* ajout des mutations #86 * changement de l'objectif #85 * refonte de l'inspecteur #71 * changement léger de la plantation * les plantes ne donnent que des graines de leurs espèces * refonte partielle du code, refacto
31 lines
686 B
GDScript
31 lines
686 B
GDScript
extends Area2D
|
|
class_name PlantInfluenceZone
|
|
|
|
var radius : int
|
|
var sprite : Circle
|
|
var collision_shape : CollisionShape2D
|
|
var show_influence : bool = false :
|
|
set(v):
|
|
show_influence = v
|
|
if sprite:
|
|
sprite.visible = v
|
|
print(sprite.visible)
|
|
|
|
func _init(_radius = 100):
|
|
radius = _radius
|
|
|
|
func _ready():
|
|
sprite = Circle.new()
|
|
# sprite.z_index = 100
|
|
sprite.radius = 100
|
|
sprite.fill = false
|
|
sprite.width = 1
|
|
sprite.opacity = 0.2
|
|
sprite.visible = show_influence
|
|
add_child(sprite)
|
|
|
|
collision_shape = CollisionShape2D.new()
|
|
var circle_shape : CircleShape2D = CircleShape2D.new()
|
|
circle_shape.radius = radius
|
|
collision_shape.shape = circle_shape
|
|
add_child(collision_shape) |