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8 Commits
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7908797ee5
| Author | SHA1 | Date | |
|---|---|---|---|
| 7908797ee5 | |||
| 0c5365ff57 | |||
| 90eec21031 | |||
| 4be34c4bfb | |||
| 58fcdc9111 | |||
| e92d350dad | |||
| b4c21c037d | |||
| e767e776f2 |
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addons/godotsteam/androidarm64/libsteam_api.so
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addons/godotsteam/androidarm64/libsteam_api.so
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28
addons/godotsteam/godotsteam.gdextension
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28
addons/godotsteam/godotsteam.gdextension
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@@ -0,0 +1,28 @@
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||||
[configuration]
|
||||
entry_symbol = "godotsteam_init"
|
||||
compatibility_minimum = "4.4"
|
||||
|
||||
[libraries]
|
||||
android.debug.arm64 = "res://addons/godotsteam/androidarm64/libgodotsteam.android.template_debug.arm64.so"
|
||||
android.release.arm64 = "res://addons/godotsteam/androidarm64/libgodotsteam.android.template_release.arm64.so"
|
||||
linux.debug.arm64 = "res://addons/godotsteam/linuxarm64/libgodotsteam.linux.template_debug.arm64.so"
|
||||
linux.debug.x86_64 = "res://addons/godotsteam/linux64/libgodotsteam.linux.template_debug.x86_64.so"
|
||||
linux.debug.x86_32 = "res://addons/godotsteam/linux32/libgodotsteam.linux.template_debug.x86_32.so"
|
||||
linux.release.arm64 = "res://addons/godotsteam/linuxarm64/libgodotsteam.linux.template_release.arm64.so"
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||||
linux.release.x86_64 = "res://addons/godotsteam/linux64/libgodotsteam.linux.template_release.x86_64.so"
|
||||
linux.release.x86_32 = "res://addons/godotsteam/linux32/libgodotsteam.linux.template_release.x86_32.so"
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||||
macos.debug = "res://addons/godotsteam/osx/libgodotsteam.macos.template_debug.dylib"
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||||
macos.release = "res://addons/godotsteam/osx/libgodotsteam.macos.template_release.dylib"
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||||
windows.debug.x86_64 = "res://addons/godotsteam/win64/libgodotsteam.windows.template_debug.x86_64.dll"
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||||
windows.debug.x86_32 = "res://addons/godotsteam/win32/libgodotsteam.windows.template_debug.x86_32.dll"
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||||
windows.release.x86_64 = "res://addons/godotsteam/win64/libgodotsteam.windows.template_release.x86_64.dll"
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||||
windows.release.x86_32 = "res://addons/godotsteam/win32/libgodotsteam.windows.template_release.x86_32.dll"
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||||
|
||||
[dependencies]
|
||||
android.arm64 = { "res://addons/godotsteam/androidarm64/libsteam_api.so": "" }
|
||||
linux.arm64 = { "res://addons/godotsteam/linuxarm64/libsteam_api.so": "" }
|
||||
linux.x86_64 = { "res://addons/godotsteam/linux64/libsteam_api.so": "" }
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linux.x86_32 = { "res://addons/godotsteam/linux32/libsteam_api.so": "" }
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macos.universal = { "res://addons/godotsteam/osx/libsteam_api.dylib": "" }
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||||
windows.x86_64 = { "res://addons/godotsteam/win64/steam_api64.dll": "" }
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windows.x86_32 = { "res://addons/godotsteam/win32/steam_api.dll": "" }
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||||
1
addons/godotsteam/godotsteam.gdextension.uid
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1
addons/godotsteam/godotsteam.gdextension.uid
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uid://xa5gtvqdowmw
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23
addons/godotsteam/license.md
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23
addons/godotsteam/license.md
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@@ -0,0 +1,23 @@
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||||
MIT License
|
||||
|
||||
Copyright (c) 2015-Current | GP Garcia, Chris Ridenour, and Contributors
|
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|
||||
View all contributors at https://godotsteam.com/contribute/contributors/
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|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
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of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
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addons/godotsteam/linux32/libsteam_api.so
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addons/godotsteam/linux32/libsteam_api.so
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addons/godotsteam/linux64/libsteam_api.so
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addons/godotsteam/linux64/libsteam_api.so
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addons/godotsteam/linuxarm64/libsteam_api.so
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addons/godotsteam/linuxarm64/libsteam_api.so
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addons/godotsteam/osx/libgodotsteam.macos.template_debug.dylib
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addons/godotsteam/osx/libgodotsteam.macos.template_debug.dylib
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addons/godotsteam/osx/libgodotsteam.macos.template_release.dylib
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addons/godotsteam/osx/libgodotsteam.macos.template_release.dylib
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addons/godotsteam/osx/libsteam_api.dylib
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addons/godotsteam/osx/libsteam_api.dylib
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87
addons/godotsteam/readme.md
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87
addons/godotsteam/readme.md
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@@ -0,0 +1,87 @@
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||||
# GodotSteam for GDExtension | Community Edition
|
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An ecosystem of tools for [Godot Engine](https://godotengine.org) and [Valve's Steam](https://store.steampowered.com). For the Windows, Linux, and Mac platforms.
|
||||
|
||||
|
||||
Additional Flavors
|
||||
---
|
||||
Standard Module | Standard Plug-ins | Server Module | Server Plug-ins | Examples
|
||||
--- | --- | --- | --- | ---
|
||||
[Godot 2.x](https://codeberg.org/godotsteam/godotsteam/src/branch/godot2) | [GDNative](https://codeberg.org/godotsteam/godotsteam/src/branch/gdnative) | [Server 3.x](https://codeberg.org/godotsteam/godotsteam-server/src/branch/godot3) | [GDNative](https://codeberg.org/godotsteam/godotsteam-server/src/branch/gdnative) | [Skillet](https://codeberg.org/godotsteam/skillet)
|
||||
[Godot 3.x](https://codeberg.org/godotsteam/godotsteam/src/branch/godot3) | [GDExtension](https://codeberg.org/godotsteam/godotsteam/src/branch/gdextension) | [Server 4.x](https://codeberg.org/godotsteam/godotsteam-server/src/branch/godot4) | [GDExtension](https://codeberg.org/godotsteam/godotsteam-server/src/branch/gdextension) | [Skillet UGC Editor](https://codeberg.org/godotsteam/skillet/src/branch/ugc_editor)
|
||||
[Godot 4.x](https://codeberg.org/godotsteam/godotsteam/src/branch/godot4) | --- | --- | --- | ---
|
||||
[MultiplayerPeer](https://codeberg.org/godotsteam/multiplayerpeer)| --- | --- | --- | ---
|
||||
|
||||
|
||||
Documentation
|
||||
---
|
||||
[Documentation is available here](https://godotsteam.com/). You can also check out the Search Help section inside Godot Engine. [To start, try checking out our tutorial on initializing Steam.](https://godotsteam.com/tutorials/initializing/) There are additional tutorials, with more in the works. You can also [check out additional Godot and Steam related videos, text, additional tools, plug-ins, etc. here.](https://godotsteam.com/resources/external/)
|
||||
|
||||
Feel free to chat with us about GodotSteam or ask for assistance on the [Stoat server](https://stt.gg/9DxQ3Dcd) or [IRC on Libera Chat](irc://irc.libera.chat/#godotsteam).
|
||||
|
||||
|
||||
Donate
|
||||
---
|
||||
Pull-requests are the best way to help the project out but you can also donate through [Github Sponsors](https://github.com/sponsors/Gramps) or [LiberaPay](https://liberapay.com/godotsteam/donate)! [You can read more about donor perks here.](https://godotsteam.com/contribute/donations/) [You can also view all our awesome donors here.](https://godotsteam.com/contribute/donors/)
|
||||
|
||||
|
||||
Current Build
|
||||
---
|
||||
You can [download pre-compiled versions of this repo here](https://codeberg.org/godotsteam/godotsteam/releases).
|
||||
|
||||
**Version 4.17.1 Changes**
|
||||
|
||||
- Changed: SCsub and config.py for ARM64 and Android
|
||||
- Fixed: potential crash in disconnect_peer; thanks to ***bearlikelion***
|
||||
|
||||
[You can read more change-logs here](https://godotsteam.com/changelog/gdextension/).
|
||||
|
||||
|
||||
Compatibility
|
||||
---
|
||||
While rare, sometimes Steamworks SDK updates will break compatilibity with older GodotSteam versions. Any compatability breaks are noted below. Newer API files (dll, so, dylib) _should_ still work for older versions.
