mise en place du sfx de sortie du vaisseau et mixage #150
This commit is contained in:
@@ -240,6 +240,7 @@ stream = SubResource("AudioStreamRandomizer_qog4c")
|
|||||||
|
|
||||||
[node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306]
|
[node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306]
|
||||||
stream = ExtResource("37_3dfjn")
|
stream = ExtResource("37_3dfjn")
|
||||||
|
volume_db = -3.0
|
||||||
|
|
||||||
[node name="Signal" type="AudioStreamPlayer" parent="Sfx" unique_id=335682989]
|
[node name="Signal" type="AudioStreamPlayer" parent="Sfx" unique_id=335682989]
|
||||||
stream = ExtResource("41_iaiio")
|
stream = ExtResource("41_iaiio")
|
||||||
|
|||||||
@@ -84,6 +84,7 @@ func _on_right_screen_activated():
|
|||||||
update_dashboard()
|
update_dashboard()
|
||||||
|
|
||||||
func _on_exit_clicked():
|
func _on_exit_clicked():
|
||||||
|
AudioManager.play_sfx("Ship_exit")
|
||||||
if not GameInfo.game_data.ship_in_space and GameInfo.game_data.current_region_data != null:
|
if not GameInfo.game_data.ship_in_space and GameInfo.game_data.current_region_data != null:
|
||||||
SceneManager.change_to_scene_id('REGION')
|
SceneManager.change_to_scene_id('REGION')
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user