35 Commits

Author SHA1 Message Date
4c8bd33217 ajout des sfx de recharge et de mouvements 2026-03-01 19:41:42 +01:00
3869dcfcb4 implémentation du morceau de fin et mixage #153 2026-03-01 18:44:18 +01:00
b3782dbf28 correction des deux musiques en même temps sur le vaisseau et mixage 2026-03-01 18:44:16 +01:00
3288ce1c98 implémentation du sfx de bip écran #156 2026-03-01 18:44:15 +01:00
e05ec227d8 mise en place du sfx de sortie du vaisseau et mixage #150 2026-03-01 18:44:14 +01:00
23927fe7b4 ajout du sfx de mouvement #165 2026-03-01 18:44:13 +01:00
ff397846f5 gestion des silences au début des morceaux et mise en place du sfx ascenseur #157 2026-03-01 18:44:11 +01:00
88d9b395c6 mise en place des sfx d'atterrissage et décollage #160 2026-03-01 18:44:10 +01:00
2bf1729296 mise en place du sfx de télépotation et mixage #135 2026-03-01 18:44:10 +01:00
61bb7c1fe2 ajout du morceau de fin de demo et création de la node #153 2026-03-01 18:44:08 +01:00
fb797f8864 dernières révisions des dialogues anglophones, la correction pro arrive plus tard 2026-03-01 18:44:07 +01:00
199f495be2 fade sur le menu et correction de dialogues 2026-03-01 18:44:07 +01:00
7fa089b466 ajout du sfx teleportation, recréation de la node movement et création de la node teleportation 2026-03-01 18:44:06 +01:00
2deb1d5451 ajout du sfx movement, création des nodes movement et passage du camion de "music" à "ambiance" #165 2026-03-01 18:44:04 +01:00
9394292ebe ajout du sfx d'ascenseur #157 2026-03-01 18:44:03 +01:00
ebb8573003 correction du problème d'ambiance 2026-03-01 18:44:03 +01:00
fd225dcb82 mise en place des morceaux "définitifs" de la démo 2026-03-01 18:44:02 +01:00
1fac50fb55 sfx de minage et récolte fonctionnels #164 2026-03-01 18:43:31 +01:00
28582d6363 ajustement des paramètres des musiques 2026-03-01 18:40:31 +01:00
f4de7477fc création des nodes sfx manquantes sur audiomanager 2026-03-01 18:40:30 +01:00
c277585566 ajout des sfx de décollage et d'atterrissage #160 2026-03-01 18:38:32 +01:00
4f3c0f46c8 ajout des sfx de recharge #136 2026-03-01 18:38:31 +01:00
f3fe6549ec amélioration des morceaux forest #163 2026-03-01 18:38:31 +01:00
5ebdd334bf suppression de la lecture en boucle des morceaux de phase #142 2026-03-01 18:38:30 +01:00
5b0f31874d suppression des oiseaux sur les pistes d'ambiance de niveau 2026-03-01 18:38:29 +01:00
197fe3b0a3 augmentation du default_fade_time 2026-03-01 18:38:28 +01:00
cb86fa0d98 amélioration des dialogues en anglais et suppression des oiseaux de l'ambiance Demeter 2026-03-01 18:38:27 +01:00
a9b43dd997 ajout du sfx d'ascenseur et de bip d'écran #156 #157 2026-03-01 18:38:27 +01:00
673211bd53 mise en place des ambiances, modfication du jingle de reveal du vaisseau, mixage et identification des problèmes sonores 2026-03-01 18:38:26 +01:00
a8803d4551 ajout des modifier (pour de vrai cette fois ci) 2026-03-01 18:37:38 +01:00
37cd8a54dd refonte du système de chunk et correction de bug/traduction 2026-03-01 18:24:46 +01:00
Altaezio
d25d614c06 mutation tooltips 2026-02-27 16:34:07 +01:00
46d6ea2340 ajout des traductions 2026-02-27 14:04:07 +01:00
8879c9d42b ajout des actions demandant un clic long et dev des region modifier 2026-02-27 13:45:31 +01:00
e942250918 update des import des plant parts 2026-02-27 13:44:23 +01:00
162 changed files with 1612 additions and 808 deletions

View File

@@ -2,7 +2,7 @@
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://dyv128cll6e15"
uid="uid://6yx6txbgc6pt"
path="res://.godot/imported/ambiance_astra.ogg-c1e9bdfc0ebfa9518b0518ec57815251.oggvorbisstr"
[deps]

View File

@@ -2,7 +2,7 @@
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://ca8n3mvauex0w"
uid="uid://c8gbtdul2x8ws"
path="res://.godot/imported/ambiance_borea.ogg-bdd873a3b02e98a2b30b14228d0c975e.oggvorbisstr"
[deps]

View File

@@ -1,19 +0,0 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://bm0tdi6bd2e65"
path="res://.godot/imported/ambiance_phase_2.ogg-a28969a5c2d756a0073623a6d2122cf0.oggvorbisstr"
[deps]
source_file="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_2.ogg"
dest_files=["res://.godot/imported/ambiance_phase_2.ogg-a28969a5c2d756a0073623a6d2122cf0.oggvorbisstr"]
[params]
loop=true
loop_offset=0.0
bpm=0.0
beat_count=0
bar_beats=4

View File

@@ -1,19 +0,0 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://dftxjfdqgsbd3"
path="res://.godot/imported/ambiance_phase_3.ogg-66c917f6ee1dc2ac31474ae754757558.oggvorbisstr"
[deps]
source_file="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_3.ogg"
dest_files=["res://.godot/imported/ambiance_phase_3.ogg-66c917f6ee1dc2ac31474ae754757558.oggvorbisstr"]
[params]
loop=true
loop_offset=0.0
bpm=0.0
beat_count=0
bar_beats=4

Binary file not shown.

View File

@@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://crncg0mdx1fdw"
path="res://.godot/imported/ending.ogg-12da25e3b6f89c184d3fd5c001c4e661.oggvorbisstr"
[deps]
source_file="res://common/audio_manager/assets/morceaux/demo/ending.ogg"
dest_files=["res://.godot/imported/ending.ogg-12da25e3b6f89c184d3fd5c001c4e661.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/forest_phase_1.ogg-6fd2e255642e47e98a5560b5a2
[params]
loop=true
loop=false
loop_offset=0.0
bpm=0.0
beat_count=0

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/forest_phase_2.ogg-1497e4a80f7f2adb0670888710
[params]
loop=true
loop=false
loop_offset=0.0
bpm=0.0
beat_count=0

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/mines_phase_1.ogg-992232f16d175421a148ea48885
[params]
loop=true
loop=false
loop_offset=0
bpm=0
beat_count=0

View File

@@ -12,7 +12,7 @@ dest_files=["res://.godot/imported/mines_phase_2.ogg-f9104b757c31bcfc711d0517d98
[params]
loop=true
loop=false
loop_offset=0
bpm=0
beat_count=0

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bw8qfto0htdha"
path="res://.godot/imported/atterrissage.wav-42352965b26e81c279a87a404737f3b1.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/atterrissage/atterrissage.wav"
dest_files=["res://.godot/imported/atterrissage.wav-42352965b26e81c279a87a404737f3b1.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://8d767ar56fhb"
path="res://.godot/imported/decollage.wav-bc2e96c6f9719c242f8b4e90e48329ee.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/decollage/decollage.wav"
dest_files=["res://.godot/imported/decollage.wav-bc2e96c6f9719c242f8b4e90e48329ee.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://i6kgjh5vkdar"
path="res://.godot/imported/elevator.wav-fbbe647b0b0f77e9341cb9ff9af20558.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/elevator/elevator.wav"
dest_files=["res://.godot/imported/elevator.wav-fbbe647b0b0f77e9341cb9ff9af20558.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

Binary file not shown.

