Author SHA1 Message Date
Nilou ca9433150e Merge branch 'musique_et_son_2' of https://git.zacharie-guet.fr/zacharie/seeding-planets into musique_et_son_2 2026-05-03 16:46:29 +02:00
Nilou 805056436d mixage du morceau de désert phase 1 #172 2026-04-26 13:59:27 +02:00
Nilou 6f4d1825ea suppression des nodes sfx "rocks" "dig" "alarm" et des fichiers audio "dig" "alarm" "build" "truck_moving" 2026-04-26 12:35:49 +02:00
Nilou 1caaf42105 ajustements liés à l'ambiance de base-relais et suppression des nodes "Rocks" et "Dig" 2026-04-26 12:25:05 +02:00
Nilou dfa11a17fd sfx et ambiance vending room + nodes audio (à implémenter) #174 2026-04-26 10:09:47 +02:00
Nilou 186f150689 sfx chute distributeur mixé #174 2026-04-26 09:33:14 +02:00
Nilou 8f7b013445 sfx de porte (reste qu'à l'implémenter) et sfx get_item (placeholder pas implémenté) #148 #173 2026-04-26 08:55:21 +02:00
Nilou 689ad8057d implémentation de la musique de désert phase 1 #172 2026-03-29 15:33:11 +02:00
Nilou 4c7633d4c4 correction des dialogues anglophones d'astra failed, post-tutorial et ship presentation #168 2026-03-21 16:38:57 +01:00
Nilou 0b79ef3e02 Merge branch 'musique_et_son_2' of https://git.zacharie-guet.fr/zacharie/seeding-planets into musique_et_son_2 2026-03-21 11:03:32 +01:00
Nilou 5c4e828a8d implémentation du morceau de fin et mixage #153 2026-03-01 17:27:54 +01:00
Nilou efb18bae26 correction des deux musiques en même temps sur le vaisseau et mixage 2026-03-01 16:50:44 +01:00
Nilou 68d5b4153f implémentation du sfx de bip écran #156 2026-03-01 16:37:16 +01:00
Nilou c32f246707 mise en place du sfx de sortie du vaisseau et mixage #150 2026-03-01 14:34:25 +01:00
Nilou 31609b8b38 ajout du sfx de mouvement #165 2026-03-01 14:17:51 +01:00
Nilou da46a56909 gestion des silences au début des morceaux et mise en place du sfx ascenseur #157 2026-03-01 14:12:35 +01:00
Nilou 81c6328390 mise en place des sfx d'atterrissage et décollage #160 2026-03-01 13:57:03 +01:00
Nilou b61bcef769 mise en place du sfx de télépotation et mixage #135 2026-03-01 13:45:06 +01:00
Nilou f4206648e6 ajout du morceau de fin de demo et création de la node #153 2026-02-28 20:30:04 +01:00
Nilou 122fa11aa1 dernières révisions des dialogues anglophones, la correction pro arrive plus tard 2026-02-28 19:42:00 +01:00
Nilou c62668fb5b fade sur le menu et correction de dialogues 2026-02-28 17:35:36 +01:00
Nilou 0f2213bbdd ajout du sfx teleportation, recréation de la node movement et création de la node teleportation 2026-02-27 16:28:16 +01:00
Nilou d221869a10 ajout du sfx movement, création des nodes movement et passage du camion de "music" à "ambiance" #165 2026-02-27 16:08:46 +01:00
Nilou f26d623c36 ajout du sfx d'ascenseur #157 2026-02-27 14:55:19 +01:00
Nilou 88aa199f5a correction du problème d'ambiance 2026-02-27 14:06:58 +01:00
Nilou 75cdd584de mise en place des morceaux "définitifs" de la démo 2026-02-26 18:13:23 +01:00
Nilou 8b07d5df47 sfx de minage et récolte fonctionnels #164 2026-02-26 14:20:39 +01:00
Nilou ebe6df5d4d ajustement des paramètres des musiques 2026-02-26 13:14:43 +01:00
Nilou 8a19a3f81f création des nodes sfx manquantes sur audiomanager 2026-02-26 13:09:07 +01:00
Nilou bdba1fb5b4 ajout des sfx de décollage et d'atterrissage #160 2026-02-26 12:56:26 +01:00
Nilou 31144151bd ajout des sfx de recharge #136 2026-02-25 15:11:12 +01:00
Nilou 2df0de1db9 amélioration des morceaux forest #163 2026-02-25 14:01:01 +01:00
Nilou 026471f847 suppression de la lecture en boucle des morceaux de phase #142 2026-02-22 18:47:00 +01:00
Nilou f130c2f2c5 suppression des oiseaux sur les pistes d'ambiance de niveau 2026-02-22 18:08:35 +01:00
Nilouandzacharie 7908797ee5 augmentation du default_fade_time 2026-02-22 17:31:51 +01:00
Nilouandzacharie 0c5365ff57 amélioration des dialogues en anglais et suppression des oiseaux de l'ambiance Demeter 2026-02-22 17:31:51 +01:00
Nilouandzacharie 90eec21031 ajout du sfx d'ascenseur et de bip d'écran #156 #157 2026-02-22 17:29:38 +01:00
Nilouandzacharie 4be34c4bfb mise en place des ambiances, modfication du jingle de reveal du vaisseau, mixage et identification des problèmes sonores 2026-02-22 17:29:37 +01:00
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path="res://.godot/imported/pickaxe_cave_2.wav-72432422e9b9eac863b31c5dda4262c9.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/phone/pickaxe_cave_2.wav"
dest_files=["res://.godot/imported/pickaxe_cave_2.wav-72432422e9b9eac863b31c5dda4262c9.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2
@@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://x36rvb4eso8q"
path="res://.godot/imported/pickaxe_cave_1.wav-5365b9250c03fe13766ad32a821704fa.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_cave_1.wav"
dest_files=["res://.godot/imported/pickaxe_cave_1.wav-5365b9250c03fe13766ad32a821704fa.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2
@@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dh3oho0pis6jv"
path="res://.godot/imported/pickaxe_cave_2.wav-bb5e1c82ba8ffd44758505ce286a04a9.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_cave_2.wav"
dest_files=["res://.godot/imported/pickaxe_cave_2.wav-bb5e1c82ba8ffd44758505ce286a04a9.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2
@@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://c6jdmdjncamcu"
