ajout de deux nouveaux outils, le couteau et la truelle #91
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@@ -37,6 +37,14 @@ func get_possible_rewards() -> Array[Compost.Reward]:
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Compost.GiveItemReward.new(
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get_random_reward_cost(),
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Blueprint.new(preload("res://entities/interactables/machines/solar_pannel/solar_pannel.tres"))
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),
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Compost.GiveItemReward.new(
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get_random_reward_cost(),
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Knife.new()
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),
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Compost.GiveItemReward.new(
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get_random_reward_cost(),
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Trowel.new()
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)
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]
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