend-e5cf949346bc85a9c664c66dde3ab25a.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://entities/interactable_3d/cristal/assets/cristal_crack_2.blend"
|
||||||
|
dest_files=["res://.godot/imported/cristal_crack_2.blend-e5cf949346bc85a9c664c66dde3ab25a.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"materials": {
|
||||||
|
"Default3D": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/gpu_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
||||||
|
gltf/naming_version=2
|
||||||
Binary file not shown.
@@ -0,0 +1,68 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://c7p114rvk26xw"
|
||||||
|
path="res://.godot/imported/cristal_crack_3.blend-513c4ee47a074edd5c96e86c23a0716a.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://entities/interactable_3d/cristal/assets/cristal_crack_3.blend"
|
||||||
|
dest_files=["res://.godot/imported/cristal_crack_3.blend-513c4ee47a074edd5c96e86c23a0716a.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"materials": {
|
||||||
|
"Default3D": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/gpu_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
||||||
|
gltf/naming_version=2
|
||||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,87 @@
|
|||||||
|
[gd_scene format=3 uid="uid://8rorj31s3irn"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://dwn3g8c5sa0a2" path="res://entities/interactable_3d/cristal/scripts/cristal.gd" id="1_ci2hw"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://ctfaxvblcg5lc" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_1.wav" id="2_247i2"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://mwk845fx5ye2" path="res://entities/interactable_3d/cristal/assets/cristal.blend" id="2_ci2hw"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c7p114rvk26xw" path="res://entities/interactable_3d/cristal/assets/cristal_crack_3.blend" id="2_vejte"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://c1dnklmka2ccn" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_2.wav" id="3_k7wsc"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d0sdfjneo8rjj" path="res://entities/interactable_3d/cristal/assets/cristal_crack_1.blend" id="3_nvfy2"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://dd1uu6dd6sloe" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_3.wav" id="4_qeist"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://eq7wufwnolto" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_4.wav" id="5_22ghi"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://brp1fpvasaims" path="res://entities/interactable_3d/cristal/mutation_announce.tscn" id="9_247i2"]
|
||||||
|
|
||||||
|
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ojmpp"]
|
||||||
|
streams_count = 4
|
||||||
|
stream_0/stream = ExtResource("2_247i2")
|
||||||
|
stream_1/stream = ExtResource("3_k7wsc")
|
||||||
|
stream_2/stream = ExtResource("4_qeist")
|
||||||
|
stream_3/stream = ExtResource("5_22ghi")
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ci2hw"]
|
||||||
|
transparency = 1
|
||||||
|
shading_mode = 0
|
||||||
|
vertex_color_use_as_albedo = true
|
||||||
|
|
||||||
|
[sub_resource type="PrismMesh" id="PrismMesh_nvfy2"]
|
||||||
|
lightmap_size_hint = Vector2i(14, 21)
|
||||||
|
material = SubResource("StandardMaterial3D_ci2hw")
|
||||||
|
size = Vector3(0.2, 0.2, 0.2)
|
||||||
|
|
||||||
|
[sub_resource type="Gradient" id="Gradient_ci2hw"]
|
||||||
|
offsets = PackedFloat32Array(0, 0.80349344, 1)
|
||||||
|
colors = PackedColorArray(1, 0.6509804, 0.09019608, 1, 1, 0.1764706, 0.3372549, 0.827451, 1, 0, 0.43137255, 0)
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_nvfy2"]
|
||||||
|
size = Vector3(1, 2.0454712, 1)
|
||||||
|
|
||||||
|
[node name="Cristal" type="Area3D" unique_id=1403604311]
|
||||||
|
script = ExtResource("1_ci2hw")
|
||||||
|
metadata/_custom_type_script = "uid://bj4d1x8n8ina"
|
||||||
|
|
||||||
|
[node name="BreackAudioPlayer" type="AudioStreamPlayer3D" parent="." unique_id=1190729820]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0430325, 0)
|
||||||
|
stream = SubResource("AudioStreamRandomizer_ojmpp")
|
||||||
|
|
||||||
|
[node name="BreakParticles" type="CPUParticles3D" parent="." unique_id=1968257379]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0430325, 0)
|
||||||
|
emitting = false
|
||||||
|
amount = 16
|
||||||
|
lifetime = 0.5
|
||||||
|
one_shot = true
|
||||||
|
speed_scale = 1.5
|
||||||
|
explosiveness = 1.0
|
||||||
|
mesh = SubResource("PrismMesh_nvfy2")
|
||||||
|
particle_flag_rotate_y = true
|
||||||
|
direction = Vector3(0, 1, 0)
|
||||||
|
initial_velocity_min = 1.0
|
||||||
|
initial_velocity_max = 4.0
|
||||||
|
angular_velocity_min = -90.0
|
||||||
|
angular_velocity_max = -90.0
|
||||||
|
angle_min = -180.0
|
||||||
|
angle_max = 180.0
|
||||||
|
scale_amount_min = 0.5
|
||||||
|
color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
color_ramp = SubResource("Gradient_ci2hw")
|
||||||
|
|
||||||
|
[node name="CristalModel" parent="." unique_id=1362490576 instance=ExtResource("2_ci2hw")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
|
||||||
|
[node name="CristalModelCrack1" parent="." unique_id=2936580 instance=ExtResource("3_nvfy2")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CristalModelCrack2" parent="." unique_id=1202531828 instance=ExtResource("2_vejte")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0051152706, 0.006559938, -0.011411905)
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1235599731]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9791151, 0)
|
||||||
|
shape = SubResource("BoxShape3D_nvfy2")
|
||||||
|
|
||||||
|
[node name="MutationAnnounce" parent="." unique_id=1447182082 instance=ExtResource("9_247i2")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
|
||||||
|
[editable path="CristalModelCrack2"]
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,315 @@
|
|||||||
|
[gd_scene format=3 uid="uid://brp1fpvasaims"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://c0tyivmiouctw" path="res://entities/interactable_3d/cristal/scripts/mutation_announce.gd" id="1_02o74"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bi5jo6pf0acjb" path="res://common/icons/carambola.svg" id="2_vlom2"]
|
||||||
|
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="3_5hs4t"]
|
||||||
|
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="4_yg5wk"]
|
||||||
|
[ext_resource type="Script" uid="uid://bqisp5hjs06rj" path="res://gui/game/announce/scripts/announce_inspectable.gd" id="5_qu1xy"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://0hbdgalf04e" path="res://common/icons/wood.svg" id="6_n403s"]
|
||||||
|
[ext_resource type="Script" uid="uid://dj2pv1hiwjfv0" path="res://gui/game/card/scripts/card_info.gd" id="7_se4h4"]
|
||||||
|
[ext_resource type="Script" uid="uid://dgbh38j13g5kn" path="res://gui/game/card/scripts/card_section_info.gd" id="8_0osya"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dth2mj0nh2q70" path="res://common/icons/align-right.svg" id="9_s5jxo"]
|
||||||
|
[ext_resource type="Script" uid="uid://b4tkium34c831" path="res://gui/game/card/scripts/card_stat_info.gd" id="10_qidgp"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bsvxhafoxwmw0" path="res://common/icons/cube-3d-sphere.svg" id="11_uj15c"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://mwk845fx5ye2" path="res://entities/interactable_3d/cristal/assets/cristal.blend" id="12_wy2oe"]
|
||||||
|
[ext_resource type="Environment" uid="uid://bxyp24f85p0xf" path="res://gui/game/assets/gui_3d_environment.tres" id="13_kyl1n"]
|
||||||
|
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/hud.tres" id="14_d2gpy"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dcgnamu7sb3ov" path="res://common/icons/bolt.svg" id="15_hu5cq"]
|
||||||
|
|
||||||
|
[sub_resource type="ViewportTexture" id="ViewportTexture_6hxtc"]
|
||||||
|
viewport_path = NodePath("Particles/SubViewport")
|
||||||
|
|
||||||
|
[sub_resource type="Curve" id="Curve_brrmr"]
|
||||||
|
_limits = [-200.0, 200.0, 0.0, 1.0]
|
||||||
|
_data = [Vector2(0, -200), 0.0, 560.0, 0, 0, Vector2(0.08235294, 92.384125), 1336.3082, 1336.3082, 0, 0, Vector2(0.34901965, 200), 0.0, 0.0, 0, 0, Vector2(0.854902, -200), 0.0, 0.0, 0, 0]
|
||||||
|
point_count = 4
|
||||||
|
|
||||||
|
[sub_resource type="Gradient" id="Gradient_0u75y"]
|
||||||
|
offsets = PackedFloat32Array(0, 0.8689956, 0.98253274)
|
||||||
|
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
|
||||||
|
|
||||||
|
[sub_resource type="LabelSettings" id="LabelSettings_u8fe7"]
|
||||||
|
font = ExtResource("4_yg5wk")
|
||||||
|
font_size = 50
|
||||||
|
font_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
|
||||||
|
[sub_resource type="ViewportTexture" id="ViewportTexture_smt8b"]
|
||||||
|
viewport_path = NodePath("AnnounceContainer/ObjectVisualiser/SubViewport")
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_rjaqi"]
|
||||||
|
script = ExtResource("8_0osya")
|
||||||
|
title_text = "Description"
|
||||||
|
title_icon = ExtResource("9_s5jxo")
|
||||||
|
text = "Une fois mature, ajoute [b]1[/b][img=22x22]res://common/icons/growth.svg[/img] tous les [b]3[/b][img=22x22]res://common/icons/calendar-week.svg[/img]"
|
||||||
|
|
||||||
|
[sub_resource type="Resource" id="Resource_kgj7d"]
|
||||||
|
script = ExtResource("7_se4h4")
|
||||||
|
title = "Ancien"
|
||||||
|
subtitle = "Mutation"
|
||||||
|
important_stat_icon = ExtResource("6_n403s")
|
||||||
|
sections = Array[ExtResource("8_0osya")]([SubResource("Resource_rjaqi")])
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_aao0q"]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath("MutationAnnounce/AnnounceContainer:theme_override_constants/separation")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [4]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("MutationAnnounce/Particles:modulate")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 1)]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/path = NodePath("MutationAnnounce/AnnounceContainer:modulate")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 1)]
|
||||||
|
}
|
||||||
|
tracks/3/type = "value"
|
||||||
|
tracks/3/imported = false
|
||||||
|
tracks/3/enabled = true
|
||||||
|
tracks/3/path = NodePath("MutationAnnounce/MarginContainer/BackgroundRect:modulate:a")
|
||||||
|
tracks/3/interp = 1
|
||||||
|
tracks/3/loop_wrap = true
|
||||||
|
tracks/3/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [1.0]
|
||||||
|
}
|
||||||
|
tracks/4/type = "value"
|
||||||
|
tracks/4/imported = false
|
||||||
|
tracks/4/enabled = true
|
||||||
|
tracks/4/path = NodePath("MutationAnnounce:visible")
|
||||||
|
tracks/4/interp = 1
|
||||||
|
tracks/4/loop_wrap = true
|
||||||
|
tracks/4/keys = {
|
||||||
|
"times": PackedFloat32Array(0.03333333),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [false]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_b6hac"]
|
||||||
|
resource_name = "appear"
|
||||||
|
length = 0.8
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath("MutationAnnounce/AnnounceContainer:theme_override_constants/separation")
|
||||||
|
tracks/0/interp = 2
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0.23333333, 0.8),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [480, 4]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("MutationAnnounce/Particles:modulate")
|
||||||
|
tracks/1/interp = 2
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0.5, 0.8),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/path = NodePath("MutationAnnounce/AnnounceContainer:modulate")
|
||||||
|
tracks/2/interp = 2
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PackedFloat32Array(0.2, 0.8),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
|
||||||
|
}
|
||||||
|
tracks/3/type = "value"
|
||||||
|
tracks/3/imported = false
|
||||||
|
tracks/3/enabled = true
|
||||||
|
tracks/3/path = NodePath("MutationAnnounce/MarginContainer/BackgroundRect:modulate:a")
|
||||||
|
tracks/3/interp = 1
|
||||||
|
tracks/3/loop_wrap = true
|
||||||
|
tracks/3/keys = {
|
||||||
|
"times": PackedFloat32Array(0.03333333, 0.8),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [0.0, 0.8]
|
||||||
|
}
|
||||||
|
tracks/4/type = "value"
|
||||||
|
tracks/4/imported = false
|
||||||
|
tracks/4/enabled = true
|
||||||
|
tracks/4/path = NodePath("MutationAnnounce:visible")
|
||||||
|
tracks/4/interp = 1
|
||||||
|
tracks/4/loop_wrap = true
|
||||||
|
tracks/4/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.16666667),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [false, true]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_1aa3a"]
|
||||||
|
_data = {
|
||||||
|
&"RESET": SubResource("Animation_aao0q"),
|
||||||
|
&"appear": SubResource("Animation_b6hac")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="MutationAnnounce" type="CanvasLayer" unique_id=1447182082]
|
||||||
|
visible = false
|
||||||
|
script = ExtResource("1_02o74")
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="." unique_id=1853133518]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="BackgroundRect" type="ColorRect" parent="MarginContainer" unique_id=1594037653]
|
||||||
|
layout_mode = 2
|
||||||
|
color = Color(0.0352941, 0.0196078, 0.12549, 0.705882)
|
||||||
|
|
||||||
|
[node name="Particles" type="TextureRect" parent="." unique_id=1748571879]
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -500.0
|
||||||
|
offset_top = -500.0
|
||||||
|
offset_right = 500.0
|
||||||
|
offset_bottom = 500.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = SubResource("ViewportTexture_6hxtc")
|
||||||
|
|
||||||
|
[node name="SubViewport" type="SubViewport" parent="Particles" unique_id=1123249182]
|
||||||
|
transparent_bg = true
|
||||||
|
size = Vector2i(1000, 1000)
|
||||||
|
|
||||||
|
[node name="GPUParticles2D" type="CPUParticles2D" parent="Particles/SubViewport" unique_id=220592083]
|
||||||
|
position = Vector2(500, 500)
|
||||||
|
amount = 20
|
||||||
|
texture = ExtResource("2_vlom2")
|
||||||
|
preprocess = 1.0
|
||||||
|
spread = 180.0
|
||||||
|
gravity = Vector2(0, 0)
|
||||||
|
initial_velocity_min = 2.0
|
||||||
|
initial_velocity_max = 2.0
|
||||||
|
linear_accel_min = 5.0
|
||||||
|
linear_accel_max = 5.0
|
||||||
|
linear_accel_curve = SubResource("Curve_brrmr")
|
||||||
|
color_ramp = SubResource("Gradient_0u75y")
|
||||||
|
|
||||||
|
[node name="AnnounceContainer" type="VBoxContainer" parent="." unique_id=645433045]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_top = -627.0
|
||||||
|
offset_bottom = 627.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
theme_override_constants/separation = 4
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="AnnounceTitle" type="Label" parent="AnnounceContainer" unique_id=1768593559]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "NEW_MUTATION"
|
||||||
|
label_settings = ExtResource("3_5hs4t")
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="AnnounceText" type="Label" parent="AnnounceContainer" unique_id=768724763]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Ancien"
|
||||||
|
label_settings = SubResource("LabelSettings_u8fe7")
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="ObjectVisualiser" type="TextureRect" parent="AnnounceContainer" unique_id=1180983374]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
mouse_filter = 0
|
||||||
|
texture = SubResource("ViewportTexture_smt8b")
|
||||||
|
stretch_mode = 5
|
||||||
|
script = ExtResource("5_qu1xy")
|
||||||
|
info = SubResource("Resource_kgj7d")
|
||||||
|
|
||||||
|
[node name="MutationIconTextureRect" type="TextureRect" parent="AnnounceContainer/ObjectVisualiser" unique_id=312214951]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -20.0
|
||||||
|
offset_top = -20.0
|
||||||
|
offset_right = 20.0
|
||||||
|
offset_bottom = 20.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = ExtResource("6_n403s")
|
||||||
|
|
||||||
|
[node name="SubViewport" type="SubViewport" parent="AnnounceContainer/ObjectVisualiser" unique_id=1795775056]
|
||||||
|
own_world_3d = true
|
||||||
|
transparent_bg = true
|
||||||
|
size = Vector2i(300, 300)
|
||||||
|
|
||||||
|
[node name="AnnouceObject" type="Node3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1527573801]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(0.9998366, 0, 0, 0, 0.9995686, 0, 0, 0, 0.9996744, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="cristal" parent="AnnounceContainer/ObjectVisualiser/SubViewport/AnnouceObject" unique_id=1362490576 instance=ExtResource("12_wy2oe")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
|
||||||
|
|
||||||
|
[node name="Camera3D" type="Camera3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=173755338]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10)
|
||||||
|
keep_aspect = 0
|
||||||
|
current = true
|
||||||
|
fov = 20.0
|
||||||
|
|
||||||
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1135825303]
|
||||||
|
environment = ExtResource("13_kyl1n")
|
||||||
|
|
||||||
|
[node name="OkButton" type="Button" parent="AnnounceContainer" unique_id=249785792]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
theme = ExtResource("14_d2gpy")
|
||||||
|
text = "OK"
|
||||||
|
icon = ExtResource("15_hu5cq")
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1913258839]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
root_node = NodePath("../..")