path="res://.godot/imported/pickaxe_cave_finalblow.wav-ce8ca7f063b31d6564d593b5a84e7560.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_cave_finalblow.wav"
dest_files=["res://.godot/imported/pickaxe_cave_finalblow.wav-ce8ca7f063b31d6564d593b5a84e7560.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2
@@ -1,19 +0,0 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://rf7hachl3042"
path="res://.godot/imported/universfield-bubble-pop-07-487896.mp3-9674fcc5b43af938e0c8845e16ca6bfd.mp3str"
[deps]
source_file="res://common/audio_manager/assets/sfx/signal/universfield-bubble-pop-07-487896.mp3"
dest_files=["res://.godot/imported/universfield-bubble-pop-07-487896.mp3-9674fcc5b43af938e0c8845e16ca6bfd.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4
@@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dscyqjujj1com"
path="res://.godot/imported/unlock_tool.wav-27b017d6f16de7402a6aa9283c5a050d.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/unlock_tool/unlock_tool.wav"
dest_files=["res://.godot/imported/unlock_tool.wav-27b017d6f16de7402a6aa9283c5a050d.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2
+32 -111
View File
@@ -1,14 +1,10 @@
[gd_scene format=3 uid="uid://b6hscxcrj065q"]
[ext_resource type="Script" uid="uid://2p5d6vogtn82" path="res://common/audio_manager/scripts/audio_manager.gd" id="1_0tvca"]
[ext_resource type="AudioStream" uid="uid://dq2nodhwnp73f" path="res://common/audio_manager/assets/ambiance/cave/solarmusic-dripping-water-in-cave-114694.ogg" id="2_ge2sc"]
[ext_resource type="AudioStream" uid="uid://dipnmlprwfo12" path="res://common/audio_manager/assets/ambiance/niveau/ambiance.ogg" id="3_qvjf5"]
[ext_resource type="AudioStream" uid="uid://dipnmlprwfo12" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_1.ogg" id="2_tuvql"]
[ext_resource type="AudioStream" uid="uid://b1hut6lc1jevh" path="res://common/audio_manager/assets/morceaux/niveau/mines_phase_2.ogg" id="4_2fduo"]
[ext_resource type="AudioStream" uid="uid://cdohaice7nc8d" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_foggy.ogg" id="4_ipd1r"]
[ext_resource type="AudioStream" uid="uid://bxj8pnpg1fedj" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_rainy.ogg" id="4_qvjf5"]
[ext_resource type="AudioStream" uid="uid://6yx6txbgc6pt" path="res://common/audio_manager/assets/ambiance/astra/ambiance_astra.ogg" id="5_8204s"]
[ext_resource type="AudioStream" uid="uid://dcbuhtc085q2x" path="res://common/audio_manager/assets/morceaux/niveau/mines_phase_1.ogg" id="5_ajci6"]
[ext_resource type="AudioStream" uid="uid://bu5kkihtdwvuv" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_windy.ogg" id="5_ipd1r"]
[ext_resource type="AudioStream" uid="uid://dsphn6dbbd55a" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_1.ogg" id="6_6o1yh"]
[ext_resource type="AudioStream" uid="uid://cwu71o0sl2vto" path="res://common/audio_manager/assets/ambiance/dialogues/ambiance_Demeter.ogg" id="6_8204s"]
[ext_resource type="AudioStream" uid="uid://klb32q3kjtkt" path="res://common/audio_manager/assets/ambiance/vending_room_base_relais/ambiance_vending_room_base_relais.ogg" id="7_ge2sc"]
@@ -19,20 +15,18 @@
[ext_resource type="AudioStream" uid="uid://kqbqhwhkv7o3" path="res://common/audio_manager/assets/morceaux/niveau/mines_waiting.ogg" id="11_ngi21"]
[ext_resource type="AudioStream" uid="uid://of68i2k1g6y2" path="res://common/audio_manager/assets/morceaux/niveau/desert_phase_1.ogg" id="11_yjs51"]
[ext_resource type="AudioStream" uid="uid://b8inedx4yjslw" path="res://common/audio_manager/assets/sfx/drop/drop_1.wav" id="12_4hp8f"]
[ext_resource type="AudioStream" uid="uid://bdsghxlbtduuy" path="res://common/audio_manager/assets/morceaux/histoire/subterra.ogg" id="12_mrdk3"]
[ext_resource type="AudioStream" uid="uid://cjbpfnlwcpjh0" path="res://common/audio_manager/assets/morceaux/niveau/forest_waiting.ogg" id="12_xmumj"]
[ext_resource type="AudioStream" uid="uid://8nmr5vifkt1f" path="res://common/audio_manager/assets/sfx/harvest/harvest_1.wav" id="13_xoaox"]
[ext_resource type="AudioStream" uid="uid://dgkdcq4j6fe3o" path="res://common/audio_manager/assets/sfx/harvest/harvest_2.wav" id="14_b5bgj"]
[ext_resource type="AudioStream" uid="uid://dsfqhcrard8o4" path="res://common/audio_manager/assets/morceaux/niveau/desert_phase_2.ogg" id="14_lwdce"]
[ext_resource type="AudioStream" uid="uid://crncg0mdx1fdw" path="res://common/audio_manager/assets/morceaux/demo/ending.ogg" id="14_h3tkm"]
[ext_resource type="AudioStream" uid="uid://eh3dbuxu5qtw" path="res://common/audio_manager/assets/sfx/harvest/harvest_3.wav" id="15_ynvb4"]
[ext_resource type="AudioStream" uid="uid://bown4yipeef8l" path="res://common/audio_manager/assets/sfx/harvest/harvest_4.wav" id="16_obeji"]
[ext_resource type="AudioStream" uid="uid://delq7gsdeqjq2" path="res://common/audio_manager/assets/sfx/respawn/respawn.wav" id="16_xmumj"]
[ext_resource type="AudioStream" uid="uid://cbo4ld2yypmte" path="res://common/audio_manager/assets/sfx/harvest/harvest_5.wav" id="17_6w0re"]
[ext_resource type="AudioStream" uid="uid://dimev7sij7crl" path="res://common/audio_manager/assets/morceaux/niveau/desert_waiting.ogg" id="17_qvjf5"]
[ext_resource type="AudioStream" uid="uid://da3srn8vx4erd" path="res://common/audio_manager/assets/sfx/vending_machine/item-drop.wav" id="18_ehr7m"]
[ext_resource type="AudioStream" uid="uid://cs4y6sinpth8e" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_1.wav" id="18_j8acj"]
