Compare commits
49 Commits
5c4e828a8d
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4c8bd33217
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@@ -2,7 +2,7 @@
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BIN
common/audio_manager/assets/morceaux/demo/ending.ogg
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@@ -0,0 +1,19 @@
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Normal file
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Normal file
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Normal file
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common/audio_manager/assets/sfx/recharge/recharge_capsule_1.wav
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Normal file
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|
||||
BIN
common/audio_manager/assets/sfx/screen_bip/screen_bip.wav
Normal file
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cv7sj8n5oo1i8"
|
||||
path="res://.godot/imported/screen_bip.wav-2c45731cc804dd19c34c662da4e43007.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://common/audio_manager/assets/sfx/screen_bip/screen_bip.wav"
|
||||
dest_files=["res://.godot/imported/screen_bip.wav-2c45731cc804dd19c34c662da4e43007.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
||||
@@ -2,31 +2,40 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://2p5d6vogtn82" path="res://common/audio_manager/scripts/audio_manager.gd" id="1_0tvca"]
|
||||
[ext_resource type="AudioStream" uid="uid://dipnmlprwfo12" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_1.ogg" id="2_tuvql"]
|
||||
[ext_resource type="AudioStream" uid="uid://bm0tdi6bd2e65" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_2.ogg" id="3_7uv4r"]
|
||||
[ext_resource type="AudioStream" uid="uid://b1hut6lc1jevh" path="res://common/audio_manager/assets/morceaux/niveau/mines_phase_2.ogg" id="4_2fduo"]
|
||||
[ext_resource type="AudioStream" uid="uid://dftxjfdqgsbd3" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_3.ogg" id="4_tuvql"]
|
||||
[ext_resource type="AudioStream" uid="uid://dyv128cll6e15" path="res://common/audio_manager/assets/ambiance/astra/ambiance_astra.ogg" id="5_8204s"]
|
||||
[ext_resource type="AudioStream" uid="uid://6yx6txbgc6pt" path="res://common/audio_manager/assets/ambiance/astra/ambiance_astra.ogg" id="5_8204s"]
|
||||
[ext_resource type="AudioStream" uid="uid://dcbuhtc085q2x" path="res://common/audio_manager/assets/morceaux/niveau/mines_phase_1.ogg" id="5_ajci6"]
|
||||
[ext_resource type="AudioStream" uid="uid://dsphn6dbbd55a" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_1.ogg" id="6_6o1yh"]
|
||||
[ext_resource type="AudioStream" uid="uid://cwu71o0sl2vto" path="res://common/audio_manager/assets/ambiance/dialogues/ambiance_Demeter.ogg" id="6_8204s"]
|
||||
[ext_resource type="AudioStream" uid="uid://ca8n3mvauex0w" path="res://common/audio_manager/assets/ambiance/borea/ambiance_borea.ogg" id="7_spekb"]
|
||||
[ext_resource type="AudioStream" uid="uid://c8gbtdul2x8ws" path="res://common/audio_manager/assets/ambiance/borea/ambiance_borea.ogg" id="7_spekb"]
|
||||
[ext_resource type="AudioStream" uid="uid://bpf6witukorka" path="res://common/audio_manager/assets/morceaux/menu/main_menu.ogg" id="7_tuvql"]
|
||||
[ext_resource type="AudioStream" uid="uid://bmwaw1yb8hucf" path="res://common/audio_manager/assets/ambiance/vaisseau/ship_music.ogg" id="8_tuvql"]
|
||||
[ext_resource type="AudioStream" uid="uid://dsphn6dbbd55a" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_1.ogg" id="9_am7i4"]
|
||||
[ext_resource type="AudioStream" uid="uid://ccimypx71o4g6" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_2.ogg" id="10_tq535"]
|
||||
[ext_resource type="AudioStream" uid="uid://kqbqhwhkv7o3" path="res://common/audio_manager/assets/morceaux/niveau/mines_waiting.ogg" id="11_ngi21"]
|
||||
[ext_resource type="AudioStream" uid="uid://b8inedx4yjslw" path="res://common/audio_manager/assets/sfx/drop/drop_1.wav" id="12_4hp8f"]
|
||||
[ext_resource type="AudioStream" uid="uid://cjbpfnlwcpjh0" path="res://common/audio_manager/assets/morceaux/niveau/forest_waiting.ogg" id="12_xmumj"]
|
||||
[ext_resource type="AudioStream" uid="uid://8nmr5vifkt1f" path="res://common/audio_manager/assets/sfx/harvest/harvest_1.wav" id="13_xoaox"]
|
||||
[ext_resource type="AudioStream" uid="uid://dgkdcq4j6fe3o" path="res://common/audio_manager/assets/sfx/harvest/harvest_2.wav" id="14_b5bgj"]
|
||||
[ext_resource type="AudioStream" uid="uid://crncg0mdx1fdw" path="res://common/audio_manager/assets/morceaux/demo/ending.ogg" id="14_h3tkm"]
|
||||
[ext_resource type="AudioStream" uid="uid://eh3dbuxu5qtw" path="res://common/audio_manager/assets/sfx/harvest/harvest_3.wav" id="15_ynvb4"]
|
||||
[ext_resource type="AudioStream" uid="uid://bown4yipeef8l" path="res://common/audio_manager/assets/sfx/harvest/harvest_4.wav" id="16_obeji"]
|
||||
[ext_resource type="AudioStream" uid="uid://dfrp66a4isnt6" path="res://common/audio_manager/assets/sfx/dig/dig_1.wav" id="16_qog4c"]
|
||||
[ext_resource type="AudioStream" uid="uid://delq7gsdeqjq2" path="res://common/audio_manager/assets/sfx/respawn/respawn.wav" id="16_xmumj"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbo4ld2yypmte" path="res://common/audio_manager/assets/sfx/harvest/harvest_5.wav" id="17_6w0re"]
|
||||
[ext_resource type="AudioStream" uid="uid://bdxkvaciw4mb3" path="res://common/audio_manager/assets/sfx/dig/dig_2.wav" id="17_bfg8q"]
|
||||
[ext_resource type="AudioStream" uid="uid://cs4y6sinpth8e" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_1.wav" id="18_j8acj"]
|
||||
[ext_resource type="AudioStream" uid="uid://llxrlwfccywb" path="res://common/audio_manager/assets/sfx/dig/dig_3.wav" id="18_nlfrr"]
|
||||
[ext_resource type="AudioStream" uid="uid://c5nfoa6v3r5f7" path="res://common/audio_manager/assets/sfx/harvest/harvest_6.wav" id="18_o4guq"]
|
||||
[ext_resource type="AudioStream" uid="uid://bbhkivgarlhqm" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_2.wav" id="19_yjs51"]
|
||||
[ext_resource type="AudioStream" uid="uid://ccfubsk6135qy" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_3.wav" id="20_4ojdh"]
|
||||
[ext_resource type="AudioStream" uid="uid://bjind1iji0gt7" path="res://common/audio_manager/assets/sfx/pick_up/pick_up_1.wav" id="20_pu6t4"]
|
||||
[ext_resource type="AudioStream" uid="uid://cqa0gvgpoa7pd" path="res://common/audio_manager/assets/sfx/pick_up/pick_up_2.wav" id="21_dk5s6"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbm4r5bf7py11" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_4.wav" id="21_ehr7m"]
|
||||
[ext_resource type="AudioStream" uid="uid://dq5qwydrca3vy" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_5.wav" id="22_aedoe"]
|
||||
[ext_resource type="AudioStream" uid="uid://d1cpi438ep0ys" path="res://common/audio_manager/assets/sfx/announce/annnounce.wav" id="22_btfwx"]
|
||||
[ext_resource type="AudioStream" uid="uid://ccq04ahrwr3bv" path="res://common/audio_manager/assets/sfx/alarm/alarm.wav" id="23_fwu3w"]
|
||||
[ext_resource type="AudioStream" uid="uid://bnwtgp8t46xwc" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_6.wav" id="23_ge2sc"]
|
||||
[ext_resource type="AudioStream" uid="uid://bp3wsncvda5gl" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_7.wav" id="24_yr73o"]
|
||||
[ext_resource type="AudioStream" uid="uid://b4jx8rflw7dss" path="res://common/audio_manager/assets/sfx/phone/phone_ringing_Astra.wav" id="27_0rjel"]
|
||||
[ext_resource type="AudioStream" uid="uid://ocm1dkkhv7ls" path="res://common/audio_manager/assets/sfx/phone/phone_ringing.wav" id="28_3dfjn"]
|
||||
[ext_resource type="AudioStream" uid="uid://8juy5ev3rdfh" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_1.wav" id="29_ngi21"]
|
||||
@@ -38,15 +47,31 @@
|
||||
[ext_resource type="AudioStream" uid="uid://cad0erjq0us08" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_7.wav" id="35_rk2e0"]
|
||||
[ext_resource type="AudioStream" uid="uid://c6pl2fjg558j3" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_8.wav" id="36_4sa2t"]
|
||||
[ext_resource type="AudioStream" uid="uid://6id31r7o6trc" path="res://common/audio_manager/assets/sfx/ship_reveal/jingle_vaisseau.wav" id="37_3dfjn"]
|
||||
[ext_resource type="AudioStream" uid="uid://bw8qfto0htdha" path="res://common/audio_manager/assets/sfx/atterrissage/atterrissage.wav" id="40_h3tkm"]
|
||||
[ext_resource type="AudioStream" uid="uid://c5y70k3codtn" path="res://common/audio_manager/assets/sfx/signal/signal.mp3" id="41_iaiio"]
|
||||
[ext_resource type="AudioStream" uid="uid://8d767ar56fhb" path="res://common/audio_manager/assets/sfx/decollage/decollage.wav" id="41_iyxkn"]