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cv5avkd3qekt7"
path="res://.godot/imported/movement.wav-5172908d78e3619625b5599572afbbff.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/movement/movement.wav"
dest_files=["res://.godot/imported/movement.wav-5172908d78e3619625b5599572afbbff.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=2
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -2,13 +2,13 @@
importer="wav"
type="AudioStreamWAV"
uid="uid://dk6amiidv21vl"
path="res://.godot/imported/recharge.wav-380d7a6610f0dff857f75352f70b05f0.sample"
uid="uid://cs4y6sinpth8e"
path="res://.godot/imported/recharge_capsule_1.wav-6ebe47cd65e07ac40a028caada819b92.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge.wav"
dest_files=["res://.godot/imported/recharge.wav-380d7a6610f0dff857f75352f70b05f0.sample"]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_1.wav"
dest_files=["res://.godot/imported/recharge_capsule_1.wav-6ebe47cd65e07ac40a028caada819b92.sample"]
[params]

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bbhkivgarlhqm"
path="res://.godot/imported/recharge_capsule_2.wav-2524aa6e6b2be9a7cb64c8f9c7799a18.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_2.wav"
dest_files=["res://.godot/imported/recharge_capsule_2.wav-2524aa6e6b2be9a7cb64c8f9c7799a18.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://ccfubsk6135qy"
path="res://.godot/imported/recharge_capsule_3.wav-401fe258c9bb6a180f4d0974a49e6ec3.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_3.wav"
dest_files=["res://.godot/imported/recharge_capsule_3.wav-401fe258c9bb6a180f4d0974a49e6ec3.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cbm4r5bf7py11"
path="res://.godot/imported/recharge_capsule_4.wav-1dfcc7e807c86d1628b0834b367df86d.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_4.wav"
dest_files=["res://.godot/imported/recharge_capsule_4.wav-1dfcc7e807c86d1628b0834b367df86d.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dq5qwydrca3vy"
path="res://.godot/imported/recharge_capsule_5.wav-58a26075d4f8dd364cb8cfe6e4d67518.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_5.wav"
dest_files=["res://.godot/imported/recharge_capsule_5.wav-58a26075d4f8dd364cb8cfe6e4d67518.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bnwtgp8t46xwc"
path="res://.godot/imported/recharge_capsule_6.wav-6c1aaba38e03e39294dcc289da1f7330.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_6.wav"
dest_files=["res://.godot/imported/recharge_capsule_6.wav-6c1aaba38e03e39294dcc289da1f7330.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bp3wsncvda5gl"
path="res://.godot/imported/recharge_capsule_7.wav-6562dd794a87396f4916fb6ab61cd0d2.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_7.wav"
dest_files=["res://.godot/imported/recharge_capsule_7.wav-6562dd794a87396f4916fb6ab61cd0d2.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cv7sj8n5oo1i8"
path="res://.godot/imported/screen_bip.wav-2c45731cc804dd19c34c662da4e43007.sample"
[deps]
source_file="res://common/audio_manager/assets/sfx/screen_bip/screen_bip.wav"
dest_files=["res://.godot/imported/screen_bip.wav-2c45731cc804dd19c34c662da4e43007.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -2,38 +2,40 @@
[ext_resource type="Script" uid="uid://2p5d6vogtn82" path="res://common/audio_manager/scripts/audio_manager.gd" id="1_0tvca"]
[ext_resource type="AudioStream" uid="uid://dipnmlprwfo12" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_1.ogg" id="2_tuvql"]
[ext_resource type="AudioStream" uid="uid://bm0tdi6bd2e65" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_2.ogg" id="3_7uv4r"]
[ext_resource type="AudioStream" uid="uid://b1hut6lc1jevh" path="res://common/audio_manager/assets/morceaux/niveau/mines_phase_2.ogg" id="4_2fduo"]
[ext_resource type="AudioStream" uid="uid://dftxjfdqgsbd3" path="res://common/audio_manager/assets/ambiance/niveau/ambiance_phase_3.ogg" id="4_tuvql"]
[ext_resource type="AudioStream" uid="uid://dyv128cll6e15" path="res://common/audio_manager/assets/ambiance/astra/ambiance_astra.ogg" id="5_8204s"]
[ext_resource type="AudioStream" uid="uid://6yx6txbgc6pt" path="res://common/audio_manager/assets/ambiance/astra/ambiance_astra.ogg" id="5_8204s"]
[ext_resource type="AudioStream" uid="uid://dcbuhtc085q2x" path="res://common/audio_manager/assets/morceaux/niveau/mines_phase_1.ogg" id="5_ajci6"]
[ext_resource type="AudioStream" uid="uid://dsphn6dbbd55a" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_1.ogg" id="6_6o1yh"]
[ext_resource type="AudioStream" uid="uid://cwu71o0sl2vto" path="res://common/audio_manager/assets/ambiance/dialogues/ambiance_Demeter.ogg" id="6_8204s"]
[ext_resource type="AudioStream" uid="uid://ca8n3mvauex0w" path="res://common/audio_manager/assets/ambiance/borea/ambiance_borea.ogg" id="7_spekb"]
[ext_resource type="AudioStream" uid="uid://c8gbtdul2x8ws" path="res://common/audio_manager/assets/ambiance/borea/ambiance_borea.ogg" id="7_spekb"]
[ext_resource type="AudioStream" uid="uid://bpf6witukorka" path="res://common/audio_manager/assets/morceaux/menu/main_menu.ogg" id="7_tuvql"]
[ext_resource type="AudioStream" uid="uid://bmwaw1yb8hucf" path="res://common/audio_manager/assets/ambiance/vaisseau/ship_music.ogg" id="8_tuvql"]
[ext_resource type="AudioStream" uid="uid://dsphn6dbbd55a" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_1.ogg" id="9_am7i4"]
[ext_resource type="AudioStream" uid="uid://ccimypx71o4g6" path="res://common/audio_manager/assets/morceaux/niveau/forest_phase_2.ogg" id="10_tq535"]
[ext_resource type="AudioStream" uid="uid://kqbqhwhkv7o3" path="res://common/audio_manager/assets/morceaux/niveau/mines_waiting.ogg" id="11_ngi21"]
[ext_resource type="AudioStream" uid="uid://b8inedx4yjslw" path="res://common/audio_manager/assets/sfx/drop/drop_1.wav" id="12_4hp8f"]
[ext_resource type="AudioStream" uid="uid://cjbpfnlwcpjh0" path="res://common/audio_manager/assets/morceaux/niveau/forest_waiting.ogg" id="12_xmumj"]
[ext_resource type="AudioStream" uid="uid://8nmr5vifkt1f" path="res://common/audio_manager/assets/sfx/harvest/harvest_1.wav" id="13_xoaox"]
[ext_resource type="AudioStream" uid="uid://dgkdcq4j6fe3o" path="res://common/audio_manager/assets/sfx/harvest/harvest_2.wav" id="14_b5bgj"]
[ext_resource type="AudioStream" uid="uid://crncg0mdx1fdw" path="res://common/audio_manager/assets/morceaux/demo/ending.ogg" id="14_h3tkm"]
[ext_resource type="AudioStream" uid="uid://eh3dbuxu5qtw" path="res://common/audio_manager/assets/sfx/harvest/harvest_3.wav" id="15_ynvb4"]
[ext_resource type="AudioStream" uid="uid://ctfaxvblcg5lc" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_1.wav" id="16_em3o8"]
[ext_resource type="AudioStream" uid="uid://bown4yipeef8l" path="res://common/audio_manager/assets/sfx/harvest/harvest_4.wav" id="16_obeji"]
[ext_resource type="AudioStream" uid="uid://dfrp66a4isnt6" path="res://common/audio_manager/assets/sfx/dig/dig_1.wav" id="16_qog4c"]
[ext_resource type="AudioStream" uid="uid://delq7gsdeqjq2" path="res://common/audio_manager/assets/sfx/respawn/respawn.wav" id="16_xmumj"]
[ext_resource type="AudioStream" uid="uid://cbo4ld2yypmte" path="res://common/audio_manager/assets/sfx/harvest/harvest_5.wav" id="17_6w0re"]
[ext_resource type="AudioStream" uid="uid://bdxkvaciw4mb3" path="res://common/audio_manager/assets/sfx/dig/dig_2.wav" id="17_bfg8q"]
[ext_resource type="AudioStream" uid="uid://c1dnklmka2ccn" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_2.wav" id="17_rk2e0"]
[ext_resource type="AudioStream" uid="uid://dd1uu6dd6sloe" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_3.wav" id="18_4sa2t"]
[ext_resource type="AudioStream" uid="uid://cs4y6sinpth8e" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_1.wav" id="18_j8acj"]
[ext_resource type="AudioStream" uid="uid://llxrlwfccywb" path="res://common/audio_manager/assets/sfx/dig/dig_3.wav" id="18_nlfrr"]
[ext_resource type="AudioStream" uid="uid://c5nfoa6v3r5f7" path="res://common/audio_manager/assets/sfx/harvest/harvest_6.wav" id="18_o4guq"]
[ext_resource type="AudioStream" uid="uid://eq7wufwnolto" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_4.wav" id="19_qog4c"]
[ext_resource type="AudioStream" uid="uid://bbhkivgarlhqm" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_2.wav" id="19_yjs51"]
[ext_resource type="AudioStream" uid="uid://ccfubsk6135qy" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_3.wav" id="20_4ojdh"]
[ext_resource type="AudioStream" uid="uid://bjind1iji0gt7" path="res://common/audio_manager/assets/sfx/pick_up/pick_up_1.wav" id="20_pu6t4"]
[ext_resource type="AudioStream" uid="uid://cqa0gvgpoa7pd" path="res://common/audio_manager/assets/sfx/pick_up/pick_up_2.wav" id="21_dk5s6"]
[ext_resource type="AudioStream" uid="uid://cbm4r5bf7py11" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_4.wav" id="21_ehr7m"]
[ext_resource type="AudioStream" uid="uid://dq5qwydrca3vy" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_5.wav" id="22_aedoe"]
[ext_resource type="AudioStream" uid="uid://d1cpi438ep0ys" path="res://common/audio_manager/assets/sfx/announce/annnounce.wav" id="22_btfwx"]