|
||||||
|
libraries/ = SubResource("AnimationLibrary_1aa3a")
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
extends Interactable3D
|
||||||
|
|
||||||
|
const MAX_BREAK_LEVEL = 2
|
||||||
|
|
||||||
|
signal broken
|
||||||
|
|
||||||
|
@export var break_level = 0
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
update_model()
|
||||||
|
|
||||||
|
func click():
|
||||||
|
if interactable:
|
||||||
|
clicked.emit()
|
||||||
|
%BreackAudioPlayer.playing = true
|
||||||
|
%BreakParticles.emitting = true
|
||||||
|
|
||||||
|
break_level += 1
|
||||||
|
if break_level == MAX_BREAK_LEVEL:
|
||||||
|
broken.emit()
|
||||||
|
interactable = false
|
||||||
|
unlock_mutation()
|
||||||
|
|
||||||
|
update_model()
|
||||||
|
|
||||||
|
|
||||||
|
func update_model():
|
||||||
|
if is_node_ready():
|
||||||
|
%CristalModel.visible = break_level == 0
|
||||||
|
%CristalModelCrack1.visible = break_level == 1
|
||||||
|
%CristalModelCrack2.visible = break_level > 1
|
||||||
|
|
||||||
|
if break_level > 1:
|
||||||
|
%CristalModelCrack2.find_children("AnimationPlayer")[0].play("Break")
|
||||||
|
|
||||||
|
func unlock_mutation():
|
||||||
|
var progression = GameInfo.game_data.progression_data
|
||||||
|
|
||||||
|
if progression.mutations_unlocked < len(progression.get_all_mutations()):
|
||||||
|
var new_mutation : PlantMutation = progression.get_all_mutations()[progression.mutations_unlocked]
|
||||||
|
progression.mutations_unlocked += 1
|
||||||
|
|
||||||
|
get_tree().create_timer(1.).timeout.connect(
|
||||||
|
func (): %MutationAnnounce.announce_mutation = new_mutation
|
||||||
|
);
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://dwn3g8c5sa0a2
|
||||||
@@ -0,0 +1,80 @@
|
|||||||
|
@tool
|
||||||
|
extends CanvasLayer
|
||||||
|
class_name MutationAnnounce
|
||||||
|
|
||||||
|
const DEFAULT_OBJECT_ACCELERATION = Vector2(3,0)
|
||||||
|
|
||||||
|
@export var announce_mutation : PlantMutation = null : set = set_announce_mutation
|
||||||
|
|
||||||
|
@export_tool_button("Update", "Callable") var update_action = set_announce_mutation
|
||||||
|
|
||||||
|
var announce_objects : Array[AnnouceObject] = []
|
||||||
|
|
||||||
|
var object_acceleration := Vector2(0,0)
|
||||||
|
|
||||||
|
var rotating := false
|
||||||
|
|
||||||
|
var prev_mouse_pos : Vector2
|
||||||
|
var next_mouse_pos : Vector2
|
||||||
|
|
||||||
|
const YELLOW_COLOR = Color("e29f32")
|
||||||
|
const RED_COLOR = Color("f20058")
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
set_announce_mutation()
|
||||||
|
%OkButton.button_down.connect(_on_ok_button_down)
|
||||||
|
hide()
|
||||||
|
|
||||||
|
func _process(delta):
|
||||||
|
update_rotation(delta)
|
||||||
|
|
||||||
|
func update_rotation(delta):
|
||||||
|
if visible:
|
||||||
|
next_mouse_pos = get_viewport().get_mouse_position()
|
||||||
|
if Input.is_action_just_pressed("action"):
|
||||||
|
rotating = true
|
||||||
|
prev_mouse_pos = get_viewport().get_mouse_position()
|
||||||
|
if Input.is_action_just_released("action"):
|
||||||
|
rotating = false
|
||||||
|
object_acceleration = Vector2(
|
||||||
|
float(next_mouse_pos.x - prev_mouse_pos.x),
|
||||||
|
float(next_mouse_pos.y - prev_mouse_pos.y)
|
||||||
|
)
|
||||||
|
|
||||||
|
var object_rotation = object_acceleration
|
||||||
|
|
||||||
|
if rotating:
|
||||||
|
object_rotation = Vector2(
|
||||||
|
float(next_mouse_pos.x - prev_mouse_pos.x),
|
||||||
|
float(next_mouse_pos.y - prev_mouse_pos.y)
|
||||||
|
)
|
||||||
|
prev_mouse_pos = next_mouse_pos
|
||||||
|
else :
|
||||||
|
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
||||||
|
|
||||||
|
%AnnouceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
||||||
|
%AnnouceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
||||||
|
|
||||||
|
|
||||||
|
func set_announce_mutation(mutation := announce_mutation):
|
||||||
|
|
||||||
|
if is_node_ready() and mutation:
|
||||||
|
|
||||||
|
%AnnounceTitle.text = "NEW_MUTATION"
|
||||||
|
%AnnounceText.text = mutation.get_mutation_name()
|
||||||
|
%MutationIconTextureRect.texture = mutation.get_icon()
|
||||||
|
%ObjectVisualiser.info = mutation.card_info()
|
||||||
|
|
||||||
|
if not visible:
|
||||||
|
%AnimationPlayer.play("appear")
|
||||||
|
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||||||
|
AudioManager.play_sfx("Reveal")
|
||||||
|
elif mutation == null and visible:
|
||||||
|
%AnimationPlayer.play_backwards("appear")
|
||||||
|
|
||||||
|
if not Engine.is_editor_hint():
|
||||||
|
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||||
|
announce_mutation = mutation
|
||||||
|
|
||||||
|
func _on_ok_button_down():
|
||||||
|
announce_mutation = null
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://c0tyivmiouctw
|
||||||
@@ -109,7 +109,7 @@ func calculate_plant_score(
|
|||||||
return data.get_score(with_state)
|
return data.get_score(with_state)
|
||||||
|
|
||||||
func harvest():
|
func harvest():
|
||||||
for i in range(data.get_random_seed_income()):
|
for i in range(data.get_seed_number()):
|
||||||
produce_seed()
|
produce_seed()
|
||||||
|
|
||||||
if data.get_state() == PlantData.State.MATURE:
|
if data.get_state() == PlantData.State.MATURE:
|
||||||
@@ -136,7 +136,7 @@ func mature():
|
|||||||
func die():
|
func die():
|
||||||
for m in data.mutations:
|
for m in data.mutations:
|
||||||
m._start_dead_effect(self)
|
m._start_dead_effect(self)
|
||||||
for i in range(data.get_random_seed_income()):
|
for i in range(data.get_seed_number()):
|
||||||
produce_seed()
|
produce_seed()
|
||||||
disappear()
|
disappear()
|
||||||
|
|
||||||
@@ -200,10 +200,7 @@ func card_info() -> CardInfo:
|
|||||||
LIFETIME_ICON
|
LIFETIME_ICON
|
||||||
),
|
),
|
||||||
CardStatInfo.new(
|
CardStatInfo.new(
|
||||||
"%d-%d" % [
|
str(data.get_seed_number()),
|
||||||
data.get_seed_number(PlantData.State.MATURE) - data.get_seed_random_loose(),
|
|
||||||
data.get_seed_number(PlantData.State.MATURE)
|
|
||||||
],
|
|
||||||
SEED_ICON
|
SEED_ICON
|
||||||
),
|
),
|
||||||
])
|
])
|
||||||
|
|||||||
@@ -116,11 +116,11 @@ func get_seed_random_loose():
|
|||||||
func get_influence_radius():
|
func get_influence_radius():
|
||||||
return get_plant_info().get_influence_radius()
|
return get_plant_info().get_influence_radius()
|
||||||
|
|
||||||
func get_random_seed_income():
|
# func get_random_seed_income():
|
||||||
return max(
|
# return max(
|
||||||
get_seed_number() - randi_range(0, get_seed_random_loose()),
|
# get_seed_number() - randi_range(0, get_seed_random_loose()),
|
||||||
0
|
# 0
|
||||||
)
|
# )
|
||||||
|
|
||||||
func get_lifetime_buff() -> int:
|
func get_lifetime_buff() -> int:
|
||||||
var buff = 0
|
var buff = 0
|
||||||
|
|||||||
@@ -74,6 +74,23 @@ func get_level_for_rarity(rarity: int) -> int:
|
|||||||
func get_rarity() -> int:
|
func get_rarity() -> int:
|
||||||
return get_base_rarity() + level - 1
|
return get_base_rarity() + level - 1
|
||||||
|
|
||||||
|
func card_info() -> CardInfo:
|
||||||
|
var info = CardInfo.new(
|
||||||
|
get_mutation_name(),
|
||||||
|
tr("MUTATION")
|
||||||
|
)
|
||||||
|
info.important_stat_icon = get_icon()
|
||||||
|
|
||||||
|
var desc_section := CardSectionInfo.new(
|
||||||
|
tr("DESCRIPTION"),
|
||||||
|
get_mutation_description(),
|
||||||
|
)
|
||||||
|
desc_section.title_icon = InspectableEntity.DESC_ICON
|
||||||
|
|
||||||
|
info.sections.append(desc_section)
|
||||||
|
|
||||||
|
return info
|
||||||
|
|
||||||
func card_section() -> CardSectionInfo:
|
func card_section() -> CardSectionInfo:
|
||||||
var section = CardSectionInfo.new(
|
var section = CardSectionInfo.new(
|
||||||
get_mutation_name() + (" %d" % level if level > 1 else ""),
|
get_mutation_name() + (" %d" % level if level > 1 else ""),
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
@tool
|
||||||
extends PlantMutation
|
extends PlantMutation
|
||||||
class_name AncientMutation
|
class_name AncientMutation
|
||||||
|
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ static func generate_from_parent(plant_data : PlantData) -> Seed:
|
|||||||
static func generate_random(rarity := 0) -> Seed:
|
static func generate_random(rarity := 0) -> Seed:
|
||||||
var new_seed = Seed.new(
|
var new_seed = Seed.new(
|
||||||
Random.generate_random_word(),
|
Random.generate_random_word(),
|
||||||
[generate_first_mutation(rarity)]
|
generate_first_mutations(rarity),
|
||||||
)
|
)
|
||||||
|
|
||||||
return new_seed
|
return new_seed
|
||||||
@@ -138,7 +138,10 @@ func get_particles() -> Array[EffectParticles.Parameters]:
|
|||||||
|
|
||||||
return param
|
return param
|
||||||
|
|
||||||
static func generate_first_mutation(rarity := 0) -> PlantMutation:
|
static func generate_first_mutations(rarity := 0) -> Array[PlantMutation]:
|
||||||
|
|
||||||
|
if rarity < 0:
|
||||||
|
return []
|
||||||
|
|
||||||
var possible_mutation : PlantMutation = GameInfo.game_data.progression_data.available_mutations.filter(
|
var possible_mutation : PlantMutation = GameInfo.game_data.progression_data.available_mutations.filter(
|
||||||
func (m : PlantMutation): return m.get_base_rarity() <= rarity
|
func (m : PlantMutation): return m.get_base_rarity() <= rarity
|
||||||
@@ -148,7 +151,7 @@ static func generate_first_mutation(rarity := 0) -> PlantMutation:
|
|||||||
|
|
||||||
possible_mutation.level += level_to_add
|
possible_mutation.level += level_to_add
|
||||||
|
|
||||||
return possible_mutation
|
return [possible_mutation]
|
||||||
|
|
||||||
static func mutate_mutations(mutations : Array[PlantMutation]) -> Array[PlantMutation]:
|
static func mutate_mutations(mutations : Array[PlantMutation]) -> Array[PlantMutation]:
|
||||||
|
|
||||||
@@ -158,7 +161,8 @@ static func mutate_mutations(mutations : Array[PlantMutation]) -> Array[PlantMut
|
|||||||
len(mutations) < GameInfo.game_data.current_run.plant_info.get_mutation_max_number()
|
len(mutations) < GameInfo.game_data.current_run.plant_info.get_mutation_max_number()
|
||||||
):
|
):
|
||||||
mutation_possibility.append(AddMutation.new())
|
mutation_possibility.append(AddMutation.new())
|
||||||
elif len(mutations) > 0:
|
|
||||||
|
if len(mutations) > 0:
|
||||||
mutation_possibility.append(UpgradeMutation.new())
|
mutation_possibility.append(UpgradeMutation.new())
|
||||||
|
|
||||||
var chosen_mutation_possibility = mutation_possibility.pick_random()
|
var chosen_mutation_possibility = mutation_possibility.pick_random()
|
||||||
|
|||||||
@@ -64,7 +64,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.253273, 0)
|
|||||||
shape = SubResource("CapsuleShape3D_eodxe")
|
shape = SubResource("CapsuleShape3D_eodxe")
|
||||||
|
|
||||||
[node name="OmniLight3D" type="OmniLight3D" parent="." unique_id=1818490710]
|
[node name="OmniLight3D" type="OmniLight3D" parent="." unique_id=1818490710]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7901894e-08, -0.25222805, 0.6383209)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.0989037e-09, -0.25222805, 0.025139987)
|
||||||
|
shadow_enabled = true
|
||||||
|
|
||||||
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1210282091]
|
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1210282091]
|
||||||
|
|
||||||
|
|||||||
+48
-51
@@ -1,55 +1,5 @@
|
|||||||
[preset.0]
|
[preset.0]
|
||||||
|
|
||||||
name="Web"
|
|
||||||
platform="Web"
|
|
||||||
runnable=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path=".export/web/index.html"
|
|
||||||
patches=PackedStringArray()
|
|
||||||
patch_delta_encoding=false
|
|
||||||
patch_delta_compression_level_zstd=19
|
|
||||||
patch_delta_min_reduction=0.1
|
|
||||||
patch_delta_include_filters="*"
|
|
||||||
patch_delta_exclude_filters=""
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
seed=0
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.0.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
variant/extensions_support=false
|
|
||||||
variant/thread_support=false
|
|
||||||
vram_texture_compression/for_desktop=true
|
|
||||||
vram_texture_compression/for_mobile=false
|
|
||||||
html/export_icon=true
|
|
||||||
html/custom_html_shell=""
|
|
||||||
html/head_include=""
|
|
||||||
html/canvas_resize_policy=2
|
|
||||||
html/focus_canvas_on_start=true
|
|
||||||
html/experimental_virtual_keyboard=false
|
|
||||||
progressive_web_app/enabled=false
|
|
||||||
progressive_web_app/ensure_cross_origin_isolation_headers=true
|
|
||||||
progressive_web_app/offline_page=""
|
|
||||||
progressive_web_app/display=1
|
|
||||||
progressive_web_app/orientation=0
|
|
||||||
progressive_web_app/icon_144x144=""
|
|
||||||
progressive_web_app/icon_180x180=""
|
|
||||||
progressive_web_app/icon_512x512=""
|
|
||||||
progressive_web_app/background_color=Color(0, 0, 0, 1)
|
|
||||||
threads/emscripten_pool_size=8
|
|
||||||
threads/godot_pool_size=4
|
|
||||||
|
|
||||||
[preset.1]
|
|
||||||
|
|
||||||
name="Windows Desktop"
|
name="Windows Desktop"
|
||||||
platform="Windows Desktop"
|
platform="Windows Desktop"
|
||||||
runnable=true
|
runnable=true
|
||||||
@@ -72,7 +22,7 @@ encrypt_pck=false
|
|||||||
encrypt_directory=false
|
encrypt_directory=false
|
||||||
script_export_mode=2
|
script_export_mode=2
|
||||||
|
|
||||||
[preset.1.options]
|
[preset.0.options]
|
||||||
|
|
||||||
custom_template/debug=""
|
custom_template/debug=""
|
||||||
custom_template/release=""
|
custom_template/release=""
|
||||||
@@ -119,3 +69,50 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
|
|||||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
||||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
Remove-Item -Recurse -Force '{temp_dir}'"
|
||||||
|
|
||||||
|
[preset.1]
|
||||||
|
|
||||||
|
name="Linux"
|
||||||
|
platform="Linux"
|
||||||
|
runnable=true
|
||||||
|
dedicated_server=false
|
||||||
|
custom_features=""
|
||||||
|
export_filter="all_resources"
|
||||||
|
include_filter=""
|
||||||
|
exclude_filter=""
|
||||||
|
export_path=".export/steam/content_builder/content/linux/Seeding The Wasteland.x86_64"
|
||||||
|
patches=PackedStringArray()
|
||||||
|
patch_delta_encoding=false
|
||||||
|
patch_delta_compression_level_zstd=19
|
||||||
|
patch_delta_min_reduction=0.1
|
||||||
|
patch_delta_include_filters="*"
|
||||||
|
patch_delta_exclude_filters=""
|
||||||
|
encryption_include_filters=""
|
||||||
|
encryption_exclude_filters=""
|
||||||
|
seed=0
|
||||||
|
encrypt_pck=false
|
||||||
|
encrypt_directory=false
|
||||||
|
script_export_mode=2
|
||||||
|
|
||||||
|
[preset.1.options]
|
||||||
|
|
||||||
|
custom_template/debug=""
|
||||||
|
custom_template/release=""
|
||||||
|
debug/export_console_wrapper=1
|
||||||
|
binary_format/embed_pck=false
|
||||||
|
texture_format/s3tc_bptc=true
|
||||||
|
texture_format/etc2_astc=false
|
||||||
|
shader_baker/enabled=false
|
||||||
|
binary_format/architecture="x86_64"
|
||||||
|
ssh_remote_deploy/enabled=false
|
||||||
|
ssh_remote_deploy/host="user@host_ip"
|
||||||
|
ssh_remote_deploy/port="22"
|
||||||
|
ssh_remote_deploy/extra_args_ssh=""
|
||||||
|
ssh_remote_deploy/extra_args_scp=""
|
||||||
|
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
||||||
|
export DISPLAY=:0
|
||||||
|
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
||||||
|
\"{temp_dir}/{exe_name}\" {cmd_args}"
|
||||||
|
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
||||||
|
pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
|
||||||
|
rm -rf \"{temp_dir}\""
|
||||||
|
|||||||
@@ -248,7 +248,7 @@ size = Vector2i(300, 300)
|
|||||||
|
|
||||||
[node name="AnnouceObject" type="Node3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=986671004]
|
[node name="AnnouceObject" type="Node3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=986671004]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(-0.4322992, 0.01924802, 0.90143085, -0.8508927, 0.32199714, -0.4149924, -0.29827252, -0.94641316, -0.1228672, 0, 0, 0)
|
transform = Transform3D(0.5251642, 0.51167643, -0.6798119, -0.8508927, 0.32199714, -0.4149924, 0.0065870024, 0.7963845, 0.6045711, 0, 0, 0)
|
||||||
|
|
||||||
[node name="Camera3D" type="Camera3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1788331074]
|
[node name="Camera3D" type="Camera3D" parent="AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1788331074]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
|
||||||
|
|||||||
@@ -155,11 +155,11 @@ theme_override_fonts/normal_font = ExtResource("6_2wykm")
|
|||||||
theme_override_fonts/bold_font = ExtResource("6_2wykm")
|
theme_override_fonts/bold_font = ExtResource("6_2wykm")
|
||||||
theme_override_fonts/bold_italics_font = ExtResource("6_2wykm")
|
theme_override_fonts/bold_italics_font = ExtResource("6_2wykm")
|
||||||
theme_override_fonts/italics_font = ExtResource("6_2wykm")
|
theme_override_fonts/italics_font = ExtResource("6_2wykm")
|
||||||
theme_override_font_sizes/normal_font_size = 30
|
theme_override_font_sizes/normal_font_size = 40
|
||||||
theme_override_font_sizes/bold_font_size = 30
|
theme_override_font_sizes/bold_font_size = 40
