équilibrage du jeu

This commit is contained in:
Zacharie Guet 2025-09-26 09:46:41 +02:00
parent bcd8038b3a
commit dd26b85354
3 changed files with 2 additions and 4 deletions

View File

@ -77,7 +77,7 @@ func generate_objective_rewards(level = 0) -> Array[ObjectiveReward]:
#region ------------------ Quotas ------------------
func get_quota(n = 0) -> int:
var first_quota = 100
var quota_adding = n * 150
var quota_adding = n * 100
if n == 0:
return first_quota

View File

@ -8,7 +8,6 @@
[sub_resource type="Resource" id="Resource_c76qk"]
script = ExtResource("2_cky1j")
impact_radius = 150
improve_by_lifetime_max = 300
metadata/_custom_type_script = "uid://cgscbuxe4dawb"

View File

@ -11,7 +11,6 @@ script = ExtResource("1_8wi4i")
impact_radius = 50
improve_by_lifetime = true
improve_by_lifetime_value = 50
improve_by_lifetime_max = 300
metadata/_custom_type_script = "uid://cgscbuxe4dawb"
[sub_resource type="AtlasTexture" id="AtlasTexture_kidty"]
@ -21,7 +20,7 @@ region = Rect2(1415, 91, 149, 102)
[resource]
script = ExtResource("1_vn146")
name = "Pili"
description = "Pili slowly decontaminate each day when mature."
description = "Pili slowly decontaminate each day when mature. Effect end in four days."
growing_time = 1
seed_texture = SubResource("AtlasTexture_kidty")
growing_texture = ExtResource("2_k4b1k")