[ext_resource type="AudioStream" uid="uid://ccq04ahrwr3bv" path="res://common/audio_manager/assets/sfx/alarm/alarm.wav" id="23_fwu3w"]
[ext_resource type="AudioStream" uid="uid://bnwtgp8t46xwc" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_6.wav" id="23_ge2sc"]
[ext_resource type="AudioStream" uid="uid://bp3wsncvda5gl" path="res://common/audio_manager/assets/sfx/recharge/recharge_capsule_7.wav" id="24_yr73o"]
[ext_resource type="AudioStream" uid="uid://b4jx8rflw7dss" path="res://common/audio_manager/assets/sfx/phone/phone_ringing_Astra.wav" id="27_0rjel"]
[ext_resource type="AudioStream" uid="uid://ocm1dkkhv7ls" path="res://common/audio_manager/assets/sfx/phone/phone_ringing.wav" id="28_3dfjn"]
[ext_resource type="AudioStream" uid="uid://8juy5ev3rdfh" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_1.wav" id="29_ngi21"]
@@ -45,13 +47,18 @@
[ext_resource type="AudioStream" uid="uid://cad0erjq0us08" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_7.wav" id="35_rk2e0"]
[ext_resource type="AudioStream" uid="uid://c6pl2fjg558j3" path="res://common/audio_manager/assets/sfx/plant_points/plant_point_8.wav" id="36_4sa2t"]
[ext_resource type="AudioStream" uid="uid://6id31r7o6trc" path="res://common/audio_manager/assets/sfx/ship_reveal/jingle_vaisseau.wav" id="37_3dfjn"]
[ext_resource type="AudioStream" uid="uid://bw8qfto0htdha" path="res://common/audio_manager/assets/sfx/atterrissage/atterrissage.wav" id="40_h3tkm"]
[ext_resource type="AudioStream" uid="uid://c5y70k3codtn" path="res://common/audio_manager/assets/sfx/signal/signal.mp3" id="41_iaiio"]
[sub_resource type="AudioStreamPlaylist" id="AudioStreamPlaylist_8204s"]
stream_count = 3
stream_0 = ExtResource("2_tuvql")
stream_1 = ExtResource("3_7uv4r")
stream_2 = ExtResource("4_tuvql")
[ext_resource type="AudioStream" uid="uid://8d767ar56fhb" path="res://common/audio_manager/assets/sfx/decollage/decollage.wav" id="41_iyxkn"]
[ext_resource type="AudioStream" uid="uid://i6kgjh5vkdar" path="res://common/audio_manager/assets/sfx/elevator/elevator.wav" id="42_obkny"]
[ext_resource type="AudioStream" uid="uid://ctfaxvblcg5lc" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_1.wav" id="43_kbm55"]
[ext_resource type="AudioStream" uid="uid://c1dnklmka2ccn" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_2.wav" id="44_rb87w"]
[ext_resource type="AudioStream" uid="uid://dd1uu6dd6sloe" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_3.wav" id="45_mur2l"]
[ext_resource type="AudioStream" uid="uid://eq7wufwnolto" path="res://common/audio_manager/assets/sfx/pickaxe/pickaxe_4.wav" id="46_t0v4u"]
[ext_resource type="AudioStream" uid="uid://cv7sj8n5oo1i8" path="res://common/audio_manager/assets/sfx/screen_bip/screen_bip.wav" id="47_svctq"]
[ext_resource type="AudioStream" uid="uid://sgwvpxiul5x5" path="res://common/audio_manager/assets/sfx/ship_exit/ship_exit.wav" id="48_j8acj"]
[ext_resource type="AudioStream" uid="uid://ca0wonha334cl" path="res://common/audio_manager/assets/sfx/teleportation/teleport.wav" id="50_rlnfe"]
[ext_resource type="AudioStream" uid="uid://cv5avkd3qekt7" path="res://common/audio_manager/assets/sfx/movement/movement.wav" id="51_iyxkn"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_6o1yh"]
streams_count = 3
@@ -60,11 +67,11 @@ stream_1/stream = ExtResource("17_bfg8q")
stream_2/stream = ExtResource("18_nlfrr")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_kfbah"]
streams_count = 4
stream_0/stream = ExtResource("16_em3o8")
stream_1/stream = ExtResource("17_rk2e0")
stream_2/stream = ExtResource("18_4sa2t")
stream_3/stream = ExtResource("19_qog4c")
random_pitch = 1.2599211
streams_count = 3
stream_0/stream = ExtResource("16_qog4c")
stream_1/stream = ExtResource("17_bfg8q")
stream_2/stream = ExtResource("18_nlfrr")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_1w04j"]
random_pitch = 1.2
@@ -72,6 +79,7 @@ streams_count = 1
stream_0/stream = ExtResource("12_4hp8f")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_i4m0x"]
random_pitch = 1.2599211
streams_count = 6
stream_0/stream = ExtResource("13_xoaox")
stream_1/stream = ExtResource("14_b5bgj")
@@ -98,6 +106,14 @@ stream_5/stream = ExtResource("34_em3o8")
stream_6/stream = ExtResource("35_rk2e0")
stream_7/stream = ExtResource("36_4sa2t")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_yjs51"]
random_pitch = 1.2599211
streams_count = 4
stream_0/stream = ExtResource("43_kbm55")
stream_1/stream = ExtResource("44_rb87w")
stream_2/stream = ExtResource("45_mur2l")
stream_3/stream = ExtResource("46_t0v4u")
[node name="AudioManager" type="Node" unique_id=1871137180]
process_mode = 3
script = ExtResource("1_0tvca")
@@ -107,7 +123,7 @@ unique_name_in_owner = true
[node name="Exterior" type="AudioStreamPlayer" parent="Ambiances" unique_id=1405716780]
unique_name_in_owner = true
stream = SubResource("AudioStreamPlaylist_8204s")
stream = ExtResource("2_tuvql")
[node name="Astra" type="AudioStreamPlayer" parent="Ambiances" unique_id=1244577212]
unique_name_in_owner = true
@@ -121,12 +137,16 @@ stream = ExtResource("6_8204s")
unique_name_in_owner = true
stream = ExtResource("7_spekb")
[node name="Ship" type="AudioStreamPlayer" parent="Ambiances" unique_id=1564186965]
unique_name_in_owner = true
stream = ExtResource("8_tuvql")
[node name="Musics" type="Node" parent="." unique_id=1450527710]
unique_name_in_owner = true
[node name="RegionForestPhase1" type="AudioStreamPlayer" parent="Musics" unique_id=1029114070]
unique_name_in_owner = true
stream = ExtResource("9_am7i4")
stream = ExtResource("6_6o1yh")
[node name="RegionForestPhase2" type="AudioStreamPlayer" parent="Musics" unique_id=417543634]
unique_name_in_owner = true
@@ -155,10 +175,9 @@ unique_name_in_owner = true
stream = ExtResource("7_tuvql")
bus = &"Music"
[node name="Ship" type="AudioStreamPlayer" parent="Musics" unique_id=1165150318]
[node name="Demo_end" type="AudioStreamPlayer" parent="Musics" unique_id=261817716]
unique_name_in_owner = true
stream = ExtResource("8_tuvql")
volume_db = -3.0
stream = ExtResource("14_h3tkm")
[node name="Sfx" type="Node" parent="." unique_id=2023641207]
unique_name_in_owner = true
@@ -166,6 +185,27 @@ unique_name_in_owner = true
[node name="Dig" type="AudioStreamPlayer" parent="Sfx" unique_id=486042600]
stream = SubResource("AudioStreamRandomizer_6o1yh")
[node name="Recharge1" type="AudioStreamPlayer" parent="Sfx" unique_id=357905012]
stream = ExtResource("18_j8acj")
[node name="Recharge2" type="AudioStreamPlayer" parent="Sfx" unique_id=261310291]
stream = ExtResource("19_yjs51")
[node name="Recharge3" type="AudioStreamPlayer" parent="Sfx" unique_id=1559567919]
stream = ExtResource("20_4ojdh")
[node name="Recharge4" type="AudioStreamPlayer" parent="Sfx" unique_id=1697092547]
stream = ExtResource("21_ehr7m")
[node name="Recharge5" type="AudioStreamPlayer" parent="Sfx" unique_id=1385679733]
stream = ExtResource("22_aedoe")
[node name="Recharge6" type="AudioStreamPlayer" parent="Sfx" unique_id=391499157]
stream = ExtResource("23_ge2sc")
[node name="Recharge7" type="AudioStreamPlayer" parent="Sfx" unique_id=355754872]
stream = ExtResource("24_yr73o")
[node name="Rocks" type="AudioStreamPlayer" parent="Sfx" unique_id=1012908521]
stream = SubResource("AudioStreamRandomizer_kfbah")
@@ -174,13 +214,14 @@ stream = ExtResource("16_xmumj")
[node name="Drop" type="AudioStreamPlayer" parent="Sfx" unique_id=1391500830]
stream = SubResource("AudioStreamRandomizer_1w04j")
volume_db = -2.0
[node name="Harvest" type="AudioStreamPlayer" parent="Sfx" unique_id=345539331]
stream = SubResource("AudioStreamRandomizer_i4m0x")
[node name="PickUp" type="AudioStreamPlayer" parent="Sfx" unique_id=176915166]
stream = SubResource("AudioStreamRandomizer_jjdv2")
volume_db = -10.0
volume_db = -11.0
[node name="Announce" type="AudioStreamPlayer" parent="Sfx" unique_id=876644323]
stream = ExtResource("22_btfwx")
@@ -200,8 +241,36 @@ stream = SubResource("AudioStreamRandomizer_qog4c")
[node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306]
stream = ExtResource("37_3dfjn")
volume_db = -10.0
volume_db = -3.0
[node name="Signal" type="AudioStreamPlayer" parent="Sfx" unique_id=335682989]
stream = ExtResource("41_iaiio")
volume_db = -10.0
[node name="Atterrissage" type="AudioStreamPlayer" parent="Sfx" unique_id=2021186625]
stream = ExtResource("40_h3tkm")
[node name="Decollage" type="AudioStreamPlayer" parent="Sfx" unique_id=581331122]
stream = ExtResource("41_iyxkn")
[node name="Elevator" type="AudioStreamPlayer" parent="Sfx" unique_id=1345852969]
stream = ExtResource("42_obkny")
[node name="Mining" type="AudioStreamPlayer" parent="Sfx" unique_id=1122216774]
stream = SubResource("AudioStreamRandomizer_yjs51")
[node name="Screen_interaction" type="AudioStreamPlayer" parent="Sfx" unique_id=1140309368]
stream = ExtResource("47_svctq")
volume_db = -8.0
[node name="Ship_exit" type="AudioStreamPlayer" parent="Sfx" unique_id=615567072]
stream = ExtResource("48_j8acj")
volume_db = 8.0
[node name="Movement" type="AudioStreamPlayer" parent="Sfx" unique_id=1403498558]
stream = ExtResource("51_iyxkn")
volume_db = -7.0
[node name="Teleportation" type="AudioStreamPlayer" parent="Sfx" unique_id=369599456]
stream = ExtResource("50_rlnfe")
volume_db = -6.0