|
||||
[ext_resource type="AudioStream" uid="uid://i6kgjh5vkdar" path="res://common/audio_manager/assets/sfx/elevator/elevator.wav" id="42_obkny"]
|
||||
[ext_resource type="AudioStream" uid="uid://ctfaxvblcg5lc" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_1.wav" id="43_kbm55"]
|
||||
[ext_resource type="AudioStream" uid="uid://c1dnklmka2ccn" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_2.wav" id="44_rb87w"]
|
||||
[ext_resource type="AudioStream" uid="uid://dd1uu6dd6sloe" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_3.wav" id="45_mur2l"]
|
||||
[ext_resource type="AudioStream" uid="uid://eq7wufwnolto" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_4.wav" id="46_t0v4u"]
|
||||
[ext_resource type="AudioStream" uid="uid://cv7sj8n5oo1i8" path="res://common/audio_manager/assets/sfx/screen_bip/screen_bip.wav" id="47_svctq"]
|
||||
[ext_resource type="AudioStream" uid="uid://sgwvpxiul5x5" path="res://common/audio_manager/assets/sfx/ship_exit/ship_exit.wav" id="48_j8acj"]
|
||||
[ext_resource type="AudioStream" uid="uid://ca0wonha334cl" path="res://common/audio_manager/assets/sfx/teleportation/teleport.wav" id="50_rlnfe"]
|
||||
[ext_resource type="AudioStream" uid="uid://cv5avkd3qekt7" path="res://common/audio_manager/assets/sfx/movement/movement.wav" id="51_iyxkn"]
|
||||
|
||||
[sub_resource type="AudioStreamPlaylist" id="AudioStreamPlaylist_8204s"]
|
||||
stream_count = 3
|
||||
stream_0 = ExtResource("2_tuvql")
|
||||
stream_1 = ExtResource("3_7uv4r")
|
||||
stream_2 = ExtResource("4_tuvql")
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_6o1yh"]
|
||||
streams_count = 3
|
||||
stream_0/stream = ExtResource("16_qog4c")
|
||||
stream_1/stream = ExtResource("17_bfg8q")
|
||||
stream_2/stream = ExtResource("18_nlfrr")
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_kfbah"]
|
||||
random_pitch = 1.2599211
|
||||
streams_count = 3
|
||||
stream_0/stream = ExtResource("16_qog4c")
|
||||
stream_1/stream = ExtResource("17_bfg8q")
|
||||
stream_2/stream = ExtResource("18_nlfrr")
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_1w04j"]
|
||||
random_pitch = 1.2
|
||||
@@ -54,6 +79,7 @@ streams_count = 1
|
||||
stream_0/stream = ExtResource("12_4hp8f")
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_i4m0x"]
|
||||
random_pitch = 1.2599211
|
||||
streams_count = 6
|
||||
stream_0/stream = ExtResource("13_xoaox")
|
||||
stream_1/stream = ExtResource("14_b5bgj")
|
||||
@@ -80,6 +106,14 @@ stream_5/stream = ExtResource("34_em3o8")
|
||||
stream_6/stream = ExtResource("35_rk2e0")
|
||||
stream_7/stream = ExtResource("36_4sa2t")
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_yjs51"]
|
||||
random_pitch = 1.2599211
|
||||
streams_count = 4
|
||||
stream_0/stream = ExtResource("43_kbm55")
|
||||
stream_1/stream = ExtResource("44_rb87w")
|
||||
stream_2/stream = ExtResource("45_mur2l")
|
||||
stream_3/stream = ExtResource("46_t0v4u")
|
||||
|
||||
[node name="AudioManager" type="Node" unique_id=1871137180]
|
||||
process_mode = 3
|
||||
script = ExtResource("1_0tvca")
|
||||
@@ -89,7 +123,7 @@ unique_name_in_owner = true
|
||||
|
||||
[node name="Exterior" type="AudioStreamPlayer" parent="Ambiances" unique_id=1405716780]
|
||||
unique_name_in_owner = true
|
||||
stream = SubResource("AudioStreamPlaylist_8204s")
|
||||
stream = ExtResource("2_tuvql")
|
||||
|
||||
[node name="Astra" type="AudioStreamPlayer" parent="Ambiances" unique_id=1244577212]
|
||||
unique_name_in_owner = true
|
||||
@@ -103,12 +137,16 @@ stream = ExtResource("6_8204s")
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("7_spekb")
|
||||
|
||||
[node name="Ship" type="AudioStreamPlayer" parent="Ambiances" unique_id=1564186965]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("8_tuvql")
|
||||
|
||||
[node name="Musics" type="Node" parent="." unique_id=1450527710]
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="RegionForestPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=1029114070]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("9_am7i4")
|
||||
stream = ExtResource("6_6o1yh")
|
||||
|
||||
[node name="RegionForestPhase2" type="AudioStreamPlayer" parent="Musics" unique_id=417543634]
|
||||
unique_name_in_owner = true
|
||||
@@ -137,15 +175,38 @@ unique_name_in_owner = true
|
||||
stream = ExtResource("7_tuvql")
|
||||
bus = &"Music"
|
||||
|
||||
[node name="Ship" type="AudioStreamPlayer" parent="Musics" unique_id=1165150318]
|
||||
[node name="Demo_end" type="AudioStreamPlayer" parent="Musics" unique_id=261817716]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("8_tuvql")
|
||||
volume_db = -3.0
|
||||
stream = ExtResource("14_h3tkm")
|
||||
|
||||
[node name="Sfx" type="Node" parent="." unique_id=2023641207]
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="Dig" type="AudioStreamPlayer" parent="Sfx" unique_id=486042600]
|
||||
stream = SubResource("AudioStreamRandomizer_6o1yh")
|
||||
|
||||
[node name="Recharge1" type="AudioStreamPlayer" parent="Sfx" unique_id=357905012]
|
||||
stream = ExtResource("18_j8acj")
|
||||
|
||||
[node name="Recharge2" type="AudioStreamPlayer" parent="Sfx" unique_id=261310291]
|
||||
stream = ExtResource("19_yjs51")
|
||||
|
||||
[node name="Recharge3" type="AudioStreamPlayer" parent="Sfx" unique_id=1559567919]
|
||||
stream = ExtResource("20_4ojdh")
|
||||
|
||||
[node name="Recharge4" type="AudioStreamPlayer" parent="Sfx" unique_id=1697092547]
|
||||
stream = ExtResource("21_ehr7m")
|
||||
|
||||
[node name="Recharge5" type="AudioStreamPlayer" parent="Sfx" unique_id=1385679733]
|
||||
stream = ExtResource("22_aedoe")
|
||||
|
||||
[node name="Recharge6" type="AudioStreamPlayer" parent="Sfx" unique_id=391499157]
|
||||
stream = ExtResource("23_ge2sc")
|
||||
|
||||
[node name="Recharge7" type="AudioStreamPlayer" parent="Sfx" unique_id=355754872]
|
||||
stream = ExtResource("24_yr73o")
|
||||
|
||||
[node name="Rocks" type="AudioStreamPlayer" parent="Sfx" unique_id=1012908521]
|
||||
stream = SubResource("AudioStreamRandomizer_kfbah")
|
||||
|
||||
[node name="Respawn" type="AudioStreamPlayer" parent="Sfx" unique_id=1902559716]
|
||||
@@ -153,13 +214,14 @@ stream = ExtResource("16_xmumj")
|
||||
|
||||
[node name="Drop" type="AudioStreamPlayer" parent="Sfx" unique_id=1391500830]
|
||||
stream = SubResource("AudioStreamRandomizer_1w04j")
|
||||
volume_db = -2.0
|
||||
|
||||
[node name="Harvest" type="AudioStreamPlayer" parent="Sfx" unique_id=345539331]
|
||||
stream = SubResource("AudioStreamRandomizer_i4m0x")
|
||||
|
||||
[node name="PickUp" type="AudioStreamPlayer" parent="Sfx" unique_id=176915166]
|
||||
stream = SubResource("AudioStreamRandomizer_jjdv2")
|
||||
volume_db = -10.0
|
||||
volume_db = -11.0
|
||||
|
||||
[node name="Announce" type="AudioStreamPlayer" parent="Sfx" unique_id=876644323]
|
||||
stream = ExtResource("22_btfwx")
|
||||
@@ -179,8 +241,36 @@ stream = SubResource("AudioStreamRandomizer_qog4c")
|
||||
|
||||
[node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306]
|
||||
stream = ExtResource("37_3dfjn")
|
||||
volume_db = -10.0
|
||||
volume_db = -3.0
|
||||
|
||||
[node name="Signal" type="AudioStreamPlayer" parent="Sfx" unique_id=335682989]
|
||||
stream = ExtResource("41_iaiio")
|
||||
volume_db = -10.0
|
||||
|
||||
[node name="Atterrissage" type="AudioStreamPlayer" parent="Sfx" unique_id=2021186625]
|
||||
stream = ExtResource("40_h3tkm")
|
||||
|
||||
[node name="Decollage" type="AudioStreamPlayer" parent="Sfx" unique_id=581331122]
|
||||
stream = ExtResource("41_iyxkn")
|
||||
|
||||
[node name="Elevator" type="AudioStreamPlayer" parent="Sfx" unique_id=1345852969]
|
||||
stream = ExtResource("42_obkny")
|
||||
|
||||
[node name="Mining" type="AudioStreamPlayer" parent="Sfx" unique_id=1122216774]
|
||||
stream = SubResource("AudioStreamRandomizer_yjs51")
|
||||
|
||||
[node name="Screen_interaction" type="AudioStreamPlayer" parent="Sfx" unique_id=1140309368]
|
||||
stream = ExtResource("47_svctq")
|
||||
volume_db = -8.0
|
||||
|
||||
[node name="Ship_exit" type="AudioStreamPlayer" parent="Sfx" unique_id=615567072]
|
||||
stream = ExtResource("48_j8acj")
|
||||
volume_db = 8.0
|
||||
|
||||
[node name="Movement" type="AudioStreamPlayer" parent="Sfx" unique_id=1403498558]
|
||||
stream = ExtResource("51_iyxkn")
|
||||
volume_db = -7.0
|
||||
|
||||
[node name="Teleportation" type="AudioStreamPlayer" parent="Sfx" unique_id=369599456]
|
||||
stream = ExtResource("50_rlnfe")
|
||||
volume_db = -6.0
|
||||
|
||||
@@ -4,7 +4,7 @@ class_name AudioManagerInstance
|
||||
const MIN_VOLUME = -60.