[ext_resource type="AudioStream" uid="uid://c5nfoa6v3r5f7" path="res://common/audio_manager/assets/sfx/harvest/harvest_6.wav" id="18_o4guq"]
[ext_resource type="AudioStream" uid="uid://dgs7j7itgedoy" path="res://common/audio_manager/assets/sfx/vending_machine/VM_power_off.wav" id="19_ge2sc"]
[ext_resource type="AudioStream" uid="uid://cbre45rky1f4v" path="res://common/audio_manager/assets/sfx/vending_machine/dragon-studio-power-off-386180.mp3" id="19_aedoe"]
[ext_resource type="AudioStream" uid="uid://bbhkivgarlhqm" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_2.wav" id="19_yjs51"]
[ext_resource type="AudioStream" uid="uid://ccfubsk6135qy" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_3.wav" id="20_4ojdh"]
[ext_resource type="AudioStream" uid="uid://bjind1iji0gt7" path="res://common/audio_manager/assets/sfx/pick_up/pick_up_1.wav" id="20_pu6t4"]
@@ -41,9 +35,10 @@
[ext_resource type="AudioStream" uid="uid://cbm4r5bf7py11" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_4.wav" id="21_ehr7m"]
[ext_resource type="AudioStream" uid="uid://dq5qwydrca3vy" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_5.wav" id="22_aedoe"]
[ext_resource type="AudioStream" uid="uid://d1cpi438ep0ys" path="res://common/audio_manager/assets/sfx/announce/annnounce.wav" id="22_btfwx"]
[ext_resource type="AudioStream" uid="uid://ch8wnrckanydg" path="res://common/audio_manager/assets/morceaux/histoire/meeting_demeter.ogg" id="22_mrdk3"]
[ext_resource type="AudioStream" uid="uid://bnwtgp8t46xwc" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_6.wav" id="23_ge2sc"]
[ext_resource type="AudioStream" uid="uid://bp3wsncvda5gl" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_7.wav" id="24_yr73o"]
[ext_resource type="AudioStream" uid="uid://b4jx8rflw7dss" path="res://common/audio_manager/assets/sfx/phone/phone_ringing_Astra.wav" id="27_0rjel"]
[ext_resource type="AudioStream" uid="uid://ocm1dkkhv7ls" path="res://common/audio_manager/assets/sfx/phone/phone_ringing.wav" id="28_3dfjn"]
[ext_resource type="AudioStream" uid="uid://8juy5ev3rdfh" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_1.wav" id="29_ngi21"]
[ext_resource type="AudioStream" uid="uid://su387eovtrsg" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_2.wav" id="30_xmumj"]
[ext_resource type="AudioStream" uid="uid://bp6mtpqjf4txo" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_3.wav" id="31_spekb"]
@@ -62,13 +57,11 @@
[ext_resource type="AudioStream" uid="uid://dd1uu6dd6sloe" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_3.wav" id="45_mur2l"]
[ext_resource type="AudioStream" uid="uid://eq7wufwnolto" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_4.wav" id="46_t0v4u"]
[ext_resource type="AudioStream" uid="uid://cv7sj8n5oo1i8" path="res://common/audio_manager/assets/sfx/screen_bip/screen_bip.wav" id="47_svctq"]
[ext_resource type="AudioStream" uid="uid://budu0cym6ximv" path="res://common/audio_manager/assets/sfx/phone/phone_call.wav" id="48_ipd1r"]
[ext_resource type="AudioStream" uid="uid://sgwvpxiul5x5" path="res://common/audio_manager/assets/sfx/ship_exit/ship_exit.wav" id="48_j8acj"]
[ext_resource type="AudioStream" uid="uid://ca0wonha334cl" path="res://common/audio_manager/assets/sfx/teleportation/teleport.wav" id="50_rlnfe"]
[ext_resource type="AudioStream" uid="uid://cv5avkd3qekt7" path="res://common/audio_manager/assets/sfx/movement/movement.wav" id="51_iyxkn"]
[ext_resource type="AudioStream" uid="uid://53ixfbcd5qwu" path="res://common/audio_manager/assets/sfx/holo/holo_appear.wav" id="63_aedoe"]
[ext_resource type="AudioStream" uid="uid://dsijqgnnadgem" path="res://common/audio_manager/assets/sfx/holo/holo_disappear.wav" id="64_ge2sc"]
[ext_resource type="AudioStream" uid="uid://dscyqjujj1com" path="res://common/audio_manager/assets/sfx/unlock_tool/unlock_tool.wav" id="64_yr73o"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_6o1yh"]
streams_count = 3
@@ -129,263 +122,191 @@ script = ExtResource("1_0tvca")
[node name="Ambiances" type="Node" parent="." unique_id=1989991562]
unique_name_in_owner = true
[node name="Cave" type="AudioStreamPlayer" parent="Ambiances" unique_id=71769481]
unique_name_in_owner = true
stream = ExtResource("2_ge2sc")
volume_db = -7.195
pitch_scale = 0.5
[node name="BaseRelais" type="AudioStreamPlayer" parent="Ambiances" unique_id=1895636918]
unique_name_in_owner = true
stream = ExtResource("7_ge2sc")
volume_db = -7.0
[node name="VendingRoom" type="AudioStreamPlayer" parent="Ambiances" unique_id=1478190718]
unique_name_in_owner = true
stream = ExtResource("7_ge2sc")
volume_db = -7.0
[node name="Exterior" type="AudioStreamPlayer" parent="Ambiances" unique_id=1405716780]
unique_name_in_owner = true
stream = ExtResource("3_qvjf5")
volume_db = -5.0
[node name="ExteriorFoggy" type="AudioStreamPlayer" parent="Ambiances" unique_id=1741396762]
unique_name_in_owner = true
stream = ExtResource("4_ipd1r")
volume_db = -18.0
[node name="ExteriorRaining" type="AudioStreamPlayer" parent="Ambiances" unique_id=1946725047]
unique_name_in_owner = true
stream = ExtResource("4_qvjf5")
volume_db = -15.0
[node name="ExteriorWindy" type="AudioStreamPlayer" parent="Ambiances" unique_id=1287818982]
unique_name_in_owner = true
stream = ExtResource("5_ipd1r")
volume_db = -15.0
stream = ExtResource("2_tuvql")
