Files
seeding-planets/common/scene_manager/scripts/scenes/region_scene.gd
T
2026-07-11 19:01:29 +02:00

30 lines
634 B
GDScript

extends Scene
class_name RegionScene
@export var region_data : RegionData
func _init(
_rd : RegionData = null
):
region_data = _rd
func get_scene_id() -> String:
return "REGION"
func get_scene_path() -> String:
return "res://stages/terrain/region/region.tscn"
func is_terrain_generated() -> bool:
return true
func is_needed_to_be_announced() -> bool:
return true
func get_scene_title() -> String:
if region_data:
return region_data.get_region_name()
return ""
func _on_generated(generated_scene : Node):
var region : Region = generated_scene as Region
region.finish_generation()