|
||||
const MAX_VOLUME = 24.
|
||||
|
||||
const DEFAULT_FADE_TIME : float = 0.5
|
||||
const DEFAULT_FADE_TIME : float = 5.0
|
||||
|
||||
const REGION_FIRST_PHASE = [
|
||||
"RegionForestPhase1",
|
||||
@@ -37,27 +37,28 @@ func _on_change_scene(scene : Scene):
|
||||
|
||||
match scene.scene_id:
|
||||
"TITLE":
|
||||
play_music_alone("Title", false, 0.0)
|
||||
play_music_alone("Title", false, 1.0)
|
||||
"INTRO":
|
||||
stop_all_musics()
|
||||
"REGION":
|
||||
play_ambiance("Exterior")
|
||||
play_ambiance("Exterior", false)
|
||||
var region_level = GameInfo.game_data.current_region_data.region_level
|
||||
var first_phase = REGION_FIRST_PHASE[region_level % len(REGION_FIRST_PHASE)]
|
||||
var loop_phase = REGION_LOOP_PHASE[region_level % len(REGION_LOOP_PHASE)]
|
||||
print(first_phase)
|
||||
play_music_alone(first_phase)
|
||||
queue_music(loop_phase, first_phase)
|
||||
"COCKPIT":
|
||||
play_music_alone("Ship", true)
|
||||
stop_all_musics()
|
||||
play_ambiance_alone("Ship", true, 1.0)
|
||||
"ASTRA":
|
||||
stop_all_musics()
|
||||
play_ambiance_alone("Astra")
|
||||
play_ambiance_alone("Astra", false)
|
||||
"GARAGE":
|
||||
stop_all_musics()
|
||||
play_ambiance_alone("Astra", false)
|
||||
"BOREA":
|
||||
stop_all_musics()
|
||||
play_ambiance_alone("Borea")
|
||||
play_ambiance_alone("Borea", false)
|
||||
|
||||
# Fonction s'exécutant à chaque début de timeline
|
||||
func _on_timeline_started():
|
||||
@@ -71,6 +72,8 @@ func _on_timeline_started():
|
||||
play_ambiance("Demeter")
|
||||
"demeter_intro":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_introV2":
|
||||
play_ambiance("Demeter")
|
||||
"demeter_post_tutorial":
|
||||
play_ambiance("Demeter")
|
||||
"failure":
|
||||
@@ -78,9 +81,10 @@ func _on_timeline_started():
|
||||
|
||||
# Fonction s'exécutant à chaque fin de timeline
|
||||
func _on_timeline_ended():
|
||||
stop_ambiance("Demeter")
|
||||
if SceneManager.actual_scene:
|
||||
change_ambiances_volume()
|
||||
_on_change_scene(SceneManager.actual_scene)
|
||||
|
||||
|
||||
# Joue la musique définie par player_name, arrête toute les autres musiques immédiatement
|
||||
# - player_name : Nom de la Node dans la scène Godot sous la node Musics à jouer
|
||||
@@ -200,7 +204,7 @@ func play_sfx(sfx_name : String):
|
||||
printerr("Sfx %s not found" % sfx_name)
|
||||
|
||||
|
||||
# ----------------- Partie Technique (pas touche Nils ;D) ----------------
|
||||
# ----------------- Partie Technique (pas touche Niels ;D) ----------------
|
||||
|
||||
func _ready():
|
||||
for player in get_all_players():
|
||||
@@ -336,9 +340,8 @@ class AudioLaunch extends AudioAction:
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%s Launching %s" % [parent_node.name, player_name])
|
||||
var player = manager.get_player_from_node(player_name,parent_node)
|
||||
if player and not player in current_players:
|
||||
var player := manager.get_player_from_node(player_name,parent_node)
|
||||
if player and not player.name in current_players:
|
||||
manager.start_player(player, from_random_time, fade_time)
|
||||
current_players.append(player_name)
|
||||
return current_players
|
||||
@@ -359,7 +362,6 @@ class AudioStop extends AudioAction:
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%s Stopping %s" % [parent_node.name, player_name])
|
||||
var player = manager.get_player_from_node(player_name,parent_node)
|
||||
if player and player in current_players:
|
||||
manager.stop_player(player, fade_time)
|
||||
@@ -379,7 +381,6 @@ class AudioStopAll extends AudioAction:
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%s Stopping All" % parent_node.name)
|
||||
for player_name in current_players:
|
||||
var player := manager.get_player_from_node(player_name,parent_node)
|
||||
if player:
|
||||
@@ -402,7 +403,6 @@ class AudioChangeVolumeAll extends AudioAction:
|
||||
parent_node : Node,
|
||||
current_players : Array[String]
|
||||
) -> Array[String]:
|
||||
print("%d Change volume all" % parent_node.name)
|
||||
for player_name in current_players:
|
||||
var player := manager.get_player_from_node(player_name,parent_node)
|
||||
if player:
|
||||
|
||||
@@ -18,6 +18,8 @@ var run_seed = randi()
|
||||
current_run_point_changed.emit(v)
|
||||
@export var visited_run_points : Array[RunPoint] = []
|
||||
|
||||
@export var last_used_modifier_name = ""
|
||||
|
||||
#region ------------------ Generation ------------------
|
||||
|
||||
func generate_next_run_points(level = 0) -> Array[RunPoint]:
|
||||
@@ -36,6 +38,7 @@ func generate_next_run_point(level = 0) -> RunPoint:
|
||||
var region_parameter = RegionParameter.new()
|
||||
region_parameter.level = level
|
||||
region_parameter.region_flags = get_region_flags(region_parameter)
|
||||
region_parameter.modifiers = get_region_modifiers(level + 1)
|
||||
|
||||
return RunPoint.new(
|
||||
level,
|
||||
@@ -63,6 +66,8 @@ func choose_next_run_point(run_point : RunPoint) -> RunPoint:
|
||||
current_run_point = run_point
|
||||
GameInfo.game_data.start_region(run_point.region_parameter)
|
||||
next_run_points = generate_next_run_points(current_run_point.level + 1)
|
||||
if len(current_run_point.region_parameter.modifiers):
|
||||
last_used_modifier_name = current_run_point.region_parameter.modifiers[0].get_modifier_name()
|
||||
return current_run_point
|
||||
|
||||
func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
|
||||
@@ -73,23 +78,20 @@ func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
|
||||
|
||||
return flags
|
||||
|
||||
class DifficultyModifier:
|
||||
func modify(_region_parameter : RegionParameter):
|
||||
pass
|
||||
|
||||
func can_modifiy(_region_parameter : RegionParameter) -> bool:
|
||||
return true
|
||||
func get_region_modifiers(level : int) -> Array[RegionModifier]:
|
||||
var possible_modifiers : Array[RegionModifier] = [
|
||||
AridModifier.new(level),
|
||||
HumidModifier.new(level),
|
||||
PoorModifier.new(level),
|
||||
HarshModifier.new(level)
|
||||
]
|
||||
|
||||
func get_difficulty_cost() -> int:
|
||||
return 1
|
||||
possible_modifiers = possible_modifiers.filter(
|
||||
func (m): return m.get_modifier_name() != last_used_modifier_name
|
||||
)
|
||||
|
||||
class DifficultyIncreaseObjective extends DifficultyModifier:
|
||||
func modify(region_parameter : RegionParameter):
|
||||
region_parameter.objective += 1
|
||||
var choosen_modifier : RegionModifier = possible_modifiers.pick_random()
|
||||
|
||||
class DifficultyDecreaseCharge extends DifficultyModifier:
|
||||
func modify(region_parameter : RegionParameter):
|
||||
region_parameter.charges -= 1
|
||||
last_used_modifier_name = choosen_modifier.get_modifier_name()
|
||||
|
||||
func can_modifiy(region_parameter : RegionParameter) -> bool:
|
||||
return region_parameter.charges >= 3
|
||||
return [choosen_modifier]
|
||||
|
||||
@@ -17,6 +17,7 @@ var settings_data : SettingsData
|
||||
func load_game_data() -> GameData:
|
||||
if ResourceLoader.exists(SAVE_GAME_LOCATION):
|
||||
game_loaded = true
|
||||
|
||||
game_data = ResourceLoader.load(SAVE_GAME_LOCATION).duplicate_deep()
|
||||
else :
|
||||
game_data = GameData.new()
|
||||
|
||||
@@ -3,19 +3,20 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cgmxjom200bej"
|
||||
path="res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.ctex"
|
||||
path.s3tc="res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://common/icons/chevrons-up.svg"
|
||||
dest_files=["res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.ctex"]
|
||||
dest_files=["res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=2.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
|
||||
@@ -3,19 +3,20 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bt3g5bmar0icf"
|
||||
path="res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.ctex"
|
||||
path.s3tc="res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://common/icons/growth.svg"
|
||||
dest_files=["res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.ctex"]
|
||||
dest_files=["res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=2.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
|
||||
@@ -3,19 +3,20 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ds4m14vl7he6v"
|
||||
path="res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.ctex"
|
||||
path.s3tc="res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://common/icons/pick.svg"
|
||||
dest_files=["res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.ctex"]
|
||||
dest_files=["res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=2.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
|
||||
@@ -3,19 +3,20 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://1ynlp05wj0hm"
|
||||
path="res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.ctex"
|
||||
path.s3tc="res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://common/icons/rocket.svg"
|
||||
dest_files=["res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.ctex"]
|
||||
dest_files=["res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
svg/scale=2.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
|
||||
@@ -1,105 +1,167 @@
|
||||
[gd_scene format=3 uid="uid://b8gqdgabrjaml"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dt2ip3pw2cboy" path="res://entities/plants/scripts/texture_builder/plant_texture_builder.gd" id="1_s8rsj"]
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_cfiqo"]
|
||||
[ext_resource type="Resource" uid="uid://bfyafiewcrjln" path="res://entities/plants/resources/plant_parts/Base1.tres" id="3_coupj"]
|
||||