View File

@@ -4,7 +4,7 @@ class_name AudioManagerInstance
const MIN_VOLUME = -60.
const MAX_VOLUME = 24.
const DEFAULT_FADE_TIME : float = 0.5
const DEFAULT_FADE_TIME : float = 5.0
const REGION_FIRST_PHASE = [
"RegionForestPhase1",
@@ -37,26 +37,28 @@ func _on_change_scene(scene : Scene):
match scene.scene_id:
"TITLE":
play_music_alone("Title", false, 0.0)
play_music_alone("Title", false, 1.0)
"INTRO":
stop_all_musics()
"REGION":
play_ambiance("Exterior")
play_ambiance("Exterior", false)
var region_level = GameInfo.game_data.current_region_data.region_level
var first_phase = REGION_FIRST_PHASE[region_level % len(REGION_FIRST_PHASE)]
var loop_phase = REGION_LOOP_PHASE[region_level % len(REGION_LOOP_PHASE)]
play_music_alone(first_phase)
queue_music(loop_phase, first_phase)
"COCKPIT":
play_music_alone("Ship", true)
stop_all_musics()
play_ambiance_alone("Ship", true, 1.0)
"ASTRA":
stop_all_musics()
play_ambiance_alone("Astra")
play_ambiance_alone("Astra", false)
"GARAGE":
stop_all_musics()
play_ambiance_alone("Astra", false)
"BOREA":
stop_all_musics()
play_ambiance_alone("Borea")
play_ambiance_alone("Borea", false)
# Fonction s'exécutant à chaque début de timeline
func _on_timeline_started():
@@ -70,6 +72,8 @@ func _on_timeline_started():
play_ambiance("Demeter")
"demeter_intro":
play_ambiance("Demeter")
"demeter_introV2":
play_ambiance("Demeter")
"demeter_post_tutorial":
play_ambiance("Demeter")
"failure":
@@ -77,9 +81,10 @@ func _on_timeline_started():
# Fonction s'exécutant à chaque fin de timeline
func _on_timeline_ended():
stop_ambiance("Demeter")
if SceneManager.actual_scene:
change_ambiances_volume()
_on_change_scene(SceneManager.actual_scene)
# Joue la musique définie par player_name, arrête toute les autres musiques immédiatement
# - player_name : Nom de la Node dans la scène Godot sous la node Musics à jouer
@@ -199,7 +204,7 @@ func play_sfx(sfx_name : String):
printerr("Sfx %s not found" % sfx_name)
# ----------------- Partie Technique (pas touche Nils ;D) ----------------
# ----------------- Partie Technique (pas touche Niels ;D) ----------------
func _ready():
for player in get_all_players():
@@ -335,8 +340,8 @@ class AudioLaunch extends AudioAction:
parent_node : Node,
current_players : Array[String]
) -> Array[String]:
var player = manager.get_player_from_node(player_name,parent_node)
if player and not player in current_players:
var player := manager.get_player_from_node(player_name,parent_node)
if player and not player.name in current_players:
manager.start_player(player, from_random_time, fade_time)
current_players.append(player_name)
return current_players