|
||||||
theme_override_font_sizes/bold_italics_font_size = 30
|
theme_override_font_sizes/bold_italics_font_size = 40
|
||||||
theme_override_font_sizes/italics_font_size = 30
|
theme_override_font_sizes/italics_font_size = 40
|
||||||
theme_override_font_sizes/mono_font_size = 30
|
theme_override_font_sizes/mono_font_size = 40
|
||||||
bbcode_enabled = true
|
bbcode_enabled = true
|
||||||
text = "Action en cours Action en cours Action en cours Action en cours Action en cours "
|
text = "Action en cours Action en cours Action en cours Action en cours Action en cours "
|
||||||
fit_content = true
|
fit_content = true
|
||||||
|
|||||||
@@ -60,13 +60,6 @@ var success = false
|
|||||||
func(i:Item): return i is Seed
|
func(i:Item): return i is Seed
|
||||||
) != -1)
|
) != -1)
|
||||||
),
|
),
|
||||||
Step.new(
|
|
||||||
"DROP_SEED_WITH_KEY",
|
|
||||||
(func ():
|
|
||||||
return (
|
|
||||||
Input.is_action_pressed("drop"))
|
|
||||||
)
|
|
||||||
),
|
|
||||||
Step.new(
|
Step.new(
|
||||||
"PLANT_SEED_IN_FERTILE_ZONE",
|
"PLANT_SEED_IN_FERTILE_ZONE",
|
||||||
(func ():
|
(func ():
|
||||||
@@ -89,13 +82,30 @@ var success = false
|
|||||||
if e is Plant and e.harvested:
|
if e is Plant and e.harvested:
|
||||||
return true
|
return true
|
||||||
return false)
|
return false)
|
||||||
)
|
),
|
||||||
|
Step.new(
|
||||||
|
"TAKE_HARVESTED_SEEDS",
|
||||||
|
(func ():
|
||||||
|
for s in player.data.inventory.seeds:
|
||||||
|
if s is Seed and len(s.plant_mutations) > 0:
|
||||||
|
display_mutations_tutorial(s.card_info())
|
||||||
|
return true
|
||||||
|
return false),
|
||||||
|
),
|
||||||
|
Step.new(
|
||||||
|
"DROP_SEED_WITH_KEY",
|
||||||
|
(func ():
|
||||||
|
return (
|
||||||
|
Input.is_action_pressed("drop"))
|
||||||
|
)
|
||||||
|
),
|
||||||
]
|
]
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
setup_gui()
|
setup_gui()
|
||||||
show()
|
show()
|
||||||
%PlantInfoTutorial.hide()
|
%PlantInfoTutorial.hide()
|
||||||
|
%MutationTutorial.hide()
|
||||||
|
|
||||||
func setup_gui():
|
func setup_gui():
|
||||||
for s in %Steps.get_children():
|
for s in %Steps.get_children():
|
||||||
@@ -136,19 +146,36 @@ func finish_tutorial():
|
|||||||
success = true
|
success = true
|
||||||
|
|
||||||
func display_plant_info_tutorial(with_card_info : CardInfo):
|
func display_plant_info_tutorial(with_card_info : CardInfo):
|
||||||
%PlantCard.info = with_card_info
|
%PlantInfoCard.info = with_card_info
|
||||||
AudioManager.play_sfx("Reveal")
|
AudioManager.play_sfx("Reveal")
|
||||||
%PlantCard.update()
|
%PlantInfoCard.update()
|
||||||
%PlantInfoTutorialAnimationPlayer.play("appear")
|
%PlantInfoTutorialAnimationPlayer.play("appear")
|
||||||
Pointer.action_disabled = true
|
Pointer.action_disabled = true
|
||||||
|
|
||||||
func _on_ok_button_button_down():
|
func display_mutations_tutorial(with_card_info : CardInfo):
|
||||||
|
%MutationCard.info = with_card_info
|
||||||
|
AudioManager.play_sfx("Reveal")
|
||||||
|
%MutationCard.update()
|
||||||
|
%MutationTutorialAnimationPlayer.play("appear")
|
||||||
|
Pointer.action_disabled = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_plant_info_ok_button_button_down():
|
||||||
%PlantInfoTutorialAnimationPlayer.play_backwards("appear")
|
%PlantInfoTutorialAnimationPlayer.play_backwards("appear")
|
||||||
get_tree().create_timer(0.2).timeout.connect( # Put a delay to not interfere with the ok button click
|
get_tree().create_timer(0.2).timeout.connect( # Put a delay to not interfere with the ok button click
|
||||||
func():
|
func():
|
||||||
Pointer.action_disabled = false
|
Pointer.action_disabled = false
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_mutation_ok_button_button_down():
|
||||||
|
%MutationTutorialAnimationPlayer.play_backwards("appear")
|
||||||
|
get_tree().create_timer(0.2).timeout.connect( # Put a delay to not interfere with the ok button click
|
||||||
|
func():
|
||||||
|
Pointer.action_disabled = false
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
class Step:
|
class Step:
|
||||||
|
|
||||||
var text : String : get = get_text
|
var text : String : get = get_text
|
||||||
|
|||||||
@@ -305,7 +305,7 @@ layout_mode = 2
|
|||||||
theme_override_constants/separation = 30
|
theme_override_constants/separation = 30
|
||||||
theme_override_styles/separator = SubResource("StyleBoxEmpty_ebkn5")
|
theme_override_styles/separator = SubResource("StyleBoxEmpty_ebkn5")
|
||||||
|
|
||||||
[node name="PlantCard" parent="PlantInfoTutorial/MarginContainer/GridContainer/VBoxContainer3" unique_id=1085885349 instance=ExtResource("6_vg3tr")]
|
[node name="PlantInfoCard" parent="PlantInfoTutorial/MarginContainer/GridContainer/VBoxContainer3" unique_id=1085885349 instance=ExtResource("6_vg3tr")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
custom_minimum_size = Vector2(350, 0)
|
custom_minimum_size = Vector2(350, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
@@ -342,6 +342,7 @@ horizontal_alignment = 2
|
|||||||
vertical_alignment = 1
|
vertical_alignment = 1
|
||||||
|
|
||||||
[node name="HBoxContainer2" type="HBoxContainer" parent="PlantInfoTutorial/MarginContainer/GridContainer/VBoxContainer2" unique_id=2062134463]
|
[node name="HBoxContainer2" type="HBoxContainer" parent="PlantInfoTutorial/MarginContainer/GridContainer/VBoxContainer2" unique_id=2062134463]
|
||||||
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
alignment = 1
|
alignment = 1
|
||||||
|
|
||||||
@@ -361,7 +362,7 @@ scroll_active = false
|
|||||||
horizontal_alignment = 2
|
horizontal_alignment = 2
|
||||||
vertical_alignment = 1
|
vertical_alignment = 1
|
||||||
|
|
||||||
[node name="OkButton" type="Button" parent="PlantInfoTutorial/MarginContainer" unique_id=1684351093]
|
[node name="PlantInfoOkButton" type="Button" parent="PlantInfoTutorial/MarginContainer" unique_id=1684351093]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
theme = ExtResource("18_6k6bq")
|
theme = ExtResource("18_6k6bq")
|
||||||
@@ -371,4 +372,103 @@ text = "OK"
|
|||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
libraries/ = SubResource("AnimationLibrary_ebkn5")
|
libraries/ = SubResource("AnimationLibrary_ebkn5")
|
||||||
|
|
||||||
[connection signal="button_down" from="PlantInfoTutorial/MarginContainer/OkButton" to="." method="_on_ok_button_button_down"]
|
[node name="MutationTutorial" type="Control" parent="." unique_id=722588851]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="Background" type="ColorRect" parent="MutationTutorial" unique_id=250614963]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
color = Color(0.037180007, 0.020800002, 0.13, 1)
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="VBoxContainer" parent="MutationTutorial" unique_id=1821562698]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
theme_override_constants/separation = 12
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="Title" type="Label" parent="MutationTutorial/MarginContainer" unique_id=1928457691]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "MUTATIONS"
|
||||||
|
label_settings = ExtResource("6_hgus1")
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Subtitle" type="Label" parent="MutationTutorial/MarginContainer" unique_id=1467489572]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "SEEDS_HAVE_A_CHANCE_TO_GAIN_MUTATIONS"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="GridContainer" type="GridContainer" parent="MutationTutorial/MarginContainer" unique_id=386984353]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 4
|
||||||
|
columns = 3
|
||||||
|
|
||||||
|
[node name="VBoxContainer3" type="VBoxContainer" parent="MutationTutorial/MarginContainer/GridContainer" unique_id=2005513108]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="HSeparator" type="HSeparator" parent="MutationTutorial/MarginContainer/GridContainer/VBoxContainer3" unique_id=593977172]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_constants/separation = 30
|
||||||
|
theme_override_styles/separator = SubResource("StyleBoxEmpty_ebkn5")
|
||||||
|
|
||||||
|
[node name="MutationCard" parent="MutationTutorial/MarginContainer/GridContainer/VBoxContainer3" unique_id=1165095240 instance=ExtResource("6_vg3tr")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
custom_minimum_size = Vector2(350, 0)
|
||||||
|
layout_mode = 2
|
||||||
|
info = SubResource("Resource_puixe")
|
||||||
|
|
||||||
|
[node name="VBoxContainer2" type="VBoxContainer" parent="MutationTutorial/MarginContainer/GridContainer" unique_id=494292951]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_constants/separation = 8
|
||||||
|
|
||||||
|
[node name="HSeparator" type="HSeparator" parent="MutationTutorial/MarginContainer/GridContainer/VBoxContainer2" unique_id=331005698]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_constants/separation = 120
|
||||||
|
theme_override_styles/separator = SubResource("StyleBoxEmpty_ebkn5")
|
||||||
|
|
||||||
|
[node name="HBoxContainer2" type="HBoxContainer" parent="MutationTutorial/MarginContainer/GridContainer/VBoxContainer2" unique_id=781597357]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="MutationTutorial/MarginContainer/GridContainer/VBoxContainer2/HBoxContainer2" unique_id=281613573]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 4
|
||||||
|
texture = ExtResource("17_58nqq")
|
||||||
|
stretch_mode = 5
|
||||||
|
|
||||||
|
[node name="Label2" type="RichTextLabel" parent="MutationTutorial/MarginContainer/GridContainer/VBoxContainer2/HBoxContainer2" unique_id=1347221574]
|
||||||
|
custom_minimum_size = Vector2(300, 0)
|
||||||
|
layout_mode = 2
|
||||||
|
bbcode_enabled = true
|
||||||
|
text = "PLANT_MUTATION_TEXT"
|
||||||
|
fit_content = true
|
||||||
|
scroll_active = false
|
||||||
|
horizontal_alignment = 2
|
||||||
|
vertical_alignment = 1
|
||||||
|
|
||||||
|
[node name="MutationOkButton" type="Button" parent="MutationTutorial/MarginContainer" unique_id=1316064682]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
theme = ExtResource("18_6k6bq")
|
||||||
|
text = "OK"
|
||||||
|
|
||||||
|
[node name="MutationTutorialAnimationPlayer" type="AnimationPlayer" parent="MutationTutorial" unique_id=127058676]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
libraries/ = SubResource("AnimationLibrary_ebkn5")
|
||||||
|
|
||||||
|
[connection signal="button_down" from="PlantInfoTutorial/MarginContainer/PlantInfoOkButton" to="." method="_on_plant_info_ok_button_button_down"]
|
||||||
|
[connection signal="button_down" from="MutationTutorial/MarginContainer/MutationOkButton" to="." method="_on_mutation_ok_button_button_down"]
|
||||||
|
|||||||
+4
-3
@@ -16,7 +16,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
|||||||
|
|
||||||
config/name="Seeding The Wasteland"
|
config/name="Seeding The Wasteland"
|
||||||
config/description="Seeding planets is a survival, managment and cosy game in which you play a little gardener robot."
|
config/description="Seeding planets is a survival, managment and cosy game in which you play a little gardener robot."
|
||||||
config/version="beta-1.2"
|
config/version="beta-1.3"
|
||||||
run/main_scene="uid://c5bruelvqbm1k"
|
run/main_scene="uid://c5bruelvqbm1k"
|
||||||
config/features=PackedStringArray("4.6", "Forward Plus")
|
config/features=PackedStringArray("4.6", "Forward Plus")
|
||||||
config/icon="uid://df0y0s666ui4h"
|
config/icon="uid://df0y0s666ui4h"
|
||||||
@@ -45,6 +45,7 @@ directories/dch_directory={
|
|||||||
"mysterious_demeter": "res://dialogs/characters/mysterious_demeter.dch"
|
"mysterious_demeter": "res://dialogs/characters/mysterious_demeter.dch"
|
||||||
}
|
}
|
||||||
directories/dtl_directory={
|
directories/dtl_directory={
|
||||||
|
"cave": "res://dialogs/timelines/astra/cave.dtl",
|
||||||
"mercury_arrival": "res://dialogs/timelines/astra/mercury_arrival.dtl",
|
"mercury_arrival": "res://dialogs/timelines/astra/mercury_arrival.dtl",
|
||||||
"mercury_departure": "res://dialogs/timelines/mercury/mercury_departure.dtl",
|
"mercury_departure": "res://dialogs/timelines/mercury/mercury_departure.dtl",
|
||||||
"tutorial/demeter_intro": "res://dialogs/timelines/tutorial/demeter_intro.dtl",
|
"tutorial/demeter_intro": "res://dialogs/timelines/tutorial/demeter_intro.dtl",
|
||||||
@@ -110,7 +111,7 @@ variables={
|
|||||||
"whoareyou": "false",
|
"whoareyou": "false",
|
||||||
"whynorth": "false"
|
"whynorth": "false"
|
||||||
}
|
}
|
||||||
translation/id_counter=228
|
translation/id_counter=236
|
||||||
translation/locales=[]
|
translation/locales=[]
|
||||||
history/visited_event_history_enabled=true
|
history/visited_event_history_enabled=true
|
||||||
audio/type_sound_bus="Sfx"
|
audio/type_sound_bus="Sfx"
|
||||||
@@ -246,7 +247,7 @@ zoom_out={
|
|||||||
[internationalization]
|
[internationalization]
|
||||||
|
|
||||||
locale/translation_remaps={}
|
locale/translation_remaps={}
|
||||||
locale/translations=PackedStringArray("res://translation/game/gui.en.translation", "res://translation/game/gui.fr.translation", "res://translation/dialogs/dialogic_character_translations.en.translation", "res://translation/dialogs/dialogic_demeter_astra_failed_translation.en.translation", "res://translation/dialogs/dialogic_demeter_intro_translation.en.translation", "res://translation/dialogs/dialogic_demeter_outro_translation.en.translation", "res://translation/dialogs/dialogic_demeter_post_tutorial_translation.en.translation", "res://translation/dialogs/dialogic_demeter_ship_presentation_translation.en.translation", "res://translation/dialogs/dialogic_wake_up_translation.en.translation", "res://translation/dialogs/dialogic_wake_up_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_intro_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_ship_presentation_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_post_tutorial_translation.fr.translation", "res://translation/dialogs/dialogic_character_translations.fr.translation", "res://translation/dialogs/dialogic_demeter_astra_failed_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_outro_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.en.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.fr.translation", "res://translation/dialogs/dialogic_mercury_arrival_translation.en.translation", "res://translation/dialogs/dialogic_mercury_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_mercury_departure_translation.en.translation", "res://translation/dialogs/dialogic_mercury_departure_translation.fr.translation", "res://translation/dialogs/dialogic_venus_arrival_translation.en.translation", "res://translation/dialogs/dialogic_venus_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_venus_departure_translation.en.translation", "res://translation/dialogs/dialogic_venus_departure_translation.fr.translation")
|
locale/translations=PackedStringArray("res://translation/game/gui.en.translation", "res://translation/game/gui.fr.translation", "res://translation/dialogs/dialogic_character_translations.en.translation", "res://translation/dialogs/dialogic_demeter_astra_failed_translation.en.translation", "res://translation/dialogs/dialogic_demeter_intro_translation.en.translation", "res://translation/dialogs/dialogic_demeter_outro_translation.en.translation", "res://translation/dialogs/dialogic_demeter_post_tutorial_translation.en.translation", "res://translation/dialogs/dialogic_demeter_ship_presentation_translation.en.translation", "res://translation/dialogs/dialogic_wake_up_translation.en.translation", "res://translation/dialogs/dialogic_wake_up_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_intro_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_ship_presentation_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_post_tutorial_translation.fr.translation", "res://translation/dialogs/dialogic_character_translations.fr.translation", "res://translation/dialogs/dialogic_demeter_astra_failed_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_outro_translation.fr.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.en.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.fr.translation", "res://translation/dialogs/dialogic_mercury_arrival_translation.en.translation", "res://translation/dialogs/dialogic_mercury_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_mercury_departure_translation.en.translation", "res://translation/dialogs/dialogic_mercury_departure_translation.fr.translation", "res://translation/dialogs/dialogic_venus_arrival_translation.en.translation", "res://translation/dialogs/dialogic_venus_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_venus_departure_translation.en.translation", "res://translation/dialogs/dialogic_venus_departure_translation.fr.translation", "res://translation/dialogs/dialogic_cave_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.fr.translation")
|
||||||
locale/test="fr"
|
locale/test="fr"
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|||||||
Binary file not shown.