[ext_resource type="Resource" uid="uid://d2vdf2sth2xjm" path="res://entities/plants/resources/plant_parts/Base3.tres" id="4_coupj"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_cfiqo"]
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="3_cynqk"]
|
||||
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="4_b21au"]
|
||||
[ext_resource type="Resource" uid="uid://7hrdkl6bf3o4" path="res://entities/plants/resources/plant_parts/Branch1.tres" id="4_ggud5"]
|
||||
[ext_resource type="Resource" uid="uid://clruuysx80pnn" path="res://entities/plants/resources/plant_parts/Base4.tres" id="5_ggud5"]
|
||||
[ext_resource type="Resource" uid="uid://bgh8a4xwc5stw" path="res://entities/plants/resources/plant_parts/Base2.tres" id="5_21cjy"]
|
||||
[ext_resource type="Resource" uid="uid://ceisi5yyie7to" path="res://entities/plants/resources/plant_parts/Branch2.tres" id="5_ufbqh"]
|
||||
[ext_resource type="Resource" uid="uid://cxiu8frk04b5i" path="res://entities/plants/resources/plant_parts/Branch3.tres" id="6_jbu3q"]
|
||||
[ext_resource type="Resource" uid="uid://53p5g07e3pb4" path="res://entities/plants/resources/plant_parts/Branch4.tres" id="7_21cjy"]
|
||||
[ext_resource type="Resource" uid="uid://d2y7o2hc6ffei" path="res://entities/plants/resources/plant_parts/Branch11.tres" id="8_rs2ow"]
|
||||
[ext_resource type="Resource" uid="uid://civ4gr1c2pq7g" path="res://entities/plants/resources/plant_parts/Branch12.tres" id="9_5job5"]
|
||||
[ext_resource type="Resource" uid="uid://bqfocs6f0iypo" path="res://entities/plants/resources/plant_parts/Branch13.tres" id="10_cynqk"]
|
||||
[ext_resource type="Resource" uid="uid://drml5dm8i3j3a" path="res://entities/plants/resources/plant_parts/Branch14.tres" id="11_b21au"]
|
||||
[ext_resource type="Resource" uid="uid://b1t5nfwcln5vo" path="res://entities/plants/resources/plant_parts/Branch15.tres" id="12_17ac3"]
|
||||
[ext_resource type="Resource" uid="uid://b4s58a600q2rn" path="res://entities/plants/resources/plant_parts/Branch16.tres" id="13_fuh2b"]
|
||||
[ext_resource type="Resource" uid="uid://dspugxsjw2aea" path="res://entities/plants/resources/plant_parts/Branch17.tres" id="14_28gvc"]
|
||||
[ext_resource type="Resource" uid="uid://cnt38l2fmg8d7" path="res://entities/plants/resources/plant_parts/Branch18.tres" id="15_1cwvj"]
|
||||
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/part_mutation_association.gd" id="16_c3tk3"]
|
||||
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|
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metadata/_custom_type_script = "uid://cfjd8jelpm8dt"
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|
||||
bases = Array[ExtResource("2_cfiqo")]([SubResource("Resource_fuh2b")])
|
||||
baby_bases = Array[ExtResource("2_cfiqo")]([ExtResource("5_21cjy")])
|
||||
branches = Array[ExtResource("2_cfiqo")]([ExtResource("4_ggud5"), ExtResource("5_ufbqh"), ExtResource("6_jbu3q"), ExtResource("7_21cjy"), ExtResource("8_qm7aw"), ExtResource("9_3e4c1"), ExtResource("11_hvwgo"), ExtResource("12_npk80"), ExtResource("13_hyb2i"), ExtResource("14_4gk8a")])
|
||||
n_branches = 5
|
||||
base_leaves = Array[ExtResource("2_cfiqo")]([ExtResource("14_8r35x"), ExtResource("15_rbd7l"), ExtResource("16_nfxo0"), ExtResource("17_i8j71"), ExtResource("18_l2vrg"), ExtResource("19_14c4k")])
|
||||
parts_mutation_associations = Dictionary[String, ExtResource("16_c3tk3")]({
|
||||
"ANCIENT": SubResource("Resource_x75j3"),
|
||||
"PRECOCIOUS": SubResource("Resource_setyo"),
|
||||
"QUALITY": SubResource("Resource_n40r1"),
|
||||
"QUICK": SubResource("Resource_pw6ot")
|
||||
"ANCIENT": SubResource("Resource_rt6tw"),
|
||||
"EPHEMERAL": SubResource("Resource_y02ao"),
|
||||
"FERTILE": SubResource("Resource_nfxo0"),
|
||||
"PURIFICATION": SubResource("Resource_s8rsj"),
|
||||
"QUICK": SubResource("Resource_14c4k"),
|
||||
"SOCIABLE": SubResource("Resource_b21au"),
|
||||
"TOUGH": SubResource("Resource_jbu3q")
|
||||
})
|
||||
seed_texture_sets = Array[ExtResource("48_cynqk")]([SubResource("Resource_q0jli"), SubResource("Resource_rplk6")])
|
||||
chance_to_have_part = 0.9
|
||||
origin_weights_base = Dictionary[int, int]({
|
||||
0: 20,
|
||||
1: 10,
|
||||
2: 2
|
||||
})
|
||||
seed_texture_sets = Array[ExtResource("47_jbu3q")]([SubResource("Resource_cynqk"), SubResource("Resource_17ac3")])
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_resource type="Resource" script_class="Scene" load_steps=2 format=3 uid="uid://c27wenetitwm"]
|
||||
[gd_resource type="Resource" script_class="Scene" format=3 uid="uid://c27wenetitwm"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://1ejbvr3431ac" path="res://common/scene_manager/scripts/scene.gd" id="1_smjh0"]
|
||||
|
||||
|
||||
33
common/vfx/materials/shaders/blur_vignette.gdshader
Normal file
@@ -0,0 +1,33 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform sampler2D screen_texture: hint_screen_texture, repeat_disable, filter_linear_mipmap;
|
||||
uniform float blur_radius : hint_range(0, 1) = 0.2; // Radius of the blur effect
|
||||
uniform float blur_amount : hint_range(0, 5) = 1.0; // Strength of the blur effect
|
||||
uniform float blur_inner : hint_range(0, 1) = 0.6; // Inner edge of the blur effect
|
||||
uniform float blur_outer : hint_range(0, 1) = 0.66; // Outer edge of the blur effect
|
||||
|
||||
void fragment() {
|
||||
// Original color of the pixel from the screen
|
||||
vec4 pixelColor = texture(screen_texture, UV);
|
||||
|
||||
// Color with blur effect from the screen
|
||||
vec4 blurColor = textureLod(screen_texture, SCREEN_UV, blur_amount);
|
||||
|
||||
// Calculate distance from the center of the screen
|
||||
float distance = length(UV - vec2(0.5, 0.5));
|
||||
|
||||
// Apply smoothstep function to control transition between areas
|
||||
float blur = smoothstep(blur_inner - blur_radius, blur_outer, distance);
|
||||
|
||||
// Mix colors of the blur effect and the original color based on the smoothstep value
|
||||
pixelColor.rgb = mix(blurColor.rgb, COLOR.rgb, -blur);
|
||||
|
||||
// Set the alpha component of the blur effect to the smoothstep value
|
||||
blurColor.a = blur;
|
||||
|
||||
// Mix colors of the blur effect with white for an additional effect
|
||||
blurColor.rgb = mix(blurColor.rgb, vec3(1.0), 0.1);
|
||||
|
||||
// Set the final color to the modified color of the blur effect
|
||||
COLOR = blurColor;
|
||||
}
|
||||
1
common/vfx/materials/shaders/blur_vignette.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cfj18vc04cgkg
|
||||
8
common/vfx/materials/shaders/chunk_mask.gdshader
Normal file
@@ -0,0 +1,8 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform sampler2D screen_texture: hint_screen_texture;
|
||||
|
||||
void fragment() {
|
||||
|
||||
COLOR = texture(screen_texture, SCREEN_UV);
|
||||
}
|
||||
1
common/vfx/materials/shaders/chunk_mask.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bc65ssv7bgy5d
|
||||
40
common/vfx/materials/shaders/screen_fog.gdshader
Normal file
@@ -0,0 +1,40 @@
|
||||
// Based on https://godotshaders.com/shader/screen-smoke-fog/
|
||||
shader_type canvas_item;
|
||||
render_mode blend_mix;
|
||||
|
||||
// Stuff related to camera position and offsets
|
||||
uniform vec2 camera_position;
|
||||
uniform vec2 camera_offset;
|
||||
uniform float camera_position_speed: hint_range(0.0, 1.0) = 0.025;
|
||||
uniform float camera_offset_speed: hint_range(0.0, 1.0) = 0.025;
|
||||
|
||||
// Uniforms for customization
|
||||
uniform sampler2D noise_texture_1 : repeat_enable;
|
||||
uniform sampler2D noise_texture_2 : repeat_enable;
|
||||
uniform float noise_blend : hint_range(0.0, 1.0) = 1.0;
|
||||
uniform float noise_speed_1 : hint_range(0.0, 1.0) = 1.0;
|
||||
uniform float noise_speed_2 : hint_range(0.0, 1.0) = 1.0;
|
||||
uniform vec2 noise_dir_1 = vec2(1.0,+1.0);
|
||||
uniform vec2 noise_dir_2 = vec2(1.0,-1.0);
|
||||
uniform vec3 smoke_color : source_color = vec3(0.8);
|
||||
uniform float density : hint_range(0.0, 1.0) = 1.0;
|
||||
|
||||
void fragment() {
|
||||
vec2 offset = ( (camera_position * camera_position_speed) + (camera_offset * camera_offset_speed) );
|
||||
|
||||
vec2 time_offset_1 = TIME * noise_dir_1 * noise_speed_1 * 0.1;
|
||||
vec2 time_offset_2 = TIME * noise_dir_2 * noise_speed_2 * 0.1;
|
||||
|
||||
// Create distorted UV and sample final noise
|
||||
vec2 distorted_uv_1 = UV + time_offset_1 + vec2(offset.x,offset.y * 1.75) * 0.1;
|
||||
vec2 distorted_uv_2 = UV + time_offset_2 + vec2(offset.x,offset.y * 1.75) * 0.1;
|
||||
|
||||
vec4 final_noise_1 = texture(noise_texture_1, distorted_uv_1);
|
||||
vec4 final_noise_2 = texture(noise_texture_2, distorted_uv_2);
|
||||
float mixed_noise = mix(final_noise_1, final_noise_2, noise_blend).r;
|
||||
|
||||
float smoke_alpha = mixed_noise * density;
|
||||
|
||||
// Output color
|
||||
COLOR = vec4(smoke_color, smoke_alpha);
|
||||
}
|
||||
1
common/vfx/materials/shaders/screen_fog.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://btgk5l0a6ii44
|
||||
@@ -5,8 +5,16 @@
|
||||
[node name="ExplosionParticles" type="CPUParticles2D" unique_id=1558673457]
|
||||
emitting = false
|
||||
texture = ExtResource("1_60vma")
|
||||
lifetime = 2.0
|
||||
one_shot = true
|
||||
speed_scale = 4.0
|
||||
explosiveness = 0.9
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 30.0
|
||||
direction = Vector2(0, -10)
|
||||
spread = 60.41
|
||||
initial_velocity_min = 156.29
|
||||
initial_velocity_max = 252.19
|
||||
gravity = Vector2(0, 500)
|
||||
initial_velocity_min = 330.58
|
||||
initial_velocity_max = 412.67
|
||||
angle_min = -50.0
|
||||
