ajout de deux nouveaux outils, le couteau et la truelle #91

This commit is contained in:
Zacharie Guet 2025-10-17 18:27:39 +02:00
parent f1ef41323a
commit 4a76cb5302
18 changed files with 283 additions and 34 deletions

36
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@ -0,0 +1,44 @@
extends Item
class_name Fork
const USE_INTERVAL = 0.15
func get_item_name() -> String:
return "Fork"
func get_description() -> String:
return "Use it to harvest mature plants."
func get_icon() -> Texture2D:
return preload("res://common/icons/fork.svg")
func get_energy_used() -> int:
return 1
func get_usage_zone_radius() -> int:
return 50
func get_usage_object_affected(i : InspectableEntity) -> bool:
return i is Plant
func use_text() -> String:
return "Harvest"
func can_use(_player : Player, zone : Player.ActionZone) -> bool:
var areas = zone.get_affected_areas()
for area in areas :
if area is Plant:
return true
return false
func use(player : Player, zone : Player.ActionZone) -> bool:
for area in zone.get_affected_areas():
if area and area is Plant:
harvest(area, player)
await player.get_tree().create_timer(USE_INTERVAL).timeout
return true
func harvest(p : Plant, player: Player):
player.play_sfx("harvest")
p.harvest()

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@ -0,0 +1 @@
uid://cg5to3g2bqyks

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@ -0,0 +1,19 @@
extends Fork
class_name Knife
const KNIFE_ZONE_RADIUS = 10
func get_item_name() -> String:
return "Knife"
func get_description() -> String:
return "Use it to harvest mature plants. Do not cost energy."
func get_energy_used() -> int:
return 0
func get_icon() -> Texture2D:
return preload("res://common/icons/slice.svg")
func get_usage_zone_radius() -> int:
return KNIFE_ZONE_RADIUS

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@ -0,0 +1 @@
uid://clyixfqc8rmo

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@ -1,8 +1,7 @@
extends Item
extends Fork
class_name Shovel
const USE_INTERVAL = 0.15
const SHOVEL_ZONE_RADIUS = 30
const SHOVEL_ZONE_RADIUS = 50
func get_item_name() -> String:
return "Shovel"
@ -13,9 +12,6 @@ func get_description() -> String:
func get_icon() -> Texture2D:
return preload("res://common/icons/shovel.svg")
func get_energy_used() -> int:
return 1
func get_usage_zone_radius() -> int:
return SHOVEL_ZONE_RADIUS
@ -33,20 +29,16 @@ func can_use(_player : Player, zone : Player.ActionZone) -> bool:
return false
func use(player : Player, zone : Player.ActionZone) -> bool:
dig(
zone.get_affected_areas(),
player
)
for area in zone.get_affected_areas():
if area and area is Plant:
harvest(area, player)
await player.get_tree().create_timer(USE_INTERVAL).timeout
if area and area is UndergroundLoot:
dig(area, player)
await player.get_tree().create_timer(USE_INTERVAL).timeout
return true
func dig(areas: Array[Area2D], player: Player):
for area in areas :
if area and area is Plant:
player.play_sfx("harvest")
area.harvest()
await player.get_tree().create_timer(USE_INTERVAL).timeout
if area and area is UndergroundLoot:
player.play_sfx("dig")
area.dig()
await player.get_tree().create_timer(USE_INTERVAL).timeout
func dig(u: UndergroundLoot, player: Player):
player.play_sfx("dig")
u.dig()

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@ -0,0 +1,21 @@
extends Fork
class_name Trowel
const TROWEL_ZONE_RADIUS = 50
func get_item_name() -> String:
return "Trowel"
func get_description() -> String:
return "Use it to harvest mature plants, can get a [b]bonus seed[/b] from each plant."
func get_icon() -> Texture2D:
return preload("res://common/icons/trowel.svg")
func get_usage_zone_radius() -> int:
return TROWEL_ZONE_RADIUS
func harvest(p : Plant, player: Player):
ProduceSeedsEffect.new(1).effect(p)
player.play_sfx("harvest")
p.harvest()

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@ -0,0 +1 @@
uid://gvq5vic12srt