|
||||
|
||||
Steamworks SDK Version | GodotSteam Version
|
||||
---|---
|
||||
1.63 or newer | 4.17
|
||||
1.62 | 4.14 or 4.16.2
|
||||
1.61 | 4.12 to 4.13
|
||||
1.60 | 4.6 to 4.11
|
||||
1.59 | 4.6 to 4.8
|
||||
1.58a or older | 4.5.4 or older
|
||||
|
||||
Versions of GodotSteam that have compatibility breaks introduced.
|
||||
|
||||
GodotSteam Version | Broken Compatibility
|
||||
---|---
|
||||
4.8 | Networking identity system removed, replaced with Steam IDs
|
||||
4.9 | sendMessages returns an Array
|
||||
4.11 | setLeaderboardDetailsMax removed
|
||||
4.13 | getItemDefinitionProperty return a dictionary, html_needs_paint key 'bgra' changed to 'rbga'
|
||||
4.14 | Removed first argument for stat request in steamInit and steamInitEx, steamInit returns intended bool value
|
||||
4.16 | Variety of small break points, refer to [4.16 changelog for details](https://godotsteam.com/changelog/godot4/)
|
||||
4.17 | Windows projects using Steam SDK 1.63 are meant to work with Proton 11 or Experimental on Linux / Steam Deck.
|
||||
|
||||
|
||||
Known Issues
|
||||
---
|
||||
- GDExtension for 4.4 is **not** compatible with 4.3.x or lower. Please check the versions you are using.
|
||||
- Overlay will not work in the editor but will work in export projects when uploaded to Steam. This seems to a limitation with Vulkan currently.
|
||||
|
||||
|
||||
Quick How-To
|
||||
---
|
||||
For complete instructions on how to build the GDExtension version of GodotSteam, [please refer to our documentation's 'How-To GDExtension' section.](https://godotsteam.com/howto/gdextension/) It will have the most up-to-date information.
|
||||
|
||||
Alternatively, you can just [download the pre-compiled versions in our Releases section](https://codeberg.org/godotsteam/godotsteam/releases) or [from the Godot Asset Library](https://godotengine.org/asset-library/asset/2445) and skip compiling it yourself!
|
||||
|
||||
|
||||
Usage
|
||||
---
|
||||
Do not use the GDExtension version of GodotSteam with any of the module versions whether it be our pre-compiled versions or ones you compile. They are not compatible with each other.
|
||||
|
||||
When exporting with the GDExtension version, please use the normal Godot Engine templates instead of our GodotSteam templates or you will have a lot of issues.
|
||||
|
||||
|
||||
License
|
||||
---
|
||||
MIT license
|
||||
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addons/godotsteam/win32/steam_api.dll
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addons/godotsteam/win32/steam_api.dll
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addons/godotsteam/win64/steam_api64.dll
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addons/godotsteam/win64/steam_api64.dll
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@@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/main_menu.ogg-45c6ef59eabdc081ad36ff5114035b6
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
|
||||
@@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/forest_phase_1.ogg-6fd2e255642e47e98a5560b5a2
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
|
||||
@@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/forest_phase_2.ogg-1497e4a80f7f2adb0670888710
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
|
||||
@@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/forest_waiting.ogg-b3b1041d32126973edfe0a5259
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
[ext_resource type="AudioStream" uid="uid://dgkdcq4j6fe3o" path="res://common/audio_manager/assets/sfx/harvest/harvest_2.wav" id="14_b5bgj"]
|
||||
[ext_resource type="AudioStream" uid="uid://eh3dbuxu5qtw" path="res://common/audio_manager/assets/sfx/harvest/harvest_3.wav" id="15_ynvb4"]
|
||||
[ext_resource type="AudioStream" uid="uid://bown4yipeef8l" path="res://common/audio_manager/assets/sfx/harvest/harvest_4.wav" id="16_obeji"]
|
||||
[ext_resource type="AudioStream" uid="uid://delq7gsdeqjq2" path="res://common/audio_manager/assets/sfx/respawn/respawn.wav" id="16_xmumj"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbo4ld2yypmte" path="res://common/audio_manager/assets/sfx/harvest/harvest_5.wav" id="17_6w0re"]
|
||||
[ext_resource type="AudioStream" uid="uid://c5nfoa6v3r5f7" path="res://common/audio_manager/assets/sfx/harvest/harvest_6.wav" id="18_o4guq"]
|
||||
[ext_resource type="AudioStream" uid="uid://bjind1iji0gt7" path="res://common/audio_manager/assets/sfx/pick_up/pick_up_1.wav" id="20_pu6t4"]
|
||||
@@ -45,15 +46,6 @@ stream_0 = ExtResource("2_tuvql")
|
||||
stream_1 = ExtResource("3_7uv4r")
|
||||
stream_2 = ExtResource("4_tuvql")
|
||||
|
||||
[sub_resource type="AudioStreamPlaylist" id="AudioStreamPlaylist_ajci6"]
|
||||
stream_count = 6
|
||||
stream_0 = ExtResource("5_ajci6")
|
||||
stream_1 = ExtResource("4_2fduo")
|
||||
stream_2 = ExtResource("11_ngi21")
|
||||
stream_3 = ExtResource("9_am7i4")
|
||||
stream_4 = ExtResource("10_tq535")
|
||||
stream_5 = ExtResource("12_xmumj")
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_kfbah"]
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_1w04j"]
|
||||
@@ -92,31 +84,53 @@ stream_7/stream = ExtResource("36_4sa2t")
|
||||
process_mode = 3
|
||||
script = ExtResource("1_0tvca")
|
||||
|
||||
[node name="Ambiance" type="Node" parent="." unique_id=1989991562]
|
||||
[node name="Ambiances" type="Node" parent="." unique_id=1989991562]
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="Exterior" type="AudioStreamPlayer" parent="Ambiance" unique_id=1405716780]
|
||||
[node name="Exterior" type="AudioStreamPlayer" parent="Ambiances" unique_id=1405716780]
|
||||
unique_name_in_owner = true
|
||||
stream = SubResource("AudioStreamPlaylist_8204s")
|
||||
|
||||
[node name="Astra" type="AudioStreamPlayer" parent="Ambiance" unique_id=1244577212]
|
||||
[node name="Astra" type="AudioStreamPlayer" parent="Ambiances" unique_id=1244577212]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("5_8204s")
|
||||
|
||||
[node name="Demeter" type="AudioStreamPlayer" parent="Ambiance" unique_id=351918026]
|
||||
[node name="Demeter" type="AudioStreamPlayer" parent="Ambiances" unique_id=351918026]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("6_8204s")
|
||||
|
||||
[node name="Borea" type="AudioStreamPlayer" parent="Ambiance" unique_id=1857904648]
|
||||
[node name="Borea" type="AudioStreamPlayer" parent="Ambiances" unique_id=1857904648]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("7_spekb")
|
||||
|
||||
[node name="Musics" type="Node" parent="." unique_id=1450527710]
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="Region" type="AudioStreamPlayer" parent="Musics" unique_id=1029114070]
|
||||
[node name="RegionForestPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=1029114070]
|
||||
unique_name_in_owner = true
|
||||
stream = SubResource("AudioStreamPlaylist_ajci6")
|
||||
stream = ExtResource("9_am7i4")
|
||||
|
||||
[node name="RegionForestPhase2" type="AudioStreamPlayer" parent="Musics" unique_id=417543634]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("10_tq535")
|
||||
|
||||
[node name="RegionMinePhase1" type="AudioStreamPlayer" parent="Musics" unique_id=152032267]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("5_ajci6")
|
||||
|
||||
[node name="RegionMinePhase2" type="AudioStreamPlayer" parent="Musics" unique_id=348001141]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("4_2fduo")
|
||||
|
||||
[node name="RegionForestLoop" type="AudioStreamPlayer" parent="Musics" unique_id=482654512]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("12_xmumj")
|
||||
bus = &"Music"
|
||||
|
||||
[node name="RegionMineLoop" type="AudioStreamPlayer" parent="Musics" unique_id=814165127]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("11_ngi21")
|
||||
bus = &"Music"
|
||||
|
||||
[node name="Title" type="AudioStreamPlayer" parent="Musics" unique_id=2105759422]
|
||||
unique_name_in_owner = true
|
||||
@@ -134,6 +148,9 @@ unique_name_in_owner = true
|
||||
[node name="Dig" type="AudioStreamPlayer" parent="Sfx" unique_id=486042600]
|
||||
stream = SubResource("AudioStreamRandomizer_kfbah")
|
||||
|
||||
[node name="Respawn" type="AudioStreamPlayer" parent="Sfx" unique_id=1902559716]
|
||||
stream = ExtResource("16_xmumj")
|
||||
|
||||
[node name="Drop" type="AudioStreamPlayer" parent="Sfx" unique_id=1391500830]
|
||||
stream = SubResource("AudioStreamRandomizer_1w04j")
|
||||
|
||||
@@ -157,7 +174,7 @@ stream = ExtResource("27_0rjel")
|
||||
[node name="Phone_call" type="AudioStreamPlayer" parent="Sfx" unique_id=1668278453]
|
||||
stream = ExtResource("28_3dfjn")
|
||||
|
||||
[node name="Plant_point" type="AudioStreamPlayer" parent="Sfx" unique_id=2044025024]
|
||||
[node name="PlantPoint" type="AudioStreamPlayer" parent="Sfx" unique_id=2044025024]
|
||||
stream = SubResource("AudioStreamRandomizer_qog4c")
|
||||
|
||||
[node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306]
|
||||
|
||||
@@ -1,19 +1,207 @@
|
||||
extends Node
|
||||
class_name AudioManagerInstance
|
||||
|
||||
const MIN_VOLUME = -60.