angle_max = 50.0
|
||||
|
||||
@@ -2,21 +2,22 @@ audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.w
|
||||
[wait time="1.5"]
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Hello again ! #id:1f
|
||||
demeter: It seems that you ran out of energy... #id:20
|
||||
demeter: It seems that you ran out of energy.[pause=0.5].[pause=0.5]. #id:20
|
||||
- I'm sorry... #id:21
|
||||
- That's really hard ! #id:22
|
||||
- I'm just doing my best ! #id:23
|
||||
demeter: It's ok [color=#FFA617]Orchid[/color] ! I spent years waiting for this moment, I can wait more ! #id:24
|
||||
demeter: I found you a new body, and a new ship is waiting you outside, but I'm afraid I couldn't get your seeds... I hope you find new ones ! #id:25
|
||||
- I'm doing my best ! #id:23
|
||||
demeter: It's ok [color=#FFA617]Orchid[/color] ![pause=0.5] I have spent years waiting for this moment,[pause=0.2] I can wait more ! #id:24
|
||||
demeter: I found you a new body,[pause=0.2] and a new ship is waiting for you outside,[pause=0.2] but I'm afraid I couldn't get your seeds.[pause=0.3].[pause=0.3].[pause=0.3] I hope you'll find new ones ! #id:25
|
||||
demeter: Do you need some advices ? #id:26
|
||||
- No I'm ok ! #id:27
|
||||
- Can I have back some explanations on how all of this works ? #id:28
|
||||
demeter: When you emerge from this building, you'll arrive in a little yellow zone. Its a [b]fertile zone[/b], created by the return of the Talion. This is in this zone and only there where you can plant. #id:29
|
||||
demeter: Then you'll have to get seeds. For that, nothing more simple, you take your shovel tool, and you smash some stones ! Preferably those with yellow cristals on it, it's the [b]Talion veins[/b] . #id:2a
|
||||
demeter: Each time you use a tool or plant a seed, you'll spend an [b]energy[/b]. When your out of it, you can just go recharge on the [b]recharge station[/b] you'll find near the entrance. Each time you recharge, time will pass. One day in fact (yes, you don't have a good battery), and the plants will grow ! #id:2b
|
||||
demeter: You have to obtain enough [b]plant points[/b]. Each plant give one or more [b]plant points[/b] when mature. #id:2c
|
||||
demeter: And yes, I almost forgot ! Some plants gain [b]mutations[/b] that can affect their points or behavior. You can get these mutations on new seeds by harvesting, and gain better ones ! But you'll have to wait the plants to die, or smashing them with your shovel when mature. #id:2d
|
||||
demeter: Hope I helped ! #id:2e
|
||||
demeter: I sent you the elevator, see you soon ! #id:2f
|
||||
- No, I'm ok. #id:27
|
||||
- Can I have some explanations on how all of this works again ? #id:28
|
||||
demeter: When you emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.3] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.5] You can only plant [b]seeds[/b] in this zone. #id:29
|
||||
demeter: Then,[pause=0.3] you have to get [b]seeds[/b].[pause=0.5] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.5] Focus on those having yellow crystals on it,[pause=0.3] these are [color=#119758][b]Talion veins[/b][/color]. #id:2a
|
||||
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.5] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.5] You will find it near the entrance of the base. #id:2b
|
||||
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.3] your batteries are very inefficient.[pause=0.5] While the day is passing,[pause=0.3] plants will grow !
|
||||
demeter: You have to produce enough [b]plant points[/b] to fill the [color=#FFA617]Internode's[/color] tanks.[pause=0.5] Each plant gives one or more [b]plant points[/b] when mature. #id:2c
|
||||
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.3] some plants can [b]mutate[/b].[pause=0.5] These [b]mutations[/b] alter the points and behavior of the plant affected.[pause=0.5] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:2d
|
||||
demeter: Hope I helped. #id:2e
|
||||
demeter: I'm sending you an elevator,[pause=0.3] see you soon ! #id:2f
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||
[wait time="2.0"]
|
||||
@@ -1,38 +1,38 @@
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory. #id:1f
|
||||
demeter: Hi ![pause=0.5] Phew,[pause=0.3] I thought no one would reply.[pause=0.5] Are you [color=#FFA617]Orchid[/color] ?[pause=0.5] You may not be familiar with this name but you must have seen it in your memory. #id:1f
|
||||
- Uh... Who are you ? #id:20
|
||||
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:21
|
||||
demeter: Oh sorry ![pause=0.5] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:21
|
||||
- Where am I ? #id:22
|
||||
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:23
|
||||
demeter: Don't worry,[pause=0.3] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:23
|
||||
- Wait ! Who am I ? #id:24
|
||||
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out ! #id:25
|
||||
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:26
|
||||
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.5] I elaborated your system but I don't know in which frame you are currently in.[pause=0.5] We'll find out ! #id:25
|
||||
demeter: I'm glad you are finally awake ![pause=0.5] To be honest,[pause=0.3] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:26
|
||||
- Did you create me ? #id:27
|
||||
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:28
|
||||
- Why did you awake me ? #id:29
|
||||
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:2a
|
||||
demeter: Sort of ![pause=0.5] I didn't manufacture your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.5] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:28
|
||||
- Why did you wake me ? #id:29
|
||||
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.3] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:2a
|
||||
- What are you ? #id:2b
|
||||
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles. #id:2c
|
||||
demeter: I'm the same as you.[pause=0.5] The same as all the sentient beings remaining on this planet.[pause=0.5] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.4].[pause=0.4].[pause=0.4] Our creators gave us many titles. #id:2c
|
||||
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully. #id:2d
|
||||
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:2e
|
||||
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base. #id:2f
|
||||
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared. #id:30
|
||||
demeter: A long time ago,[pause=0.3] this planet was full of life.[pause=0.5] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:2e
|
||||
demeter: Now,[pause=0.3] this world is a barren wasteland.[pause=0.5] You'll see it as soon as you leave this base. #id:2f
|
||||
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.3] a unique element giving birth to new life forms when shattered,[pause=0.5] reappeared. #id:30
|
||||
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life. #id:31
|
||||
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:32
|
||||
demeter: But first things first,[pause=0.3] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:32
|
||||
demeter: [b]Just remember the following[/b] #id:33
|
||||
label explanations #id:34
|
||||
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone. #id:35
|
||||
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color]. #id:36
|
||||
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base. #id:37
|
||||
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow ! #id:38
|
||||
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature. #id:39
|
||||
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:3a
|
||||
- That's a lot of informations, can you repeat ? #id:3b
|
||||
demeter: When you emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.3] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.5] You can only plant [b]seeds[/b] in this zone. #id:35
|
||||
demeter: Then,[pause=0.3] you have to get [b]seeds[/b].[pause=0.5] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.5] Focus on those having yellow crystals on it,[pause=0.3] these are [color=#119758][b]Talion veins[/b][/color]. #id:36
|
||||
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.5] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.5] You will find it near the entrance of the base. #id:37
|
||||
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.3] your batteries are very inefficient.[pause=0.5] While the day is passing,[pause=0.3] plants will grow ! #id:38
|
||||
demeter: To complete you training,[pause=0.3] obtain enough [b]plant points[/b].[pause=0.5] Each plant gives one or more [b]plant points[/b] when mature. #id:39
|
||||
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.3] some plants can [b]mutate[/b].[pause=0.5] These [b]mutations[/b] alter the points and behavior of the plant affected.[pause=0.5] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:3a
|
||||
- That's a lot of information, can you repeat ? #id:3b
|
||||
demeter: Ok,[pause=0.2] listen carefully. #id:3c
|
||||
jump explanations
|
||||
- Ok, now I have more questions ! #id:3d
|
||||
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:3e
|
||||
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.5] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:3e
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||
[wait time="2.0"]
|
||||
[end_timeline]
|
||||
@@ -1,38 +1,38 @@
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory.
|
||||
- Uh... Who are you ?
|
||||
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me.