[node name="Astra" type="AudioStreamPlayer" parent="Ambiances" unique_id=1244577212]
unique_name_in_owner = true
stream = ExtResource("5_8204s")
volume_db = -5.0
[node name="Demeter" type="AudioStreamPlayer" parent="Ambiances" unique_id=351918026]
unique_name_in_owner = true
stream = ExtResource("6_8204s")
volume_db = -5.0
[node name="Borea" type="AudioStreamPlayer" parent="Ambiances" unique_id=1857904648]
unique_name_in_owner = true
stream = ExtResource("7_spekb")
volume_db = -5.0
[node name="Ship" type="AudioStreamPlayer" parent="Ambiances" unique_id=1564186965]
unique_name_in_owner = true
stream = ExtResource("8_tuvql")
volume_db = -5.0
[node name="Subterra" type="AudioStreamPlayer" parent="Ambiances" unique_id=2019011683]
unique_name_in_owner = true
stream = ExtResource("12_mrdk3")
[node name="Vending_room_base_relais" type="AudioStreamPlayer" parent="Ambiances" unique_id=1544089647]
stream = ExtResource("7_ge2sc")
[node name="Musics" type="Node" parent="." unique_id=1450527710]
unique_name_in_owner = true
[node name="RegionDesertPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=1222638526]
unique_name_in_owner = true
stream = ExtResource("11_yjs51")
[node name="RegionForestPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=1029114070]
unique_name_in_owner = true
stream = ExtResource("6_6o1yh")
volume_db = -5.0
[node name="RegionForestPhase2" type="AudioStreamPlayer" parent="Musics" unique_id=417543634]
unique_name_in_owner = true
stream = ExtResource("10_tq535")
volume_db = -5.0
[node name="RegionMinePhase1" type="AudioStreamPlayer" parent="Musics" unique_id=152032267]
unique_name_in_owner = true
stream = ExtResource("5_ajci6")
volume_db = -5.0
[node name="RegionMinePhase2" type="AudioStreamPlayer" parent="Musics" unique_id=348001141]
unique_name_in_owner = true
stream = ExtResource("4_2fduo")
volume_db = -5.0
[node name="RegionDesertPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=1222638526]
unique_name_in_owner = true
[node name="RegionDesertPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=2003475958]
stream = ExtResource("11_yjs51")
volume_db = -5.0
[node name="RegionDesertPhase2" type="AudioStreamPlayer" parent="Musics" unique_id=2003475958]
unique_name_in_owner = true
stream = ExtResource("14_lwdce")
volume_db = -5.0
[node name="RegionForestLoop" type="AudioStreamPlayer" parent="Musics" unique_id=482654512]
unique_name_in_owner = true
stream = ExtResource("12_xmumj")
volume_db = -5.0
bus = &"Music"
[node name="RegionMineLoop" type="AudioStreamPlayer" parent="Musics" unique_id=814165127]
unique_name_in_owner = true
stream = ExtResource("11_ngi21")
volume_db = -5.0
bus = &"Music"
[node name="RegionDesertLoop" type="AudioStreamPlayer" parent="Musics" unique_id=1981071036]
unique_name_in_owner = true
stream = ExtResource("17_qvjf5")
volume_db = -5.0
[node name="Title" type="AudioStreamPlayer" parent="Musics" unique_id=2105759422]
unique_name_in_owner = true
stream = ExtResource("7_tuvql")
volume_db = -5.0
bus = &"Music"
[node name="Meeting_demeter" type="AudioStreamPlayer" parent="Musics" unique_id=1066359159]
[node name="Demo_end" type="AudioStreamPlayer" parent="Musics" unique_id=261817716]
unique_name_in_owner = true
stream = ExtResource("22_mrdk3")
stream = ExtResource("14_h3tkm")
[node name="Sfx" type="Node" parent="." unique_id=2023641207]
unique_name_in_owner = true
[node name="Dig" type="AudioStreamPlayer" parent="Sfx" unique_id=486042600]
stream = SubResource("AudioStreamRandomizer_6o1yh")
volume_db = -5.0
[node name="VendingMachineDrop" type="AudioStreamPlayer" parent="Sfx" unique_id=1161500181]
stream = ExtResource("18_ehr7m")
volume_db = -5.0
pitch_scale = 0.81
[node name="VendingMachineOff" type="AudioStreamPlayer" parent="Sfx" unique_id=743754597]
stream = ExtResource("19_ge2sc")
volume_db = -5.0
stream = ExtResource("19_aedoe")
volume_db = -14.149
pitch_scale = 0.75
[node name="DoorOpen" type="AudioStreamPlayer" parent="Sfx" unique_id=1440910292]
stream = ExtResource("20_yr73o")
volume_db = -6.0
pitch_scale = 1.5
[node name="Recharge1" type="AudioStreamPlayer" parent="Sfx" unique_id=357905012]
stream = ExtResource("18_j8acj")
volume_db = -10.0
[node name="Recharge2" type="AudioStreamPlayer" parent="Sfx" unique_id=261310291]
stream = ExtResource("19_yjs51")
volume_db = -10.0
[node name="Recharge3" type="AudioStreamPlayer" parent="Sfx" unique_id=1559567919]
stream = ExtResource("20_4ojdh")
volume_db = -10.0
[node name="Recharge4" type="AudioStreamPlayer" parent="Sfx" unique_id=1697092547]
stream = ExtResource("21_ehr7m")
volume_db = -10.0
[node name="Recharge5" type="AudioStreamPlayer" parent="Sfx" unique_id=1385679733]
stream = ExtResource("22_aedoe")
volume_db = -10.0
[node name="Recharge6" type="AudioStreamPlayer" parent="Sfx" unique_id=391499157]
stream = ExtResource("23_ge2sc")
volume_db = -10.0
[node name="Recharge7" type="AudioStreamPlayer" parent="Sfx" unique_id=355754872]
stream = ExtResource("24_yr73o")
volume_db = -10.0
[node name="Rocks" type="AudioStreamPlayer" parent="Sfx" unique_id=1012908521]
stream = SubResource("AudioStreamRandomizer_kfbah")
volume_db = -5.0
[node name="Respawn" type="AudioStreamPlayer" parent="Sfx" unique_id=1902559716]
stream = ExtResource("16_xmumj")
volume_db = -5.0
[node name="Drop" type="AudioStreamPlayer" parent="Sfx" unique_id=1391500830]
