* changements des objectifs, donnent juste des graines, sprite moins gros et objectifs plus nombreux * changement de la probabilité de mutation * refactor du code terrain et planet |
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|---|---|---|
| .. | ||
| plant_effects | ||
| plant_mutation | ||
| plant_effect.gd | ||
| plant_effect.gd.uid | ||
| plant_influence_zone.gd | ||
| plant_influence_zone.gd.uid | ||
| plant_mutation.gd | ||
| plant_mutation.gd.uid | ||
| plant_sprite.gd | ||
| plant_sprite.gd.uid | ||
| plant_type.gd | ||
| plant_type.gd.uid | ||
| plant.gd | ||
| plant.gd.uid | ||