|
||||
const MAX_VOLUME = 24.
|
||||
|
||||
const DEFAULT_FADE_TIME : float = 2
|
||||
|
||||
const REGION_FIRST_PHASE = [
|
||||
"RegionForestPhase1",
|
||||
"RegionForestPhase2",
|
||||
"RegionMinePhase1",
|
||||
"RegionMinePhase2"
|
||||
]
|
||||
|
||||
const REGION_LOOP_PHASE = [
|
||||
"RegionForestLoop",
|
||||
"RegionForestLoop",
|
||||
"RegionMineLoop",
|
||||
"RegionMineLoop"
|
||||
]
|
||||
|
||||
@onready var settings : SettingsData = GameInfo.settings_data
|
||||
|
||||
var music_action : AudioAction
|
||||
var ambiance_action : AudioAction
|
||||
var playing_music : AudioStreamPlayer = null
|
||||
var playing_ambiance : AudioStreamPlayer = null
|
||||
var music_actions : Array[AudioAction]
|
||||
var ambiance_actions : Array[AudioAction]
|
||||
var playing_musics : Array[String] = []
|
||||
var playing_ambiances : Array[String] = []
|
||||
|
||||
var default_volumes := {}
|
||||
|
||||
# ----------------- Partie Fonctionnelle ----------------
|
||||
|
||||
# Fonction s'exécutant à chaque changement de scène
|
||||
func _on_change_scene(scene : Scene):
|
||||
stop_all_ambiances()
|
||||
|
||||
match scene.scene_id:
|
||||
"TITLE":
|
||||
play_music_alone("Title", false, 0.0)
|
||||
"INTRO":
|
||||
stop_all_musics()
|
||||
"REGION":
|
||||
play_ambiance("Exterior")
|
||||
var region_level = GameInfo.game_data.current_region_data.region_level
|
||||
var first_phase = REGION_FIRST_PHASE[region_level % len(REGION_FIRST_PHASE)]
|
||||
var loop_phase = REGION_LOOP_PHASE[region_level % len(REGION_LOOP_PHASE)]
|
||||
print(first_phase)
|
||||
play_music_alone(first_phase)
|
||||
queue_music(loop_phase, first_phase)
|
||||
"COCKPIT":
|
||||
play_music_alone("Ship", true)
|
||||
"ASTRA":
|
||||
stop_all_musics()
|
||||
play_ambiance_alone("Astra")
|
||||
"GARAGE":
|
||||
stop_all_musics()
|
||||
"BOREA":
|
||||
stop_all_musics()
|
||||
play_ambiance_alone("Borea")
|
||||
|
||||
# Fonction s'exécutant à chaque début de timeline
|
||||
func _on_timeline_started():
|
||||
var timeline_name = Dialogic.current_timeline.resource_path.split("/")[-1].trim_suffix(".dtl")
|
||||
change_ambiances_volume(-10)
|
||||
|
||||
match timeline_name:
|
||||
"demeter_astra_failed":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_ship_presentation":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_intro":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_post_tutorial":
|
||||
play_ambiance("Demeter")
|
||||
"failure":
|
||||
play_ambiance("Demeter")
|
||||
|
||||
# Fonction s'exécutant à chaque fin de timeline
|
||||
func _on_timeline_ended():
|
||||
if SceneManager.actual_scene:
|
||||
change_ambiances_volume()
|
||||
_on_change_scene(SceneManager.actual_scene)
|
||||
|
||||
# Joue la musique définie par player_name, arrête toute les autres musiques immédiatement
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Musics à jouer
|
||||
# - from_random_time : joue depuis un temps aléatoire (true) ou non (false)
|
||||
# - fade_time : durée du fondu d'arrivée
|
||||
func play_music_alone(
|
||||
player_name : String = "",
|
||||
from_random_time := false,
|
||||
fade_time := DEFAULT_FADE_TIME
|
||||
):
|
||||
stop_all_musics()
|
||||
play_music(player_name,from_random_time,fade_time)
|
||||
|
||||
# Joue la musique définie par player_name
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Musics à jouer
|
||||
# - from_random_time : joue depuis un temps aléatoire (true) ou non (false)
|
||||
# - fade_time : durée du fondu d'arrivée
|
||||
func play_music(
|
||||
player_name : String = "",
|
||||
from_random_time := false,
|
||||
fade_time := DEFAULT_FADE_TIME
|
||||
):
|
||||
music_actions.append(AudioLaunch.new(
|
||||
player_name,
|
||||
from_random_time,
|
||||
fade_time
|
||||
))
|
||||
|
||||
# Joue la musique définie par player_name juste après la fin de la musique after_player_name, stoppe cette dernière à ce moment
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Musics à jouer
|
||||
# - after_player_name : Nom de la Node dans la scène Godot à attendre, puis à stopper
|
||||
# - from_random_time : joue depuis un temps aléatoire (true) ou non (false)
|
||||
# - fade_time : durée du fondu d'arrivée
|
||||
func queue_music(
|
||||
player_name : String,
|
||||
after_player_name : String,
|
||||
from_random_time := false,
|
||||
fade_time := DEFAULT_FADE_TIME
|
||||
):
|
||||
var player : AudioStreamPlayer = get_player_from_node(after_player_name, %Musics)
|
||||
if player:
|
||||
await player.finished
|
||||
music_actions.append(AudioStop.new(after_player_name))
|
||||
music_actions.append(AudioLaunch.new(
|
||||
player_name,
|
||||
from_random_time,
|
||||
fade_time
|
||||
))
|
||||
|
||||
# Stoppe la musique définie par player_name
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Musics à jouer
|
||||
# - fade_time : durée du fondu de départ
|
||||
func stop_music(player_name : String, fade := DEFAULT_FADE_TIME):
|
||||
music_actions.append(AudioStop.new(player_name, fade))
|
||||
|
||||
# Stoppe toutes les musiques
|
||||
# - fade_time : durée du fondu de départ
|
||||
func stop_all_musics(fade := DEFAULT_FADE_TIME):
|
||||
music_actions.append(AudioStopAll.new(fade))
|
||||
|
||||
# Joue l'ambiance définie par player_name, arrête toute les autres musiques immédiatement
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Ambiances à jouer
|
||||
# - from_random_time : joue depuis un temps aléatoire (true) ou non (false)
|
||||
# - fade_time : durée du fondu d'arrivée
|
||||
func play_ambiance_alone(
|
||||
player_name : String = "",
|
||||
from_random_time := false,
|
||||
fade_time := DEFAULT_FADE_TIME
|
||||
):
|
||||
stop_all_ambiances()
|
||||
play_ambiance(player_name,from_random_time,fade_time)
|
||||
|
||||
# Joue l'ambiance définie par player_name
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Ambiances à jouer
|
||||
# - from_random_time : joue depuis un temps aléatoire (true) ou non (false)
|
||||
# - fade_time : durée du fondu d'arrivée
|
||||
func play_ambiance(
|
||||
player_name : String = "",
|
||||
from_random_time := false,
|
||||
fade_time := DEFAULT_FADE_TIME
|
||||
):
|
||||
ambiance_actions.append(AudioLaunch.new(
|
||||
player_name,
|
||||
from_random_time,
|
||||
fade_time
|
||||
))
|
||||
|
||||
# Stoppe l'ambiance définie par player_name
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Ambiances à jouer
|
||||
# - fade_time : durée du fondu de départ
|
||||
func stop_ambiance(player_name : String, fade := DEFAULT_FADE_TIME):
|
||||
ambiance_actions.append(AudioStop.new(player_name, fade))
|
||||
|
||||
# Stoppe toutes les ambiances
|
||||
# - fade_time : durée du fondu de départ
|
||||
func stop_all_ambiances(fade := DEFAULT_FADE_TIME):
|
||||
ambiance_actions.append(AudioStopAll.new(fade))
|
||||
|
||||
# Change le volume de toutes les ambiances qui jouent
|
||||
# - db_change : changement du volume en décibel, mettre à 0 pour reset le volume
|
||||
# - fade_time : durée du fondu de départ
|
||||
func change_ambiances_volume(db_change := 0., fade := DEFAULT_FADE_TIME):
|
||||
ambiance_actions.append(
|
||||
AudioChangeVolumeAll.new(
|
||||
db_change,
|
||||
fade
|
||||
)
|
||||
)
|
||||
|
||||
# Joue un
|
||||
# - player_name : Nom de la Node dans la scène Godot à jouer
|
||||
func play_sfx(sfx_name : String):
|
||||
var player := %Sfx.find_child(sfx_name) as AudioStreamPlayer
|
||||
if player:
|
||||
player.play()
|
||||
else:
|
||||
printerr("Sfx %s not found" % sfx_name)
|
||||
|
||||
|
||||
# ----------------- Partie Technique (pas touche Nils ;D) ----------------
|
||||
|
||||
func _ready():
|
||||
for player in get_all_players():
|
||||
player.stop()
|
||||
@@ -28,114 +216,36 @@ func _ready():
|
||||
Dialogic.timeline_ended.connect(_on_timeline_ended)
|
||||
|
||||
func _process(_d):