@@ -3,7 +3,7 @@
|
|||||||
importer="scene"
|
importer="scene"
|
||||||
importer_version=1
|
importer_version=1
|
||||||
type="PackedScene"
|
type="PackedScene"
|
||||||
uid="uid://bqo4uknlbm8r1"
|
uid="uid://b83v0uxiukmbb"
|
||||||
path="res://.godot/imported/borea_base.blend-16b097cf97b3f00cfa1bc1f2c346e23b.scn"
|
path="res://.godot/imported/borea_base.blend-16b097cf97b3f00cfa1bc1f2c346e23b.scn"
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
@@ -39,10 +39,10 @@ materials/extract_format=0
|
|||||||
materials/extract_path=""
|
materials/extract_path=""
|
||||||
_subresources={
|
_subresources={
|
||||||
"materials": {
|
"materials": {
|
||||||
"Glass": {
|
"Default3D": {
|
||||||
"use_external/enabled": true,
|
"use_external/enabled": true,
|
||||||
"use_external/fallback_path": "res://common/assets/materials/glass_3d.tres",
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
"use_external/path": "uid://b5vlcdry8vtgi"
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
},
|
},
|
||||||
"Material": {
|
"Material": {
|
||||||
"use_external/enabled": true,
|
"use_external/enabled": true,
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -1,22 +1,10 @@
|
|||||||
extends Node3D
|
extends Node3D
|
||||||
|
|
||||||
const OUTRO_TIMELINE_PATH = "res://dialogs/timelines/tutorial/demeter_outro.dtl"
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
func _ready():
|
||||||
%Credits.hide()
|
if not Engine.is_editor_hint():
|
||||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||||
|
|
||||||
await %Phone.clicked
|
|
||||||
Dialogic.start(OUTRO_TIMELINE_PATH)
|
|
||||||
await Dialogic.timeline_ended
|
|
||||||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
|
||||||
%Credits.show()
|
|
||||||
AudioManager.play_music("Demo_end", false, 5.0)
|
|
||||||
AudioManager.stop_all_ambiances()
|
|
||||||
|
|
||||||
func _on_ambiance_change_detector_body_entered(body: Node3D):
|
|
||||||
if body is Player3D:
|
|
||||||
AudioManager.stop_all_ambiances()
|
|
||||||
AudioManager.play_music("Demo_end", false, 5.0)
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta):
|
||||||
|
pass
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
uid://btc447j47jbx0
|
uid://c37uqdnr2himm
|
||||||
|
|||||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://5uvl5axgq3sc"
|
||||||
|
path="res://.godot/imported/cave.blend-82b768166e23ecf41c7d4afccb695695.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://stages/3d_scenes/cave/3d/cave.blend"
|
||||||
|
dest_files=["res://.godot/imported/cave.blend-82b768166e23ecf41c7d4afccb695695.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"materials": {
|
||||||
|
"Default3D": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
},
|
||||||
|
"GlassMaterial": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/glass_3d.tres",
|
||||||
|
"use_external/path": "uid://b5vlcdry8vtgi"
|
||||||
|
},
|
||||||
|
"Material": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
},
|
||||||
|
"Material.001": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/gpu_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
||||||
|
gltf/naming_version=2
|
||||||
Binary file not shown.
@@ -0,0 +1,146 @@
|
|||||||
|
[gd_scene format=3 uid="uid://d0fr68xaapsq7"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://bj4d1x8n8ina" path="res://entities/interactable_3d/interactable_3d.gd" id="1_w6igl"]
|
||||||
|
[ext_resource type="Script" uid="uid://mn05jq4ekx62" path="res://stages/3d_scenes/cave/scripts/cave.gd" id="1_xlbt6"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://5uvl5axgq3sc" path="res://stages/3d_scenes/cave/3d/cave.blend" id="2_xlbt6"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://da7a74dg30q1l" path="res://entities/player_3d/player_3D.tscn" id="3_663fy"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://8rorj31s3irn" path="res://entities/interactable_3d/cristal/cristal.tscn" id="4_663fy"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dex283rx00fjb" path="res://common/icons/logout.svg" id="6_rdddd"]
|
||||||
|
|
||||||
|
[sub_resource type="Environment" id="Environment_x7awc"]
|
||||||
|
background_mode = 2
|
||||||
|
sky_custom_fov = 61.7
|
||||||
|
ambient_light_source = 3
|
||||||
|
ambient_light_color = Color(1, 1, 1, 1)
|
||||||
|
ambient_light_sky_contribution = 0.18
|
||||||
|
ambient_light_energy = 2.62
|
||||||
|
reflected_light_source = 2
|
||||||
|
tonemap_mode = 2
|
||||||
|
tonemap_exposure = 0.7
|
||||||
|
tonemap_white = 1.84
|
||||||
|
glow_enabled = true
|
||||||
|
glow_intensity = 0.22
|
||||||
|
glow_bloom = 0.22
|
||||||
|
glow_hdr_threshold = 0.79
|
||||||
|
glow_hdr_scale = 0.0
|
||||||
|
glow_hdr_luminance_cap = 5.63
|
||||||
|
fog_mode = 1
|
||||||
|
fog_light_color = Color(0.13725491, 0.39215687, 0.6666667, 1)
|
||||||
|
fog_light_energy = 1.48
|
||||||
|
fog_density = 0.0231
|
||||||
|
fog_aerial_perspective = 0.113
|
||||||
|
fog_sky_affect = 0.0
|
||||||
|
volumetric_fog_sky_affect = 0.0
|
||||||
|
adjustment_enabled = true
|
||||||
|
adjustment_saturation = 1.3
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_pxmsf"]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath("Sprite3D:scale")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector3(0.99999994, 1, 0.99999994)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_u7lr8"]
|
||||||
|
resource_name = "hover"
|
||||||
|
loop_mode = 1
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath("Sprite3D:scale")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 0.46666667, 1),
|
||||||
|
"transitions": PackedFloat32Array(1, 1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector3(0.99999994, 1, 0.99999994), Vector3(1.2, 1.2, 1.2), Vector3(0.99999994, 1, 0.99999994)]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mmomx"]
|
||||||
|
_data = {
|
||||||
|
&"RESET": SubResource("Animation_pxmsf"),
|
||||||
|
&"hover": SubResource("Animation_u7lr8")
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_6rmeu"]
|
||||||
|
size = Vector3(2.2807465, 0.83758545, 2.7016602)
|
||||||
|
|
||||||
|
[node name="Cave" type="Node3D" unique_id=122920060]
|
||||||
|
script = ExtResource("1_xlbt6")
|
||||||
|
|
||||||
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1672352734]
|
||||||
|
environment = SubResource("Environment_x7awc")
|
||||||
|
|
||||||
|
[node name="Lights" type="Node3D" parent="." unique_id=1491734303]
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights" unique_id=2015091523]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.124447, 2.974639, 1.201046)
|
||||||
|
omni_range = 16.327286
|
||||||
|
|
||||||
|
[node name="CaveModel" parent="." unique_id=741350561 instance=ExtResource("2_xlbt6")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573945, 0, 1.5022337)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="CaveModel" unique_id=2145888223]
|
||||||
|
transform = Transform3D(0.99998826, 0, 0.0048519964, 0, 1, 0, -0.0048519964, 0, 0.99998826, -188.65979, -23.91176, -55.256798)
|
||||||
|
light_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
light_energy = 7.209
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 191.9335
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="CaveModel" unique_id=262552402]
|
||||||
|
transform = Transform3D(0.99998826, 0, 0.0048519964, 0, 1, 0, -0.0048519964, 0, 0.99998826, -193.10031, 1.3168697, 78.69277)
|
||||||
|
light_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
light_energy = 7.209
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 191.9335
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="CaveModel" unique_id=882541987]
|
||||||
|
transform = Transform3D(0.99998826, 0, 0.0048519964, 0, 1, 0, -0.0048519964, 0, 0.99998826, -429.2623, -7.898775, 57.456047)
|
||||||
|
light_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
light_energy = 7.209
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 191.9335
|
||||||
|
|
||||||
|
[node name="OmniLight3D4" type="OmniLight3D" parent="CaveModel" unique_id=477937802]
|
||||||
|
transform = Transform3D(0.99998826, 0, 0.0048519964, 0, 1, 0, -0.0048519964, 0, 0.99998826, -331.67422, 8.754509, -34.622234)
|
||||||
|
light_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
light_energy = 7.209
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 191.9335
|
||||||
|
|
||||||
|
[node name="Cristal" parent="." unique_id=1403604311 instance=ExtResource("4_663fy")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3711878, -0.010157108, 1.5553656)
|
||||||
|
|
||||||
|
[node name="Exit" type="Area3D" parent="." unique_id=1854281092 node_paths=PackedStringArray("hover_animation_player")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(4.371139e-08, -1, -8.742278e-08, -1, -4.371139e-08, 0, -3.821371e-15, 8.742278e-08, -1, 9.429194, 1.3403461, 1.9387968)
|
||||||
|
script = ExtResource("1_w6igl")
|
||||||
|
hover_animation_player = NodePath("HoverAnimationPlayer")
|
||||||
|
metadata/_custom_type_script = "uid://bj4d1x8n8ina"
|
||||||
|
|
||||||
|
[node name="Sprite3D" type="Sprite3D" parent="Exit" unique_id=880911016]
|
||||||
|
transform = Transform3D(-4.3711385e-08, -1, -4.3711385e-08, 0, -4.371139e-08, 0.99999994, -0.99999994, 4.371139e-08, 1.9106853e-15, 0.1646713, -0.017980576, 0)
|
||||||
|
pixel_size = 0.005
|
||||||
|
texture = ExtResource("6_rdddd")
|
||||||
|
|
||||||
|
[node name="HoverAnimationPlayer" type="AnimationPlayer" parent="Exit" unique_id=1644992802]
|
||||||
|
libraries/ = SubResource("AnimationLibrary_mmomx")
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Exit" unique_id=1639583333]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.14810944, -0.081207275, 0.35961914)
|
||||||
|
shape = SubResource("BoxShape3D_6rmeu")
|
||||||
|
|
||||||
|
[node name="Player3D" parent="." unique_id=549819967 instance=ExtResource("3_663fy")]
|
||||||
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 8.010997, 1.1516566, 1.5996395)
|
||||||
|
|
||||||
|
[connection signal="clicked" from="Exit" to="." method="_on_exit_clicked"]
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
extends Node3D
|
||||||
|
class_name Cave
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
if not Engine.is_editor_hint():
|
||||||
|
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||||
|
setup_room(10)
|
||||||
|
|
||||||
|
func setup_room(door_id : int):
|
||||||
|
var rng := RandomNumberGenerator.new()
|
||||||
|
rng.seed = door_id
|
||||||
|
|
||||||
|
%Cristal.broken.connect(
|
||||||
|
func ():
|
||||||
|
GameInfo.game_data.current_region_data.completed_doors.append(door_id)
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
func _on_exit_clicked():
|
||||||
|
SceneManager.change_to_scene(RegionScene.new(GameInfo.game_data.current_region_data))
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://mn05jq4ekx62
|
||||||
@@ -163,6 +163,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.239, 0, 4.02)
|
|||||||
|
|
||||||
[node name="MutationDiscoveryScreen" parent="." unique_id=1948337200 instance=ExtResource("15_q4ojn")]
|
[node name="MutationDiscoveryScreen" parent="." unique_id=1948337200 instance=ExtResource("15_q4ojn")]
|
||||||
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.1896521, 0.015508115, 3.982)
|
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.1896521, 0.015508115, 3.982)
|
||||||
|
mutations_unlocked = 0
|
||||||
|
|
||||||
[node name="ShipTutorial" parent="." unique_id=868547496 node_paths=PackedStringArray("player") instance=ExtResource("13_u7lr8")]
|
[node name="ShipTutorial" parent="." unique_id=868547496 node_paths=PackedStringArray("player") instance=ExtResource("13_u7lr8")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
|||||||
+1
@@ -34,6 +34,7 @@ font_size = 8
|
|||||||
[node name="MutationDiscoveryScreen" type="Node3D" unique_id=1881622243]
|
[node name="MutationDiscoveryScreen" type="Node3D" unique_id=1881622243]
|
||||||
script = ExtResource("1_cfhhl")
|
script = ExtResource("1_cfhhl")
|
||||||
all_mutations = Array[ExtResource("2_dv1aj")]([SubResource("Resource_dv1aj"), SubResource("Resource_3q2hk"), SubResource("Resource_psve5"), null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null])
|
all_mutations = Array[ExtResource("2_dv1aj")]([SubResource("Resource_dv1aj"), SubResource("Resource_3q2hk"), SubResource("Resource_psve5"), null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null])
|
||||||
|
mutations_unlocked = null
|
||||||
|
|
||||||
[node name="Sprite3D" type="Sprite3D" parent="." unique_id=1624784968]
|
[node name="Sprite3D" type="Sprite3D" parent="." unique_id=1624784968]
|
||||||
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -0.011004657, 0, 0)
|
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -0.011004657, 0, 0)
|
||||||
|
|||||||
+4
-4
@@ -4,7 +4,7 @@ extends Node3D
|
|||||||
const MUTATION_DISCOVERY_ELEMENT_SCENE = preload("res://stages/3d_scenes/cockpit_scene/cockpit_elements/mutation_discovered_screen/mutation_discovery_element.tscn")
|
const MUTATION_DISCOVERY_ELEMENT_SCENE = preload("res://stages/3d_scenes/cockpit_scene/cockpit_elements/mutation_discovered_screen/mutation_discovery_element.tscn")
|
||||||
|
|
||||||
@export var all_mutations : Array[PlantMutation]
|
@export var all_mutations : Array[PlantMutation]
|
||||||
@export var available_mutations : Array[PlantMutation]
|
@export var mutations_unlocked : int
|
||||||
@export var planted_mutation_ids : Array[String]
|
@export var planted_mutation_ids : Array[String]
|
||||||
|
|
||||||
@export_tool_button("Update", "Callable") var update_action = update
|
@export_tool_button("Update", "Callable") var update_action = update
|
||||||
@@ -13,7 +13,7 @@ const MUTATION_DISCOVERY_ELEMENT_SCENE = preload("res://stages/3d_scenes/cockpit
|
|||||||
func _ready():
|
func _ready():
|
||||||
if not Engine.is_editor_hint():
|
if not Engine.is_editor_hint():
|
||||||
all_mutations = GameInfo.game_data.progression_data.all_mutations
|
all_mutations = GameInfo.game_data.progression_data.all_mutations
|
||||||
available_mutations = GameInfo.game_data.progression_data.available_mutations
|
mutations_unlocked = GameInfo.game_data.progression_data.mutations_unlocked
|
||||||
planted_mutation_ids = GameInfo.game_data.progression_data.planted_mutation_ids
|
planted_mutation_ids = GameInfo.game_data.progression_data.planted_mutation_ids
|
||||||
update()
|
update()
|
||||||
|
|
||||||
@@ -23,8 +23,8 @@ func update():
|
|||||||
c.queue_free()
|
c.queue_free()
|
||||||
for i in range(len(all_mutations)):
|
for i in range(len(all_mutations)):
|
||||||
var el : MutationDiscoveryElement = MUTATION_DISCOVERY_ELEMENT_SCENE.instantiate() as MutationDiscoveryElement
|
var el : MutationDiscoveryElement = MUTATION_DISCOVERY_ELEMENT_SCENE.instantiate() as MutationDiscoveryElement
|
||||||
if i < len(available_mutations):
|
if i < mutations_unlocked:
|
||||||
el.mutation = available_mutations[i]
|
el.mutation = all_mutations[i]
|
||||||
if el.mutation.get_mutation_id() in planted_mutation_ids:
|
if el.mutation.get_mutation_id() in planted_mutation_ids:
|
||||||
el.state = MutationDiscoveryElement.State.DISCOVERED
|
el.state = MutationDiscoveryElement.State.DISCOVERED
|
||||||
else :
|
else :
|
||||||
|
|||||||
@@ -18,10 +18,8 @@ func update_plant_info():
|
|||||||
%GrowingLabel.text = "%d" % plant_info.get_growing_time()
|
%GrowingLabel.text = "%d" % plant_info.get_growing_time()
|
||||||
%GrowingStat.modulate = Color.WHITE if plant_info.get_growing_time() == plant_info.DEFAULT_GROWING_TIME else CHANGED_COLOR
|
%GrowingStat.modulate = Color.WHITE if plant_info.get_growing_time() == plant_info.DEFAULT_GROWING_TIME else CHANGED_COLOR
|
||||||
|
|
||||||
%SeedLabel.text = "%d-%d" % [
|
%SeedLabel.text = str(plant_info.get_seed_number())
|
||||||
plant_info.get_seed_number() - plant_info.get_seed_random_loose(),
|
|
||||||
plant_info.get_seed_number()
|
|
||||||
]
|
|
||||||
%SeedStat.modulate = Color.WHITE if (
|
%SeedStat.modulate = Color.WHITE if (
|
||||||
plant_info.get_seed_number() == plant_info.DEFAULT_SEED_NUMBER
|
plant_info.get_seed_number() == plant_info.DEFAULT_SEED_NUMBER
|
||||||
and plant_info.get_seed_random_loose() == plant_info.DEFAULT_SEED_RANDOM_LOOSE
|
and plant_info.get_seed_random_loose() == plant_info.DEFAULT_SEED_RANDOM_LOOSE
|
||||||
|
|||||||
@@ -206,4 +206,3 @@ func update_dashboard():
|
|||||||
|
|
||||||
func _on_orchid_saver_clicked():
|
func _on_orchid_saver_clicked():
|
||||||
GameInfo.game_data.give_up()
|
GameInfo.game_data.give_up()
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
@@ -0,0 +1,73 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://bqo4uknlbm8r1"
|
||||||
|
path="res://.godot/imported/end_base.blend-fe62ec0b123eb800e23803303dde3051.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://stages/3d_scenes/end_base/assets/3d/end_base.blend"
|
||||||
|
dest_files=["res://.godot/imported/end_base.blend-fe62ec0b123eb800e23803303dde3051.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"materials": {
|
||||||
|
"Glass": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/glass_3d.tres",
|
||||||
|
"use_external/path": "uid://b5vlcdry8vtgi"
|
||||||
|
},
|
||||||
|
"Material": {
|
||||||
|
"use_external/enabled": true,
|
||||||
|
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
|
||||||
|
"use_external/path": "uid://dvvi1k5c5iowc"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blender/nodes/visible=0
|
||||||
|
blender/nodes/active_collection_only=false
|
||||||
|
blender/nodes/punctual_lights=true
|
||||||
|
blender/nodes/cameras=true
|
||||||
|
blender/nodes/custom_properties=true
|
||||||
|
blender/nodes/modifiers=1
|
||||||
|
blender/meshes/colors=false
|
||||||
|
blender/meshes/uvs=true
|
||||||
|
blender/meshes/normals=true
|
||||||
|
blender/meshes/export_geometry_nodes_instances=false
|
||||||
|
blender/meshes/gpu_instances=false
|
||||||
|
blender/meshes/tangents=true
|
||||||
|
blender/meshes/skins=2
|
||||||
|
blender/meshes/export_bones_deforming_mesh_only=false
|
||||||
|
blender/materials/unpack_enabled=true
|
||||||
|
blender/materials/export_materials=1
|
||||||
|
blender/animation/limit_playback=true
|
||||||
|
blender/animation/always_sample=true
|
||||||
|
blender/animation/group_tracks=true
|
||||||
|
gltf/naming_version=2
|
||||||
@@ -0,0 +1,991 @@
|
|||||||
|
[gd_scene format=3 uid="uid://b6kl2hc85a0mh"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://btc447j47jbx0" path="res://stages/3d_scenes/end_base/scripts/borea_base.gd" id="1_fevne"]
|
||||||
|
[ext_resource type="Shader" uid="uid://bv2rghn44mrrf" path="res://stages/title_screen/resources/shaders/stars.gdshader" id="1_xd71i"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://da7a74dg30q1l" path="res://entities/player_3d/player_3D.tscn" id="3_c8vcx"]
|
||||||
|
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|
shader_parameter/star_hue_offset = 0.6
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|
shader_parameter/star_intensity = 0.08
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|
shader_parameter/layer_scale = 20.0
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|
shader_parameter/layer_scale_step = 10.0
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|
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|
[sub_resource type="Sky" id="Sky_xd71i"]
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|
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|
[sub_resource type="Environment" id="Environment_fevne"]
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|
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|
ambient_light_source = 3
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|
ambient_light_color = Color(1, 1, 1, 1)
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||||||
|
ambient_light_sky_contribution = 0.85
|
||||||
|
ambient_light_energy = 0.52
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|
reflected_light_source = 2
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|
tonemap_mode = 2
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|
tonemap_exposure = 0.7
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|
tonemap_white = 1.84
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|
glow_enabled = true
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glow_bloom = 0.22
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|
glow_hdr_threshold = 0.79
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|
glow_hdr_scale = 0.0
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|
glow_hdr_luminance_cap = 5.63
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|
fog_enabled = true
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|
fog_mode = 1
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|
fog_light_color = Color(0.13725491, 0.39215687, 0.6666667, 1)
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|
fog_density = 0.1831
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||||||
|
fog_aerial_perspective = 0.113
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|
fog_sky_affect = 0.0
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||||||
|
volumetric_fog_sky_affect = 0.0
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|
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|
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|
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|
tracks/0/enabled = true
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|
tracks/0/path = NodePath("TrailerCamera:position")
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|
tracks/0/interp = 1
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|
|
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|
[sub_resource type="Animation" id="Animation_2ei4e"]
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|
resource_name = "trailer"
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|
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tracks/0/imported = false
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|
tracks/0/enabled = true
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|
tracks/0/path = NodePath("TrailerCamera:position")
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|
tracks/0/interp = 1
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|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hlox4"]
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|
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|
&"trailer": SubResource("Animation_2ei4e")
|
||||||
|
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|