View File

@@ -18,6 +18,8 @@ var run_seed = randi()
current_run_point_changed.emit(v)
@export var visited_run_points : Array[RunPoint] = []
@export var last_used_modifier_name = ""
#region ------------------ Generation ------------------
func generate_next_run_points(level = 0) -> Array[RunPoint]:
@@ -36,6 +38,7 @@ func generate_next_run_point(level = 0) -> RunPoint:
var region_parameter = RegionParameter.new()
region_parameter.level = level
region_parameter.region_flags = get_region_flags(region_parameter)
region_parameter.modifiers = get_region_modifiers(level + 1)
return RunPoint.new(
level,
@@ -63,6 +66,8 @@ func choose_next_run_point(run_point : RunPoint) -> RunPoint:
current_run_point = run_point
GameInfo.game_data.start_region(run_point.region_parameter)
next_run_points = generate_next_run_points(current_run_point.level + 1)
if len(current_run_point.region_parameter.modifiers):
last_used_modifier_name = current_run_point.region_parameter.modifiers[0].get_modifier_name()
return current_run_point
func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
@@ -73,23 +78,20 @@ func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
return flags
class DifficultyModifier:
func modify(_region_parameter : RegionParameter):
pass
func can_modifiy(_region_parameter : RegionParameter) -> bool:
return true
func get_region_modifiers(level : int) -> Array[RegionModifier]:
var possible_modifiers : Array[RegionModifier] = [
AridModifier.new(level),
HumidModifier.new(level),
PoorModifier.new(level),
HarshModifier.new(level)
]
func get_difficulty_cost() -> int:
return 1
possible_modifiers = possible_modifiers.filter(
func (m): return m.get_modifier_name() != last_used_modifier_name
)
class DifficultyIncreaseObjective extends DifficultyModifier:
func modify(region_parameter : RegionParameter):
region_parameter.objective += 1
var choosen_modifier : RegionModifier = possible_modifiers.pick_random()
class DifficultyDecreaseCharge extends DifficultyModifier:
func modify(region_parameter : RegionParameter):
region_parameter.charges -= 1
last_used_modifier_name = choosen_modifier.get_modifier_name()
func can_modifiy(region_parameter : RegionParameter) -> bool:
return region_parameter.charges >= 3
return [choosen_modifier]

View File

@@ -17,6 +17,7 @@ var settings_data : SettingsData
func load_game_data() -> GameData:
if ResourceLoader.exists(SAVE_GAME_LOCATION):
game_loaded = true
game_data = ResourceLoader.load(SAVE_GAME_LOCATION).duplicate_deep()
else :
game_data = GameData.new()

View File

@@ -120,18 +120,17 @@ parts = Array[ExtResource("2_cfiqo")]([ExtResource("21_alra6"), ExtResource("22_
part_amount = 4
metadata/_custom_type_script = "uid://cfjd8jelpm8dt"
[sub_resource type="Resource" id="Resource_cfiqo"]
script = ExtResource("16_c3tk3")
parts = Array[ExtResource("2_cfiqo")]([ExtResource("43_y02ao"), ExtResource("44_s8rsj")])
part_amount = 3
metadata/_custom_type_script = "uid://cfjd8jelpm8dt"
[sub_resource type="Resource" id="Resource_jbu3q"]
script = ExtResource("16_c3tk3")
parts = Array[ExtResource("2_cfiqo")]([ExtResource("45_coupj"), ExtResource("46_ggud5"), ExtResource("47_ufbqh")])
part_amount = 5
metadata/_custom_type_script = "uid://cfjd8jelpm8dt"
[sub_resource type="Resource" id="Resource_b21au"]
script = ExtResource("16_c3tk3")
parts = Array[ExtResource("2_cfiqo")]([ExtResource("43_y02ao"), ExtResource("44_s8rsj")])
metadata/_custom_type_script = "uid://cfjd8jelpm8dt"
[sub_resource type="Resource" id="Resource_cynqk"]
script = ExtResource("47_jbu3q")
color_textures = Array[Texture]([ExtResource("48_21cjy"), ExtResource("49_rs2ow")])
@@ -156,7 +155,7 @@ parts_mutation_associations = Dictionary[String, ExtResource("16_c3tk3")]({
"FERTILE": SubResource("Resource_nfxo0"),
"PURIFICATION": SubResource("Resource_s8rsj"),
"QUICK": SubResource("Resource_14c4k"),
"SOCIAL": SubResource("Resource_cfiqo"),
"SOCIABLE": SubResource("Resource_b21au"),
"TOUGH": SubResource("Resource_jbu3q")
})
chance_to_have_part = 0.9

View File

@@ -0,0 +1,8 @@
shader_type canvas_item;
uniform sampler2D screen_texture: hint_screen_texture;
void fragment() {
COLOR = texture(screen_texture, SCREEN_UV);
}