|
||||
if music_action:
|
||||
playing_music = process_audio_action(
|
||||
music_action,
|
||||
%Musics,
|
||||
playing_music
|
||||
)
|
||||
music_action = null
|
||||
if len(music_actions) > 0:
|
||||
playing_musics = process_audio_actions_for_node(music_actions, %Musics, playing_musics)
|
||||
music_actions = []
|
||||
|
||||
if ambiance_action:
|
||||
playing_ambiance = process_audio_action(
|
||||
ambiance_action,
|
||||
%Ambiance,
|
||||
playing_ambiance
|
||||
if len(ambiance_actions) > 0:
|
||||
playing_ambiances = process_audio_actions_for_node(ambiance_actions, %Ambiances, playing_ambiances)
|
||||
ambiance_actions = []
|
||||
|
||||
func process_audio_actions_for_node(
|
||||
audio_actions : Array[AudioAction],
|
||||
parent_node : Node,
|
||||
current_players: Array[String]
|
||||
):
|
||||
var players : Array[String] = current_players.duplicate()
|
||||
for audio_action in audio_actions:
|
||||
players = audio_action.process(
|
||||
self,
|
||||
parent_node,
|
||||
players
|
||||
)
|
||||
ambiance_action = null
|
||||
return players
|
||||
|
||||
func process_audio_action(
|
||||
audio_action : AudioAction,
|
||||
player_search_node: Node,
|
||||
current_player: AudioStreamPlayer = null
|
||||
) -> AudioStreamPlayer:
|
||||
if audio_action is AudioLaunch:
|
||||
return process_audio_launch(audio_action, player_search_node, current_player)
|
||||
elif audio_action is AudioStop and current_player and current_player.playing:
|
||||
stop_player(current_player)
|
||||
|
||||
return null
|
||||
|
||||
func process_audio_launch(
|
||||
audio_launch : AudioLaunch,
|
||||
player_search_node: Node,
|
||||
current_player: AudioStreamPlayer = null,
|
||||
) -> AudioStreamPlayer:
|
||||
var player = player_search_node.find_child(audio_launch.player_name)
|
||||
func get_player_from_node(player_name : String, parent_node : Node) -> AudioStreamPlayer:
|
||||
var player = parent_node.find_child(player_name)
|
||||
if not player:
|
||||
printerr("Player %s not found in category %s" % [audio_launch.player_name, player_search_node.name])
|
||||
printerr("Player %s not found in category %s" % [player_name, parent_node.name])
|
||||
return null
|
||||
if current_player and current_player.playing and current_player.name == audio_launch.player_name:
|
||||
return current_player
|
||||
elif current_player:
|
||||
stop_player(current_player)
|
||||
|
||||
start_player(player, audio_launch.from_random_time, audio_launch.fade_time)
|
||||
return player
|
||||
|
||||
func _on_change_scene(scene : Scene):
|
||||
stop_ambiance()
|
||||
|
||||
match scene.scene_id:
|
||||
"TITLE":
|
||||
play_music("Title", false, 0.0)
|
||||
"INTRO":
|
||||
stop_music()
|
||||
"REGION":
|
||||
play_music("Region", true)
|
||||
play_ambiance("Exterior")
|
||||
"COCKPIT":
|
||||
play_music("Ship")
|
||||
"ASTRA":
|
||||
stop_music()
|
||||
play_ambiance("Astra")
|
||||
"GARAGE":
|
||||
stop_music()
|
||||
play_ambiance("Astra")
|
||||
"BOREA":
|
||||
stop_music()
|
||||
play_ambiance("Borea")
|
||||
|
||||
func _on_timeline_started():
|
||||
var timeline_name = Dialogic.current_timeline.resource_path.split("/")[-1].trim_suffix(".dtl")
|
||||
stop_ambiance()
|
||||
|
||||
match timeline_name:
|
||||
"demeter_astra_failed":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_ship_presentation":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_intro":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_post_tutorial":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_outro":
|
||||
play_ambiance("Demeter")
|
||||
|
||||
func _on_timeline_ended():
|
||||
if SceneManager.actual_scene:
|
||||
_on_change_scene(SceneManager.actual_scene)
|
||||
|
||||
func play_music(player_name : String = "", from_random_time := false, fade_time := DEFAULT_FADE_TIME):
|
||||
music_action = AudioLaunch.new(
|
||||
player_name,
|
||||
from_random_time,
|
||||
fade_time
|
||||
)
|
||||
|
||||
func stop_music():
|
||||
music_action = AudioStop.new()
|
||||
|
||||
func play_ambiance(player_name : String = "", from_random_time := false, fade_time := DEFAULT_FADE_TIME):
|
||||
ambiance_action = AudioLaunch.new(
|
||||
player_name,
|
||||
from_random_time,
|
||||
fade_time
|
||||
)
|
||||
|
||||
func stop_ambiance():
|
||||
ambiance_action = AudioStop.new()
|
||||
|
||||
func fetch_default_volumes():
|
||||
var all_players := get_all_players()
|
||||
|
||||
@@ -148,7 +258,7 @@ func setup_players_bus():
|
||||
player.bus = (AudioServer.get_bus_name(SettingsData.MUSIC_BUS_ID))
|
||||
elif player.get_parent() == %Sfx:
|
||||
player.bus = (AudioServer.get_bus_name(SettingsData.SFX_BUS_ID))
|
||||
elif player.get_parent() == %Ambiance:
|
||||
elif player.get_parent() == %Ambiances:
|
||||
player.bus = (AudioServer.get_bus_name(SettingsData.AMBIANCE_BUS_ID))
|
||||
|
||||
func get_volume(player : AudioStreamPlayer) -> float:
|
||||
@@ -157,12 +267,12 @@ func get_volume(player : AudioStreamPlayer) -> float:
|
||||
func get_all_players() -> Array[AudioStreamPlayer]:
|
||||
var players : Array[AudioStreamPlayer] = []
|
||||
players.append_array(get_players_from_node(%Musics))
|
||||
players.append_array(get_players_from_node(%Ambiance))
|
||||
players.append_array(get_players_from_node(%Ambiances))
|
||||
players.append_array(get_players_from_node(%Sfx))
|
||||
|
||||
return players
|
||||
|
||||
func get_players_from_node(node : Node) -> Array[AudioStreamPlayer]:
|
||||
static func get_players_from_node(node : Node) -> Array[AudioStreamPlayer]:
|
||||
var streams : Array[AudioStreamPlayer] = []
|
||||
|
||||
for c in node.get_children():
|
||||
@@ -197,31 +307,108 @@ func stop_player(player : AudioStreamPlayer, fade_time = DEFAULT_FADE_TIME):
|
||||
func reset_volume(player : AudioStreamPlayer):
|
||||
player.volume_db = get_volume(player)
|
||||
|
||||
func play_sfx(sfx_name : String):
|
||||
print(sfx_name)
|
||||
var player := %Sfx.find_child(sfx_name) as AudioStreamPlayer
|
||||
if player:
|
||||
player.play()
|
||||
else:
|
||||
printerr("Sfx %s not found" % sfx_name)
|
||||
@abstract class AudioAction:
|
||||
|
||||
class AudioAction:
|
||||
pass
|
||||
@abstract func process(
|
||||
manager: AudioManagerInstance,
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]
|
||||
|
||||
class AudioLaunch extends AudioAction:
|
||||
var player_name : String
|
||||
var from_random_time : bool
|
||||
var fade_time : float
|
||||
var alone : bool
|
||||
|
||||
func _init(
|
||||
_player_name : String,
|
||||
_from_random_time := false,
|
||||
_fade_time := DEFAULT_FADE_TIME,
|
||||
_alone := true,
|
||||
):
|
||||
player_name = _player_name
|
||||
from_random_time = _from_random_time
|
||||
fade_time = _fade_time
|
||||
|
||||
func process(
|
||||
manager: AudioManagerInstance,
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%s Launching %s" % [parent_node.name, player_name])
|
||||
var player = manager.get_player_from_node(player_name,parent_node)
|
||||
if player and not player in current_players:
|
||||
manager.start_player(player, from_random_time, fade_time)
|
||||
current_players.append(player_name)
|
||||
return current_players
|
||||
|
||||
class AudioStop extends AudioAction:
|
||||
pass
|
||||
var player_name : String
|
||||
var fade_time : float
|
||||
|
||||
func _init(
|
||||
_player_name : String,
|
||||
_fade_time := DEFAULT_FADE_TIME,
|
||||
):
|
||||
player_name = _player_name
|
||||
fade_time = fade_time
|
||||
|
||||
func process(
|
||||
manager: AudioManagerInstance,
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%s Stopping %s" % [parent_node.name, player_name])
|
||||
var player = manager.get_player_from_node(player_name,parent_node)
|
||||
if player and player in current_players:
|
||||
manager.stop_player(player, fade_time)
|
||||
current_players.erase(player_name)