stream = SubResource("AudioStreamRandomizer_1w04j")
volume_db = -7.0
volume_db = -2.0
[node name="Harvest" type="AudioStreamPlayer" parent="Sfx" unique_id=345539331]
stream = SubResource("AudioStreamRandomizer_i4m0x")
volume_db = -5.0
[node name="PickUp" type="AudioStreamPlayer" parent="Sfx" unique_id=176915166]
stream = SubResource("AudioStreamRandomizer_jjdv2")
volume_db = -16.0
volume_db = -11.0
[node name="Announce" type="AudioStreamPlayer" parent="Sfx" unique_id=876644323]
stream = ExtResource("22_btfwx")
volume_db = 3.627
volume_db = 8.627
[node name="Astra_phone_call" type="AudioStreamPlayer" parent="Sfx" unique_id=721344636]
stream = ExtResource("48_ipd1r")
volume_db = -5.0
stream = ExtResource("27_0rjel")
[node name="Phone_call" type="AudioStreamPlayer" parent="Sfx" unique_id=1668278453]
stream = ExtResource("48_ipd1r")
volume_db = -5.0
stream = ExtResource("28_3dfjn")
[node name="PlantPoint" type="AudioStreamPlayer" parent="Sfx" unique_id=2044025024]
stream = SubResource("AudioStreamRandomizer_qog4c")
volume_db = -5.0
[node name="Reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1597352608]
stream = ExtResource("37_3dfjn")
volume_db = -8.0
volume_db = -3.0
[node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306]
stream = ExtResource("37_3dfjn")
volume_db = -8.0
volume_db = -3.0
[node name="Signal" type="AudioStreamPlayer" parent="Sfx" unique_id=335682989]
stream = ExtResource("41_iaiio")
volume_db = -15.0
volume_db = -10.0
[node name="Atterrissage" type="AudioStreamPlayer" parent="Sfx" unique_id=2021186625]
stream = ExtResource("40_h3tkm")
volume_db = -5.0
[node name="Decollage" type="AudioStreamPlayer" parent="Sfx" unique_id=581331122]
stream = ExtResource("41_iyxkn")
volume_db = -5.0
[node name="Elevator" type="AudioStreamPlayer" parent="Sfx" unique_id=1345852969]
stream = ExtResource("42_obkny")
volume_db = -5.0
[node name="Mining" type="AudioStreamPlayer" parent="Sfx" unique_id=1122216774]
stream = SubResource("AudioStreamRandomizer_yjs51")
volume_db = -5.0
[node name="Screen_interaction" type="AudioStreamPlayer" parent="Sfx" unique_id=1140309368]
stream = ExtResource("47_svctq")
volume_db = -13.0
volume_db = -8.0
[node name="Ship_exit" type="AudioStreamPlayer" parent="Sfx" unique_id=615567072]
stream = ExtResource("48_j8acj")
volume_db = 3.0
volume_db = 8.0
[node name="Movement" type="AudioStreamPlayer" parent="Sfx" unique_id=1403498558]
stream = ExtResource("51_iyxkn")
volume_db = -12.0
volume_db = -7.0
[node name="Teleportation" type="AudioStreamPlayer" parent="Sfx" unique_id=369599456]
stream = ExtResource("50_rlnfe")
volume_db = -11.0
volume_db = -6.0
[node name="HoloAppear" type="AudioStreamPlayer" parent="Sfx" unique_id=637436824]
stream = ExtResource("63_aedoe")
volume_db = -11.0
volume_db = -6.0
[node name="HoloDisappear" type="AudioStreamPlayer" parent="Sfx" unique_id=1756615928]
stream = ExtResource("64_ge2sc")
volume_db = -11.0
[node name="Unlock_tool" type="AudioStreamPlayer" parent="Sfx" unique_id=667077616]
stream = ExtResource("64_yr73o")
volume_db = 3.0
volume_db = -6.0
+8 -12
View File
@@ -7,21 +7,19 @@ const MAX_VOLUME = 24.
const DEFAULT_FADE_TIME : float = 5.0
const REGION_FIRST_PHASE = [
"RegionMinePhase1",
"RegionMinePhase2",
"RegionDesertPhase1",
"RegionForestPhase1",
"RegionForestPhase2",
"RegionDesertPhase1",
"RegionDesertPhase2",
"RegionMinePhase1",
"RegionMinePhase2",
]
const REGION_LOOP_PHASE = [
"RegionMineLoop",
"RegionMineLoop",
"RegionForestLoop",
"RegionForestLoop",
"RegionDesertLoop",
"RegionDesertLoop",
"RegionForestLoop",
"RegionMineLoop",
"RegionMineLoop"
]
@onready var settings : SettingsData = GameInfo.settings_data
@@ -44,6 +42,7 @@ func _on_change_scene(scene : Scene):
elif scene is IntroScene:
stop_all_musics()
elif scene is RegionScene:
play_ambiance("Exterior", false)
var region_level = GameInfo.game_data.current_run.level
var first_phase = REGION_FIRST_PHASE[region_level % len(REGION_FIRST_PHASE)]
var loop_phase = REGION_LOOP_PHASE[region_level % len(REGION_LOOP_PHASE)]
@@ -67,9 +66,6 @@ func _on_change_scene(scene : Scene):
elif scene is RelayBaseScene:
stop_all_musics()
play_ambiance_alone("BaseRelais", false)
elif scene is CaveScene:
stop_all_musics()
play_ambiance_alone("Cave", false)
# Fonction s'exécutant à chaque début de timeline
func _on_timeline_started():
@@ -303,7 +299,7 @@ func set_volume(player : AudioStreamPlayer, to : float, fade_time = DEFAULT_FADE
return fade_tween
func start_player(player: AudioStreamPlayer, from_random_time = false, fade_time = DEFAULT_FADE_TIME):
if player and player.stream and not player.playing:
if player and not player.playing:
player.play(
0.0 if not from_random_time
else randf_range(0.0, player.stream.get_length())
@@ -39,11 +39,6 @@ materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"Cristal": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/cristal.tres",
"use_external/path": "uid://di0m3uqgi3l08"
},
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
@@ -39,11 +39,6 @@ materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"Cristal": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/cristal.tres",
"use_external/path": "uid://di0m3uqgi3l08"
},
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "res://common/assets/materials/default_3d.tres",
-1
View File
@@ -33,7 +33,6 @@ signal current_region_data_updated(p : RegionData)
