Files
seeding-planets/entities/plants/scripts/plant_mutation/social_mutation.gd
2026-02-21 18:40:00 +01:00

22 lines
551 B
GDScript

extends PlantMutation
class_name SocialMutation
func get_icon() -> Texture:
return preload("res://common/icons/chevrons-up.svg")
func get_base_rarity() -> int:
return 0
func get_mutation_id() -> String:
return "SOCIAL"
func get_mutation_name() -> String:
return tr("SOCIAL")
func get_mutation_description() -> String:
return tr("SOCIAL_EFFECT_TEXT_LEVEL_%d") % level
func mutate_score(_plant_data : PlantData, score : int) -> int:
printerr("TODO:: implement SOCIAL score based on plants around")
return score + level