|
||||
return current_players
|
||||
|
||||
class AudioStopAll extends AudioAction:
|
||||
var fade_time : float
|
||||
|
||||
func _init(
|
||||
_fade_time := DEFAULT_FADE_TIME,
|
||||
):
|
||||
fade_time = fade_time
|
||||
|
||||
func process(
|
||||
manager: AudioManagerInstance,
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%s Stopping All" % parent_node.name)
|
||||
for player_name in current_players:
|
||||
var player := manager.get_player_from_node(player_name,parent_node)
|
||||
if player:
|
||||
manager.stop_player(player, fade_time)
|
||||
return []
|
||||
|
||||
class AudioChangeVolumeAll extends AudioAction:
|
||||
var db_change : float
|
||||
var fade_time : float
|
||||
|
||||
func _init(
|
||||
_db_change := 1.0,
|
||||
_fade_time := DEFAULT_FADE_TIME,
|
||||
):
|
||||
db_change = _db_change
|
||||
fade_time = fade_time
|
||||
|
||||
func process(
|
||||
manager: AudioManagerInstance,
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%d Change volume all" % parent_node.name)
|
||||
for player_name in current_players:
|
||||
var player := manager.get_player_from_node(player_name,parent_node)
|
||||
if player:
|
||||
manager.set_volume(
|
||||
player,
|
||||
manager.get_volume(player) + db_change,
|
||||
fade_time
|
||||
)
|
||||
return current_players
|
||||
|
||||
@@ -48,11 +48,10 @@ func give_up():
|
||||
func start_tutorial():
|
||||
current_region_data = RegionData.new(
|
||||
RegionParameter.new(
|
||||
10,
|
||||
3,
|
||||
0,
|
||||
tr("TUTORIAL"),
|
||||
["tutorial"],
|
||||
0,
|
||||
[],
|
||||
randi()
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
@@ -5,13 +5,13 @@ enum State {STARTED, IN_PROGRESS, FINISHED}
|
||||
|
||||
const RUN_POINT_POSITION_DERIVATION = 100
|
||||
const DIFFICULTY_INCREASE_BY_LEVEL = 3
|
||||
const RUN_POINTS_NEXT_NUMBER :Array[int] = [2]
|
||||
const RUN_POINT_MAX_LEVEL = 0 # TODO
|
||||
const RUN_POINTS_NEXT_NUMBER : int = 2
|
||||
const RUN_POINT_MAX_LEVEL = 2 # TODO
|
||||
|
||||
signal current_run_point_changed
|
||||
|
||||
var run_seed = randi()
|
||||
@export var next_run_points : Array[RunPoint] = [generate_first_run_point()]
|
||||
@export var next_run_points : Array[RunPoint] = generate_next_run_points()
|
||||
@export var current_run_point : RunPoint = null :
|
||||
set(v):
|
||||
current_run_point = v
|
||||
@@ -20,65 +20,28 @@ var run_seed = randi()
|
||||
|
||||
#region ------------------ Generation ------------------
|
||||
|
||||
func generate_first_run_point() -> RunPoint:
|
||||
return RunPoint.new(0, RegionParameter.new())
|
||||
|
||||
func generate_next_run_points(run_point : RunPoint) -> Array[RunPoint]:
|
||||
var nb_next_run_points = RUN_POINTS_NEXT_NUMBER.pick_random()
|
||||
if run_point.level == RUN_POINT_MAX_LEVEL - 1 or run_point.level == -1:
|
||||
nb_next_run_points = 1
|
||||
elif run_point.level == RUN_POINT_MAX_LEVEL:
|
||||
nb_next_run_points = 0
|
||||
func generate_next_run_points(level = 0) -> Array[RunPoint]:
|
||||
|
||||
next_run_points = []
|
||||
|
||||
for i in range(nb_next_run_points):
|
||||
for i in range(RUN_POINTS_NEXT_NUMBER):
|
||||
next_run_points.append(
|
||||
generate_next_run_point(run_point)
|
||||
generate_next_run_point(level)
|
||||
)
|
||||
|
||||
return next_run_points
|
||||
|
||||
|
||||
func generate_next_run_point(run_point : RunPoint) -> RunPoint:
|
||||
var level = run_point.level + 1
|
||||
func generate_next_run_point(level = 0) -> RunPoint:
|
||||
var region_parameter = RegionParameter.new()
|
||||
region_parameter.level = level
|
||||
region_parameter.flags = get_region_flags(region_parameter)
|
||||
region_parameter.region_flags = get_region_flags(region_parameter)
|
||||
|
||||
return RunPoint.new(
|
||||
level,
|
||||
generate_difficulty_increased_region_parameter(region_parameter, DIFFICULTY_INCREASE_BY_LEVEL * level),
|
||||
(run_point.position + randi_range(-RUN_POINT_POSITION_DERIVATION, RUN_POINT_POSITION_DERIVATION)) % 360
|
||||
region_parameter
|
||||
)
|
||||
|
||||
func generate_difficulty_increased_region_parameter(
|
||||
region_parameter : RegionParameter,
|
||||
difficulty : int = 1
|
||||
) -> RegionParameter:
|
||||
var i_diff := difficulty
|
||||
var new_region_parameter = RegionParameter.new(
|
||||
region_parameter.charges,
|
||||
region_parameter.objective
|
||||
)
|
||||
|
||||
while i_diff > 0:
|
||||
|
||||
var available_difficulty_modifier = [
|
||||
DifficultyDecreaseCharge.new(),
|
||||
DifficultyIncreaseObjective.new()
|
||||
].filter(
|
||||
func (mod : DifficultyModifier):
|
||||
return mod.get_difficulty_cost() <= i_diff and mod.can_modifiy(new_region_parameter)
|
||||
)
|
||||
|
||||
var selected_difficulty_modifier = available_difficulty_modifier.pick_random()
|
||||
|
||||
selected_difficulty_modifier.modify(new_region_parameter)
|
||||
|
||||
i_diff -= max(1,selected_difficulty_modifier.get_difficulty_cost())
|
||||
return new_region_parameter
|
||||
|
||||
#endregion
|
||||
|
||||
func get_state() -> State:
|
||||
@@ -99,13 +62,12 @@ func choose_next_run_point(run_point : RunPoint) -> RunPoint:
|
||||
visited_run_points.append(current_run_point)
|
||||
current_run_point = run_point
|
||||
GameInfo.game_data.start_region(run_point.region_parameter)
|
||||
next_run_points = generate_next_run_points(current_run_point)
|
||||
next_run_points = generate_next_run_points(current_run_point.level + 1)
|
||||
return current_run_point
|
||||
|
||||
func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
|
||||
var flags : Array[String] = []
|
||||
|
||||
print(region_parameter.level)
|
||||
if region_parameter.level == RUN_POINT_MAX_LEVEL:
|
||||
flags.append("borea")
|
||||
|
||||
@@ -130,4 +92,4 @@ class DifficultyDecreaseCharge extends DifficultyModifier:
|
||||
region_parameter.charges -= 1
|
||||
|
||||
func can_modifiy(region_parameter : RegionParameter) -> bool:
|
||||
return region_parameter.charges >= 3
|
||||
return region_parameter.charges >= 3
|
||||
|
||||
@@ -11,12 +11,12 @@ const CHARGE_ICON = preload("res://common/icons/bolt.svg")
|
||||
@export var region_parameter : RegionParameter = RegionParameter.new() :
|
||||
set(v):
|
||||
region_parameter = v
|
||||
@export var position : int = 0 # Y pos along the planet, 0 to 360
|
||||
@export var position : float = 0
|
||||
|
||||
func _init(
|
||||
_level : int = 0,
|
||||
_region_parameter : RegionParameter = RegionParameter.new(),
|
||||
_position : int = randi_range(0,360),
|
||||
_position : float = randf_range(0.,1.),
|
||||
):
|
||||
level = _level
|
||||
region_parameter = _region_parameter
|
||||
@@ -24,7 +24,7 @@ func _init(
|
||||
position = _position
|
||||
|
||||
func card_info() -> CardInfo:
|
||||
var info = CardInfo.new(region_parameter.name)
|
||||
var info = CardInfo.new(region_parameter.region_name)
|
||||
info.important_stat_icon = DANGER_ICON
|
||||
info.important_stat_text = "%d" % level
|
||||
|
||||
|
||||
16
common/steam_connection/steam_connection.gd
Normal file
16
common/steam_connection/steam_connection.gd
Normal file
@@ -0,0 +1,16 @@
|
||||
extends Node
|
||||
|
||||
const APP_ID = "4452760"
|
||||
|
||||
func _init():
|
||||
OS.set_environment("SteamAppID", APP_ID)
|
||||
OS.set_environment("SteamGameID", APP_ID)
|
||||
|
||||
func _ready():
|
||||
Steam.steamInit()
|
||||
|
||||
var is_running = Steam.isSteamRunning()
|
||||
|
||||
if !is_running:
|
||||
printerr("Steam is not running")
|
||||
return
|
||||
1
common/steam_connection/steam_connection.gd.uid
Normal file
1
common/steam_connection/steam_connection.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bq12bubjof2mo
|
||||
38
dialogs/timelines/story/demeter_introV2.dtl
Normal file
38
dialogs/timelines/story/demeter_introV2.dtl
Normal file
@@ -0,0 +1,38 @@
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory.
