Files
seeding-planets/entities/plants/scripts/plant_mutation/quality_mutation.gd
Zacharie Guet 83d462f2f4 changement du scene manager, amélioration du cockpit et autres
* refonte du scene manager
* refonte du audio manager
* premier rework des plantes
* nettoyage des dossiers/fichiers
* renommage de planète en region
* fix des run
2026-01-23 18:06:27 +01:00

17 lines
476 B
GDScript

extends PlantMutation
class_name QualityMutation
func get_icon() -> Texture:
return preload("res://common/icons/north-star.svg")
func get_base_rarity() -> int:
return 0
func get_mutation_name() -> String:
return tr("QUALITY")
func get_mutation_description() -> String:
return tr("QUALITY_EFFECT_TEXT_LEVEL_%d") % level
func mutate_score(data : PlantData, score : int) -> int:
return score + (level if data.get_state() == PlantData.State.MATURE else 0)