|
||||||
|
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|
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|
||||||
|
|
||||||
|
[node name="BoreaBase" type="Node3D" unique_id=442220603]
|
||||||
|
script = ExtResource("1_fevne")
|
||||||
|
|
||||||
|
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1539431276]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 0.25881907, 0.9659258, 0, -0.9659258, 0.25881907, 30.708645, 59.967155, 32.405155)
|
||||||
|
light_color = Color(0.6660227, 0.6797195, 0.9820071, 1)
|
||||||
|
light_energy = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
|
||||||
|
[node name="Lights" type="Node3D" parent="." unique_id=1071261896]
|
||||||
|
|
||||||
|
[node name="LightLevel0" type="Node3D" parent="Lights" unique_id=1673172585]
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=331040735]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.250671, -2.1126924, 23.147612)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
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||||||
|
|
||||||
|
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=781678275]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.520561, -2.1126924, -9.563883)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
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||||||
|
|
||||||
|
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=1029811291]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.694098, -2.1126924, -20.977478)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
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||||||
|
|
||||||
|
[node name="OmniLight3D6" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=706813333]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.2640495, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
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||||||
|
|
||||||
|
[node name="OmniLight3D7" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=522933437]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.133095, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D10" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=1811482313]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26.797234, -2.1126924, 8.860925)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D11" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=617635003]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.40009, -2.1126924, 21.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=918304264]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.523638, -2.1126924, 14.304096)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D14" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=1597573435]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.475027, -5.066031, -2.8978524)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D15" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=116640999]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.343237, -5.066031, -3.1424296)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D16" type="OmniLight3D" parent="Lights/LightLevel0" unique_id=801358869]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.506277, -5.066031, 2.9720063)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="LightLevel1" type="Node3D" parent="Lights" unique_id=1922457496]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8.234108, 0)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=55476383]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5544157, -2.1126924, 27.90219)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=92670411]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.250671, -2.1126924, 23.147612)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=636878856]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.694098, -2.1126924, -20.977478)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D6" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=1423170075]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.2640495, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D7" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=58992978]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.133095, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D8" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=2076353163]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.688046, -2.1126924, -23.17867)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D9" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=1322504637]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24.514515, -2.1126924, -14.292371)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D10" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=69628955]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26.797234, -2.1126924, 8.860925)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D11" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=861056154]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.40009, -2.1126924, 21.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D12" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=918332677]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.4000893, -2.1126924, 27.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=271744912]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.523638, -2.1126924, 14.304096)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D14" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=1456495033]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.475027, -5.066031, -2.8978524)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D15" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=1464495731]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.343237, -5.066031, -3.1424296)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D16" type="OmniLight3D" parent="Lights/LightLevel1" unique_id=512747242]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.506277, -5.066031, 2.9720063)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="LightLevel2" type="Node3D" parent="Lights" unique_id=1658395921]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 16.305164, 0)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1782738053]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5544157, -2.1126924, 27.90219)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1044065491]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.250671, -2.1126924, 23.147612)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1280223269]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.520561, -2.1126924, -9.563883)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=443076410]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.694098, -2.1126924, -20.977478)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D6" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=795711828]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.2640495, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D7" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=39883193]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.133095, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D8" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1022700169]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.688046, -2.1126924, -23.17867)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D9" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=552912438]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24.514515, -2.1126924, -14.292371)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D10" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1298855751]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26.797234, -2.1126924, 8.860925)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D12" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=111834629]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.4000893, -2.1126924, 27.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1375255226]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.523638, -2.1126924, 14.304096)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D13" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=18165508]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.556553, -5.066031, 2.7274294)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D14" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1731050516]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.475027, -5.066031, -2.8978524)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D15" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1704489957]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.343237, -5.066031, -3.1424296)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D16" type="OmniLight3D" parent="Lights/LightLevel2" unique_id=1994672189]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.506277, -5.066031, 2.9720063)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="LightLevel3" type="Node3D" parent="Lights" unique_id=593657748]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 24.213167, 0)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1849026334]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5544157, -2.1126924, 27.90219)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=691708052]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.250671, -2.1126924, 23.147612)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1166186573]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.520561, -2.1126924, -9.563883)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=2008819922]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.694098, -2.1126924, -20.977478)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D6" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=588150842]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.2640495, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D7" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1080987600]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.133095, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D8" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=580549053]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.688046, -2.1126924, -23.17867)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D9" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=639850990]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24.514515, -2.1126924, -14.292371)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D10" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=559970503]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26.797234, -2.1126924, 8.860925)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D11" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1743215246]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.40009, -2.1126924, 21.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D12" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=814917578]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.4000893, -2.1126924, 27.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1601525784]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.523638, -2.1126924, 14.304096)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D13" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=730066980]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.556553, -5.066031, 2.7274294)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D14" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1530299322]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.475027, -5.066031, -2.8978524)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D15" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=1068729638]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.343237, -5.066031, -3.1424296)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D16" type="OmniLight3D" parent="Lights/LightLevel3" unique_id=958960524]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.506277, -5.066031, 2.9720063)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="LightLevel4" type="Node3D" parent="Lights" unique_id=142117256]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 31.95812, 0)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1721481718]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5544157, -2.1126924, 27.90219)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=631610076]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.250671, -2.1126924, 23.147612)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1226751360]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.520561, -2.1126924, -9.563883)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1200952030]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.694098, -2.1126924, -20.977478)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D6" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1061376340]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.2640495, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D7" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1457730086]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.133095, -2.1126924, -28.070211)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D8" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1189108084]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.688046, -2.1126924, -23.17867)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D9" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1446282714]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24.514515, -2.1126924, -14.292371)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D10" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=572630565]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 26.797234, -2.1126924, 8.860925)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D11" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=452891791]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.40009, -2.1126924, 21.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D12" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1670406469]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.4000893, -2.1126924, 27.334354)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1477089662]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.523638, -2.1126924, 14.304096)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D13" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=1821591613]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.556553, -5.066031, 2.7274294)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D14" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=277413158]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.475027, -5.066031, -2.8978524)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D15" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=2012725183]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.343237, -5.066031, -3.1424296)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D16" type="OmniLight3D" parent="Lights/LightLevel4" unique_id=59140504]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.506277, -5.066031, 2.9720063)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="LightLevel5" type="Node3D" parent="Lights" unique_id=525951054]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 40.090714, 0)
|
||||||
|
|
||||||
|
[node name="OmniLight3D13" type="OmniLight3D" parent="Lights/LightLevel5" unique_id=2058425414]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.556553, -5.066031, 2.7274294)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D14" type="OmniLight3D" parent="Lights/LightLevel5" unique_id=1964162867]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.475027, -5.066031, -2.8978524)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D15" type="OmniLight3D" parent="Lights/LightLevel5" unique_id=1968781717]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.343237, -5.066031, -3.1424296)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="OmniLight3D16" type="OmniLight3D" parent="Lights/LightLevel5" unique_id=1720654262]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30.506277, -5.066031, 2.9720063)
|
||||||
|
light_color = Color(0.810676, 0.621579, 0.6067489, 1)
|
||||||
|
light_energy = 1.5
|
||||||
|
light_size = 0.2
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 11.280827
|
||||||
|
|
||||||
|
[node name="LightColumnLeft" type="Node3D" parent="Lights" unique_id=366580628]
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/LightColumnLeft" unique_id=33457178]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.076054, 47.19723, 0)
|
||||||
|
light_color = Color(0.99998575, 0.29117814, 0.45017415, 1)
|
||||||
|
light_energy = 2.285
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 23.647278
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightColumnLeft" unique_id=1523001666]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.213203, 29.529121, 0)
|
||||||
|
light_color = Color(0.99998575, 0.29117814, 0.45017415, 1)
|
||||||
|
light_energy = 2.285
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 55.975483
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightColumnLeft" unique_id=1636195463]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.213203, 10.504702, 0)
|
||||||
|
light_color = Color(0.99998575, 0.29117814, 0.45017415, 1)
|
||||||
|
light_energy = 2.285
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 55.975483
|
||||||
|
|
||||||
|
[node name="LightColumnRight" type="Node3D" parent="Lights" unique_id=736248586]
|
||||||
|
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/LightColumnRight" unique_id=291131726]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.076054, 47.19723, 0)
|
||||||
|
light_color = Color(0.99998575, 0.29117814, 0.45017415, 1)
|
||||||
|
light_energy = 2.285
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 23.647278
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/LightColumnRight" unique_id=1200961344]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.213203, 29.529121, 0)
|
||||||
|
light_color = Color(0.99998575, 0.29117814, 0.45017415, 1)
|
||||||
|
light_energy = 2.285
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 55.975483
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/LightColumnRight" unique_id=652563138]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.213203, 10.504702, 0)
|
||||||
|
light_color = Color(0.99998575, 0.29117814, 0.45017415, 1)
|
||||||
|
light_energy = 2.285
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 55.975483
|
||||||
|
|
||||||
|
[node name="ServerRoom" type="Node3D" parent="Lights" unique_id=827961816]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.9412785, -8.026912, -119.36721)
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="Lights/ServerRoom" unique_id=1844581848]
|
||||||
|
light_color = Color(0.9334627, 0.52057, 0.67796034, 1)
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 26.349659
|
||||||
|
|
||||||
|
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights/ServerRoom" unique_id=2066101397]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 25.241997)
|
||||||
|
light_color = Color(0.9334627, 0.52057, 0.67796034, 1)
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 26.349659
|
||||||
|
|
||||||
|
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights/ServerRoom" unique_id=549929558]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 42.92135)
|
||||||
|
light_color = Color(0.9334627, 0.52057, 0.67796034, 1)
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 26.349659
|
||||||
|
|
||||||
|
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights/ServerRoom" unique_id=1196915107]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 61.630135)
|
||||||
|
light_color = Color(0.9334627, 0.52057, 0.67796034, 1)
|
||||||
|
shadow_enabled = true
|
||||||
|
omni_range = 26.349659
|
||||||
|
|
||||||
|
[node name="SpotLight3D" type="SpotLight3D" parent="Lights/ServerRoom" unique_id=1984749666]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, -0.037829712, 0.9992842, 0, -0.9992842, -0.037829712, 0, 47.72103, -28.07676)
|
||||||
|
light_color = Color(0.6902202, 0.87386894, 0.8121308, 1)
|
||||||
|
light_energy = 9.0
|
||||||
|
shadow_enabled = true
|
||||||
|
spot_range = 95.488
|
||||||
|
spot_attenuation = 0.4
|
||||||
|
spot_angle = 32.1892
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="Lights" unique_id=1792239301]
|
||||||
|
root_node = NodePath("../../Player3D")
|
||||||
|
libraries/ = SubResource("AnimationLibrary_c8vcx")
|
||||||
|
autoplay = &"blink"
|
||||||
|
|
||||||
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1121246225]
|
||||||
|
environment = SubResource("Environment_fevne")
|
||||||
|
|
||||||
|
[node name="AmbianceChangeDetector" type="Area3D" parent="." unique_id=1401161313]
|
||||||
|
transform = Transform3D(0.25881904, 0, 0.96592593, 0, 1, 0, -0.96592593, 0, 0.25881904, 2.7012572, -5.600957, -42.815655)
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="AmbianceChangeDetector" unique_id=1969356725]
|
||||||
|
transform = Transform3D(0.9999994, 0, 0, 0, 1, 0, 0, 0, 0.9999994, -9.359516, 0.82910156, 2.9935746)
|
||||||
|
shape = SubResource("BoxShape3D_c8vcx")
|
||||||
|
|
||||||
|
[node name="Player3D" parent="." unique_id=549819967 instance=ExtResource("3_c8vcx")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(0.25881904, 0, 0.96592593, 0, 1, 0, -0.96592593, 0, 0.25881904, 29.244379, 41.40791, 8.823577)
|
||||||
|
speed = 5.0
|
||||||
|
|
||||||
|
[node name="Phone" parent="." unique_id=429299908 instance=ExtResource("4_fevne")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(-0.93482566, 0, 0.35510686, 0, 1, 0, -0.35510686, 0, -0.93482566, 3.7943206, -7.5537004, -130.16013)
|
||||||
|
|
||||||
|
[node name="borea_base" parent="." unique_id=1161090043 instance=ExtResource("4_s7tqr")]
|
||||||
|
|
||||||
|
[node name="Credits" parent="." unique_id=180964898 instance=ExtResource("6_c8vcx")]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
|
||||||
|
[node name="TrailerCamera" type="Camera3D" parent="." unique_id=649852434]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
transform = Transform3D(1, 0, 0, 0, -4.3711392e-08, 1, 0, -1, -4.3711392e-08, 0, 60.366375, 0)
|
||||||
|
near = 0.003
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="TrailerCamera" unique_id=1238675722]
|
||||||
|
root_node = NodePath("../..")