View File

@@ -0,0 +1 @@
uid://bc65ssv7bgy5d

View File

@@ -2,21 +2,22 @@ audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.w
[wait time="1.5"]
join demeter center [animation="Bounce In" length="1.0"]
demeter: Hello again ! #id:1f
demeter: It seems that you ran out of energy... #id:20
demeter: It seems that you ran out of energy.[pause=0.5].[pause=0.5]. #id:20
- I'm sorry... #id:21
- That's really hard ! #id:22
- I'm just doing my best ! #id:23
demeter: It's ok [color=#FFA617]Orchid[/color] ! I spent years waiting for this moment, I can wait more ! #id:24
demeter: I found you a new body, and a new ship is waiting you outside, but I'm afraid I couldn't get your seeds... I hope you find new ones ! #id:25
- I'm doing my best ! #id:23
demeter: It's ok [color=#FFA617]Orchid[/color] ![pause=0.5] I have spent years waiting for this moment,[pause=0.2] I can wait more ! #id:24
demeter: I found you a new body,[pause=0.2] and a new ship is waiting for you outside,[pause=0.2] but I'm afraid I couldn't get your seeds.[pause=0.3].[pause=0.3].[pause=0.3] I hope you'll find new ones ! #id:25
demeter: Do you need some advices ? #id:26
- No I'm ok ! #id:27
- Can I have back some explanations on how all of this works ? #id:28
demeter: When you emerge from this building, you'll arrive in a little yellow zone. Its a [b]fertile zone[/b], created by the return of the Talion. This is in this zone and only there where you can plant. #id:29
demeter: Then you'll have to get seeds. For that, nothing more simple, you take your shovel tool, and you smash some stones ! Preferably those with yellow cristals on it, it's the [b]Talion veins[/b] . #id:2a
demeter: Each time you use a tool or plant a seed, you'll spend an [b]energy[/b]. When your out of it, you can just go recharge on the [b]recharge station[/b] you'll find near the entrance. Each time you recharge, time will pass. One day in fact (yes, you don't have a good battery), and the plants will grow ! #id:2b
demeter: You have to obtain enough [b]plant points[/b]. Each plant give one or more [b]plant points[/b] when mature. #id:2c
demeter: And yes, I almost forgot ! Some plants gain [b]mutations[/b] that can affect their points or behavior. You can get these mutations on new seeds by harvesting, and gain better ones ! But you'll have to wait the plants to die, or smashing them with your shovel when mature. #id:2d
demeter: Hope I helped ! #id:2e
demeter: I sent you the elevator, see you soon ! #id:2f
- No, I'm ok. #id:27
- Can I have some explanations on how all of this works again ? #id:28
demeter: When you emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.3] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.5] You can only plant [b]seeds[/b] in this zone. #id:29
demeter: Then,[pause=0.3] you have to get [b]seeds[/b].[pause=0.5] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.5] Focus on those having yellow crystals on it,[pause=0.3] these are [color=#119758][b]Talion veins[/b][/color]. #id:2a
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.5] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.5] You will find it near the entrance of the base. #id:2b
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.3] your batteries are very inefficient.[pause=0.5] While the day is passing,[pause=0.3] plants will grow !
demeter: You have to produce enough [b]plant points[/b] to fill the [color=#FFA617]Internode's[/color] tanks.[pause=0.5] Each plant gives one or more [b]plant points[/b] when mature. #id:2c
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.3] some plants can [b]mutate[/b].[pause=0.5] These [b]mutations[/b] alter the points and behavior of the plant affected.[pause=0.5] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:2d
demeter: Hope I helped. #id:2e
demeter: I'm sending you an elevator,[pause=0.3] see you soon ! #id:2f
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
[wait time="2.0"]

View File

@@ -1,38 +1,38 @@
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
join demeter center [animation="Bounce In" length="1.0"]
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory. #id:1f
demeter: Hi ![pause=0.5] Phew,[pause=0.3] I thought no one would reply.[pause=0.5] Are you [color=#FFA617]Orchid[/color] ?[pause=0.5] You may not be familiar with this name but you must have seen it in your memory. #id:1f
- Uh... Who are you ? #id:20
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:21
demeter: Oh sorry ![pause=0.5] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:21
- Where am I ? #id:22
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:23
demeter: Don't worry,[pause=0.3] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:23
- Wait ! Who am I ? #id:24
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out ! #id:25
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:26
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.5] I elaborated your system but I don't know in which frame you are currently in.[pause=0.5] We'll find out ! #id:25
demeter: I'm glad you are finally awake ![pause=0.5] To be honest,[pause=0.3] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:26
- Did you create me ? #id:27
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:28
- Why did you awake me ? #id:29
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:2a
demeter: Sort of ![pause=0.5] I didn't manufacture your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.5] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:28
- Why did you wake me ? #id:29
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.3] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:2a
- What are you ? #id:2b
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles. #id:2c
demeter: I'm the same as you.[pause=0.5] The same as all the sentient beings remaining on this planet.[pause=0.5] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.4].[pause=0.4].[pause=0.4] Our creators gave us many titles. #id:2c
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully. #id:2d
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:2e
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base. #id:2f
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared. #id:30
demeter: A long time ago,[pause=0.3] this planet was full of life.[pause=0.5] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:2e
demeter: Now,[pause=0.3] this world is a barren wasteland.[pause=0.5] You'll see it as soon as you leave this base. #id:2f
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.3] a unique element giving birth to new life forms when shattered,[pause=0.5] reappeared. #id:30
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life. #id:31
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:32
demeter: But first things first,[pause=0.3] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:32
demeter: [b]Just remember the following[/b] #id:33
label explanations #id:34
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone. #id:35
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color]. #id:36
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base. #id:37
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow ! #id:38
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature. #id:39
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:3a
- That's a lot of informations, can you repeat ? #id:3b
demeter: When you emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.3] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.5] You can only plant [b]seeds[/b] in this zone. #id:35
demeter: Then,[pause=0.3] you have to get [b]seeds[/b].[pause=0.5] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.5] Focus on those having yellow crystals on it,[pause=0.3] these are [color=#119758][b]Talion veins[/b][/color]. #id:36
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.5] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.5] You will find it near the entrance of the base. #id:37
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.3] your batteries are very inefficient.[pause=0.5] While the day is passing,[pause=0.3] plants will grow ! #id:38
demeter: To complete you training,[pause=0.3] obtain enough [b]plant points[/b].[pause=0.5] Each plant gives one or more [b]plant points[/b] when mature. #id:39
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.3] some plants can [b]mutate[/b].[pause=0.5] These [b]mutations[/b] alter the points and behavior of the plant affected.[pause=0.5] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:3a
- That's a lot of information, can you repeat ? #id:3b
demeter: Ok,[pause=0.2] listen carefully. #id:3c
jump explanations
- Ok, now I have more questions ! #id:3d
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:3e
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.5] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:3e
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
[wait time="2.0"]
[end_timeline]

View File

@@ -1,38 +1,38 @@
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
join demeter center [animation="Bounce In" length="1.0"]
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory.
- Uh... Who are you ?
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me.
- Where am I ?
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon.
- Wait ! Who am I ?
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out !
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance.
- Did you create me ?
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create.
- Why did you awake me ?
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later.
- What are you ?
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles.
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully.
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains.
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base.
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared.
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life.
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds.
demeter: [b]Just remember the following[/b]
label explanations
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone.
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color].
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base.
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow !
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature.
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one.
- That's a lot of informations, can you repeat ?
demeter: Ok,[pause=0.2] listen carefully.
demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory. #id:4d
- Uh... Who are you ? #id:4e
demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:4f
- Where am I ? #id:50
demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:51
- Wait ! Who am I ? #id:52
demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out ! #id:53
demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:54
- Did you create me ? #id:55
demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:56
- Why did you awake me ? #id:57
demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:58
- What are you ? #id:59
demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles. #id:5a
demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully. #id:5b
demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:5c
demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base. #id:5d
demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared. #id:5e
demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life. #id:5f
demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:60
demeter: [b]Just remember the following[/b] #id:61
label explanations #id:62
demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone. #id:63
demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color]. #id:64
demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base. #id:65
demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow ! #id:66
demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature. #id:67
demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:68
- That's a lot of informations, can you repeat ? #id:69
demeter: Ok,[pause=0.2] listen carefully. #id:6a
jump explanations
- Ok, now I have more questions !
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] !
- Ok, now I have more questions ! #id:6b
demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:6c
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
[wait time="2.0"]
[end_timeline]

View File

@@ -1,3 +1,3 @@
[wait time="1.5"]
join demeter center [animation="Bounce In" length="1.0"]
demeter: Welcome to the [color=#E30022]Borea Base[/color] [color=#FFA617]{orchidName}[/color],[pause=0.2] it is the first step of your journey on this planet. #id:50
demeter: Welcome to [color=#E30022]Borea[/color],[pause=0.2] [color=#FFA617]{orchidName}[/color],[pause=0.3] it is the first step of your journey on this planet. #id:50