@export var game_mode : GameMode = GameMode.STORY
@export var dialogs_done : Array[String] = [] #Chemin des dialogues terminés
@export var tutorials_done : Array[String] = []
func start_run() -> RunData:
player_data.clear_inventory()
+11 -13
View File
@@ -1,12 +1,13 @@
extends Resource
class_name ProgressionData
@export var planted_mutation_ids: Array[String] = []
@export var story_step_i := 0
@export var mutations_unlocked = 8
@export var ship_tutorial_done = false
var all_mutations: Array[PlantMutation] : get = get_all_mutations
var available_mutations: Array[PlantMutation] : get = get_available_mutations
var available_mutations: Array[PlantMutation] : get = get_all_mutations
var available_artefacts: Array[Artefact] : get = get_all_artifacts
var story_step : StoryStep : get = get_story_step
@@ -18,26 +19,23 @@ func next_story_step() -> void:
if story_step_i + 1 < len(get_all_story_steps()):
story_step_i += 1
func get_available_mutations() -> Array[PlantMutation]:
return get_all_mutations().slice(0, mutations_unlocked)
func get_all_mutations() -> Array[PlantMutation]:
return [
QualityMutation.new(),
AncientMutation.new(),
ProlificMutation.new(),
FertileMutation.new(),
GenerousMutation.new(),
HurriedMutation.new(),
PrecociousMutation.new(),
ProlificMutation.new(),
ProtectiveMutation.new(),
PureMutation.new(),
PurificationMutation.new(),
VivaciousMutation.new(),
QualityMutation.new(),
QuickMutation.new(),
RobustMutation.new(),
SocialMutation.new(),
FertileMutation.new(),
HurriedMutation.new(),
GenerousMutation.new(),
ProtectiveMutation.new(),
PureMutation.new(),
ToughMutation.new(),
VivaciousMutation.new(),
]
func get_all_artifacts() -> Array[Artefact]:
+11 -26
View File
@@ -32,55 +32,41 @@ func generate_next_run_points() -> Array[RunPoint]:
next_run_points = []
for i in range(story_step.get_run_point_number(level+1)):
var last_modifiers : Array[String] = []
if len(next_run_points):
for m in next_run_points[0].region_parameter.modifiers:
last_modifiers.append(m.modifier_name)
next_run_points.append(
generate_next_run_point(last_modifiers)
generate_next_run_point()
)
return next_run_points
func generate_next_run_point(last_modifiers : Array[String] = []) -> RunPoint:
func generate_next_run_point() -> RunPoint:
var region_parameter = RegionParameter.new()
var next_level = level+1
var challenge_modifiers = generate_challenge_modifiers().filter(
func(m : RegionModifier): return not m.modifier_name in last_modifiers
)
var benefic_modifiers = generate_benefic_modifiers().filter(
func(m : RegionModifier): return not m.modifier_name in last_modifiers
)
var normal_modifiers = generate_normal_modifiers().filter(
func(m : RegionModifier): return not m.modifier_name in last_modifiers
)
if story_step.need_gameplay_modifier(next_level):
var is_challenge = randf() < story_step.get_challenge_chance(next_level)
if is_challenge:
region_parameter.modifiers = [
challenge_modifiers.pick_random(),
benefic_modifiers.pick_random()
generate_challenge_modifiers().pick_random(),
generate_benefic_modifiers().pick_random()
] as Array[RegionModifier]
else:
region_parameter.modifiers = [
normal_modifiers.pick_random()
generate_normal_modifiers().pick_random()
] as Array[RegionModifier]
region_parameter.modifiers.append_array(
story_step.get_gameplay_modifiers_for_region(next_level)
)
var first_vending = story_step.get_first_vending_machine_occurence(next_level)
var vending_occurence = story_step.get_vending_machine_occurence(next_level)
if vending_occurence > 0:
if (level - first_vending)%vending_occurence == 0:
region_parameter.modifiers.append(VendingMachineModifier.new())
region_parameter.modifiers.append_array(
story_step.get_story_modifiers_for_region(next_level)
)
region_parameter.objective = story_step.get_objective_for_region(next_level)
region_parameter.charge = story_step.get_charge_number(next_level)
return RunPoint.new(
region_parameter
@@ -108,7 +94,7 @@ func generate_normal_modifiers() -> Array[RegionModifier]:
HarshModifier.new(),
ToxicModifier.new(),
SandyModifier.new(),
MagneticModifier.new(),
]
func generate_benefic_modifiers() -> Array[RegionModifier]:
@@ -116,7 +102,6 @@ func generate_benefic_modifiers() -> Array[RegionModifier]:
VendingMachineModifier.new(),
ResonnanceModifier.new(),
InstableModifier.new(),
CaveModifier.new(),
]
+2 -2
View File
@@ -57,8 +57,8 @@ const AVAILABLE_LANGUAGES_LABEL = [
#region ------------------ Game ------------------
const MAX_ZOOM = 2.
const MIN_ZOOM = 0.5
const MAX_ZOOM = 1.8
const MIN_ZOOM = 0.8
# Not in settings pannel
@export var zoom : float = 1. :
@@ -2,7 +2,6 @@ extends StoryStep
class_name AstraStoryStep
const MERCURY_ARRIVAL_DIALOG_PATH="res://dialogs/timelines/astra/mercury_arrival.dtl"
const CAVE_DIALOG_PATH="res://dialogs/timelines/astra/cave.dtl"
func get_respawn_scene() -> Scene:
return AstraScene.new()
@@ -16,21 +15,9 @@ func get_destination_scene() -> Scene:
"001"
)
func get_cave_occurence(_level : int) -> int:
return 2
func get_region_sequence_length() -> int:
return 4
func get_objective_for_region(level : int) -> int:
match level:
1: return 6
2: return 10
3: return 16
4: return 24
5: return 34
_: return get_objective_for_region(level-1) + (level-2) * 5
func get_first_vending_machine_occurence(_level : int) -> int:
return 0
@@ -41,8 +28,6 @@ func get_challenge_chance(_level : int) -> float:
return 0.