|
||||||
|
libraries/ = SubResource("AnimationLibrary_hlox4")
|
||||||
|
autoplay = &"trailer"
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="TrailerCamera" unique_id=1018268636]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.263265e-08, 0, -0.7177747)
|
||||||
|
mesh = SubResource("QuadMesh_2ei4e")
|
||||||
|
surface_material_override/0 = ExtResource("7_s7tqr")
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="AmbianceChangeDetector" to="." method="_on_ambiance_change_detector_body_entered"]
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
extends Node3D
|
||||||
|
|
||||||
|
const OUTRO_TIMELINE_PATH = "res://dialogs/timelines/tutorial/demeter_outro.dtl"
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
%Credits.hide()
|
||||||
|
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||||
|
|
||||||
|
await %Phone.clicked
|
||||||
|
Dialogic.start(OUTRO_TIMELINE_PATH)
|
||||||
|
await Dialogic.timeline_ended
|
||||||
|
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||||||
|
%Credits.show()
|
||||||
|
AudioManager.play_music("Demo_end", false, 5.0)
|
||||||
|
AudioManager.stop_all_ambiances()
|
||||||
|
|
||||||
|
func _on_ambiance_change_detector_body_entered(body: Node3D):
|
||||||
|
if body is Player3D:
|
||||||
|
AudioManager.stop_all_ambiances()
|
||||||
|
AudioManager.play_music("Demo_end", false, 5.0)
|
||||||
|
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://btc447j47jbx0
|
||||||
@@ -15,6 +15,8 @@ const DECONTAMINATION_NOISE_FREQUENCY := 0.008
|
|||||||
|
|
||||||
const CHUNK_RANDOM_PADDING := 1
|
const CHUNK_RANDOM_PADDING := 1
|
||||||
|
|
||||||
|
signal generated
|
||||||
|
|
||||||
@export var region_data : RegionData
|
@export var region_data : RegionData
|
||||||
@export var chunk_coord : Vector2i
|
@export var chunk_coord : Vector2i
|
||||||
|
|
||||||
@@ -95,6 +97,7 @@ func generate():
|
|||||||
add_child.call_deferred(ground_layer)
|
add_child.call_deferred(ground_layer)
|
||||||
add_child.call_deferred(decontamination_layer)
|
add_child.call_deferred(decontamination_layer)
|
||||||
|
|
||||||
|
generated.emit()
|
||||||
is_generated = true
|
is_generated = true
|
||||||
|
|
||||||
func calculate_all_tiles() -> Array[Vector2i]:
|
func calculate_all_tiles() -> Array[Vector2i]:
|
||||||
|
|||||||
@@ -0,0 +1,25 @@
|
|||||||
|
extends RegionModifier
|
||||||
|
class_name CaveModifier
|
||||||
|
|
||||||
|
func get_modifier_name() -> String:
|
||||||
|
return tr("CRISTAL_CAVE")
|
||||||
|
|
||||||
|
func get_description() -> String:
|
||||||
|
return tr("CRISTAL_CAVE_MODIFIER_DESC_TEXT")
|
||||||
|
|
||||||
|
func get_icon() -> Texture:
|
||||||
|
return preload("res://common/icons/cristal.svg")
|
||||||
|
|
||||||
|
func get_card_section_color() -> Color:
|
||||||
|
return Color("25c147")
|
||||||
|
|
||||||
|
func region_ready(region : Region) -> void:
|
||||||
|
var new_cave_door = generate_door(
|
||||||
|
tr("CRISTAL_CAVE"),
|
||||||
|
tr("CRISTAL_CAVE_DOOR_DESC_TEXT")
|
||||||
|
)
|
||||||
|
new_cave_door.to_scene = CaveScene.new(new_cave_door.door_id)
|
||||||
|
new_cave_door.available = region.data.completed_doors.find(new_cave_door.door_id) == -1
|
||||||
|
|
||||||
|
region.add_entity(new_cave_door)
|
||||||
|
region.random_move_object(new_cave_door,Region.DOORS_RANDOM_MOVEMENT)
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://d3g06x6sagcc5
|
||||||
@@ -13,8 +13,8 @@ func get_icon() -> Texture:
|
|||||||
func get_card_section_color() -> Color:
|
func get_card_section_color() -> Color:
|
||||||
return Color("8b2dffff")
|
return Color("8b2dffff")
|
||||||
|
|
||||||
func modify_plant_seed_random_loose(plant_seed_random_loose : int) -> int:
|
# func modify_plant_seed_random_loose(plant_seed_random_loose : int) -> int:
|
||||||
return plant_seed_random_loose + 1
|
# return plant_seed_random_loose + 1
|
||||||
|
|
||||||
func modify_plant_seed_number(plant_seed_number : int) -> int:
|
func modify_plant_seed_number(plant_seed_number : int) -> int:
|
||||||
return plant_seed_number - 1
|
return plant_seed_number - 1
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
extends RegionModifier
|
||||||
|
class_name MagneticModifier
|
||||||
|
|
||||||
|
func get_modifier_name() -> String:
|
||||||
|
return tr("MAGNETIC")
|
||||||
|
|
||||||
|
func get_description() -> String:
|
||||||
|
return tr("MAGNETIC_MODIFIER_DESC_TEXT")
|
||||||
|
|
||||||
|
func get_icon() -> Texture:
|
||||||
|
return preload("res://common/icons/magnet.svg")
|
||||||
|
|
||||||
|
func modify_objective(objective : int) -> int:
|
||||||
|
return roundi(float(objective) / 2)
|
||||||
|
|
||||||
|
func modify_charge(charge : int) -> int:
|
||||||
|
return roundi(float(charge) / 2)
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://3mu4qmgpyg6s
|
||||||
@@ -12,9 +12,15 @@ func get_description() -> String:
|
|||||||
func get_icon() -> Texture:
|
func get_icon() -> Texture:
|
||||||
return preload("res://common/icons/help-hexagon.svg")
|
return preload("res://common/icons/help-hexagon.svg")
|
||||||
|
|
||||||
|
func modify_seed_rarity_pool(_seed_rarity_pool : Array[int]) -> Array[int]:
|
||||||
|
return [-1]
|
||||||
|
|
||||||
func modify_charge(charge : int) -> int:
|
func modify_charge(charge : int) -> int:
|
||||||
return charge+10
|
return charge+10
|
||||||
|
|
||||||
|
func modify_mutation_probability(_plant_mutation_probability) -> float:
|
||||||
|
return 1.
|
||||||
|
|
||||||
func get_card_section_color() -> Color:
|
func get_card_section_color() -> Color:
|
||||||
return Color("25c147")
|
return Color("25c147")
|
||||||
|
|
||||||
|
|||||||
@@ -39,23 +39,19 @@ func generate():
|
|||||||
generate_windy()
|
generate_windy()
|
||||||
|
|
||||||
func generate_calm() -> void:
|
func generate_calm() -> void:
|
||||||
print("generate_calm")
|
|
||||||
cloud_value = rng.randf_range(0.1,0.4)
|
cloud_value = rng.randf_range(0.1,0.4)
|
||||||
wind_force = rng.randf_range(0.,0.2)
|
wind_force = rng.randf_range(0.,0.2)
|
||||||
|
|
||||||
func generate_rainy() -> void:
|
func generate_rainy() -> void:
|
||||||
print("generate_rainy")
|
|
||||||
rain_value = rng.randf_range(0.3,1.)
|
rain_value = rng.randf_range(0.3,1.)
|
||||||
cloud_value = rng.randf_range(0.5,0.9)
|
cloud_value = rng.randf_range(0.5,0.9)
|
||||||
ambiance_name = "ExteriorRaining"
|
ambiance_name = "ExteriorRaining"
|
||||||
wind_force = rng.randf_range(0.,0.5)
|
wind_force = rng.randf_range(0.,0.5)
|
||||||
|
|
||||||
func generate_foggy() -> void:
|
func generate_foggy() -> void:
|
||||||
print("generate_foggy")
|
|
||||||
fog_value = rng.randf_range(0.5,1.)
|
fog_value = rng.randf_range(0.5,1.)
|
||||||
ambiance_name = "ExteriorFoggy"
|
ambiance_name = "ExteriorFoggy"
|
||||||
|
|
||||||
func generate_windy() -> void:
|
func generate_windy() -> void:
|
||||||
print("generate_windy")
|
|
||||||
cloud_value = rng.randf_range(0.2,0.5)
|
cloud_value = rng.randf_range(0.2,0.5)
|
||||||
wind_force = rng.randf_range(0.8,1.)
|
wind_force = rng.randf_range(0.8,1.)
|
||||||
@@ -169,7 +169,7 @@ func random_move_object(
|
|||||||
rng.randf_range(-random_movement,random_movement)
|
rng.randf_range(-random_movement,random_movement)
|
||||||
) + offset
|
) + offset
|
||||||
|
|
||||||
dig_hole(object.position, 5)
|
dig_hole(object.global_position, 100)
|
||||||
|
|
||||||
func is_chunk_generated(coord : Vector2i):
|
func is_chunk_generated(coord : Vector2i):
|
||||||
return generated_chunks.find_custom(
|
return generated_chunks.find_custom(
|
||||||
@@ -259,17 +259,11 @@ func dig_rocks(tiles_coords : Array[Vector2i], save_tiles_diff := true, loot :=
|
|||||||
chunk.rock_layer.remove_rocks([local_coord])
|
chunk.rock_layer.remove_rocks([local_coord])
|
||||||
|
|
||||||
func dig_hole(game_pos: Vector2, size : int):
|
func dig_hole(game_pos: Vector2, size : int):
|
||||||
var hole_tiles : Array[Vector2i] = []
|
var hole_tiles : Array[Vector2i] = Math.get_tiles_in_circle(
|
||||||
var tile_position := Vector2i(
|
game_pos,
|
||||||
roundi(game_pos.x/float(Region.TILE_SIZE)),
|
size
|
||||||
roundi(game_pos.y/float(Region.TILE_SIZE))
|
|
||||||
)
|
)
|
||||||
for x in range(-size, size):
|
dig_rocks(hole_tiles,true,false)
|
||||||
for y in range(-size, size):
|
|
||||||
var coord = Vector2i(x,y)
|
|
||||||
if coord.distance_to(Vector2.ZERO) < size:
|
|
||||||
hole_tiles.append(coord + tile_position)
|
|
||||||
dig_rocks(hole_tiles,false,false)
|
|
||||||
|
|
||||||
func loot_talion(coord : Vector2i):
|
func loot_talion(coord : Vector2i):
|
||||||
var new_seed = Seed.generate_random(data.seed_rarity_pool.pick_random())
|
var new_seed = Seed.generate_random(data.seed_rarity_pool.pick_random())
|
||||||
|
|||||||
@@ -11,8 +11,6 @@ signal pass_day_started(region_data : RegionData)
|
|||||||
signal pass_day_proceeded(region_data : RegionData)
|
signal pass_day_proceeded(region_data : RegionData)
|
||||||
signal pass_day_ended(region_data : RegionData)
|
signal pass_day_ended(region_data : RegionData)
|
||||||
|
|
||||||
const DEFAULT_START_CHARGE := 10
|
|
||||||
const DEFAULT_OBJECTIVE := 10
|
|
||||||
const MAX_RANDOM_SPAWN_DISTANCE = 3000
|
const MAX_RANDOM_SPAWN_DISTANCE = 3000
|
||||||
const START_ROCK_HOLE_RADIUS = 5
|
const START_ROCK_HOLE_RADIUS = 5
|
||||||
const PLAYER_ROCK_HOLE_RADIUS = 5
|
const PLAYER_ROCK_HOLE_RADIUS = 5
|
||||||
|
|||||||
@@ -6,10 +6,11 @@ const DEFAULT_DECONTAMINATION_THRESHOLD = 0.4
|
|||||||
const DEFAULT_CRISTAL_THRESHOLD = 0.1
|
const DEFAULT_CRISTAL_THRESHOLD = 0.1
|
||||||
const DEFAULT_CHARGE = 8
|
const DEFAULT_CHARGE = 8
|
||||||
const DEFAULT_START_DECONTAMINATION_ZONE_RADIUS = 3
|
const DEFAULT_START_DECONTAMINATION_ZONE_RADIUS = 3
|
||||||
const DEFAULT_SEED_RARITY_POOL: Array[int] = [0,0,0,0,0,0,0,1,1,1]
|
const DEFAULT_SEED_RARITY_POOL: Array[int] = [-1,-1,-1,-1,0,0,0,0,1,1]
|
||||||
|
|
||||||
@export var region_name : String
|
@export var region_name : String
|
||||||
@export var objective : int
|
@export var objective : int
|
||||||
|
@export var charge : int
|
||||||
@export var region_seed : int
|
@export var region_seed : int
|
||||||
@export var modifiers : Array[RegionModifier]
|
@export var modifiers : Array[RegionModifier]
|
||||||
|
|
||||||
@@ -45,15 +46,13 @@ func is_objective_disabled() -> bool:
|
|||||||
var d = false
|
var d = false
|
||||||
|
|
||||||
for m in modifiers:
|
for m in modifiers:
|
||||||
print(m.modifier_name)
|
|
||||||
print(m.disable_objective())
|
|
||||||
if m.disable_objective():
|
if m.disable_objective():
|
||||||
d = true
|
d = true
|
||||||
|
|
||||||
return d
|
return d
|
||||||
|
|
||||||
func get_charge() -> int:
|
func get_charge() -> int:
|
||||||
var c = DEFAULT_CHARGE
|
var c = charge
|
||||||
|
|
||||||
for m in modifiers:
|
for m in modifiers:
|
||||||
c = m.modify_charge(c)
|
c = m.modify_charge(c)
|
||||||
|
|||||||
@@ -22,8 +22,8 @@ render_priority = 0
|
|||||||
shader = ExtResource("1_2voo7")
|
shader = ExtResource("1_2voo7")
|
||||||
shader_parameter/specular = 0.0
|
shader_parameter/specular = 0.0
|
||||||
shader_parameter/roughness = 0.6
|
shader_parameter/roughness = 0.6
|
||||||
shader_parameter/radius = 8.0
|
shader_parameter/radius = 150.0
|
||||||
shader_parameter/height = 3.81
|
shader_parameter/height = 100.0
|
||||||
shader_parameter/gradient = ExtResource("2_t1vtm")
|
shader_parameter/gradient = ExtResource("2_t1vtm")
|
||||||
shader_parameter/random_fertility_texture = SubResource("NoiseTexture2D_8o8xi")
|
shader_parameter/random_fertility_texture = SubResource("NoiseTexture2D_8o8xi")
|
||||||
shader_parameter/fertility_gradient = SubResource("GradientTexture1D_neuam")
|
shader_parameter/fertility_gradient = SubResource("GradientTexture1D_neuam")
|
||||||
|
|||||||
@@ -0,0 +1,12 @@
|
|||||||
|
keys,en,fr
|
||||||
|
Text/e5/text,I hope everything is going well for you so far. I'm calling because the next regions you're heading to contain unique rock formations: the [b]Caverns of Talion[/b].,"J'espère que tout se passe bien pour toi pour l'instant. Je t'appelle, car les prochaines régions vers lesquelles tu te diriges contiennent des formations rocheuses uniques : des [b]Cavernes de Talion[/b]."
|
||||||
|
Choice/e6/text,Talion hadn't disappeared?,"Le talion n'avait pas disparu ?"
|
||||||
|
Choice/e6/disabled_text,,
|
||||||
|
Text/e7/text,"Precisely, I'd like you to check for me if its reappearance on the surface also means its reappearance in the caverns.","Justement, j'aimerais que tu vérifies pour moi si sa réapparition à la surface signifie aussi sa réapparition dans les cavernes."
|
||||||
|
Choice/e8/text,How do you know?,"Comment tu le sait ?"
|
||||||
|
Choice/e8/disabled_text,,
|
||||||
|
Text/e9/text,"Ces cavernes étaient bien connu des humains. Certains y allaient pour étudier le Talion, d'autres pour explorer la grotte. Ces explorations étaient très risquées, mais apparement certains humains aimaient beaucoup risquer leur vie...","Ces cavernes étaient bien connues des humains. Certains y allaient pour étudier le Talion, d'autres pour explorer la grotte. Ces explorations étaient très risquées, mais apparemment certains humains aimaient beaucoup risquer leur vie..."
|
||||||
|
Choice/ea/text,What does that change for me?,"Qu'est-ce que ça change pour moi ?"
|
||||||
|
Choice/ea/disabled_text,,
|
||||||
|
Text/eb/text,"The crystals in these caverns are special; they don't produce life, but they release a powerful mutagenic energy into the air. This will surely help you grow more powerfull plants for the rest of your journey.","Les cristaux de ces grottes sont spéciaux, ils ne produisent pas de vie, mais libèrent dans l'air un puissant pouvoir mutagène. Celui-ci pourra sûrement t'aider à avoir des plantes plus puissantes pour le reste de ton voyage."
|
||||||
|
Text/ec/text,Use your detector to find the entrance to the cave; humans had installed an elevator there.,"Utilise ton détecteur pour trouver l'entrée de la grotte, les humains y avaient aménagé un ascenseur."
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://dif3sphy3ar03"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_cave_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.fr.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_cave_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_cave_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.fr.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -28,8 +28,8 @@ Text/36/text,"But first things first,[pause=0.3] you have to learn how everythin
|
|||||||
Text/37/text,[b]Just remember the following[/b],[b]Ecoute bien[/b]
|
Text/37/text,[b]Just remember the following[/b],[b]Ecoute bien[/b]
|
||||||
Label/38/display_name,,
|
Label/38/display_name,,
|
||||||
Text/a2/text,"When you emerge from this building,[pause=0.2] search for a [b]Recharge Station[/b], I think there is one near the entrance.","Quand tu sortiras d'ici,[pause=0.2] cherche la [b]Station de Recharge[/b], il devrait y en avoir une pas très loin de la sortie."
|
Text/a2/text,"When you emerge from this building,[pause=0.2] search for a [b]Recharge Station[/b], I think there is one near the entrance.","Quand tu sortiras d'ici,[pause=0.2] cherche la [b]Station de Recharge[/b], il devrait y en avoir une pas très loin de la sortie."
|
||||||
Text/a3/text,"Then,[pause=0.3] you'll have to find seeds. Just smash some [b]Talion Veins[/b] in the stone with your shovel.","Puis,[pause=0.3] tu devras récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pioche."
|
Text/a3/text,"Then,[pause=0.3] you have to get [b]seeds[/b].[pause=0.5] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.5] Focus on those having yellow crystals on it,[pause=0.3] these are [color=#119758][b]Talion veins[/b][/color]","Puis,[pause=0.3] tu devras récupérer des graines en brisant des [b]Veines de Talion[/b] dans la pierre avec ta pioche."
|
||||||
Text/a4/text,"Then, you can plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b].","Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b]."
|
Text/a4/text,"Afterwards, you can plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b].","Tu pourras planter ces graines dans la mousse jaune que tu trouvera par terre, ce sont les seules [b]Zones Fertiles[/b]."
|
||||||
Text/a5/text,"When you are out of [b]Energy[/b], you can recharge it on the [b]Recharge Station[/b], time will pass and plants will grow.","Quand tu seras à court d'[b]énergie[/b], tu pourras te recharger à la [b]Station de Recharge[/b], et pendant ce temps les plantes pousseront."
|
Text/a5/text,"When you are out of [b]Energy[/b], you can recharge it on the [b]Recharge Station[/b], time will pass and plants will grow.","Quand tu seras à court d'[b]énergie[/b], tu pourras te recharger à la [b]Station de Recharge[/b], et pendant ce temps les plantes pousseront."
|
||||||
Text/a6/text,"Each seed is different thanks to their [b]Mutations[/b], and you can get identical or better seeds from a plant by destroying it when mature, or by waiting for the end of their lifetime.","Chaque graine est unique par ses [b]Mutations[/b], et tu pourras récupérer de meilleure graines en détruisant une plante mature, ou en attendant qu'elle meurt."
|
Text/a6/text,"Each seed is different thanks to their [b]Mutations[/b], and you can get identical or better seeds from a plant by destroying it when mature, or by waiting for the end of their lifetime.","Chaque graine est unique par ses [b]Mutations[/b], et tu pourras récupérer de meilleure graines en détruisant une plante mature, ou en attendant qu'elle meurt."
