* changements des objectifs, donnent juste des graines, sprite moins gros et objectifs plus nombreux * changement de la probabilité de mutation * refactor du code terrain et planet |
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|---|---|---|
| .. | ||
| increase_day_limit_reward.gd | ||
| increase_day_limit_reward.gd.uid | ||
| loot_item_reward.gd | ||
| loot_item_reward.gd.uid | ||
| loot_items_reward.gd.uid | ||
| loot_random_seeds_reward.gd | ||
| loot_random_seeds_reward.gd.uid | ||
| recharge_player_reward.gd | ||
| recharge_player_reward.gd.uid | ||
| upgrade_player_inventory_size_reward.gd | ||
| upgrade_player_inventory_size_reward.gd.uid | ||
| upgrade_player_max_energy_reward.gd | ||
| upgrade_player_max_energy_reward.gd.uid | ||