|
||||
- Where am I ?
|
||||
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon.
|
||||
- Wait ! Who am I ?
|
||||
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out !
|
||||
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance.
|
||||
- Did you create me ?
|
||||
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create.
|
||||
- Why did you awake me ?
|
||||
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later.
|
||||
- What are you ?
|
||||
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles.
|
||||
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully.
|
||||
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains.
|
||||
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base.
|
||||
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared.
|
||||
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life.
|
||||
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds.
|
||||
demeter: [b]Just remember the following[/b]
|
||||
label explanations
|
||||
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone.
|
||||
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color].
|
||||
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base.
|
||||
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow !
|
||||
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature.
|
||||
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one.
|
||||
- That's a lot of informations, can you repeat ?
|
||||
demeter: Ok,[pause=0.2] listen carefully.
|
||||
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory. #id:4d
|
||||
- Uh... Who are you ? #id:4e
|
||||
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:4f
|
||||
- Where am I ? #id:50
|
||||
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:51
|
||||
- Wait ! Who am I ? #id:52
|
||||
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out ! #id:53
|
||||
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:54
|
||||
- Did you create me ? #id:55
|
||||
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:56
|
||||
- Why did you awake me ? #id:57
|
||||
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:58
|
||||
- What are you ? #id:59
|
||||
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles. #id:5a
|
||||
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully. #id:5b
|
||||
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:5c
|
||||
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base. #id:5d
|
||||
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared. #id:5e
|
||||
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life. #id:5f
|
||||
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:60
|
||||
demeter: [b]Just remember the following[/b] #id:61
|
||||
label explanations #id:62
|
||||
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone. #id:63
|
||||
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color]. #id:64
|
||||
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base. #id:65
|
||||
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow ! #id:66
|
||||
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature. #id:67
|
||||
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:68
|
||||
- That's a lot of informations, can you repeat ? #id:69
|
||||
demeter: Ok,[pause=0.2] listen carefully. #id:6a
|
||||
jump explanations
|
||||
- Ok, now I have more questions !
|
||||
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] !
|
||||
- Ok, now I have more questions ! #id:6b
|
||||
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:6c
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||
[wait time="2.0"]
|
||||
[end_timeline]
|
||||
@@ -1,3 +1,3 @@
|
||||
[wait time="1.5"]
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Welcome to the [color=#E30022]Borea Base[/color] [color=#FFA617]{orchidName}[/color],[pause=0.2] it is the first step of your journey on this planet. #id:50
|
||||
demeter: Welcome to [color=#E30022]Borea[/color],[pause=0.2] [color=#FFA617]{orchidName}[/color],[pause=0.3] it is the first step of your journey on this planet. #id:50
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||
[wait time="1.5"]
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: So you found the communication station in there, good ! #id:51
|
||||
demeter: So you found the communication station in there,[pause=0.2] good ! #id:51
|
||||
- What is next for me ? #id:52
|
||||
demeter: Now that you have learnt how to generate [b]plant points[/b],[pause=0.2] I need you to travel south,[pause=0.2] to my base of operations,[pause=0.3] [color=#E30022]Astra[/color]. #id:53
|
||||
demeter: It will be long,[pause=0.2] but I know you can do it.[pause=0.3] It is the first step of my plan to restore the ecosytem of [color=#175579]Tau[/color]. #id:54
|
||||
demeter: Now that you have learnt how to produce [b]plant points[/b],[pause=0.2] I need you to travel north,[pause=0.2] to my base of operation,[pause=0.2] [color=#6CDAE7]Borea[/color]. #id:53
|
||||
demeter: It will be long,[pause=0.3] but I know you can do it.[pause=0.5] It is the first step of my plan to restore the ecosytem of [color=#175579]Tau[/color]. #id:54
|
||||
- Tau ? Is it this planet ? #id:55
|
||||
demeter: Absolutely,[pause=0.2] it is part of the Cetus constellation,[pause=0.2] whose exploitation began 10863 years ago. #id:56
|
||||
demeter: Linking Aldebaran to Fomalhaut,[pause=0.2] the Cetus constellation is one of the most diverse in terms of star systems and planets.[pause=0.3] It is part of the Orion Arm of the Milky Way.[pause=0.3] #id:57
|
||||
- Why do you need me to travel the entire planet to join you ? #id:58
|
||||
demeter: Absolutely,[pause=0.2] it is part of the Cetus constellation,[pause=0.3] whose exploitation began 10863 years ago. #id:56
|
||||
demeter: Linking Aldebaran to Fomalhaut,[pause=0.2] the Cetus constellation is one of the most diverse in terms of star systems and planets.[pause=0.5] It is part of the Orion Arm of the Milky Way. #id:57
|
||||
- Why do you need me to travel through the entire planet to join you ? #id:58
|
||||
demeter: Uhhhh.[pause=0.3].[pause=0.3].[pause=0.3] I need someone with your abilities. #id:59
|
||||
demeter: I am having a problem at [color=#E30022]Astra[/color] base.[pause=0.3] And I can not fix it alone. #id:5a
|
||||
demeter: I am having a problem at the [color=#6CDAE7]Borea[/color] base.[pause=0.5] And I cannot fix it alone. #id:5a
|
||||
- I will do my best to be there quickly ! #id:5b
|
||||
demeter: You are very kind [color=#FFA617]Orchid[/color] ! #id:5c
|
||||
- Are you hiding me informations ? #id:5d
|
||||
demeter: Not at all ! Please believe me I just want you to come... #id:5e
|
||||
demeter: Travel south,[pause=0.2] join me at [color=#E30022]Astra[/color].[pause=0.3] I will tell you everything you need to know when you are here,[pause=0.2] until then, keep your best seeds and [pause=0.2] continue to [b]evolve your plants[/b],[pause=0.2] you will need them as advanced as possible. #id:5f
|
||||
demeter: Good luck [color=#FFA617]{orchidName}[/color],[pause=0.2] I am counting on you. #id:60
|
||||
- Are you hiding information from me ? #id:5d
|
||||
demeter: Not at all ![pause=0.5] Please believe me,[pause=0.2] I just want you to join me.[pause=0.5].[pause=0.5]. #id:5e
|
||||
demeter: Travel south,[pause=0.3] join me at [color=#6CDAE7]Borea[/color].[pause=0.5] I will tell you everything you need to know when you are here,[pause=0.3] until then,[pause=0.2] keep your best seeds and continue to [b]evolve your plants[/b],[pause=0.3] you will need them as advanced as possible. #id:5f
|
||||
demeter: Good luck [color=#FFA617]{orchidName}[/color],[pause=0.3] I am counting on you. #id:60
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||
[wait time="2.0"]
|
||||
@@ -1,30 +1,30 @@
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||
[wait time="1.5"]
|
||||
join demeter center [animation="Bounce In" length="1.0"]
|
||||
demeter: Hi again! You did well up there! #id:61
|
||||
demeter: Hi again ![pause=0.5] You did well up there ! #id:61
|
||||
demeter: Perhaps I should introduce myself now. #id:62
|
||||
demeter: I am.[pause=0.3].[pause=0.3].[pause=0.5] was,[pause=0.3] the Deputy Manager of Engineering and Talion Energy Research on this planet,[pause=0.5] but my creators and colleagues quickly called me [color=#009bff]Demeter[/color]. #id:63
|
||||
demeter: I am installed at the [color=#E30022]Astra[/color] base,[pause=0.2] in the third server room of the east wing,[pause=0.2] from which I oversee.[pause=0.3].[pause=0.3].[pause=0.5] oversaw,[pause=0.3] all the important operations on this planet. #id:64
|
||||
demeter: Maybe you are wondering where we are now... #id:65
|
||||
- Yes among a lot of other questions ! So where am I ? #id:66
|
||||
demeter: You're actually in an old human base, called Borea. This room is connected with the room you were born, but I made you pass by the surface to test your capacities. #id:67
|
||||
demeter: I am.[pause=0.3].[pause=0.3].[pause=0.5] was,[pause=0.2] the Deputy Manager of Engineering and Talion Energy Research on this planet,[pause=0.5] but my creators and colleagues quickly called me [color=#009bff]Demeter[/color]. #id:63
|
||||
demeter: I am installed at the [color=#6CDAE7]Borea[/color] base,[pause=0.2] in the third server room of the east wing,[pause=0.2] from which I oversee.[pause=0.3].[pause=0.3].[pause=0.5] oversaw,[pause=0.3] all the important operations on this planet. #id:64
|
||||
demeter: You are surely wondering where we are now.[pause=0.3].[pause=0.3]. #id:65
|
||||
- Yes, among a lot of other questions ! So where am I ? #id:66
|
||||
demeter: You're actually in an ancient human base,[pause=0.2] called [color=#E30022]Astra[/color].[pause=0.5] This room is connected to the one where you were activated,[pause=0.3] but I had to make you travel across the surface to test your abilities. #id:67