|
||||
- Uh... Who are you ?
|
||||
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me.
|
||||
- Where am I ?
|
||||
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon.
|
||||
- Wait ! Who am I ?
|
||||
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out !
|
||||
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance.
|
||||
- Did you create me ?
|
||||
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create.
|
||||
- Why did you awake me ?
|
||||
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later.
|
||||
- What are you ?
|
||||
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles.
|
||||
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully.
|
||||
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains.
|
||||
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base.
|
||||
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared.
|
||||
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life.
|
||||
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds.
|
||||
demeter: [b]Just remember the following[/b]
|
||||
label explanations
|
||||
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone.
|
||||
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color].
|
||||
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base.
|
||||
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow !
|
||||
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature.
|
||||
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one.
|
||||
- That's a lot of informations, can you repeat ?
|
||||
demeter: Ok,[pause=0.2] listen carefully.
|
||||
jump explanations
|
||||
- Ok, now I have more questions !
|
||||
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] !
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||
[wait time="2.0"]
|
||||
[end_timeline]
|
||||
1
dialogs/timelines/story/demeter_introV2.dtl.uid
Normal file
1
dialogs/timelines/story/demeter_introV2.dtl.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cirxf28unnjlg
|
||||
@@ -1 +1,3 @@
|
||||
demeter: Welcome to [color=#E30022]Borea[/color],[pause=0.2] [color=#FFA617]{orchidName}[/color],[pause=0.3] it is the first step of your journey on this planet. #id:50
|
||||
[wait time="1.5"]
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Welcome to [color=#E30022]Borea[/color],[pause=0.2] [color=#FFA617]{orchidName}[/color],[pause=0.3] it is the first step of your journey on this planet. #id:50
|
||||
|
||||
@@ -13,6 +13,6 @@ label suite_dialogue #id:42
|
||||
jump suite_dialogue
|
||||
- Wake up #id:49
|
||||
Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now. #id:4a
|
||||
audio "res://common/audio_manager/assets/sfx/respawn/respawn.wav"
|
||||
|
||||
Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see. #id:4b
|
||||
[end_timeline]
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bfyafiewcrjln"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_enq8o"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_enq8o"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_10bgv"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://d2vdf2sth2xjm"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_p8ox4"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_p8ox4"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_3h2vf"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://clruuysx80pnn"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_03in3"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_03in3"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_108r1"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://brmd6d3l8trqs"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_mvsqc"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_mvsqc"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_oqbgr"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cfr33014u7ig5"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_14sjf"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_14sjf"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_ud5ex"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cf70m1us8mfqp"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_xplyn"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_xplyn"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_uj75q"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ctlmah4ohqp25"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_tv8sf"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_tv8sf"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_srnvv"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://b8o4q0hsm84ov"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_5lgql"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_5lgql"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_0b6yj"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bb33v756anesy"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_gcphf"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_gcphf"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_tnhr7"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cbqrl72y0d1yg"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_k38pp"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_k38pp"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_cwsfe"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dwppani7gyjl5"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_2m37y"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_2m37y"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_pyvr6"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dkta1u1u0efxk"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_2r1e2"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_2r1e2"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_tv2v3"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://7hrdkl6bf3o4"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_peh48"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_peh48"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_o5tro"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://d2y7o2hc6ffei"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_wnxgs"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_wnxgs"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_smg8i"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://civ4gr1c2pq7g"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1cr0i"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1cr0i"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_h0d20"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bqfocs6f0iypo"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_p4qfr"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_p4qfr"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_iibe2"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://drml5dm8i3j3a"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_5xrel"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_5xrel"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_0v6u4"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://b1t5nfwcln5vo"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_0mgvf"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_0mgvf"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_k1p2k"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://b4s58a600q2rn"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_l4nmf"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_l4nmf"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_ifu40"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dspugxsjw2aea"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_gpxi3"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_gpxi3"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_e0an0"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cnt38l2fmg8d7"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_wmuv5"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_wmuv5"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_4klgd"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ceisi5yyie7to"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1eil5"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1eil5"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_h27ow"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cxiu8frk04b5i"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_qrhlr"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_qrhlr"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_4au1t"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://53p5g07e3pb4"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_tu2er"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_tu2er"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_2wu38"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://crmvc77bqax1y"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_3u7fo"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_3u7fo"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_23bbh"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://c0hr7icfkjkoi"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_bcreq"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_bcreq"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_af12b"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://clkoc1iccts2w"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_vlome"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_vlome"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_157wb"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bd8yapi1pokj6"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_0uwmh"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_0uwmh"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_h3coc"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cxgw1vgket0fw"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_ajsfl"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_ajsfl"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_nif4i"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://c5gqwck2p5h5n"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_205mu"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_205mu"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_nlpf8"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://c5fj1cw0f4mu6"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_nyyxg"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_nyyxg"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_y2fie"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dce788f0adauv"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_eaujg"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_eaujg"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_lsafj"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dd34dikqoynp3"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_faxmp"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_faxmp"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_0me46"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bynje6g2wvuvl"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_55x88"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_55x88"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_dmctu"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bd2op6q1masjt"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_uhia7"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_uhia7"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_atmi3"