|
||||||
Text/a7/text,"Plants generate [b]Plant Points[/b] when mature, get enough plant points and you'll complete your training.","Une fois mature, les plantes génèrent des [b]Points de Plantes[/b], si tu en as assez tu finira l'entrainement."
|
Text/a7/text,"Plants generate [b]Plant Points[/b] when mature, get enough plant points and you'll complete your training.","Une fois mature, les plantes génèrent des [b]Points de Plantes[/b], si tu en as assez tu finira l'entrainement."
|
||||||
|
|||||||
|
@@ -50,6 +50,6 @@ Text/6f/text,You are very kind [color=#FFA617]Orchid[/color] !,Tu es si gentil [
|
|||||||
Choice/70/text,Are you hiding information from me ?,Me cachez vous quelque chose ?
|
Choice/70/text,Are you hiding information from me ?,Me cachez vous quelque chose ?
|
||||||
Choice/70/disabled_text,,
|
Choice/70/disabled_text,,
|
||||||
Text/71/text,"Not at all ![pause=0.5] Please believe me,[pause=0.2] I just want you to join me.[pause=0.5].[pause=0.5].","Pas du tout ![pause=0.5] Crois moi je t'en prie,[pause=0.3] il faut juste que tu me rejoignes.[pause=0.3].[pause=0.3].[pause=0.3]"
|
Text/71/text,"Not at all ![pause=0.5] Please believe me,[pause=0.2] I just want you to join me.[pause=0.5].[pause=0.5].","Pas du tout ![pause=0.5] Crois moi je t'en prie,[pause=0.3] il faut juste que tu me rejoignes.[pause=0.3].[pause=0.3].[pause=0.3]"
|
||||||
Text/e2/text,"You'll need to travel north to join me, but you won't do that in one go. First, go to the [b]Mercury Relay Base[/b]; we'll use it as a temporary base to repair the ship and save your data...","Tu devras voyager vers le nord pour me rejoindre, mais tu n'iras pas d'une traite. D'abord, rends-toi à la [b]Base Relais Mercure[/b], on s'en servira de base temporaire pour réparer le vaisseau et sauvegarder tes données."
|
Text/e2/text,"You'll need to travel north to join me, but you won't do that in one go. First, go to the [b]Mercury Relay Base[/b]; we'll use it as a temporary base to repair the ship and save your data..","Tu devras voyager vers le nord pour me rejoindre, mais tu n'iras pas d'une traite. D'abord, rends-toi à la [b]Base Relais Mercure[/b], on s'en servira de base temporaire pour réparer le vaisseau et sauvegarder tes données."
|
||||||
Text/e3/text,"Remember, to continue, you'll need to keep your best seeds and continue to [b]evolve your plants[/b].","Souviens-toi, pour réussir, tu devras faire évoluer tes plantes et les transporter avec toi entres les régions !"
|
Text/e3/text,"Remember, to continue, you'll need to keep your best seeds and continue to [b]evolve your plants[/b].","Souviens-toi, pour réussir, tu devras faire évoluer tes plantes et les transporter avec toi entres les régions !"
|
||||||
Text/73/text,"Good luck [color=#FFA617]{orchidName}[/color],[pause=0.3] I am counting on you.","Bonne chance [color=#FFA617]{orchidName}[/color],[pause=0.3] je compte sur toi."
|
Text/73/text,"Good luck [color=#FFA617]{orchidName}[/color],[pause=0.3] I am counting on you.","Bonne chance [color=#FFA617]{orchidName}[/color],[pause=0.3] je compte sur toi."
|
||||||
|
|||||||
|
@@ -1,22 +1,22 @@
|
|||||||
keys,en,fr
|
keys,en,fr
|
||||||
Text/b0/text,I'm detecting the Mercury base from your ship's sensors. I hope the Internode is okay...,"Je détecte la base Mercure depuis les capteurs de ton vaisseau, j'espère que l'Internode est en bon état."
|
Text/b0/text,I'm detecting the Mercury base from your ship's sensors. I hope the Internode is okay...,"Je détecte la base Mercure depuis les capteurs de ton vaisseau, j'espère que l'Internode est en bon état."
|
||||||
Choice/b1/text,It's fine for now.,"Ça va pour l'instant."
|
Choice/b1/text,It's fine for now.,Ça va pour l'instant.
|
||||||
Choice/b1/disabled_text,,
|
Choice/b1/disabled_text,,
|
||||||
Choice/b2/text,"Are you kidding? The battery is draining faster and faster, it's unbearable.","Tu rigoles ? La batterie demande de plus en plus d'énergie, c'est insupportable."
|
Choice/b2/text,"Are you kidding? The battery is draining faster and faster, it's unbearable.","Tu rigoles ? La batterie demande de plus en plus d'énergie, c'est insupportable."
|
||||||
Choice/b2/disabled_text,,
|
Choice/b2/disabled_text,,
|
||||||
Text/b3/text,It's already impressive that nothing has exploded on the ship yet.,"C'est déjà impressionnant que rien n'ai explosé dans le vaisseau pour l'instant."
|
Text/b3/text,It's already impressive that nothing has exploded on the ship yet.,C'est déjà impressionnant que rien n'ai explosé dans le vaisseau pour l'instant.
|
||||||
Text/b4/text,...,...
|
Text/b4/text,...,...
|
||||||
Text/b5/text,Can we just pretend I didn't say anything? I really don't want to wipe your memory again.,"Est-ce qu'on peut faire comme si je n'avais rien dit ? Je n'ai vraiment pas envie de t'effacer la mémoire encore une fois."
|
Text/b5/text,Can we just pretend I didn't say anything? I really don't want to wipe your memory again.,Est-ce qu'on peut faire comme si je n'avais rien dit ? Je n'ai vraiment pas envie de t'effacer la mémoire encore une fois.
|
||||||
Choice/b6/text,...,...
|
Choice/b6/text,...,...
|
||||||
Choice/b6/disabled_text,,
|
Choice/b6/disabled_text,,
|
||||||
Text/b7/text,"Oh, I'm doing what I can.","Oh je fais ce que je peux."
|
Text/b7/text,"Oh, I'm doing what I can.",Oh je fais ce que je peux.
|
||||||
Choice/b8/text,The ship could explode?,"Le vaisseau peut exploser ? "
|
Choice/b8/text,The ship could explode?,Le vaisseau peut exploser ?
|
||||||
Choice/b8/disabled_text,,
|
Choice/b8/disabled_text,,
|
||||||
Text/b9/text,"Not explode, but its reactor uses experimental technology from the Talion, and it could easily reach a critical instability threshold and create a deflagration that would jeopardize all of its systems.","Pas exploser, mais son réacteur utilise une technologie expérimentale au Talion, et celui-ci peut facilement atteindre un seuil d'instabilité critique et créer une déflagration qui mettra en péril l'ensemble de ses systèmes."
|
Text/b9/text,"Not explode, but its reactor uses experimental technology from the Talion, and it could easily reach a critical instability threshold and create a deflagration that would jeopardize all of its systems.","Pas exploser, mais son réacteur utilise une technologie expérimentale au Talion, et celui-ci peut facilement atteindre un seuil d'instabilité critique et créer une déflagration qui mettra en péril l'ensemble de ses systèmes."
|
||||||
Choice/ba/text,Wipe my memory?,"M'effacer la mémoire ?"
|
Choice/ba/text,Wipe my memory?,M'effacer la mémoire ?
|
||||||
Choice/ba/disabled_text,,
|
Choice/ba/disabled_text,,
|
||||||
Text/bb/text,Let's just say you're not my first attempt... I don't want to discourage you as my previous attempts did...,"Disons que tu n'es pas mon premier essai... Je ne t'en dirais pas plus ! Je ne veux pas te désespérer comme mes précédents cobayes..."
|
Text/bb/text,Let's just say you're not my first attempt... I don't want to discourage you as my previous attempts did...,Disons que tu n'es pas mon premier essai... Je ne t'en dirais pas plus ! Je ne veux pas te désespérer comme mes précédents cobayes...
|
||||||
Text/bc/text,"Anyway, there's enough in the base to repair the Internode, and I even found some O-800 models, I mean models identical to yours.","Enfin bon, il y a dans la base de quoi réparer l'Internode, et j'ai même trouvé des modèles O - 800, enfin, je veux dire des modèles identiques au tien. "
|
Text/bc/text,"Anyway, there's enough in the base to repair the Internode, and I even found some O-800 models, I mean models identical to yours.","Enfin bon, il y a dans la base de quoi réparer l'Internode, et j'ai même trouvé des modèles O - 800, enfin, je veux dire des modèles identiques au tien. "
|
||||||
Text/bd/text,I'd like you to find the base and synchronize your data with it. That will allow you to come back here if you run out of energy.,"J'aimerais bien que tu trouves la base et que tu synchronises tes données avec celles de la base. Ça te permettra de revenir ici si tu manques d'énergie."
|
Text/bd/text,I'd like you to find the base and synchronize your data with it. That will allow you to come back here if you run out of energy.,J'aimerais bien que tu trouves la base et que tu synchronises tes données avec celles de la base. Ça te permettra de revenir ici si tu manques d'énergie.
|
||||||
Text/be/text,"The entrance shouldn't be hard to find, use your detector.","L'entrée ne devrait pas être difficile à trouver, utilise ton détecteur."
|
Text/be/text,"The entrance shouldn't be hard to find, use your detector.","L'entrée ne devrait pas être difficile à trouver, utilise ton détecteur."
|
||||||
Text/bf/text,See you Orchid !,"À plus tard Orchid"
|
Text/bf/text,See you Orchid !,À plus tard Orchid
|
||||||
|
|||||||
|
@@ -1,17 +1,17 @@
|
|||||||
keys,en,fr
|
keys,en,fr
|
||||||
Text/ca/text,"Great, Orchid! I now have access to the base from the ship!","Super Orchid, j'ai maintenant accès à la base depuis le vaisseau !"
|
Text/ca/text,"Great, Orchid! I now have access to the base from the ship!","Super Orchid, j'ai maintenant accès à la base depuis le vaisseau !"
|
||||||
Text/cb/text,I've programmed a new destination for you in the onboard computer.,"Je t'ai programmé une nouvelle destination dans l'ordinateur de bord."
|
Text/cb/text,I've programmed a new destination for you in the onboard computer.,Je t'ai programmé une nouvelle destination dans l'ordinateur de bord.
|
||||||
Text/cc/text,"You now need to go a little further north, to a new relay base, [b]Venus Base[/b].","Tu dois maintenant aller un peu plus loin au sud, dans une nouvelle base relais, la [b]Base Vénus[/b]."
|
Text/cc/text,"You now need to go a little further north, to a new relay base, [b]Venus Base[/b].","Tu dois maintenant aller un peu plus loin au sud, dans une nouvelle base relais, la [b]Base Vénus[/b]."
|
||||||
Text/cd/text,"I managed to optimize the ship, but I'm afraid it hasn't returned to its original state...","J'ai réussi à faire des optimisations sur le vaisseau, mais j'ai peur qu'il n'ait pas retrouvé son état d'origine..."
|
Text/cd/text,"I managed to optimize the ship, but I'm afraid it hasn't returned to its original state...","J'ai réussi à faire des optimisations sur le vaisseau, mais j'ai peur qu'il n'ait pas retrouvé son état d'origine..."
|
||||||
Text/ce/text,"Luckily, I've found something that might help you. I've cataloged ancient human ruins all over the planet, and some of them contain ""vending machines,"" machines for exchanging items for money.","J'ai heureusement déniché quelque chose qui pourrait t'aider. J'ai répertorié des anciennes ruines humaines un peu partout sur la planète, et dans certaines, on trouve des ""distributeurs"", des machines d'échange d'objet contre de l'argent."
|
Text/ce/text,"Luckily, I've found something that might help you. I've cataloged ancient human ruins all over the planet, and some of them contain ""vending machines,"" machines for exchanging items for money.","J'ai heureusement déniché quelque chose qui pourrait t'aider. J'ai répertorié des anciennes ruines humaines un peu partout sur la planète, et dans certaines, on trouve des ""distributeurs"", des machines d'échange d'objet contre de l'argent."
|
||||||
Choice/cf/text,Vending machines?,"Des distributeurs ?"
|
Choice/cf/text,Vending machines?,Des distributeurs ?
|
||||||
Choice/cf/disabled_text,,
|
Choice/cf/disabled_text,,
|
||||||
Text/d0/text,"Yes, that's where they used to get the energy they needed, for a completely unreasonable price.","Oui c'est là qu'ils récupéraient de quoi se réalimenter en énergie, pour un prix complètement déraisonnable."
|
Text/d0/text,"Yes, that's where they used to get the energy they needed, for a completely unreasonable price.","Oui c'est là qu'ils récupéraient de quoi se réalimenter en énergie, pour un prix complètement déraisonnable."
|
||||||
Text/d1/text,"Before, real people were in charge of these transactions, but for some reason, humans spent all of recent history figuring out how to encounter as few humans as possible. Maybe they couldn't stand each other anymore...","Avant, de vraies personnes étaient chargées de ces transactions, mais va savoir pourquoi les humains ont passé toute leur histoire récente à trouver comment croiser le moins d'humains possible. Peut-être qu'ils ne pouvaient plus se supporter..."
|
Text/d1/text,"Before, real people were in charge of transactions, but for some reason, humans spent all of recent history figuring out how to encounter as few humans as possible. Maybe they couldn't stand each other anymore...","Avant, de vraies personnes étaient chargées de ces transactions, mais va savoir pourquoi les humains ont passé toute leur histoire récente à trouver comment croiser le moins d'humains possible. Peut-être qu'ils ne pouvaient plus se supporter..."
|
||||||
Choice/d2/text,Money?,"De l'argent ?"
|
Choice/d2/text,Money?,De l'argent ?
|
||||||
Choice/d2/disabled_text,,
|
Choice/d2/disabled_text,,
|
||||||
Text/d3/text,"Yes, each human had a sum of an imaginary unit they called money. They based their entire social hierarchy on this unit.","Oui, chaque humain avait une somme d'une unité imaginaire qu'ils appelaient argent. Ils basaient toute leur échelle sociale en fonction de cette unité."
|
Text/d3/text,"Yes, each human had a sum of an imaginary unit they called money. They based their entire social hierarchy on this unit.","Oui, chaque humain avait une somme d'une unité imaginaire qu'ils appelaient argent. Ils basaient toute leur échelle sociale en fonction de cette unité."
|
||||||
Text/d4/text,"In any case, I've updated their system. They'll probably need some energy to function, but they might bring you some interesting items.","En-tout-cas, j'ai mis à jour leur système, ils auront sûrement besoin d'un peu d'énergie pour fonctionner, mais ils t'apporteront peut-être des objets intéressants."
|
Text/d4/text,"In any case, I've updated their system. They'll probably need some energy to function, but they might bring you some interesting items.","En-tout-cas, j'ai mis à jour leur système, ils auront sûrement besoin d'un peu d'énergie pour fonctionner, mais ils t'apporteront peut-être des objets intéressants."
|
||||||
Text/d5/text,"As usual, you can use your detector to find the entrance to these ruins.","Comme d'habitude, tu peux utiliser ton détecteur pour trouver la porte d'entrée de ces ruines."
|
Text/d5/text,"As usual, you can use your detector to find the entrance to these ruins.","Comme d'habitude, tu peux utiliser ton détecteur pour trouver la porte d'entrée de ces ruines."
|
||||||
Text/d6/text,"These artifacts will be placed on a shelf in your ship, but remember that if you ran out of energy and I have to teleport the ship, you'll lose them.","Ces artefacts seront placés sur une étagère dans le vaisseau, mais rappelle toi que si tu tombes à court d'énergie, je devrais téléporter le vaisseau et tu perdras tous les objets à l'intérieur !"
|
Text/d6/text,"These artifacts will be placed on a shelf in your ship, but remember that if you ran out of energy and I have to teleport the ship, you'll lose them.","Ces artefacts seront placés sur une étagère dans le vaisseau, mais rappelle toi que si tu tombes à court d'énergie, je devrais téléporter le vaisseau et tu perdras tous les objets à l'intérieur !"
|
||||||
Text/d7/text,Good luck with the [b]Venus Relay Base[/b]; it's a little further than the last one.,"Bon courage pour la base Vénus elle est un petit peu plus loin que la dernière."
|
Text/d7/text,Good luck with the [b]Venus Relay Base[/b]; it's a little further than the last one.,Bon courage pour la base Vénus elle est un petit peu plus loin que la dernière.
|
||||||
|
|||||||
|
@@ -1,14 +1,14 @@
|
|||||||
keys,en,fr
|
keys,en,fr
|
||||||
Text/d8/text,"Wow, you arrived quickly! How's your journey going so far?","Wow, tu es arrivé vite ! Comment se passe ton voyage pour l'instant ?"
|
Text/d8/text,"Wow, you arrived quickly! How's your journey going so far?","Wow, tu es arrivé vite ! Comment se passe ton voyage pour l'instant ?"
|
||||||
Choice/d9/text,Boring,"Fastidieux"
|
Choice/d9/text,Boring,Fastidieux
|
||||||
Choice/d9/disabled_text,,
|
Choice/d9/disabled_text,,
|
||||||
Text/da/text,"Sorry, but things get even more complicated from here on out! But believe me, I need you. I wouldn't have asked you if it was not important.","Désolé, mais pour la suite cela se corse encore plus ! Mais crois moi, j'ai vraiment besoin de toi. Je ne t'aurais pas demandé si cela n'était pas important."
|
Text/da/text,"Sorry, but things get even more complicated from here on out! But believe me, I need you. I wouldn't have asked you if it was not important.","Désolé, mais pour la suite cela se corse encore plus ! Mais crois moi, j'ai vraiment besoin de toi. Je ne t'aurais pas demandé si cela n'était pas important."
|
||||||
Choice/db/text,Too easy,"Trop simple"
|
Choice/db/text,Too easy,Trop simple
|
||||||
Choice/db/disabled_text,,
|
Choice/db/disabled_text,,
|
||||||
Text/dc/text,"Hmm, that answer surprises me. I didn't think your program contained any pride...","Cette réponse m'étonne, je ne pensais pas que ton programme contenait de la vantardise..."