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@ -7,8 +7,9 @@
[ext_resource type="Texture2D" uid="uid://crc4aop6ajiau" path="res://entities/plants/assets/sprites/champ/mature.png" id="3_y8qve"]
[ext_resource type="Texture2D" uid="uid://pltmnkqd5ut2" path="res://entities/plants/assets/sprites/seeds/grille_seeds.png" id="6_liopn"]
[sub_resource type="Resource" id="Resource_l2hi3"]
[sub_resource type="Resource" id="Resource_cf34j"]
script = ExtResource("1_cf34j")
level = 1
metadata/_custom_type_script = "uid://ceqx5va1ormau"
[sub_resource type="AtlasTexture" id="AtlasTexture_my6by"]
@ -23,5 +24,5 @@ default_growing_time = 3
seed_texture = SubResource("AtlasTexture_my6by")
growing_texture = ExtResource("2_l2hi3")
mature_texture = ExtResource("3_y8qve")
default_cyclic_effects = Array[ExtResource("1_l2hi3")]([SubResource("Resource_l2hi3")])
default_mature_effects = Array[ExtResource("1_l2hi3")]([SubResource("Resource_cf34j")])
metadata/_custom_type_script = "uid://jnye5pe1bgqw"

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@ -178,7 +178,7 @@ func has_energy_to_use_item(item : Item):
func use_item(item : Item):
if can_use_item_on_zone(item, action_zone):
var is_item_used = item.use(self, action_zone)
var is_item_used = await item.use(self, action_zone)
if is_item_used:
energy -= item.energy_usage
if item.is_one_time_use():

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@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=3 uid="uid://d3lff5fui1k0c"]
[gd_scene load_steps=9 format=3 uid="uid://d3lff5fui1k0c"]
[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="1_f5bv4"]
[ext_resource type="Texture2D" uid="uid://lpik6kwqgmjx" path="res://gui/game/assets/texture/tablette_resized.png" id="1_qfinp"]
@ -22,9 +22,6 @@ region = Rect2(76, 75, 124, 135)
font = ExtResource("4_yijvw")
font_size = 20
[sub_resource type="LabelSettings" id="LabelSettings_c4yiu"]
font_size = 12
[node name="Inspector" type="PanelContainer"]
offset_right = 276.0
offset_bottom = 235.0
@ -62,12 +59,12 @@ theme_override_constants/h_separation = 8
theme_override_constants/v_separation = 8
alignment = 1
[node name="Desc" type="Label" parent="VBoxContainer"]
[node name="Desc" type="RichTextLabel" parent="VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
bbcode_enabled = true
text = "Very interesting description that can be very long, like 2 or 3 lines long."
label_settings = SubResource("LabelSettings_c4yiu")
autowrap_mode = 3
fit_content = true
[node name="FramedInfos" type="VBoxContainer" parent="VBoxContainer"]
unique_name_in_owner = true

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@ -34,8 +34,7 @@ z_index = 1000
[node name="Win" parent="CanvasLayer" instance=ExtResource("3_6guxm")]
visible = false
[node name="Tutorial" parent="CanvasLayer" node_paths=PackedStringArray("camera", "player") instance=ExtResource("5_orelw")]
camera = NodePath("../../Camera")
[node name="Tutorial" parent="CanvasLayer" node_paths=PackedStringArray("player") instance=ExtResource("5_orelw")]
player = NodePath("../../Entities/Player")
[node name="Entities" type="Node2D" parent="."]
@ -61,8 +60,6 @@ position = Vector2(-36, -154)
[node name="Planet" parent="." node_paths=PackedStringArray("import_entities_from_node") instance=ExtResource("8_t31p7")]
loot_number = Array[int]([1])
loot_item_number = Array[int]([1])
objective_first_distance = 150
objective_between_distance = 150
import_entities_from_node = NodePath("../Entities")
[node name="Camera" parent="." node_paths=PackedStringArray("following") instance=ExtResource("16_m18ms")]

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@ -37,6 +37,14 @@ func get_possible_rewards() -> Array[Compost.Reward]:
Compost.GiveItemReward.new(
get_random_reward_cost(),
Blueprint.new(preload("res://entities/interactables/machines/solar_pannel/solar_pannel.tres"))
),
Compost.GiveItemReward.new(
get_random_reward_cost(),
Knife.new()
),
Compost.GiveItemReward.new(
get_random_reward_cost(),
Trowel.new()
)
]