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bvajuw0r47edw"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_761dd"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_761dd"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_3rcv4"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://qb6bftgq0n6y"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_b4uc1"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_b4uc1"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_dc8tr"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ft112n57di0e"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_sabo0"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_sabo0"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_uvvih"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dwjj6qmcjhn68"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_fvj4t"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_fvj4t"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_akiip"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bkr70mstyf8pp"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_07tkv"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_07tkv"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_uotjj"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dcuwupmqt34ju"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_m3t4k"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_m3t4k"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_qfabu"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://djmidq7yq452i"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_jg4cg"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_jg4cg"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_chdp7"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://wxqxm6d5twdh"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1f2ok"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1f2ok"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_pu3mc"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://uoikjpno37bi"]
|
||||
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_g38jy"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_g38jy"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_unpmr"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
@tool
|
||||
extends Node2D
|
||||
|
||||
|
||||
@export var color_1_texture : Texture
|
||||
@export var color_2_texture : Texture
|
||||
@export var outline_texture : Texture
|
||||
|
||||
@export_tool_button("Redraw", "Callable") var redraw_action = func(): create_image()
|
||||
|
||||
func _ready():
|
||||
create_image()
|
||||
|
||||
func create_image():
|
||||
|
||||
var image := Image.create(TEXTURE_SIZE,TEXTURE_SIZE, false, Image.FORMAT_RGBA8)
|
||||
|
||||
if color_2_texture:
|
||||
var color_2_image = color_2_texture.get_image()
|
||||
color_2_image.resize(TEXTURE_SIZE,TEXTURE_SIZE)
|
||||
|
||||
image.blend_rect(
|
||||
modulated_image(color_2_image, COLOR_PALETTE.pick_random()),
|
||||
Rect2i(0,0,TEXTURE_SIZE,TEXTURE_SIZE),
|
||||
Vector2i.ZERO
|
||||
)
|
||||
if color_1_texture:
|
||||
var color_1_image = color_1_texture.get_image()
|
||||
color_1_image.resize(TEXTURE_SIZE,TEXTURE_SIZE)
|
||||
image.blend_rect(
|
||||
modulated_image(color_1_image, COLOR_PALETTE.pick_random()),
|
||||
Rect2i(0,0,TEXTURE_SIZE,TEXTURE_SIZE),
|
||||
Vector2i.ZERO
|
||||
)
|
||||
if outline_texture:
|
||||
var outline_image = outline_texture.get_image()
|
||||
outline_image.resize(TEXTURE_SIZE,TEXTURE_SIZE)
|
||||
image.blend_rect(outline_image, Rect2i(0,0,TEXTURE_SIZE,TEXTURE_SIZE),Vector2i.ZERO)
|
||||
|
||||
ImageTexture.create_from_image(image)
|
||||
|
||||
func modulated_image(i : Image, color : Color) -> Image:
|
||||
var ret = i.duplicate()
|
||||
for x in i.get_size().x:
|
||||
for y in i.get_size().y:
|
||||
ret.set_pixel(x,y, i.get_pixel(x,y)*color)
|
||||
return ret
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
uid://by1m5q6q53xxp
|
||||
BIN
entities/player/assets/sprites/movement_particles.png
Normal file
BIN
entities/player/assets/sprites/movement_particles.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.5 KiB |
40
entities/player/assets/sprites/movement_particles.png.import
Normal file
40
entities/player/assets/sprites/movement_particles.png.import
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dompaj451gklw"
|
||||
path="res://.godot/imported/movement_particles.png-73ae8918518d662da464b8dc83b128a2.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://entities/player/assets/sprites/movement_particles.png"
|
||||
dest_files=["res://.godot/imported/movement_particles.png-73ae8918518d662da464b8dc83b128a2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 850 KiB After Width: | Height: | Size: 1.4 MiB |
BIN
entities/player/assets/sprites/shadow.png
Normal file
BIN
entities/player/assets/sprites/shadow.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 980 B |
40
entities/player/assets/sprites/shadow.png.import
Normal file
40
entities/player/assets/sprites/shadow.png.import
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ys5fis3gsnoy"
|
||||
path="res://.godot/imported/shadow.png-2953b62e89f155ac07f4529236b51b5f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://entities/player/assets/sprites/shadow.png"
|
||||
dest_files=["res://.godot/imported/shadow.png-2953b62e89f155ac07f4529236b51b5f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
@@ -33,7 +33,7 @@ func can_use(_player : Player, zone : Player.ActionZone) -> bool:
|
||||
return false
|
||||
|
||||
func use(player : Player, zone : Player.ActionZone) -> bool:
|
||||
AudioManager.play_sfx("Pickaxe")
|
||||
AudioManager.play_sfx("Dig")
|
||||
for area in zone.get_affected_areas():
|
||||
if area and area is Plant:
|
||||
harvest(area, player)
|
||||
|
||||
@@ -15,6 +15,7 @@ var signals : Array[DetectorSignalIndividual] = []
|
||||
|
||||
func _init(region : Region, pos : Vector2):
|
||||
for e in region.entity_container.get_children():
|
||||
if e.visible:
|
||||
if e is TruckRecharge:
|
||||
signals.append(
|
||||
DetectorSignalIndividual.new(
|
||||
@@ -22,7 +23,7 @@ func _init(region : Region, pos : Vector2):
|
||||
ENERGY_ICON
|
||||
)
|
||||
)
|
||||
if e is Door and e.available and e.visible:
|
||||
if e is Door and e.available:
|
||||
signals.append(
|
||||
DetectorSignalIndividual.new(
|
||||
(pos - e.global_position).normalized().angle(),
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://bgvbgeq46wee2"]
|
||||
[gd_scene format=3 uid="uid://bgvbgeq46wee2"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://das7twcy5153p" path="res://entities/player/scripts/player.gd" id="1_abrql"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7ff87jniga5m" path="res://entities/player/assets/sprites/robot.png" id="1_symyc"]
|
||||
[ext_resource type="Texture2D" uid="uid://bf6nw4onkhavr" path="res://common/icons/shovel.svg" id="3_yqrof"]
|
||||
[ext_resource type="Texture2D" uid="uid://dompaj451gklw" path="res://entities/player/assets/sprites/movement_particles.png" id="2_bls4j"]
|
||||
[ext_resource type="Texture2D" uid="uid://ys5fis3gsnoy" path="res://entities/player/assets/sprites/shadow.png" id="2_fkugw"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7ff87jniga5m" path="res://entities/player/assets/sprites/robot.png" id="4_bls4j"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_sglur"]
|
||||
radius = 27.0
|
||||
@@ -10,44 +11,156 @@ radius = 27.0
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_abrql"]
|
||||
radius = 40.0
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_yqrof"]
|
||||
colors = PackedColorArray(0.145098, 0.423529, 0.635294, 1, 0.12549, 0.294118, 0.545098, 1)
|
||||
[sub_resource type="Curve" id="Curve_fkugw"]
|
||||
_data = [Vector2(0, 0.14473677), 0.0, 0.0, 0, 0, Vector2(0.972549, 0.2654798), 0.0, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_3wlsy"]
|
||||
gradient = SubResource("Gradient_yqrof")
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.380342)
|
||||
fill_to = Vector2(1, 0.0726496)
|
||||
[sub_resource type="Gradient" id="Gradient_bls4j"]
|
||||
offsets = PackedFloat32Array(0, 0.77729255, 1)
|
||||
colors = PackedColorArray(0.5803922, 0.7058824, 0.8862745, 1, 0.5785, 0.70829165, 0.89, 1, 0.5785, 0.70829165, 0.89, 0)
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fkugw"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(3048, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8fjmc"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(3810, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qiwj3"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(2286, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_26q78"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(0, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bectd"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(5334, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wvtmh"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(762, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7thud"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(4572, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a1qjk"]
|
||||
atlas = ExtResource("4_bls4j")
|
||||
region = Rect2(1524, 0, 762, 1080)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_a1qjk"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_fkugw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"back",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8fjmc")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"back_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qiwj3")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"back_right",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_26q78")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"front",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bectd")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"front_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wvtmh")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"front_right",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7thud")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_a1qjk")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"right",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_bls4j"]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_fkugw"]
|
||||
states/StateMachine/node = SubResource("AnimationNodeStateMachine_bls4j")
|
||||
states/StateMachine/position = Vector2(386, 91)
|
||||
|
||||
[node name="Player" type="CharacterBody2D" unique_id=447849413]
|
||||
script = ExtResource("1_abrql")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(-2, -18)
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=414557251]
|
||||
position = Vector2(0, -17)
|
||||
shape = SubResource("CircleShape2D_sglur")
|
||||
|
||||
[node name="InteractArea2D" type="Area2D" parent="."]
|
||||
[node name="Shadow" type="Sprite2D" parent="." unique_id=875064259]
|
||||
modulate = Color(0, 0, 0, 0.60784316)
|
||||
position = Vector2(-1, 13)
|
||||
scale = Vector2(0.35897446, 0.3589744)
|
||||
texture = ExtResource("2_fkugw")
|
||||
|
||||
[node name="InteractArea2D" type="Area2D" parent="." unique_id=1048722411]
|
||||
position = Vector2(0, -12)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractArea2D"]
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractArea2D" unique_id=1242017003]
|
||||
shape = SubResource("CircleShape2D_abrql")
|
||||
|
||||
[node name="Sprite" type="Sprite2D" parent="."]