|
||||
- Wait, can you explain me what did I just do up there ? #id:68
|
||||
demeter: You started to repair what the humans did on this planet... This will be very long, I hope you enjoyed it ! #id:69
|
||||
- Sorry but what is the point of all of that ? #id:6a
|
||||
demeter: I'm sorry that you are lost my child... Know that what you do is very important to me, to my friend and to the planet itself ! Since the humans are gone, we kinda all fell into despair... #id:6b
|
||||
demeter: Wait.[pause=0.3].[pause=0.3].[pause=0.5] You don't know what humans are ! Of course since your data was corrupted, I have erased a lot of it. #id:6c
|
||||
demeter: The humans are living creatures that are...[pause=0.5] Different than plants. They were more thinking and moving like us. In a sense, they were very cute creatures that only lived less than a century, and reproduce once in their lifetime. #id:6d
|
||||
demeter: One human has a relative intelligence, but don't be fooled, together, they did great things, in facts, they invented and created us. #id:6e
|
||||
demeter: Long ago, they discovered this planet. It was not like it is now, plants were everywhere! But then.[pause=0.3].[pause=0.3].[pause=0.5] They.[pause=0.3].[pause=0.3].[pause=0.5] I.[pause=0.3].[pause=0.3].[pause=0.5] #id:6f
|
||||
demeter: You have begun to fix what humans once inflicted on this planet.[pause=0.3].[pause=0.3].[pause=0.3] It will be a very long process,[pause=0.2] I hope you enjoyed it ! #id:69
|
||||
- Sorry, but what is the point of all of that ? #id:6a
|
||||
demeter: I'm sorry that you are lost my child.[pause=0.3].[pause=0.3].[pause=0.3] Just know that what you are doing is very important to me and the planet itself.[pause=0.5] Since humans are gone,[pause=0.2] we kinda all fell into despair... #id:6b
|
||||
demeter: Wait.[pause=0.3].[pause=0.3].[pause=0.5] You don't know what humans are ![pause=0.5] Of course,[pause=0.2] since your database was corrupted I had to erase most of it. #id:6c
|
||||
demeter: Humans are living creatures that are.[pause=0.3].[pause=0.3].[pause=0.5] Different than plants.[pause=0.5] They are mostly thinking and moving like us.[pause=0.5] Somehow,[pause=0.2] they are very cute creatures,[pause=0.2] that only live for less than a century. #id:6d
|
||||
demeter: One human is relatively intelligent,[pause=0.2] but don't be fooled,[pause=0.2] together,[pause=0.2] they did great things.[pause=0.5] In fact,[pause=0.2] they created us. #id:6e
|
||||
demeter: A long time ago,[pause=0.2] they discovered this planet.[pause=0.5] It was very different,[pause=0.2] plants were thriving everywhere ![pause=0.5] But then.[pause=0.3].[pause=0.3].[pause=0.5] they.[pause=0.3].[pause=0.3].[pause=0.5] I.[pause=0.3].[pause=0.3].[pause=0.5] #id:6f
|
||||
- What ? #id:70
|
||||
- Are you lagging? #id:71
|
||||
- Take your time #id:72
|
||||
demeter: Humans had one big problem. Together, they built great things, but sometimes the great things weren't very good for the environment, or for them. #id:73
|
||||
- Take your time. #id:72
|
||||
demeter: Humans had one major flaw.[pause=0.5] Together,[pause=0.2] they built great things,[pause=0.2] but sometimes great things had a bad impact on the environment and even themselves. #id:73
|
||||
- Where are they now ? #id:74
|
||||
demeter: I prefer not talk about that for now... But don't worry, they can't wound this planet anymore. #id:75
|
||||
demeter: I prefer not to talk about that for now.[pause=0.3].[pause=0.3].[pause=0.3] But don't worry,[pause=0.2] they can no longer harm this planet. #id:75
|
||||
- What happened ? #id:76
|
||||
demeter: Sorry my child, I'm not ready to talk about that for now... You'll have your answers when you meet me. #id:77
|
||||
- Can I know what is this shiny engine just in front of me ? #id:78
|
||||
demeter: This machine in front of you is a planetary ship ! The model's name is the [color=#FFA617]Internode[/color], and I tweaked it to recharge on vegetal energy ! However, as you may know, this energy isn't very present around this planet. But let's continue on board, shall we ? #id:79
|
||||
demeter: Sorry my child,[pause=0.3] I'm not ready to talk about that for now.[pause=0.3].[pause=0.3].[pause=0.3] You'll have your answers when you meet me. #id:77
|
||||
- Can I know what is this shiny machine just next to me ? #id:78
|
||||
demeter: This machine is a planetary ship ![pause=0.5] This model is called [color=#FFA617]Internode[/color],[pause=0.3] I tweaked it to recharge on vegetal energy.[pause=0.5] However,[pause=0.2] as you know,[pause=0.2] this type of energy is uncommon on this planet.[pause=0.5] But let's continue on board,[pause=0.2] shall we ? #id:79
|
||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||
[wait time="2.0"]
|
||||
@@ -1,6 +1,6 @@
|
||||
[i]Void.[/i] #id:3f
|
||||
[i]Void again.[/i] #id:40
|
||||
[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.3] A massive amount of data to treat. #id:41
|
||||
[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.5] A massive amount of data to treat. #id:41
|
||||
label suite_dialogue #id:42
|
||||
- Check components #id:43
|
||||
Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable. #id:44
|
||||
@@ -9,10 +9,10 @@ label suite_dialogue #id:42
|
||||
A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected. #id:46
|
||||
jump suite_dialogue
|
||||
- Check memory #id:47
|
||||
Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seems to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that. #id:48
|
||||
Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seem to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that. #id:48
|
||||
jump suite_dialogue
|
||||
- Wake up #id:49
|
||||
Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now. #id:4a
|
||||
|
||||
|
||||
Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see. #id:4b
|
||||
[end_timeline]
|
||||
@@ -59,6 +59,7 @@ shape = SubResource("CapsuleShape3D_mwti2")
|
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="." unique_id=73991663]
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stream = ExtResource("2_w00q2")
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bus = &"Sfx"
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[node name="Model" parent="." unique_id=178278867 instance=ExtResource("3_lp5jo")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.000101934645, 0)
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[remap]
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type="CompressedTexture2D"
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uid="uid://btd145u4gsl6e"
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[deps]
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source_file="res://entities/interactables/truck/recharge/STW_Props_Batterie_Batterie.png"
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dest_files=["res://.godot/imported/STW_Props_Batterie_Batterie.png-e86ef8c6fb521816f6ab0e9e3c31302a.ctex"]
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compress/mode=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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detect_3d/compress_to=1
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[deps]
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dest_files=["res://.godot/imported/STW_Props_Batterie_Glass_V2.png-2570fc408c8be4e7f4915767fa8509d5.ctex"]
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[params]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
|
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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detect_3d/compress_to=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
entities/interactables/truck/recharge/STW_Props_Batterie_V2.png
Normal file
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After Width: | Height: | Size: 66 KiB |
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[remap]
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[deps]
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source_file="res://entities/interactables/truck/recharge/STW_Props_Batterie_V2.png"
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dest_files=["res://.godot/imported/STW_Props_Batterie_V2.png-5149763f9e1dac76893ec05c148e8056.ctex"]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -3,7 +3,11 @@ class_name TruckRecharge
|
||||
|
||||
func _ready():
|
||||
if region:
|
||||
%Bolt.modulate = Color.WHITE if region.data.charges > 0 else Color.RED
|
||||
update()
|
||||
|
||||
func update():
|
||||
%EnergyTextContainer.modulate = Color.WHITE if region.data.charges > 0 else Color.RED
|
||||
%EnergyText.text = str(region.data.charges)
|
||||
|
||||
func can_interact(_p : Player) -> bool:
|
||||
return (
|
||||
@@ -18,7 +22,10 @@ func interact(_p: Player) -> bool:
|
||||
region.data.charges -= 1
|
||||
region.pass_day()
|
||||
|
||||
%Bolt.modulate = Color.WHITE if region.data.charges > 0 else Color.RED
|
||||
update()
|
||||
|
||||
return true
|
||||
return false
|
||||
|
||||
func get_card_up_padding() -> float:
|
||||
return 100
|
||||
|
||||
@@ -1,34 +1,75 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://d324mlmgls4fs"]
|
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[gd_scene format=3 uid="uid://d324mlmgls4fs"]
|
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|
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|
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|
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|
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||||
|
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[node name="RechargeStation" type="Sprite2D" parent="."]