View File

@@ -1,21 +1,21 @@
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
[wait time="1.5"]
join demeter center [animation="Bounce In" length="1.0"]
demeter: So you found the communication station in there, good ! #id:51
demeter: So you found the communication station in there,[pause=0.2] good ! #id:51
- What is next for me ? #id:52
demeter: Now that you have learnt how to generate [b]plant points[/b],[pause=0.2] I need you to travel south,[pause=0.2] to my base of operations,[pause=0.3] [color=#E30022]Astra[/color]. #id:53
demeter: It will be long,[pause=0.2] but I know you can do it.[pause=0.3] It is the first step of my plan to restore the ecosytem of [color=#175579]Tau[/color]. #id:54
demeter: Now that you have learnt how to produce [b]plant points[/b],[pause=0.2] I need you to travel north,[pause=0.2] to my base of operation,[pause=0.2] [color=#6CDAE7]Borea[/color]. #id:53
demeter: It will be long,[pause=0.3] but I know you can do it.[pause=0.5] It is the first step of my plan to restore the ecosytem of [color=#175579]Tau[/color]. #id:54
- Tau ? Is it this planet ? #id:55
demeter: Absolutely,[pause=0.2] it is part of the Cetus constellation,[pause=0.2] whose exploitation began 10863 years ago. #id:56
demeter: Linking Aldebaran to Fomalhaut,[pause=0.2] the Cetus constellation is one of the most diverse in terms of star systems and planets.[pause=0.3] It is part of the Orion Arm of the Milky Way.[pause=0.3] #id:57
- Why do you need me to travel the entire planet to join you ? #id:58
demeter: Absolutely,[pause=0.2] it is part of the Cetus constellation,[pause=0.3] whose exploitation began 10863 years ago. #id:56
demeter: Linking Aldebaran to Fomalhaut,[pause=0.2] the Cetus constellation is one of the most diverse in terms of star systems and planets.[pause=0.5] It is part of the Orion Arm of the Milky Way. #id:57
- Why do you need me to travel through the entire planet to join you ? #id:58
demeter: Uhhhh.[pause=0.3].[pause=0.3].[pause=0.3] I need someone with your abilities. #id:59
demeter: I am having a problem at [color=#E30022]Astra[/color] base.[pause=0.3] And I can not fix it alone. #id:5a
demeter: I am having a problem at the [color=#6CDAE7]Borea[/color] base.[pause=0.5] And I cannot fix it alone. #id:5a
- I will do my best to be there quickly ! #id:5b
demeter: You are very kind [color=#FFA617]Orchid[/color] ! #id:5c
- Are you hiding me informations ? #id:5d
demeter: Not at all ! Please believe me I just want you to come... #id:5e
demeter: Travel south,[pause=0.2] join me at [color=#E30022]Astra[/color].[pause=0.3] I will tell you everything you need to know when you are here,[pause=0.2] until then, keep your best seeds and [pause=0.2] continue to [b]evolve your plants[/b],[pause=0.2] you will need them as advanced as possible. #id:5f
demeter: Good luck [color=#FFA617]{orchidName}[/color],[pause=0.2] I am counting on you. #id:60
- Are you hiding information from me ? #id:5d
demeter: Not at all ![pause=0.5] Please believe me,[pause=0.2] I just want you to join me.[pause=0.5].[pause=0.5]. #id:5e
demeter: Travel south,[pause=0.3] join me at [color=#6CDAE7]Borea[/color].[pause=0.5] I will tell you everything you need to know when you are here,[pause=0.3] until then,[pause=0.2] keep your best seeds and continue to [b]evolve your plants[/b],[pause=0.3] you will need them as advanced as possible. #id:5f
demeter: Good luck [color=#FFA617]{orchidName}[/color],[pause=0.3] I am counting on you. #id:60
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
[wait time="2.0"]

View File

@@ -1,30 +1,30 @@
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
[wait time="1.5"]
join demeter center [animation="Bounce In" length="1.0"]
demeter: Hi again! You did well up there! #id:61
demeter: Hi again ![pause=0.5] You did well up there ! #id:61
demeter: Perhaps I should introduce myself now. #id:62
demeter: I am.[pause=0.3].[pause=0.3].[pause=0.5] was,[pause=0.3] the Deputy Manager of Engineering and Talion Energy Research on this planet,[pause=0.5] but my creators and colleagues quickly called me [color=#009bff]Demeter[/color]. #id:63
demeter: I am installed at the [color=#E30022]Astra[/color] base,[pause=0.2] in the third server room of the east wing,[pause=0.2] from which I oversee.[pause=0.3].[pause=0.3].[pause=0.5] oversaw,[pause=0.3] all the important operations on this planet. #id:64
demeter: Maybe you are wondering where we are now... #id:65
- Yes among a lot of other questions ! So where am I ? #id:66
demeter: You're actually in an old human base, called Borea. This room is connected with the room you were born, but I made you pass by the surface to test your capacities. #id:67
demeter: I am.[pause=0.3].[pause=0.3].[pause=0.5] was,[pause=0.2] the Deputy Manager of Engineering and Talion Energy Research on this planet,[pause=0.5] but my creators and colleagues quickly called me [color=#009bff]Demeter[/color]. #id:63
demeter: I am installed at the [color=#6CDAE7]Borea[/color] base,[pause=0.2] in the third server room of the east wing,[pause=0.2] from which I oversee.[pause=0.3].[pause=0.3].[pause=0.5] oversaw,[pause=0.3] all the important operations on this planet. #id:64
demeter: You are surely wondering where we are now.[pause=0.3].[pause=0.3]. #id:65
- Yes, among a lot of other questions ! So where am I ? #id:66
demeter: You're actually in an ancient human base,[pause=0.2] called [color=#E30022]Astra[/color].[pause=0.5] This room is connected to the one where you were activated,[pause=0.3] but I had to make you travel across the surface to test your abilities. #id:67
- Wait, can you explain me what did I just do up there ? #id:68
demeter: You started to repair what the humans did on this planet... This will be very long, I hope you enjoyed it ! #id:69
- Sorry but what is the point of all of that ? #id:6a
demeter: I'm sorry that you are lost my child... Know that what you do is very important to me, to my friend and to the planet itself ! Since the humans are gone, we kinda all fell into despair... #id:6b
demeter: Wait.[pause=0.3].[pause=0.3].[pause=0.5] You don't know what humans are ! Of course since your data was corrupted, I have erased a lot of it. #id:6c
demeter: The humans are living creatures that are...[pause=0.5] Different than plants. They were more thinking and moving like us. In a sense, they were very cute creatures that only lived less than a century, and reproduce once in their lifetime. #id:6d
demeter: One human has a relative intelligence, but don't be fooled, together, they did great things, in facts, they invented and created us. #id:6e
demeter: Long ago, they discovered this planet. It was not like it is now, plants were everywhere! But then.[pause=0.3].[pause=0.3].[pause=0.5] They.[pause=0.3].[pause=0.3].[pause=0.5] I.[pause=0.3].[pause=0.3].[pause=0.5] #id:6f
demeter: You have begun to fix what humans once inflicted on this planet.[pause=0.3].[pause=0.3].[pause=0.3] It will be a very long process,[pause=0.2] I hope you enjoyed it ! #id:69
- Sorry, but what is the point of all of that ? #id:6a
demeter: I'm sorry that you are lost my child.[pause=0.3].[pause=0.3].[pause=0.3] Just know that what you are doing is very important to me and the planet itself.[pause=0.5] Since humans are gone,[pause=0.2] we kinda all fell into despair... #id:6b
demeter: Wait.[pause=0.3].[pause=0.3].[pause=0.5] You don't know what humans are ![pause=0.5] Of course,[pause=0.2] since your database was corrupted I had to erase most of it. #id:6c
demeter: Humans are living creatures that are.[pause=0.3].[pause=0.3].[pause=0.5] Different than plants.[pause=0.5] They are mostly thinking and moving like us.[pause=0.5] Somehow,[pause=0.2] they are very cute creatures,[pause=0.2] that only live for less than a century. #id:6d
demeter: One human is relatively intelligent,[pause=0.2] but don't be fooled,[pause=0.2] together,[pause=0.2] they did great things.[pause=0.5] In fact,[pause=0.2] they created us. #id:6e
demeter: A long time ago,[pause=0.2] they discovered this planet.[pause=0.5] It was very different,[pause=0.2] plants were thriving everywhere ![pause=0.5] But then.[pause=0.3].[pause=0.3].[pause=0.5] they.[pause=0.3].[pause=0.3].[pause=0.5] I.[pause=0.3].[pause=0.3].[pause=0.5] #id:6f
- What ? #id:70
- Are you lagging? #id:71
- Take your time #id:72
demeter: Humans had one big problem. Together, they built great things, but sometimes the great things weren't very good for the environment, or for them. #id:73
- Take your time. #id:72
demeter: Humans had one major flaw.[pause=0.5] Together,[pause=0.2] they built great things,[pause=0.2] but sometimes great things had a bad impact on the environment and even themselves. #id:73
- Where are they now ? #id:74
demeter: I prefer not talk about that for now... But don't worry, they can't wound this planet anymore. #id:75
demeter: I prefer not to talk about that for now.[pause=0.3].[pause=0.3].[pause=0.3] But don't worry,[pause=0.2] they can no longer harm this planet. #id:75
- What happened ? #id:76
demeter: Sorry my child, I'm not ready to talk about that for now... You'll have your answers when you meet me. #id:77
- Can I know what is this shiny engine just in front of me ? #id:78
demeter: This machine in front of you is a planetary ship ! The model's name is the [color=#FFA617]Internode[/color], and I tweaked it to recharge on vegetal energy ! However, as you may know, this energy isn't very present around this planet. But let's continue on board, shall we ? #id:79
demeter: Sorry my child,[pause=0.3] I'm not ready to talk about that for now.[pause=0.3].[pause=0.3].[pause=0.3] You'll have your answers when you meet me. #id:77
- Can I know what is this shiny machine just next to me ? #id:78
demeter: This machine is a planetary ship ![pause=0.5] This model is called [color=#FFA617]Internode[/color],[pause=0.3] I tweaked it to recharge on vegetal energy.[pause=0.5] However,[pause=0.2] as you know,[pause=0.2] this type of energy is uncommon on this planet.[pause=0.5] But let's continue on board,[pause=0.2] shall we ? #id:79
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
[wait time="2.0"]