func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
if ship_in_space and level == get_cave_occurence(level) - 1:
return CAVE_DIALOG_PATH
if ship_in_space and is_run_finished(level + 1):
if ship_in_space and level == get_region_sequence_length() - 1:
return MERCURY_ARRIVAL_DIALOG_PATH
return ""
@@ -22,11 +22,11 @@ func get_destination_scene() -> Scene:
)
func get_first_vending_machine_occurence(_level : int) -> int:
return 1
return 0
func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
if level == 0:
return MERCURY_DEPARTURE_DIALOG_PATH
if ship_in_space and is_run_finished(level + 1):
if ship_in_space and level == get_region_sequence_length() - 1:
return VENUS_ARRIVAL_DIALOG_PATH
return ""
+9 -36
View File
@@ -19,7 +19,7 @@ func get_ship_dialog_path(_level : int, _ship_in_space := true) -> String:
#region ------------------ Run ------------------
func is_run_finished(level : int) -> bool:
return level == get_region_sequence_length() - 1
return level == get_region_sequence_length()
func get_region_sequence_length() -> int:
return 6
@@ -28,13 +28,7 @@ func get_first_vending_machine_occurence(_level : int) -> int:
return 2
func get_vending_machine_occurence(_level : int) -> int:
return 3
func get_first_cave_occurence(level : int) -> int:
return get_cave_occurence(level)
func get_cave_occurence(_level : int) -> int:
return 3
return 4
func get_challenge_chance(_level : int) -> float:
return 0.3
@@ -44,17 +38,15 @@ func get_run_point_number(level : int) -> int:
return 1
return 2
func get_charge_number(_level : int) -> int:
return 10
func get_objective_for_region(level : int) -> int:
match level:
1: return 10
2: return 15
3: return 20
4: return 30
5: return 45
_: return get_objective_for_region(level-1) + (level-2) * 5
0: return 1
1: return 8
2: return 10
3: return 15
4: return 20
5: return 30
_: return get_objective_for_region(level-1) + (level-3) * 5
func get_story_modifiers_for_region(level : int) -> Array[RegionModifier]:
var modifiers : Array[RegionModifier] = []
@@ -62,25 +54,6 @@ func get_story_modifiers_for_region(level : int) -> Array[RegionModifier]:
var dest_mod = DestinationModifier.new()
dest_mod.destination_scene = get_destination_scene()
modifiers.append(dest_mod)
var first_cave = get_first_cave_occurence(level)
var cave_occurence = get_cave_occurence(level)
if cave_occurence > 0 and level >= first_cave:
if (level - first_cave)%cave_occurence == 0:
modifiers.append(CaveModifier.new())
return modifiers
func get_gameplay_modifiers_for_region(level : int) -> Array[RegionModifier]:
var modifiers : Array[RegionModifier] = []
if need_gameplay_modifier(level):
var first_vending = get_first_vending_machine_occurence(level)
var vending_occurence = get_vending_machine_occurence(level)
if vending_occurence > 0 and level >= first_vending:
if (level - first_vending)%vending_occurence == 0:
modifiers.append(VendingMachineModifier.new())
return modifiers
func need_gameplay_modifier(level : int):
-23
View File
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stroke="none"
d="m -2.525305,-2.0000007 h 24 V 21.999999 h -24 z"
fill="none"
id="path1" />
<path
d="M 5.474695,10.999999 V 2.4999993 a 1.5,1.5 0 0 1 3,0 v 7.5"
id="path2"
style="stroke:#ffffff;stroke-opacity:1" />
<path
d="m 8.474695,9.4999993 v -2 a 1.5,1.5 0 1 1 3,0 v 2.5"
id="path3"
style="stroke:#ffffff;stroke-opacity:1" />
<path
d="m 11.474695,8.4999993 a 1.5,1.5 0 0 1 3,0 v 1.5"
id="path4"
style="stroke:#ffffff;stroke-opacity:1" />
<path
d="m 14.474695,9.4999993 a 1.5,1.5 0 0 1 3,0 v 4.4999997 a 6,6 0 0 1 -6,6 h -2 0.208 a 6,6 0 0 1 -5.012,-2.7 69.74,69.74 0 0 1 -0.196,-0.3 c -0.312,-0.479 -1.407,-2.388 -3.286,-5.728 a 1.5,1.5 0 0 1 0.536,-2.0219997 1.867,1.867 0 0 1 2.28,0.28 l 1.47,1.4699997"
id="path5"
style="stroke:#ffffff;stroke-opacity:1" />
</svg>

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-43
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@@ -1,43 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b3vg3tipd4boh"
path="res://.godot/imported/hand-finger.svg-4b9fa57a07066292554e8fd7f7ad9dac.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://common/icons/hand-finger.svg"
dest_files=["res://.godot/imported/hand-finger.svg-4b9fa57a07066292554e8fd7f7ad9dac.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=2.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
-45
View File
@@ -1,45 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
width="24"
height="24"
viewBox="0 0 24 24"
fill="currentColor"
class="icon icon-tabler icons-tabler-filled icon-tabler-magnet"
version="1.1"
id="svg2"
sodipodi:docname="magnet.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25, custom)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs2" />
<sodipodi:namedview
id="namedview2"
pagecolor="#505050"
bordercolor="#ffffff"
borderopacity="1"
inkscape:showpageshadow="0"
inkscape:pageopacity="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#505050"
inkscape:zoom="18.5"
inkscape:cx="18.621622"
inkscape:cy="14.324324"
inkscape:window-width="1920"
inkscape:window-height="1009"
inkscape:window-x="1912"
inkscape:window-y="-8"
inkscape:window-maximized="1"
inkscape:current-layer="svg2" />
<path
stroke="none"
d="M0 0h24v24H0z"
fill="none"
id="path1" />
<path
d="M21 9v4a9 9 0 0 1 -18 0v-4h7v4a2 2 0 1 0 4 0v-4zm-3 -7a3 3 0 0 1 3 3v2h-7v-2a3 3 0 0 1 3 -3zm-11 0a3 3 0 0 1 3 3v2h-7v-2a3 3 0 0 1 3 -3z"
id="path2"
style="fill:#ffffff;fill-opacity:1" />
</svg>

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View File
@@ -1,43 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://mv0emix7dwio"
path="res://.godot/imported/magnet.svg-210fc8631abfaf11eefb9e027a72fb42.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://common/icons/magnet.svg"
dest_files=["res://.godot/imported/magnet.svg-210fc8631abfaf11eefb9e027a72fb42.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=2.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
@@ -1,31 +0,0 @@
extends Scene
class_name CaveScene
@export var cave_room_seed = 0
func _init(
_crs : int = 0
):
cave_room_seed = _crs
func get_scene_id() -> String:
return "CRISTAL_CAVE"
func get_scene_path() -> String:
return "res://stages/3d_scenes/cave/cave.tscn"
func is_mouse_captured() -> bool:
return true
func is_needed_to_be_announced() -> bool:
return true
func get_scene_title() -> String:
return tr("CRISTAL_CAVE")
func get_scene_icon() -> Texture:
return preload("res://common/icons/cristal.svg")
func _on_generated(generated_scene : Node):
var cave : Cave = generated_scene as Cave
cave.setup_room(cave_room_seed)
@@ -1 +0,0 @@
uid://f143q00p8ph1
+20 -27
View File
@@ -12,18 +12,16 @@ static func get_tile_from_pos(coord) -> Vector2i:
floori(coord.y / (Region.TILE_SIZE)),
)
static func get_tiles_in_circle(center: Vector2,radius : float) -> Array[Vector2i]:
static func get_tiles_in_circle(center: Vector2, radius : float) -> Array[Vector2i]:
var tiles : Array[Vector2i] = []
var margin = ceili(radius * 0.5)
for x in range(
floori((center.x - radius/2.) / Region.TILE_SIZE) - margin,
ceili((center.x + radius/2.) / Region.TILE_SIZE) + margin,
floori((center.x - radius/2.) / Region.TILE_SIZE),
ceili((center.x + radius/2.) / Region.TILE_SIZE),
):
for y in range(
floori((center.y - radius/2.) / Region.TILE_SIZE) - margin,
ceili((center.y + radius/2.) / Region.TILE_SIZE) + margin,
floori((center.y - radius/2.) / Region.TILE_SIZE),
ceili((center.y + radius/2.) / Region.TILE_SIZE),
):
if is_tile_on_circle(Vector2i(x,y), center, radius):
tiles.append(Vector2i(x,y))
@@ -32,29 +30,24 @@ static func get_tiles_in_circle(center: Vector2,radius : float) -> Array[Vector2
static func is_tile_on_circle(tile_coord : Vector2i, circle_center: Vector2, circle_radius : float) -> bool:
var absolute_tile_pos : Vector2 = tile_coord * Region.TILE_SIZE
var tile_center = absolute_tile_pos + Vector2.ONE * Region.TILE_SIZE / 2
var tile_radius = roundf(Region.TILE_SIZE/2.)