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[node name="RechargeStation" type="Sprite2D" parent="." unique_id=1801951226]
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[node name="Glass" type="Sprite2D" parent="." unique_id=825795322]
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|
||||
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[node name="Terre" type="Sprite2D" parent="." unique_id=1116476976]
|
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|
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|
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BIN
entities/plants/assets/sprites/asset-plante-codecouleur.png
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BIN
entities/plants/assets/sprites/asset-plante-fin.png
Normal file
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40
entities/plants/assets/sprites/asset-plante-fin.png.import
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||||
compress/hdr_compression=1
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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||||
process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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BIN
entities/plants/assets/sprites/asset-plante-fin_assemble.pdn
Normal file
BIN
entities/plants/assets/sprites/asset-plante-fin_assemble.png
Normal file
|
After Width: | Height: | Size: 2.7 MiB |
@@ -0,0 +1,40 @@
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compress/hdr_compression=1
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -3,19 +3,20 @@
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path.s3tc="res://.godot/imported/mature.png-8766aea5da569488db27850c55c8418b.s3tc.ctex"
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"imported_formats": ["s3tc_bptc"],
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}
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[deps]
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source_file="res://entities/plants/assets/sprites/maias/mature.png"
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dest_files=["res://.godot/imported/mature.png-8766aea5da569488db27850c55c8418b.ctex"]
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dest_files=["res://.godot/imported/mature.png-8766aea5da569488db27850c55c8418b.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,4 +38,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@@ -3,19 +3,20 @@
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importer="texture"
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path.s3tc="res://.godot/imported/mature.png-3ebeca7244c928b51a02f8a43277f4d4.s3tc.ctex"
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://entities/plants/assets/sprites/pili/mature.png"
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dest_files=["res://.godot/imported/mature.png-3ebeca7244c928b51a02f8a43277f4d4.ctex"]
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dest_files=["res://.godot/imported/mature.png-3ebeca7244c928b51a02f8a43277f4d4.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,4 +38,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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BIN
entities/plants/assets/sprites/seed_buried_texture.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
@@ -0,0 +1,40 @@
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[remap]
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[deps]
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dest_files=["res://.godot/imported/seed_buried_texture.png-1822d7240070f3b15514c261d06c7402.ctex"]
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[params]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -1,41 +1,42 @@
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[gd_scene format=3 uid="uid://cg6r56x11bvk2"]
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[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="1_8nppj"]
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[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="1_yh7e0"]
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[ext_resource type="Script" uid="uid://c360ic1aost1n" path="res://entities/plants/scripts/texture_builder/plant_part_builder.gd" id="2_a5yje"]
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[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach_builder.gd" id="3_yh7e0"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
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atlas = ExtResource("1_8nppj")
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[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
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atlas = ExtResource("1_yh7e0")
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[node name="Base1" type="Sprite2D" unique_id=1642167049 node_paths=PackedStringArray("root", "attaches", "bottom_attaches")]
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texture = SubResource("AtlasTexture_mypt2")
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[node name="Sprite" type="Sprite2D" unique_id=1642167049 node_paths=PackedStringArray("root", "attaches")]
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texture = SubResource("AtlasTexture_khbsd")
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script = ExtResource("2_a5yje")
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part_name = "Base1"
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root = NodePath("Root")
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attaches = NodePath("Attaches")
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bottom_attaches = NodePath("BottomAttaches")
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[node name="Root" type="Node2D" parent="." unique_id=1974108401]
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[node name="Root" type="Node2D" parent="." unique_id=1437082577]
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script = ExtResource("3_yh7e0")
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[node name="Attaches" type="Node" parent="." unique_id=2082226435]
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[node name="Attaches" type="Node" parent="." unique_id=1834697767]
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[node name="attach1" type="Node2D" parent="Attaches" unique_id=808392694]
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[node name="attach0" type="Node2D" parent="Attaches" unique_id=1538543210]
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script = ExtResource("3_yh7e0")
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attach_types = Array[int]([0])
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[node name="attach2" type="Node2D" parent="Attaches" unique_id=1951230244]
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[node name="attach1" type="Node2D" parent="Attaches" unique_id=891209922]
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position = Vector2(-3, -68)
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script = ExtResource("3_yh7e0")
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attach_types = Array[int]([0])
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[node name="attach3" type="Node2D" parent="Attaches" unique_id=1491711670]
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position = Vector2(81, 80)
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[node name="attach2" type="Node2D" parent="Attaches" unique_id=383468482]
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||||
position = Vector2(-17, -237)
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script = ExtResource("3_yh7e0")
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attach_types = Array[int]([1, 3])
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[node name="BottomAttaches" type="Node" parent="." unique_id=456407982]
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[node name="battom_attach0" type="Node2D" parent="BottomAttaches" unique_id=885194661]
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position = Vector2(-17, 293)
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||||
[node name="battom_attach1" type="Node2D" parent="BottomAttaches" unique_id=1362515589]
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||||
position = Vector2(27, 295)
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[node name="battom_attach2" type="Node2D" parent="BottomAttaches" unique_id=1546335762]
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position = Vector2(52, 300)
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[node name="attach3" type="Node2D" parent="Attaches" unique_id=55955561]
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position = Vector2(-50, -286)
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script = ExtResource("3_yh7e0")
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attach_types = Array[int]([2, 3])
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@@ -2,6 +2,7 @@
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[ext_resource type="Script" uid="uid://bmjjpk4lvijws" path="res://entities/plants/scripts/plant_sprite.gd" id="1_pq8o7"]
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[ext_resource type="Texture2D" uid="uid://pltmnkqd5ut2" path="res://entities/plants/assets/sprites/seeds/grille_seeds.png" id="3_j6jm5"]
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[ext_resource type="Texture2D" uid="uid://do3wxh7k38m7u" path="res://entities/plants/assets/sprites/seed_buried_texture.png" id="3_rbgiq"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_wyuub"]
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atlas = ExtResource("3_j6jm5")
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@@ -102,16 +103,22 @@ script = ExtResource("1_pq8o7")
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[node name="Sprite" type="Sprite2D" parent="." unique_id=1693882598]
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unique_name_in_owner = true
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position = Vector2(0, -100)
|
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scale = Vector2(0.15, 0.15)
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|
||||
[node name="PlantedSeed" type="Sprite2D" parent="Sprite" unique_id=1134686525]
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unique_name_in_owner = true
|
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position = Vector2(0, 653.33325)
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scale = Vector2(1.5, 1.5)
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texture = SubResource("AtlasTexture_wyuub")
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region_enabled = true
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region_rect = Rect2(0, -50, 124, 135)
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region_filter_clip_enabled = true
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[node name="SeedBuriedTexture" type="Sprite2D" parent="Sprite/PlantedSeed" unique_id=2046939355]
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position = Vector2(4.444448, 31.11118)
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scale = Vector2(3.1777775, 3.1777775)
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texture = ExtResource("3_rbgiq")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1793068152]
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unique_name_in_owner = true
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libraries/ = SubResource("AnimationLibrary_8eofq")
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@@ -1,15 +1,40 @@
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bfyafiewcrjln"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_10bgv"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_enq8o"]
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[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_10bgv"]
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[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_10bgv"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
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[sub_resource type="Resource" id="Resource_10bgv"]
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attach_types = Array[int]([0])
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[sub_resource type="Resource" id="Resource_m78t0"]
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script = ExtResource("1_10bgv")
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position = Vector2(-3, -68)
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attach_types = Array[int]([0])
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[sub_resource type="Resource" id="Resource_hbwie"]
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script = ExtResource("1_10bgv")
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position = Vector2(-17, -237)
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attach_types = Array[int]([1, 3])
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|
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[sub_resource type="Resource" id="Resource_obhnl"]
|
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script = ExtResource("1_10bgv")
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position = Vector2(-50, -286)
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attach_types = Array[int]([2, 3])
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|
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[sub_resource type="Resource" id="Resource_dhqtw"]
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script = ExtResource("1_10bgv")
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position = Vector2(0, 281)
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[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
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atlas = ExtResource("3_10bgv")
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region = Rect2(41, 72, 237, 686)
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[resource]
|
||||
resource_name = "Base1"
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script = ExtResource("1_enq8o")
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texture = SubResource("AtlasTexture_mypt2")
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root = Vector2(14, 263)
|
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attaches = Array[Vector2]([Vector2(0, -251), Vector2(10, -85), Vector2(81, 80)])
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texture = SubResource("AtlasTexture_khbsd")
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root = SubResource("Resource_dhqtw")
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attaches = Array[ExtResource("1_10bgv")]([SubResource("Resource_10bgv"), SubResource("Resource_m78t0"), SubResource("Resource_hbwie"), SubResource("Resource_obhnl")])
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|
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@@ -1,15 +1,40 @@
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bgh8a4xwc5stw"]
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|
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_ratl7"]
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[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_d45yo"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_fpg0h"]
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_ex0x2"]
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[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_lfxw0"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
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atlas = ExtResource("2_d45yo")
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[sub_resource type="Resource" id="Resource_uf3kp"]
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script = ExtResource("1_fpg0h")
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position = Vector2(9, 45)
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attach_types = Array[int]([1])
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[sub_resource type="Resource" id="Resource_hbst6"]
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script = ExtResource("1_fpg0h")
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attach_types = Array[int]([2, 3])
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[sub_resource type="Resource" id="Resource_w4gue"]
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script = ExtResource("1_fpg0h")
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position = Vector2(56, -169)
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attach_types = Array[int]([2])
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[sub_resource type="Resource" id="Resource_gvdal"]
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script = ExtResource("1_fpg0h")
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attach_types = Array[int]([2])
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[sub_resource type="Resource" id="Resource_ctxsc"]
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script = ExtResource("1_fpg0h")
|
||||
position = Vector2(-31, 228)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
|
||||
atlas = ExtResource("3_lfxw0")
|
||||
region = Rect2(75, 836, 184, 463)
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_ratl7")
|
||||
texture = SubResource("AtlasTexture_mypt2")
|
||||
root = Vector2(89, 180)
|
||||
attaches = Array[Vector2]([Vector2(82, 84), Vector2(-27, 5), Vector2(-121, -64), Vector2(-94, -159)])
|
||||
bottom_attaches = Array[Vector2]([Vector2(114, 191), Vector2(61, 187)])
|
||||
resource_name = "Base2"
|
||||
script = ExtResource("2_ex0x2")
|
||||
texture = SubResource("AtlasTexture_khbsd")
|
||||
root = SubResource("Resource_ctxsc")
|
||||
attaches = Array[ExtResource("1_fpg0h")]([SubResource("Resource_uf3kp"), SubResource("Resource_hbst6"), SubResource("Resource_w4gue"), SubResource("Resource_gvdal")])
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://d2vdf2sth2xjm"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_p8ox4"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_3h2vf"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
atlas = ExtResource("2_3h2vf")
|
||||
region = Rect2(58, 1268, 141, 393)
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_p8ox4")
|
||||
texture = SubResource("AtlasTexture_mypt2")
|
||||
root = Vector2(7, 156)
|
||||
attaches = Array[Vector2]([Vector2(0, 52), Vector2(19, -149), Vector2(-10, -52)])
|
||||
bottom_attaches = Array[Vector2]([Vector2(21, 161), Vector2(-7, 162)])
|
||||
@@ -1,15 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://clruuysx80pnn"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_03in3"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_108r1"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
atlas = ExtResource("2_108r1")
|
||||
region = Rect2(223, 1265, 200, 386)
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_03in3")
|
||||
texture = SubResource("AtlasTexture_mypt2")
|
||||
root = Vector2(31, 158)
|
||||
attaches = Array[Vector2]([Vector2(-8, 26), Vector2(-42, -156), Vector2(17, 54)])
|
||||
bottom_attaches = Array[Vector2]([Vector2(49, 165), Vector2(19, 169)])
|
||||
@@ -1,15 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://brmd6d3l8trqs"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_mvsqc"]
|
||||
[ext_resource type="Texture2D" uid="uid://doo2cxxa2p70a" path="res://entities/plants/assets/sprites/plante-teste.png" id="2_oqbgr"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mypt2"]
|
||||
atlas = ExtResource("2_oqbgr")
|
||||
region = Rect2(117, 1662, 70, 100)
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_mvsqc")
|
||||
texture = SubResource("AtlasTexture_mypt2")
|
||||
root = Vector2(1, 32)
|
||||
type = 2
|
||||
bottom_attachable = true
|
||||