seeding-planets/entities/interactables/truck/recharge/scripts/recharge_station.gd
Zacharie Guet d90d4c5df6 ajout du camion #87
* changements des objectifs, donnent juste des graines, sprite moins gros et objectifs plus nombreux
* changement de la probabilité de mutation
* refactor du code terrain et planet
2025-10-12 19:59:53 +02:00

24 lines
430 B
GDScript

extends Interactable
class_name TruckRecharge
func interact(_p: Player) -> bool:
if planet == null:
return false
planet.pass_day()
return true
func interact_text():
return "Recharge"
func pointer_text():
return "Recharge Station"
func inspector_info() -> Inspector.Info:
return Inspector.Info.new(
pointer_text(),
"You can recharge your robot here. When recharging, time will pass and plants may grow."
)