|
||||
position = Vector2(0, -46)
|
||||
scale = Vector2(0.08, 0.08)
|
||||
texture = ExtResource("1_symyc")
|
||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="InteractArea2D" unique_id=1489736082]
|
||||
position = Vector2(-8.4703295e-22, 12)
|
||||
scale = Vector2(0.22803418, 0.22803418)
|
||||
amount = 3
|
||||
texture = ExtResource("2_bls4j")
|
||||
lifetime = 0.4
|
||||
gravity = Vector2(0, 100)
|
||||
scale_amount_curve = SubResource("Curve_fkugw")
|
||||
color_ramp = SubResource("Gradient_bls4j")
|
||||
|
||||
[node name="HideEyes" type="Sprite2D" parent="."]
|
||||
[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=638545037]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
position = Vector2(8.125, -26.195)
|
||||
scale = Vector2(0.347656, 0.253906)
|
||||
texture = SubResource("GradientTexture2D_3wlsy")
|
||||
position = Vector2(0.99999994, -17)
|
||||
scale = Vector2(0.0656168, 0.065616846)
|
||||
sprite_frames = SubResource("SpriteFrames_a1qjk")
|
||||
animation = &"back"
|
||||
|
||||
[node name="ItemSprite" type="Sprite2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
modulate = Color(0.164706, 0.898039, 0.984314, 1)
|
||||
position = Vector2(8.25, -27.32)
|
||||
scale = Vector2(0.403333, 0.403333)
|
||||
texture = ExtResource("3_yqrof")
|
||||
[node name="FloatAnimationPlayer" type="AnimationPlayer" parent="." unique_id=929823261]
|
||||
|
||||
[node name="AnimationTree" type="AnimationTree" parent="." unique_id=563415659]
|
||||
tree_root = SubResource("AnimationNodeStateMachine_fkugw")
|
||||
|
||||
@@ -4,6 +4,7 @@ class_name Player
|
||||
const ACTION_AREA_UPDATE_TIME=0.05 # When creating an action_zone, we make sure that the area setup correctly by waiting a little
|
||||
const MAX_REACH = 100
|
||||
const HOLDING_ITEM_SPRITE_SIZE = 20.
|
||||
const TURN_ANIMATION_MINIMUM_THRESHOLD = 0.2
|
||||
|
||||
signal player_updated(player: Player)
|
||||
signal upgraded
|
||||
@@ -73,19 +74,8 @@ func _process(delta):
|
||||
|
||||
func _on_inventory_updated(_inventory: Inventory):
|
||||
setup_preview_zone(data.inventory.get_item())
|
||||
var item : Item = data.inventory.get_item()
|
||||
if item:
|
||||
var item_texture = item.icon
|
||||
%ItemSprite.texture = item_texture
|
||||
%ItemSprite.scale = Vector2(
|
||||
1./(item_texture.get_width()/HOLDING_ITEM_SPRITE_SIZE),
|
||||
1./(item_texture.get_height()/HOLDING_ITEM_SPRITE_SIZE)
|
||||
)
|
||||
%HideEyes.visible = item != null
|
||||
%ItemSprite.visible = item != null
|
||||
emit_signal("player_updated", self)
|
||||
|
||||
|
||||
func calculate_direction():
|
||||
var input_direction: Vector2 = Input.get_vector("move_left", "move_right", "move_up", "move_down")
|
||||
|
||||
@@ -102,14 +92,32 @@ func calculate_direction():
|
||||
input_direction = self.global_position.direction_to(instruction.position)
|
||||
|
||||
velocity = input_direction * speed
|
||||
if input_direction.x:
|
||||
flip_character(input_direction.x > 0)
|
||||
|
||||
turn_animate(input_direction)
|
||||
|
||||
|
||||
func flip_character(face_right = true):
|
||||
$Sprite.flip_h = not face_right
|
||||
%ItemSprite.position.x = abs(%ItemSprite.position.x) * (1 if face_right else -1)
|
||||
%HideEyes.position.x = abs(%ItemSprite.position.x) * (1 if face_right else -1)
|
||||
func turn_animate(input_direction):
|
||||
if input_direction.x > TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
if input_direction.y > TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
%Sprite.play("front_right")
|
||||
elif input_direction.y < -TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
%Sprite.play("back_right")
|
||||
else:
|
||||
%Sprite.play("right")
|
||||
elif input_direction.x < -TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
if input_direction.y > TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
%Sprite.play("front_left")
|
||||
elif input_direction.y < -TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
%Sprite.play("back_left")
|
||||
else:
|
||||
%Sprite.play("left")
|
||||
else:
|
||||
if input_direction.y > TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
%Sprite.play("front")
|
||||
elif input_direction.y < -TURN_ANIMATION_MINIMUM_THRESHOLD:
|
||||
%Sprite.play("back")
|
||||
else:
|
||||
%Sprite.play("front")
|
||||
|
||||
func can_interact(interactable : Interactable):
|
||||
return interactable.can_interact(self)
|
||||
|
||||
@@ -22,8 +22,9 @@ layer = 99
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="." unique_id=2001966466]
|
||||
material = SubResource("ShaderMaterial_67c4d")
|
||||
offset_right = 1152.0
|
||||
offset_bottom = 648.0
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.0352941, 0.0196078, 0.12549, 0.705882)
|
||||
|
||||
@@ -4,8 +4,10 @@
|
||||
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/hud.tres" id="2_nq5i2"]
|
||||
[ext_resource type="PackedScene" uid="uid://brfsapvj2quxm" path="res://gui/game/energy_info/energy_info.tscn" id="4_2wykm"]
|
||||
[ext_resource type="PackedScene" uid="uid://fnv0qhkh40mv" path="res://gui/game/announce/announce.tscn" id="4_h6540"]
|
||||
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="6_2wykm"]
|
||||
[ext_resource type="PackedScene" uid="uid://df0eop555wfj5" path="res://gui/game/objective_progress_bar/objective_progress_bar.tscn" id="6_dr1y2"]
|
||||
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="6_h6540"]
|
||||
[ext_resource type="Texture2D" uid="uid://bt3g5bmar0icf" path="res://common/icons/growth.svg" id="6_id0t5"]
|
||||
[ext_resource type="Texture2D" uid="uid://b43thuq8piv18" path="res://common/icons/skull.svg" id="7_dr1y2"]
|
||||
[ext_resource type="PackedScene" uid="uid://clicjf8ts51h8" path="res://gui/game/inventory_gui/inventory_gui.tscn" id="9_id0t5"]
|
||||
|
||||
@@ -19,6 +21,10 @@ gradient = SubResource("Gradient_id0t5")
|
||||
fill_to = Vector2(1, 1)
|
||||
repeat = 1
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_id0t5"]
|
||||
font = ExtResource("6_2wykm")
|
||||
font_size = 40
|
||||
|
||||
[sub_resource type="Animation" id="Animation_2wykm"]
|
||||
resource_name = "NoRechargeAppear"
|
||||
length = 0.5
|
||||
@@ -155,7 +161,24 @@ layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
|
||||
[node name="RechargesLeftLabel" type="Label" parent="MarginContainer/VBoxContainer" unique_id=1961035876]
|
||||
[node name="SimplePlantPointScore" type="HBoxContainer" parent="MarginContainer/VBoxContainer" unique_id=973032799]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 0
|
||||
alignment = 1
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="MarginContainer/VBoxContainer/SimplePlantPointScore" unique_id=534916675]
|
||||
layout_mode = 2
|
||||
texture = ExtResource("6_id0t5")
|
||||
|
||||
[node name="SimplePlantPointScoreLabel" type="Label" parent="MarginContainer/VBoxContainer/SimplePlantPointScore" unique_id=1961035876]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "0 Plant Point"
|
||||
label_settings = SubResource("LabelSettings_id0t5")
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="RechargesLeftLabel" type="Label" parent="MarginContainer/VBoxContainer" unique_id=1254074923]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "9 charges left"
|
||||
|
||||
BIN
gui/game/inventory_gui/assets/3d/item_screen.blend
Normal file
BIN
gui/game/inventory_gui/assets/3d/item_screen.blend
Normal file
Binary file not shown.
60
gui/game/inventory_gui/assets/3d/item_screen.blend.import
Normal file
60
gui/game/inventory_gui/assets/3d/item_screen.blend.import
Normal file
@@ -0,0 +1,60 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://oktd71knql00"
|
||||
path="res://.godot/imported/item_screen.blend-680308346425c8f7362481f314c364d4.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://gui/game/inventory_gui/assets/3d/item_screen.blend"
|
||||
dest_files=["res://.godot/imported/item_screen.blend-680308346425c8f7362481f314c364d4.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/export_geometry_nodes_instances=false
|
||||
blender/meshes/gpu_instances=false
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
gltf/naming_version=2
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user