View File

@@ -1,6 +1,6 @@
[i]Void.[/i] #id:3f
[i]Void again.[/i] #id:40
[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.3] A massive amount of data to treat. #id:41
[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.5] A massive amount of data to treat. #id:41
label suite_dialogue #id:42
- Check components #id:43
Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable. #id:44
@@ -9,10 +9,10 @@ label suite_dialogue #id:42
A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected. #id:46
jump suite_dialogue
- Check memory #id:47
Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seems to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that. #id:48
Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seem to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that. #id:48
jump suite_dialogue
- Wake up #id:49
Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now. #id:4a
Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see. #id:4b
[end_timeline]

View File

@@ -59,6 +59,7 @@ shape = SubResource("CapsuleShape3D_mwti2")
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="." unique_id=73991663]
stream = ExtResource("2_w00q2")
bus = &"Sfx"
[node name="Model" parent="." unique_id=178278867 instance=ExtResource("3_lp5jo")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.000101934645, 0)

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bfyafiewcrjln"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_10bgv"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_10bgv"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_enq8o"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_10bgv"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bgh8a4xwc5stw"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_fpg0h"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_fpg0h"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_ex0x2"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_lfxw0"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://7hrdkl6bf3o4"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_o5tro"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_o5tro"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_peh48"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_o5tro"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://d2y7o2hc6ffei"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_smg8i"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_smg8i"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_0o4uq"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_ii5p4"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://civ4gr1c2pq7g"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_h0d20"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_h0d20"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_p8rhl"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_0ece1"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bqfocs6f0iypo"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_iibe2"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_iibe2"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_3j5ru"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_u12ix"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://drml5dm8i3j3a"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_0v6u4"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_0v6u4"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_sq3us"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_j5jc7"]

View File

@@ -1,7 +1,7 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ceisi5yyie7to"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1eil5"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_h27ow"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_h27ow"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_h27ow"]
[sub_resource type="Resource" id="Resource_h27ow"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cxiu8frk04b5i"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_4au1t"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_4au1t"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_qrhlr"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_4au1t"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://53p5g07e3pb4"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_2wu38"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_2wu38"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_tu2er"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_5mbvh"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cyfyodtfxne1w"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_7ri8e"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_7ri8e"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_sfan5"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_kwcpq"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cuvtf4y1dspcp"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_yt05g"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_yt05g"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_cps4v"]
[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_t38ym"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://c4artcndro0r5"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_hkelp"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_hkelp"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_37dm4"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_hkelp"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://b3dfua388ub4k"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_rnm6j"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_rnm6j"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_jhn52"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_rnm6j"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bnn0tcoab4plv"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_b0qvt"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_b0qvt"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_rco0e"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_ayrxj"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://banfc3pgm6a0m"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_aauvf"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_aauvf"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_vf3wc"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_aauvf"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dmdyj7t4g48p"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_nquip"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_nquip"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_x22o7"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_nquip"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bhj7j78tokt25"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_wmge1"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_wmge1"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_fo6bt"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_wmge1"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bkgrwffi7m2i4"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_bg02b"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_bg02b"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_3vf1o"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_dvo33"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://c31h25xdll8si"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_0i0bo"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_0i0bo"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_gi2kd"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_0i0bo"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://r5mspvasrq6y"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_t11x3"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_t11x3"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_ojo42"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_t11x3"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://br80voioh4jxu"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_vh21j"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_vh21j"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_5vhxt"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_l52do"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ckef0dno4j5mn"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_wof8s"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_wof8s"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_skl62"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_wof8s"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dhhyh56shnure"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_6cct5"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_6cct5"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_d5e5n"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_6cct5"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cwskfwdasvv0g"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_kd4el"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_kd4el"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_h8lr6"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_p6ihu"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://wgmxpk52rg7x"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_fijpc"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_fijpc"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_kuljt"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_fijpc"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cbejb0uvdke7k"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_1fplc"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_1fplc"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_htdkc"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_1fplc"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dujxttu80g0lo"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_5fx8e"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_5fx8e"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_87vbh"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_5fx8e"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bix3qwmsvuxs4"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_1fuxg"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_1fuxg"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_v5tsw"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_1fuxg"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bchwhdmxsaqic"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_ef00k"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_ef00k"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_0qgsw"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_snml7"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://cvr81iqokda6x"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_jqk1k"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_jqk1k"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_g6exv"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_uh1gd"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://be17y7clvf88e"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_oy0ue"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_oy0ue"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_6xgob"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_oy0ue"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dw7wdihxxy0uf"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_pi0vi"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_pi0vi"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_5mv7l"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_pi0vi"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://3yi8hk73s5mm"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_40tq5"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_40tq5"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_4ru6m"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_40tq5"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://e0u1baixvaxn"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_iaant"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_iaant"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_e1qth"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_lcfbs"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bgv3nb10t6u3y"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_07pd3"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_07pd3"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_bumeo"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_iyic1"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://bkgw3wmoam10n"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_6qc5v"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_6qc5v"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_d1evk"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_4ib3w"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://m8j2gfumw11w"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_1sa08"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_1sa08"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_wbtnq"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_d212s"]

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://dth4dp88vs3gh"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_k7ykv"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_k7ykv"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_1wv1i"]
[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="3_47ofa"]

Some files were not shown because too many files have changed in this diff Show More