|
Text/dc/text,"Hmm, that answer surprises me. I didn't think your program contained any pride...","Cette réponse m'étonne, je ne pensais pas que ton programme contenait de la vantardise..."
|
||||||
Text/dd/text,[i]Analysis in progress[/i],"[i]Analyse en cours[/i]"
|
Text/dd/text,[i]Analysis in progress[/i],[i]Analyse en cours[/i]
|
||||||
Text/de/text,20% pride! I must have been hallucinating while writing your behavior.,"20% de fierté quand même ! J'ai dû halluciner pendant l'écriture de ton comportement."
|
Text/de/text,20% pride! I must have been hallucinating while writing your behavior.,20% de fierté quand même ! J'ai dû halluciner pendant l'écriture de ton comportement.
|
||||||
Choice/df/text,Interesting,"Intéressant"
|
Choice/df/text,Interesting,Intéressant
|
||||||
Choice/df/disabled_text,,
|
Choice/df/disabled_text,,
|
||||||
Text/e0/text,"Good! I hope you're enjoying your new existence, and that you're not suffering too much from being born into something you didn't choose...","Bien ! J'espère que tu aimes ta nouvelle existence, et que tu ne subis pas trop ta mise au monde pour quelque chose que tu n'as pas décidé..."
|
Text/e0/text,"Good! I hope you're enjoying your new existence, and that you're not suffering too much from being born into something you didn't choose...","Bien ! J'espère que tu aimes ta nouvelle existence, et que tu ne subis pas trop ta mise au monde pour quelque chose que tu n'as pas décidé..."
|
||||||
Text/e1/text,"Like in [b]Mercury Base[/b], I'd like you to save yourself. In the meantime, I'll check the ship's condition. I hope it hasn't suffered too much damage from the jumps!","Comme sur la Base Mercure, je veux bien que tu te sauvegardes. Pendant ce temps, je vais regarder l'état du vaisseau. J'espère qu'il n'a pas trop morflé !"
|
Text/e1/text,"Like in [b]Mercury Base[/b], I'd like you to save yourself. In the meantime, I'll check the ship's condition. I hope it hasn't suffered too much damage from the jumps!","Comme sur la Base Mercure, je veux bien que tu te sauvegardes. Pendant ce temps, je vais regarder l'état du vaisseau. J'espère qu'il n'a pas trop morflé !"
|
||||||
|
|||||||
|
@@ -1,15 +1,15 @@
|
|||||||
keys,en,fr
|
keys,en,fr
|
||||||
Text/c0/text,Hello!,"Bonjour !"
|
Text/c0/text,Hello!,Bonjour !
|
||||||
Choice/c1/text,Who are you?,"Qui êtes vous ?"
|
Choice/c1/text,Who are you?,Qui êtes vous ?
|
||||||
Choice/c1/disabled_text,,""
|
Choice/c1/disabled_text,,
|
||||||
Text/c2/text,"I'm the personification of the development team, and I'd like to announce to you that this part of the game isn't finished!","Je suis la personnification de l'équipe de développement, et j'aimerais t'annoncer que cette partie du jeu n'est pas finie !"
|
Text/c2/text,"I'm the personification of the development team, and I'd like to announce to you that this part of the game isn't finished!","Je suis la personnification de l'équipe de développement, et j'aimerais t'annoncer que cette partie du jeu n'est pas finie !"
|
||||||
Choice/c3/text,How?,"Quoi ?"
|
Choice/c3/text,How?,Quoi ?
|
||||||
Choice/c3/disabled_text,,""
|
Choice/c3/disabled_text,,
|
||||||
Choice/c4/text,What?,"Comment ?"
|
Choice/c4/text,What?,Comment ?
|
||||||
Choice/c4/disabled_text,,""
|
Choice/c4/disabled_text,,
|
||||||
Choice/c5/text,Can I be more surprised?,"Pourrais-je être plus étonné ?"
|
Choice/c5/text,Can I be more surprised?,Pourrais-je être plus étonné ?
|
||||||
Choice/c5/disabled_text,,""
|
Choice/c5/disabled_text,,
|
||||||
Text/c6/text,"Don't worry, I'm extradiegetic.","Ne t'inquiète pas, je suis extra-diégétique."
|
Text/c6/text,"Don't worry, I'm extradiegetic.","Ne t'inquiète pas, je suis extra-diégétique."
|
||||||
Text/c7/text,"I have a surprise for you, there's one last challenge for you to play!","Cependant, j'ai une dernière surprise pour toi, un dernier challenge à te faire jouer !"
|
Text/c7/text,"I have a surprise for you, there's one last challenge for you to play!","Cependant, j'ai une dernière surprise pour toi, un dernier challenge à te faire jouer !"
|
||||||
Text/c8/text,"Indeed, the next destination is an exclusive environment we're currently working on. But you'll have to earn it!","La prochaine destination est un environnement sur lequel on est en train de travailler, mais il va falloir le mériter !"
|
Text/c8/text,"Indeed, the next destination is an exclusive environment we're currently working on. But you'll have to earn it!","La prochaine destination est un environnement sur lequel on est en train de travailler, mais il va falloir le mériter !"
|
||||||
Text/c9/text,Good luck!,"Bonne chance !"
|
Text/c9/text,Good luck!,Bonne chance !
|
||||||
|
|||||||
|
@@ -5,7 +5,7 @@ Text/8f/text,"[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of
|
|||||||
Label/90/display_name,,
|
Label/90/display_name,,
|
||||||
Choice/91/text,Check components,Examiner les composants
|
Choice/91/text,Check components,Examiner les composants
|
||||||
Choice/91/disabled_text,,
|
Choice/91/disabled_text,,
|
||||||
Text/92/text,"Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions discovered.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable.","Exploration des pilotes disponibles[pause=0.5].[pause=0.5].[pause=0.5] Nouvelles actions découvertes.[pause=0.5] Trois hélices,[pause=0.3] petits modèles,[pause=0.3] appropriéespour du mouvement en basse altitude seulement.[pause=0.5] Un bras robotique,[pause=0.3] versatile,[pause=0.3] rétractable."
|
Text/92/text,"Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable.","Exploration des pilotes disponibles[pause=0.5].[pause=0.5].[pause=0.5] Nouvelles actions découvertes.[pause=0.5] Trois hélices,[pause=0.3] petits modèles,[pause=0.3] appropriéespour du mouvement en basse altitude seulement.[pause=0.5] Un bras robotique,[pause=0.3] versatile,[pause=0.3] rétractable."
|
||||||
Choice/93/text,Check streams,Examiner les flux
|
Choice/93/text,Check streams,Examiner les flux
|
||||||
Choice/93/disabled_text,,
|
Choice/93/disabled_text,,
|
||||||
Text/94/text,"A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected.","Un flux de données continu,[pause=0.3] non verifié.[pause=0.5] Une vidéo,[pause=0.5] seulement faite de pixels assombris.[pause=0.5] Un autre flux,[pause=0.3] pas de signal.[pause=0.5] Aucune émission radio détectée."
|
Text/94/text,"A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected.","Un flux de données continu,[pause=0.3] non verifié.[pause=0.5] Une vidéo,[pause=0.5] seulement faite de pixels assombris.[pause=0.5] Un autre flux,[pause=0.3] pas de signal.[pause=0.5] Aucune émission radio détectée."
|
||||||
|
|||||||
|
@@ -124,11 +124,15 @@ DIG_A_TALION_VEIN_WITH_SHOVEL,Dig a [b]Talion Vein[/b] with the [b]Pickaxe[/b],C
|
|||||||
PLANT_SEED_IN_FERTILE_ZONE,Plant a [b]Seed[/b] in the [b]Fertile Zone[/b],Planter une [b]Graine[/b] dans la [b]Zone Fertile[/b]
|
PLANT_SEED_IN_FERTILE_ZONE,Plant a [b]Seed[/b] in the [b]Fertile Zone[/b],Planter une [b]Graine[/b] dans la [b]Zone Fertile[/b]
|
||||||
GAIN_FIRST_PLANT_POINT,Earn your first [b]Plant Point[/b] while waiting for a plant to [b]Mature[/b] (recharging will pass days),Gagnez votre premier [b]Point de Plante[/b] en attendant qu'une plante soit [b]Mature[/b] (se recharger fera passer les jours)
|
GAIN_FIRST_PLANT_POINT,Earn your first [b]Plant Point[/b] while waiting for a plant to [b]Mature[/b] (recharging will pass days),Gagnez votre premier [b]Point de Plante[/b] en attendant qu'une plante soit [b]Mature[/b] (se recharger fera passer les jours)
|
||||||
HARVEST_A_MATURE_PLANT,Harvest a [b]Mature Plant[/b] using your [b]Fork[/b],Récoltez une [b]Plante Mature[/b] en utilisant votre [b]Fourche[/b]
|
HARVEST_A_MATURE_PLANT,Harvest a [b]Mature Plant[/b] using your [b]Fork[/b],Récoltez une [b]Plante Mature[/b] en utilisant votre [b]Fourche[/b]
|
||||||
PLANT_NAME_TEXT,"[b]Plant name and state[/b] Each plant species has a unique name and can have 2 states: juvenile and mature","[b]Nom et état de la plante[/b] Chaque espèce de plantes a un nom unique et chaque plante peut avoir deux états : juvénile et mature"
|
TAKE_HARVESTED_SEEDS,Take the harvested seeds,Prenez les graines récoltées
|
||||||
|
PLANT_NAME_TEXT,"[b]Plant name and state[/b] Each plant species has a unique name and can have 2 states: juvenile or mature","[b]Nom et état de la plante[/b] Chaque espèce de plantes a un nom unique et chaque plante peut avoir deux états : juvénile ou mature"
|
||||||
PLANT_STATS_TEXT,"[b]Plant stats[/b] Here you can see your plant's age, the day of maturation, the lifetime, and the seed number that the plant can produce","[b]Statistiques[/b] Ici, vous pouvez voir l'âge de votre plante, le jour de maturation, le temps de vie et le nombre de graine que la plante donne"
|
PLANT_STATS_TEXT,"[b]Plant stats[/b] Here you can see your plant's age, the day of maturation, the lifetime, and the seed number that the plant can produce","[b]Statistiques[/b] Ici, vous pouvez voir l'âge de votre plante, le jour de maturation, le temps de vie et le nombre de graine que la plante donne"
|
||||||
PLANT_MUTATION_TEXT,"[b]Mutations[/b] Each species has mutations that alter the plant's behavior. These mutations are transmissible to the plant's seeds, where they can change or evolve superior levels","[b]Mutations[/b] Chaque espèce possède des mutations qui modifient le comportement de la plante. Ces mutations se transmettent aux graines, et peuvent changer ou évoluer aux niveaux supérieurs"
|
|
||||||
PLANTS_INFO,"Plants info","Information des plantes"
|
PLANTS_INFO,"Plants info","Information des plantes"
|
||||||
OBTAIN_INFORMATION_ON_PLANTS_WHILE_HOVERING_PLANTS_BASE,"Obtain information on plants while hovering over the plant base","Obtenez des informations sur les plantes en survolant leur base"
|
OBTAIN_INFORMATION_ON_PLANTS_WHILE_HOVERING_PLANTS_BASE,"Obtain information on plants while hovering over the plant base","Obtenez des informations sur les plantes en survolant leur base"
|
||||||
|
PLANT_MUTATION_TEXT,"[b]Mutations[/b] Mutation change the plant behavior. These mutations are transmitted between generations, where they can change or evolve superior levels","[b]Mutations[/b] Les mutations changent le comportement de la plante. Ces mutations se transmettent entre les générations, et peuvent changer ou évoluer aux niveaux supérieurs"
|
||||||
|
MUTATIONS,Mutations,Mutations
|
||||||
|
MUTATION,Mutation,Mutation
|
||||||
|
SEEDS_HAVE_A_CHANCE_TO_GAIN_MUTATIONS,"Seeds have a chance to gain mutations","Les graines ont une chance de gagner des mutations"
|
||||||
PLANT_SCORE_TEXT,"[b]Score[/b] By default, each plant get 1 score when mature","[b]Score[/b] Par défaut, chaque plante gagne 1 de score à la maturation"
|
PLANT_SCORE_TEXT,"[b]Score[/b] By default, each plant get 1 score when mature","[b]Score[/b] Par défaut, chaque plante gagne 1 de score à la maturation"
|
||||||
%d_PLANT_POINT,%d Plant Point,%d Point de plante
|
%d_PLANT_POINT,%d Plant Point,%d Point de plante
|
||||||
%d_PLANT_POINTS,%d Plant Points,%d Points de plante
|
%d_PLANT_POINTS,%d Plant Points,%d Points de plante
|
||||||
@@ -272,11 +276,14 @@ SANDY_MODIFIER_DESC_TEXT,Reduce plants influence radius,Réduit le rayon d'influ
|
|||||||
RADIOACTIVE,Radioactive,Radioactif
|
RADIOACTIVE,Radioactive,Radioactif
|
||||||
RADIOACTIVE_MODIFIER_DESC_TEXT,Reduce the plant's base score by 1,Réduit le score de base des plantes de 1
|
RADIOACTIVE_MODIFIER_DESC_TEXT,Reduce the plant's base score by 1,Réduit le score de base des plantes de 1
|
||||||
CONTAMINATED,Contaminated,Contaminée
|
CONTAMINATED,Contaminated,Contaminée
|
||||||
CONTAMINATED_MODIFIER_DESC_TEXT,Decrease all plants seeds production and increase the possible seed loss,Diminue la production de graine et augmente la perte possible de graine pour toutes les plantes
|
CONTAMINATED_MODIFIER_DESC_TEXT,Decrease all plants seeds production by one,Diminue la production de graine de 1
|
||||||
|
MAGNETIC,Magnetic,Magnétique
|
||||||
|
MAGNETIC_MODIFIER_DESC_TEXT,Divide the number of [b]Recharge[/b] and the [b]Plant Points[/b] needed by 2, Divise le nombre de [b]Recharge[/b] et le nombre de [b]Points de Plantes[/b] nécessaire par 2
|
||||||
STORM,Storm,Tempête
|
STORM,Storm,Tempête
|
||||||
STORM_MODIFIER_DESC_TEXT,Increases a lot the [b]Plant Points[/b] needed,Augmente beaucoup le nombre de [b]Points de Plantes[/b] nécessaires
|
STORM_MODIFIER_DESC_TEXT,Increases a lot the [b]Plant Points[/b] needed,Augmente beaucoup le nombre de [b]Points de Plantes[/b] nécessaires
|
||||||
VENDING_MACHINES,Vending Machines,Distributeurs
|
VENDING_MACHINES,Vending Machines,Distributeurs
|
||||||
VENDING_MACHINES_MODIFIER_DESC_TEXT,A room with old vending machine is in the area,Une pièce avec de vieux distributeurs se trouve dans la zone
|
VENDING_MACHINES_MODIFIER_DESC_TEXT,A room with old vending machine is in the area,Une pièce avec de vieux distributeurs se trouve dans la zone
|
||||||
|
CRISTAL_CAVE_MODIFIER_DESC_TEXT,An cave full of Talion can be found in the region,Une caverne remplie de Talion peut être trouvée dans cette région
|
||||||
RESONNANCE,Resonnance,Résonnance
|
RESONNANCE,Resonnance,Résonnance
|
||||||
RESONNANCE_MODIFIER_DESC_TEXT,Mutation level from [b]Talion Veins[/b] seeds is increased,Le niveau de mutation des graines issues de [b]Veine de Talion[/b] est augmenté
|
RESONNANCE_MODIFIER_DESC_TEXT,Mutation level from [b]Talion Veins[/b] seeds is increased,Le niveau de mutation des graines issues de [b]Veine de Talion[/b] est augmenté
|
||||||
INSTABLE,Instable,Instable
|
INSTABLE,Instable,Instable
|
||||||
@@ -287,6 +294,7 @@ ORBIT,Orbit,Orbite
|
|||||||
RECHARGE_NUMBER,Recharge Number,Nombre de recharge
|
RECHARGE_NUMBER,Recharge Number,Nombre de recharge
|
||||||
ORCHID_ENERGY,Orchid's energy,Énergie d'Orchid
|
ORCHID_ENERGY,Orchid's energy,Énergie d'Orchid
|
||||||
NEW_TOOL,New tool,Nouvel Outil
|
NEW_TOOL,New tool,Nouvel Outil
|
||||||
|
NEW_MUTATION,New Mutation,Nouvelle Mutation
|
||||||
PILE,Pile,Pile,
|
PILE,Pile,Pile,
|
||||||
PILE_DESC_TEXT,Give an extra energy cell,Donne une cellule d'énergie supplémentaire
|
PILE_DESC_TEXT,Give an extra energy cell,Donne une cellule d'énergie supplémentaire
|
||||||
SEED_CASE,Seed Case,Emplacement de graine
|
SEED_CASE,Seed Case,Emplacement de graine
|
||||||
@@ -313,4 +321,6 @@ INSPECT,Inspect,Inspecter
|
|||||||
VENDING_MACHINE,Vending Machine,Distributeur
|
VENDING_MACHINE,Vending Machine,Distributeur
|
||||||
VENDING_MACHINE_ROOM,Vending Machine Room,Local de Distributeur
|
VENDING_MACHINE_ROOM,Vending Machine Room,Local de Distributeur
|
||||||
VENDING_MACHINES_DOOR_DESC_TEXT,"An ancient room filled with old vending machines","Une pièce ancienne remplie de vieux distributeurs"
|
VENDING_MACHINES_DOOR_DESC_TEXT,"An ancient room filled with old vending machines","Une pièce ancienne remplie de vieux distributeurs"
|
||||||
|
CRISTAL_CAVE,Crystal Cave,Caverne aux Cristaux
|
||||||
|
CRISTAL_CAVE_DOOR_DESC_TEXT,Leads to a deep cave with Talion crystals inside,Mène à une caverne profonde avec des cristaux de Talion à l'intérieur
|
||||||
THANK_YOU_FOR_YOUR_PURCHASE,Thank you for your purchase,Merci pour votre achat
|
THANK_YOU_FOR_YOUR_PURCHASE,Thank you for your purchase,Merci pour votre achat
|
||||||
|
Reference in New Issue
Block a user