return pow(tile_center.x - circle_center.x, 2) + pow(tile_center.y - circle_center.y, 2) <= pow(tile_radius + circle_radius, 2)
# Loop over tile corners to know if the area collide
# var corners : Array[Vector2] = []
# for x in [0,1]:
# for y in [0,1]:
# corners.append(
# absolute_tile_pos
# + Vector2.RIGHT * x * Region.TILE_SIZE
# + Vector2.DOWN * y * Region.TILE_SIZE
# )
var corners : Array[Vector2] = []
for x in [0,1]:
for y in [0,1]:
corners.append(
absolute_tile_pos
+ Vector2.RIGHT * x * Region.TILE_SIZE
+ Vector2.DOWN * y * Region.TILE_SIZE
)
# # Check if segment touch area
# for i in range(4):
# var a = corners[i%4]
# var b = corners[(i+1)%4]
# if segment_intersect_circle(a,b,circle_center,circle_radius):
# return true
# Check if segment touch area
for i in range(4):
var a = corners[i%4]
var b = corners[(i+1)%4]
if segment_intersect_circle(a,b,circle_center,circle_radius):
return true
# return false
return false
# Stolen here https://stackoverflow.com/questions/1073336/circle-line-segment-collision-detection-algorithm
-3
View File
@@ -1,3 +0,0 @@
-1
View File
@@ -1 +0,0 @@
uid://bebwor5r5nnov
-9
View File
@@ -1,9 +0,0 @@
[gd_scene format=3 uid="uid://6or2rnjt5ixv"]
[ext_resource type="Script" uid="uid://bebwor5r5nnov" path="res://common/tools/scripts/test_tiles.gd" id="1_44t07"]
[node name="TestTiles" type="Node2D" unique_id=949540000]
script = ExtResource("1_44t07")
[node name="Grid" type="Node2D" parent="." unique_id=2109744474]
unique_name_in_owner = true
@@ -9,9 +9,9 @@ uniform vec2 viewport_size = vec2(1920.0, 1080.0);
// Uniforms for customization
uniform sampler2D noise_texture : repeat_enable;
uniform float cloud_speed : hint_range(0.0, 10.0) = 1.0;
uniform float cloud_speed : hint_range(0.0, 1.0) = 1.0;
uniform float cloud_delay : hint_range(0.0, 100.0) = 1.0;
uniform vec2 cloud_dir = vec2(1.0,+1.0);
uniform vec2 noise_dir = vec2(1.0,+1.0);
uniform vec3 cloud_color : source_color = vec3(0.8);
uniform float cloud_alpha : hint_range(0.0, 1.0) = 1.0;
uniform float cloud_size : hint_range(1.0, 100.0) = 10.0;
@@ -26,8 +26,8 @@ void fragment() {
float time = TIME+cloud_delay;
vec2 time_offset = time * cloud_dir * cloud_speed * 0.01;
vec2 distorsion_time_offset = time * cloud_dir * (cloud_speed + vec2(cloud_distorsion_speed,cloud_distorsion_speed)) * 0.01;
vec2 time_offset = time * noise_dir * cloud_speed * 0.01;
vec2 distorsion_time_offset = time * noise_dir * (cloud_speed + vec2(cloud_distorsion_speed,cloud_distorsion_speed)) * 0.01;
vec2 cloud_uv = world_pos * (1./(cloud_size*100.)) + time_offset;
vec2 distorsion_cloud_uv = world_pos * (1./(cloud_size*100.)) + distorsion_time_offset;
@@ -1,40 +0,0 @@
shader_type canvas_item;
uniform float line_number = 6;
uniform vec4 line_color : source_color = vec4(1.);
uniform float line_thickness : hint_range(0.0, 0.01) = 0.001;
const mat3 sobel_x = mat3(
vec3( 1.0, 2.0, 1.0),
vec3( 0.0, 0.0, 0.0),
vec3(-1.0, -2.0, -1.0)
);
const mat3 sobel_y = mat3(
vec3(1.0, 0.0, -1.0),
vec3(2.0, 0.0, -2.0),
vec3(1.0, 0.0, -1.0)
);
float sample_quantized(sampler2D text, vec2 uv) {
return ceil(texture(text, uv).r * line_number) / line_number;
}
void fragment() {
float gx = 0.0;
float gy = 0.0;
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
vec2 offset = vec2(float(x) - 1.0, float(y) - 1.0) * line_thickness;
float s = sample_quantized(TEXTURE, UV + offset);
gx += s * sobel_x[x][y];
gy += s * sobel_y[x][y];
}
}
float edge = length(vec2(gx, gy));
float line = step(0.0001, edge);
COLOR = vec4(line_color.rgb, line * line_color.a * COLOR.r);
}

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